blob: faabdfc01de76f4c43afc9e5c5a74edcd44dfd6b [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.test.hwui;
import static android.graphics.GraphicBuffer.USAGE_HW_TEXTURE;
import static android.graphics.GraphicBuffer.USAGE_SW_READ_NEVER;
import static android.graphics.GraphicBuffer.USAGE_SW_WRITE_NEVER;
import static android.graphics.GraphicBuffer.USAGE_SW_WRITE_RARELY;
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.GraphicBuffer;
import android.graphics.Paint;
import android.graphics.PixelFormat;
import android.graphics.SurfaceTexture;
import android.os.Bundle;
import android.view.DisplayListCanvas;
import android.view.RenderNode;
import android.view.Surface;
import android.view.ThreadedRenderer;
import android.widget.ImageView;
public class DrawIntoHwBitmapActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
ImageView view = new ImageView(this);
view.setScaleType(ImageView.ScaleType.CENTER_INSIDE);
setContentView(view);
view.setImageBitmap(createBitmap());
}
Bitmap createBitmap() {
RenderNode node = RenderNode.create("HwuiCanvas", null);
node.setLeftTopRightBottom(0, 0, 500, 500);
node.setClipToBounds(false);
DisplayListCanvas canvas = node.start(500, 500);
Paint p = new Paint();
p.setColor(Color.BLACK);
p.setTextSize(20 * getResources().getDisplayMetrics().density);
canvas.drawColor(0xFF2196F3);
p.setColor(0xFFBBDEFB);
canvas.drawRect(0, 0, 500, 100, p);
p.setColor(Color.BLACK);
canvas.drawText("Hello, World!", 0, 90, p);
node.end(canvas);
return ThreadedRenderer.createHardwareBitmap(node, 500, 500);
}
}