blob: 58c9d9581cf114e6df7d9b64af238ff7fad428ec [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.wm;
import static android.view.Surface.ROTATION_270;
import static android.view.Surface.ROTATION_90;
import android.graphics.Matrix;
import android.view.DisplayInfo;
import android.view.Surface.Rotation;
import com.android.server.wm.utils.CoordinateTransforms;
import java.io.PrintWriter;
import java.io.StringWriter;
/**
* Helper class for forced seamless rotation.
*
* Works by transforming the window token back into the old display rotation.
*
* Uses deferTransactionUntil instead of latching on the buffer size to allow for seamless 180
* degree rotations.
*/
public class ForcedSeamlessRotator {
private final Matrix mTransform = new Matrix();
private final float[] mFloat9 = new float[9];
private final int mOldRotation;
private final int mNewRotation;
public ForcedSeamlessRotator(int oldRotation, int newRotation, DisplayInfo info) {
mOldRotation = oldRotation;
mNewRotation = newRotation;
final boolean flipped = info.rotation == ROTATION_90 || info.rotation == ROTATION_270;
final int h = flipped ? info.logicalWidth : info.logicalHeight;
final int w = flipped ? info.logicalHeight : info.logicalWidth;
final Matrix tmp = new Matrix();
CoordinateTransforms.transformLogicalToPhysicalCoordinates(oldRotation, w, h, mTransform);
CoordinateTransforms.transformPhysicalToLogicalCoordinates(newRotation, w, h, tmp);
mTransform.postConcat(tmp);
}
/**
* Applies a transform to the window token's surface that undoes the effect of the global
* display rotation.
*/
public void unrotate(WindowToken token) {
token.getPendingTransaction().setMatrix(token.getSurfaceControl(), mTransform, mFloat9);
}
/**
* Returns the rotation of the display before it started rotating.
*
* @return the old rotation of the display
*/
@Rotation
public int getOldRotation() {
return mOldRotation;
}
/**
* Removes the transform to the window token's surface that undoes the effect of the global
* display rotation.
*
* Removing the transform and the result of the WindowState's layout are both tied to the
* WindowState's next frame, such that they apply at the same time the client draws the
* window in the new orientation.
*/
public void finish(WindowToken token, WindowState win) {
mTransform.reset();
token.getPendingTransaction().setMatrix(token.mSurfaceControl, mTransform, mFloat9);
token.getPendingTransaction().deferTransactionUntil(token.mSurfaceControl,
win.mWinAnimator.mSurfaceController.mSurfaceControl.getHandle(),
win.getFrameNumber());
win.getPendingTransaction().deferTransactionUntil(win.mSurfaceControl,
win.mWinAnimator.mSurfaceController.mSurfaceControl.getHandle(),
win.getFrameNumber());
}
public void dump(PrintWriter pw) {
pw.print("{old="); pw.print(mOldRotation); pw.print(", new="); pw.print(mNewRotation);
pw.print("}");
}
@Override
public String toString() {
StringWriter sw = new StringWriter();
dump(new PrintWriter(sw));
return "ForcedSeamlessRotator" + sw.toString();
}
}