| page.title=Capturing Photos | |
| page.tags=camera,video,picture | |
| trainingnavtop=true | |
| startpage=true | |
| next.title=Taking Photos Simply | |
| next.link=photobasics.html | |
| @jd:body | |
| <div id="tb-wrapper"> | |
| <div id="tb"> | |
| <h2>Dependencies and prerequisites</h2> | |
| <ul> | |
| <li>Android 2.2 (API level 8) or higher</li> | |
| <li>A device with a camera</li> | |
| </ul> | |
| <h2>You should also read</h2> | |
| <ul> | |
| <li><a href="{@docRoot}guide/topics/media/camera.html">Camera</a></li> | |
| <li><a href="{@docRoot}guide/components/activities.html">Activities</a></li> | |
| </ul> | |
| <h2>Try it out</h2> | |
| <div class="download-box"> | |
| <a href="http://developer.android.com/shareables/training/PhotoIntentActivity.zip" | |
| class="button">Download the sample</a> | |
| <p class="filename">PhotoIntentActivity.zip</p> | |
| </div> | |
| </div> | |
| </div> | |
| <p>The world was a dismal and featureless place before rich media became | |
| prevalent. Remember Gopher? We don't, either. For your app to become | |
| part of your users' lives, give them a way to put their lives into it. | |
| Using the on-board cameras, your application can enable users to augment what | |
| they see around them, make unique avatars, look for zombies around the corner, | |
| or simply share their experiences.</p> | |
| <p>This class gets you clicking fast with some super-easy ways of | |
| leveraging existing camera applications. In later lessons, you dive deeper | |
| and learn how to control the camera hardware directly.</p> | |
| <h2>Lessons</h2> | |
| <dl> | |
| <dt><b><a href="photobasics.html">Taking Photos Simply</a></b></dt> | |
| <dd>Leverage other applications and capture photos with just a few lines of code.</dd> | |
| <dt><b><a href="videobasics.html">Recording Videos Simply</a></b></dt> | |
| <dd>Leverage other applications and record videos with just a few lines of code.</dd> | |
| <dt><b><a href="cameradirect.html">Controlling the Camera</a></b></dt> | |
| <dd>Control the camera hardware directly and implement your own camera application.</dd> | |
| </dl> | |