No longer block the main thread on rendering

This change removes the use of setWaitForPresent(true)
on the FrameRenderRequest. This allows the method to return
as soon as the request is synced to the RenderThread and
no longer block while the frame is drawn.

Depends on ag/15411889

Bug: 194927650
Test: manual, capture long screenshot
Change-Id: I93795f3aad52067e52d3614982fd871de4f3432e
diff --git a/core/java/com/android/internal/view/ScrollCaptureViewSupport.java b/core/java/com/android/internal/view/ScrollCaptureViewSupport.java
index 8d63a40..2f25d60 100644
--- a/core/java/com/android/internal/view/ScrollCaptureViewSupport.java
+++ b/core/java/com/android/internal/view/ScrollCaptureViewSupport.java
@@ -21,10 +21,12 @@
 import android.content.Context;
 import android.content.pm.ActivityInfo;
 import android.graphics.HardwareRenderer;
+import android.graphics.HardwareRenderer.SyncAndDrawResult;
 import android.graphics.RecordingCanvas;
 import android.graphics.Rect;
 import android.graphics.RenderNode;
 import android.os.CancellationSignal;
+import android.os.SystemClock;
 import android.provider.Settings;
 import android.util.DisplayMetrics;
 import android.util.Log;
@@ -52,7 +54,7 @@
 @UiThread
 public class ScrollCaptureViewSupport<V extends View> implements ScrollCaptureCallback {
 
-    private static final String TAG = "ScrollCaptureViewSupport";
+    private static final String TAG = "SCViewSupport";
 
     private static final String SETTING_CAPTURE_DELAY = "screenshot.scroll_capture_delay";
     private static final long SETTING_CAPTURE_DELAY_DEFAULT = 60L; // millis
@@ -264,8 +266,25 @@
             if (signal.isCanceled()) {
                 Log.w(TAG, "onScrollCaptureImageRequest: cancelled! skipping render.");
             } else {
-                mRenderer.renderView(view, viewCaptureArea);
-                onComplete.accept(new Rect(scrollResult.availableArea));
+                int result = mRenderer.renderView(view, viewCaptureArea);
+                switch (result) {
+                    case HardwareRenderer.SYNC_OK:
+                    case HardwareRenderer.SYNC_REDRAW_REQUESTED:
+                        /* Frame synced, buffer will be produced... notify client. */
+                        onComplete.accept(new Rect(scrollResult.availableArea));
+                        return;
+                    case HardwareRenderer.SYNC_FRAME_DROPPED:
+                        Log.e(TAG, "syncAndDraw(): SYNC_FRAME_DROPPED !");
+                        break;
+                    case HardwareRenderer.SYNC_LOST_SURFACE_REWARD_IF_FOUND:
+                        Log.e(TAG, "syncAndDraw(): SYNC_LOST_SURFACE !");
+                        break;
+                    case HardwareRenderer.SYNC_CONTEXT_IS_STOPPED:
+                        Log.e(TAG, "syncAndDraw(): SYNC_CONTEXT_IS_STOPPED !");
+                        break;
+                }
+                // No buffer will be produced.
+                onComplete.accept(new Rect(/* empty */));
             }
         };
 
@@ -373,37 +392,16 @@
             mCaptureRenderNode.endRecording();
         }
 
-        public void renderView(View view, Rect sourceRect) {
+        @SyncAndDrawResult
+        public int renderView(View view, Rect sourceRect) {
+            HardwareRenderer.FrameRenderRequest request = mRenderer.createRenderRequest();
+            request.setVsyncTime(SystemClock.elapsedRealtimeNanos());
             if (updateForView(view)) {
                 setupLighting(view);
             }
             view.invalidate();
             updateRootNode(view, sourceRect);
-            HardwareRenderer.FrameRenderRequest request = mRenderer.createRenderRequest();
-            long timestamp = System.nanoTime();
-            request.setVsyncTime(timestamp);
-
-            // Would be nice to access nextFrameNumber from HwR without having to hold on to Surface
-            final long frameNumber = mSurface.getNextFrameNumber();
-
-            // Block until a frame is presented to the Surface
-            request.setWaitForPresent(true);
-
-            switch (request.syncAndDraw()) {
-                case HardwareRenderer.SYNC_OK:
-                case HardwareRenderer.SYNC_REDRAW_REQUESTED:
-                    return;
-
-                case HardwareRenderer.SYNC_FRAME_DROPPED:
-                    Log.e(TAG, "syncAndDraw(): SYNC_FRAME_DROPPED !");
-                    break;
-                case HardwareRenderer.SYNC_LOST_SURFACE_REWARD_IF_FOUND:
-                    Log.e(TAG, "syncAndDraw(): SYNC_LOST_SURFACE !");
-                    break;
-                case HardwareRenderer.SYNC_CONTEXT_IS_STOPPED:
-                    Log.e(TAG, "syncAndDraw(): SYNC_CONTEXT_IS_STOPPED !");
-                    break;
-            }
+            return request.syncAndDraw();
         }
 
         public void trimMemory() {