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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_EFFECTAPI_H_
#define ANDROID_EFFECTAPI_H_
#include <errno.h>
#include <stdint.h>
#include <sys/types.h>
#include <media/AudioCommon.h>
#if __cplusplus
extern "C" {
#endif
/////////////////////////////////////////////////
// Effect control interface
/////////////////////////////////////////////////
// The effect control interface is exposed by each effect engine implementation. It consists of
// a set of functions controlling the configuration, activation and process of the engine.
// The functions are grouped in a structure of type effect_interface_s:
// struct effect_interface_s {
// effect_process_t process;
// effect_command_t command;
// };
// effect_interface_t: Effect control interface handle.
// The effect_interface_t serves two purposes regarding the implementation of the effect engine:
// - 1 it is the address of a pointer to an effect_interface_s structure where the functions
// of the effect control API for a particular effect are located.
// - 2 it is the address of the context of a particular effect instance.
// A typical implementation in the effect library would define a structure as follows:
// struct effect_module_s {
// const struct effect_interface_s *itfe;
// effect_config_t config;
// effect_context_t context;
// }
// The implementation of EffectCreate() function would then allocate a structure of this
// type and return its address as effect_interface_t
typedef struct effect_interface_s **effect_interface_t;
// Effect API version 1.0
#define EFFECT_API_VERSION 0x0100 // Format 0xMMmm MM: Major version, mm: minor version
// Maximum length of character strings in structures defines by this API.
#define EFFECT_STRING_LEN_MAX 64
//
//--- Effect descriptor structure effect_descriptor_t
//
// Unique effect ID (can be generated from the following site: http://www.itu.int/ITU-T/asn1/uuid.html)
// This format is used for both "type" and "uuid" fields of the effect descriptor structure.
// - When used for effect type and the engine is implementing and effect corresponding to a standard OpenSL ES
// interface, this ID must be the one defined in OpenSLES_IID.h for that interface.
// - When used as uuid, it should be a unique UUID for this particular implementation.
typedef struct effect_uuid_s {
uint32_t timeLow;
uint16_t timeMid;
uint16_t timeHiAndVersion;
uint16_t clockSeq;
uint8_t node[6];
} effect_uuid_t;
// NULL UUID definition (matches SL_IID_NULL_)
#define EFFECT_UUID_INITIALIZER { 0xec7178ec, 0xe5e1, 0x4432, 0xa3f4, { 0x46, 0x57, 0xe6, 0x79, 0x52, 0x10 } }
static const effect_uuid_t EFFECT_UUID_NULL_ = EFFECT_UUID_INITIALIZER;
const effect_uuid_t * const EFFECT_UUID_NULL = &EFFECT_UUID_NULL_;
const char * const EFFECT_UUID_NULL_STR = "ec7178ec-e5e1-4432-a3f4-4657e6795210";
// the effect descriptor contains necessary information to facilitate the enumeration of the effect
// engines present in a library.
typedef struct effect_descriptor_s {
effect_uuid_t type; // UUID corresponding to the OpenSL ES interface implemented by this effect
effect_uuid_t uuid; // UUID for this particular implementation
uint16_t apiVersion; // Version of the effect API implemented: must match current EFFECT_API_VERSION
uint32_t flags; // effect engine capabilities/requirements flags (see below)
char name[EFFECT_STRING_LEN_MAX] ; // human readable effect name
char implementor[EFFECT_STRING_LEN_MAX] ; // human readable effect implementor name
} effect_descriptor_t;
// definitions for flags field of effect descriptor.
// +---------------------------+-----------+-----------------------------------
// | description | bits | values
// +---------------------------+-----------+-----------------------------------
// | connection mode | 0..1 | 0 insert: after track process
// | | | 1 auxiliary: connect to track auxiliary
// | | | output and use send level
// | | | 2 replace: replaces track process function;
// | | | must implement SRC, volume and mono to stereo.
// | | | 3 reserved
// +---------------------------+-----------+-----------------------------------
// | insertion preference | 2..4 | 0 none
// | | | 1 first of the chain
// | | | 2 last of the chain
// | | | 3 exclusive (only effect in the insert chain)
// | | | 4..7 reserved
// +---------------------------+-----------+-----------------------------------
// | Volume management | 5..6 | 0 none
// | | | 1 implements volume control
// | | | 2 requires volume indication
// | | | 3 reserved
// +---------------------------+-----------+-----------------------------------
// | Device management | 7..8 | 0 none
// | | | 1 requires device updates
// | | | 2..3 reserved
// +---------------------------+-----------+-----------------------------------
// | Sample input mode | 9..10 | 0 direct: process() function or EFFECT_CMD_CONFIGURE
// | | | command must specify a buffer descriptor
// | | | 1 provider: process() function uses the
// | | | bufferProvider indicated by the
// | | | EFFECT_CMD_CONFIGURE command to request input buffers.
// | | | 2 both: both input modes are supported
// | | | 3 reserved
// +---------------------------+-----------+-----------------------------------
// | Sample output mode | 11..12 | 0 direct: process() function or EFFECT_CMD_CONFIGURE
// | | | command must specify a buffer descriptor
// | | | 1 provider: process() function uses the
// | | | bufferProvider indicated by the
// | | | EFFECT_CMD_CONFIGURE command to request output buffers.
// | | | 2 both: both output modes are supported
// | | | 3 reserved
// +---------------------------+-----------+-----------------------------------
// insert mode
#define EFFECT_FLAG_TYPE_MASK 0x00000003
#define EFFECT_FLAG_TYPE_INSERT 0x00000000
#define EFFECT_FLAG_TYPE_AUXILIARY 0x00000001
#define EFFECT_FLAG_TYPE_REPLACE 0x00000002
// insert preference
#define EFFECT_FLAG_INSERT_MASK 0x0000001C
#define EFFECT_FLAG_INSERT_ANY 0x00000000
#define EFFECT_FLAG_INSERT_FIRST 0x00000004
#define EFFECT_FLAG_INSERT_LAST 0x00000008
#define EFFECT_FLAG_INSERT_EXCLUSIVE 0x0000000C
// volume control
#define EFFECT_FLAG_VOLUME_MASK 0x00000060
#define EFFECT_FLAG_VOLUME_CTRL 0x00000020
#define EFFECT_FLAG_VOLUME_IND 0x00000040
#define EFFECT_FLAG_VOLUME_NONE 0x00000000
// device control
#define EFFECT_FLAG_DEVICE_MASK 0x00000180
#define EFFECT_FLAG_DEVICE_IND 0x00000080
#define EFFECT_FLAG_DEVICE_NONE 0x00000000
// sample input modes
#define EFFECT_FLAG_INPUT_MASK 0x00000600
#define EFFECT_FLAG_INPUT_DIRECT 0x00000000
#define EFFECT_FLAG_INPUT_PROVIDER 0x00000200
#define EFFECT_FLAG_INPUT_BOTH 0x00000400
// sample output modes
#define EFFECT_FLAG_OUTPUT_MASK 0x00001800
#define EFFECT_FLAG_OUTPUT_DIRECT 0x00000000
#define EFFECT_FLAG_OUTPUT_PROVIDER 0x00000800
#define EFFECT_FLAG_OUTPUT_BOTH 0x00001000
// forward definition of type audio_buffer_t
typedef struct audio_buffer_s audio_buffer_t;
////////////////////////////////////////////////////////////////////////////////
//
// Function: process
//
// Description: Effect process function. Takes input samples as specified
// (count and location) in input buffer descriptor and output processed
// samples as specified in output buffer descriptor. If the buffer descriptor
// is not specified the function must use either the buffer or the
// buffer provider function installed by the EFFECT_CMD_CONFIGURE command.
//
// NOTE: the process() function implementation should be "real-time safe" that is
// it should not perform blocking calls: malloc/free, sleep, read/write/open/close,
// pthread_cond_wait/pthread_mutex_lock...
//
// Input:
// effect_interface_t: handle to the effect interface this function
// is called on.
// inBuffer: buffer descriptor indicating where to read samples to process.
// If NULL, use the configuration passed by EFFECT_CMD_CONFIGURE command.
//
// inBuffer: buffer descriptor indicating where to write processed samples.
// If NULL, use the configuration passed by EFFECT_CMD_CONFIGURE command.
//
// Output:
// returned value: 0 successful operation
// -EINVAL invalid interface handle or
// invalid input/output buffer description
////////////////////////////////////////////////////////////////////////////////
typedef int32_t (*effect_process_t)(effect_interface_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer);
////////////////////////////////////////////////////////////////////////////////
//
// Function: command
//
// Description: Send a command and receive a response to/from effect engine.
//
// Input:
// effect_interface_t: handle to the effect interface this function
// is called on.
// cmdCode: command code: the command can be a standardized command defined in
// effect_command_e (see below) or a proprietary command.
// cmdSize: size of command in bytes
// pCmdData: pointer to command data
// pReplyData: pointer to reply data
//
// Input/Output:
// replySize: maximum size of reply data as input
// actual size of reply data as output
//
// Output:
// returned value: 0 successful operation
// -EINVAL invalid interface handle or
// invalid command/reply size or format according to command code
// The return code should be restricted to indicate problems related to the this
// API specification. Status related to the execution of a particular command should be
// indicated as part of the reply field.
//
// *pReplyData updated with command response
//
////////////////////////////////////////////////////////////////////////////////
typedef int32_t (*effect_command_t)(effect_interface_t self, int32_t cmdCode, int32_t cmdSize, void *pCmdData, int32_t *replySize, void *pReplyData);
// Effect control interface definition
struct effect_interface_s {
effect_process_t process;
effect_command_t command;
};
//--- Standardized command codes for command function
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
// | description | command code | command format | reply format
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
// | Initialize effect engine: | EFFECT_CMD_INIT | size: 0 | size: sizeof(int)
// | All configurations return to | | data: N/A | data: status
// | default | | |
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
// | Apply new audio parameters | EFFECT_CMD_CONFIGURE | size: sizeof(effect_config_t) | size: sizeof(int)
// | configurations for input and | | data: effect_config_t | data: status
// | output buffers | | |
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
// | Reset effect engine: keep | EFFECT_CMD_RESET | size: 0 | size: 0
// | configuration but reset state | | data: N/A | data: N/A
// | and buffer content. | | |
// | Called by the framework before | | |
// | enabling the effect | | |
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
// | Enable the process | EFFECT_CMD_ENABLE | size: 0 | size: sizeof(int)
// | Called by the framework before | | data: N/A | data: status
// | the first call to process() | | |
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
// | Disable the process | EFFECT_CMD_DISABLE | size: 0 | size: sizeof(int)
// | Called by the framework after | | data: N/A | data: status
// | the last call to process() | | |
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
// | Set a parameter and apply it | EFFECT_CMD_SET_PARAM | size: sizeof(effect_param_t) | size: sizeof(int)
// | immediately | | + size of param + value | data: status
// | | | data: effect_param_t |
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
// | Set a parameter but apply it | EFFECT_CMD_SET_PARAM_DEFERRED | size: sizeof(effect_param_t) | size: 0
// | only when receiving command | | + size of param + value | data: N/A
// | EFFECT_CMD_SET_PARAM_COMMIT | | data: effect_param_t |
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
// | Apply all previously received | EFFECT_CMD_SET_PARAM_COMMIT | size: 0 | size: sizeof(int)
// | EFFECT_CMD_SET_PARAM_DEFERRED | | data: N/A | data: status
// | commands | | |
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
// | Get a parameter value | EFFECT_CMD_GET_PARAM | size: sizeof(effect_param_t) | size: sizeof(effect_param_t)
// | | | + size of param | + size of param + value
// | | | data: effect_param_t | data: effect_param_t
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
// | Set the rendering device the | EFFECT_CMD_SET_DEVICE | size: sizeof(uint32_t) | size: 0
// | audio output path is connected | | data: audio_device_e | data: N/A
// | to. See audio_device_e in | | |
// | AudioCommon.h for device values| | |
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
// | Set and get volume. Used by | EFFECT_CMD_SET_VOLUME | size: n * sizeof(uint32_t) | size: n * sizeof(uint32_t)
// | audio framework to delegate | | data: volume for each channel | data: volume for each channel
// | volume control to effect engine| | defined in effect_config_t in | defined in effect_config_t in
// | If volume control flag is set | | 8.24 fixed point format | 8.24 fixed point format
// | in the effect descriptor, the | | | It is legal to receive a null
// | effect engine must return the | | | pointer as pReplyData in which
// | volume that should be applied | | | case the effect framework has
// | before the effect is processed | | | delegated volume control to
// | The overall volume (the volume | | | another effect.
// | actually applied by the effect | | |
// | multiplied by the returned | | |
// | value) should match the | | |
// | requested value | | |
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
// | All proprietary effect commands| EFFECT_CMD_FIRST_PROPRIETARY | |
// | must use command codes above | | |
// | this value. The size and format| | |
// | of command and response fields | | |
// | is free in this case. | | |
// +--------------------------------+-------------------------------+-------------------------------+--------------------------
enum effect_command_e {
EFFECT_CMD_INIT, // initialize effect engine
EFFECT_CMD_CONFIGURE, // configure effect engine (see effect_config_t)
EFFECT_CMD_RESET, // reset effect engine
EFFECT_CMD_ENABLE, // enable effect process
EFFECT_CMD_DISABLE, // disable effect process
EFFECT_CMD_SET_PARAM, // set parameter immediately (see effect_param_t)
EFFECT_CMD_SET_PARAM_DEFERRED, // set parameter deferred
EFFECT_CMD_SET_PARAM_COMMIT, // commit previous set parameter deferred
EFFECT_CMD_GET_PARAM, // get parameter
EFFECT_CMD_SET_DEVICE, // set audio device (see audio_device_e in AudioCommon.h)
EFFECT_CMD_SET_VOLUME, // set volume
EFFECT_CMD_FIRST_PROPRIETARY = 0x10000 // first proprietary command code
};
// Audio buffer descriptor used by process(), bufferProvider() functions and buffer_config_t structure
// Multi-channel audio is always interleaved. The channel order is from LSB to MSB with regard to the
// channel mask definition in audio_channels_e (AudioCommon.h) e.g :
// Stereo: left, right
// 5 point 1: front left, front right, front center, low frequency, back left, back right
// The buffer size is expressed in frame count, a frame being composed of samples for all
// channels at a given time
struct audio_buffer_s {
size_t frameCount; // number of frames in buffer
union {
void* raw; // raw pointer to start of buffer
int32_t* s32; // pointer to signed 32 bit data at start of buffer
int16_t* s16; // pointer to signed 16 bit data at start of buffer
uint8_t* u8; // pointer to unsigned 8 bit data at start of buffer
};
};
// the buffer_provider_s structure contains functions that can be used
// by the effect engine process() function to query and release input
// or output audio buffer.
// The getBuffer() function is called to retrieve a buffer where data
// should read from or written to by process() function.
// The releaseBuffer() function MUST be called when the buffer retrieved
// with getBuffer() is not needed anymore.
// The process function should use the buffer provider mechanism to retrieve
// input or output buffer if the inBuffer or outBuffer passed as argument is NULL
// and the buffer configuration (buffer_config_t) given by the EFFECT_CMD_CONFIGURE
// command did not specify an audio buffer.
typedef int32_t (* buffer_function_t)(void *cookie, audio_buffer_t *buffer);
typedef struct buffer_provider_s {
buffer_function_t getBuffer; // retrieve next buffer
buffer_function_t releaseBuffer; // release used buffer
void *cookie; // for use by client of buffer provider functions
} buffer_provider_t;
// The buffer_config_s structure specifies the input or output audio format
// to be used by the effect engine. It is part of the effect_config_t
// structure that defines both input and output buffer configurations and is
// passed by the EFFECT_CMD_CONFIGURE command.
typedef struct buffer_config_s {
audio_buffer_t buffer; // buffer for use by process() function if not passed explicitly
uint32_t samplingRate; // sampling rate
uint32_t channels; // channel mask (see audio_channels_e in AudioCommon.h)
buffer_provider_t bufferProvider; // buffer provider
uint8_t format; // PCM format (see audio_format_e in AudioCommon.h)
uint8_t accessMode; // read/write or accumulate in buffer (effect_buffer_access_e)
uint16_t mask; // indicates which of the above fields is valid
} buffer_config_t;
// values for "accessMode" field of buffer_config_t:
// overwrite, read only, accumulate (read/modify/write)
enum effect_buffer_access_e {
EFFECT_BUFFER_ACCESS_WRITE,
EFFECT_BUFFER_ACCESS_READ,
EFFECT_BUFFER_ACCESS_ACCUMULATE
};
// values for bit field "mask" in buffer_config_t. If a bit is set, the corresponding field
// in buffer_config_t must be taken into account when executing the EFFECT_CMD_CONFIGURE command
#define EFFECT_CONFIG_BUFFER 0x0001 // buffer field must be taken into account
#define EFFECT_CONFIG_SMP_RATE 0x0002 // samplingRate field must be taken into account
#define EFFECT_CONFIG_CHANNELS 0x0004 // channels field must be taken into account
#define EFFECT_CONFIG_FORMAT 0x0008 // format field must be taken into account
#define EFFECT_CONFIG_ACC_MODE 0x0010 // accessMode field must be taken into account
#define EFFECT_CONFIG_PROVIDER 0x0020 // bufferProvider field must be taken into account
#define EFFECT_CONFIG_ALL (EFFECT_CONFIG_BUFFER | EFFECT_CONFIG_SMP_RATE | \
EFFECT_CONFIG_CHANNELS | EFFECT_CONFIG_FORMAT | \
EFFECT_CONFIG_ACC_MODE | EFFECT_CONFIG_PROVIDER)
// effect_config_s structure describes the format of the pCmdData argument of EFFECT_CMD_CONFIGURE command
// to configure audio parameters and buffers for effect engine input and output.
typedef struct effect_config_s {
buffer_config_t inputCfg;
buffer_config_t outputCfg;;
} effect_config_t;
// effect_param_s structure describes the format of the pCmdData argument of EFFECT_CMD_SET_PARAM
// command and pCmdData and pReplyData of EFFECT_CMD_GET_PARAM command.
// psize and vsize represent the actual size of parameter and value.
//
// NOTE: the start of value field inside the data field is always on a 32 bit boundary:
//
// +-----------+
// | status | sizeof(int)
// +-----------+
// | psize | sizeof(int)
// +-----------+
// | vsize | sizeof(int)
// +-----------+
// | | | |
// ~ parameter ~ > psize |
// | | | > ((psize - 1)/sizeof(int) + 1) * sizeof(int)
// +-----------+ |
// | padding | |
// +-----------+
// | | |
// ~ value ~ > vsize
// | | |
// +-----------+
typedef struct effect_param_s {
int32_t status; // Transaction status (unused for command, used for reply)
uint32_t psize; // Parameter size
uint32_t vsize; // Value size
char data[]; // Start of Parameter + Value data
} effect_param_t;
/////////////////////////////////////////////////
// Effect library interface
/////////////////////////////////////////////////
// An effect library is required to implement and expose the following functions
// to enable effect enumeration and instantiation. The name of these functions must be as
// specified here as the effect framework will get the function address with dlsym():
//
// - effect_QueryNumberEffects_t EffectQueryNumberEffects;
// - effect_QueryNextEffect_t EffectQueryNext;
// - effect_CreateEffect_t EffectCreate;
// - effect_ReleaseEffect_t EffectRelease;
////////////////////////////////////////////////////////////////////////////////
//
// Function: EffectQueryNumberEffects
//
// Description: Returns the number of different effects exposed by the
// library. Each effect must have a unique effect uuid (see
// effect_descriptor_t). This function together with EffectQueryNext()
// is used to enumerate all effects present in the library.
// Each time EffectQueryNumberEffects() is called, the library must
// reset the index of the effect descriptor returned by next call to
// EffectQueryNext() to restart enumeration from the beginning.
//
// Input/Output:
// pNumEffects: address where the number of effects should be returned.
//
// Output:
// returned value: 0 successful operation.
// -ENODEV library failed to initialize
// -EINVAL invalid pNumEffects
// *pNumEffects: updated with number of effects in library
//
////////////////////////////////////////////////////////////////////////////////
typedef int32_t (*effect_QueryNumberEffects_t)(uint32_t *pNumEffects);
////////////////////////////////////////////////////////////////////////////////
//
// Function: EffectQueryNext
//
// Description: Returns a descriptor of the next available effect.
// See effect_descriptor_t for details on effect descriptors.
// This function together with EffectQueryNext() is used to enumerate all
// effects present in the library. The enumeration sequence is:
// EffectQueryNumberEffects(&num_effects);
// while (num_effects--)
// EffectQueryNext();
//
// Input/Output:
// pDescriptor: address where to return the effect descriptor.
//
// Output:
// returned value: 0 successful operation.
// -ENODEV library failed to initialize
// -EINVAL invalid pDescriptor
// -ENOENT no more effect available
// *pDescriptor: updated with the effect descriptor.
//
////////////////////////////////////////////////////////////////////////////////
typedef int32_t (*effect_QueryNextEffect_t)(effect_descriptor_t *pDescriptor);
////////////////////////////////////////////////////////////////////////////////
//
// Function: EffectCreate
//
// Description: Creates an effect engine of the specified type and returns an
// effect control interface on this engine. The function will allocate the
// resources for an instance of the requested effect engine and return
// a handle on the effect control interface.
//
// Input:
// pEffectUuid: pointer to the effect uuid.
//
// Input/Output:
// pInterface: address where to return the effect interface.
//
// Output:
// returned value: 0 successful operation.
// -ENODEV library failed to initialize
// -EINVAL invalid pEffectUuid or pInterface
// -ENOENT no effect with this uuid found
// *pInterface: updated with the effect interface handle.
//
////////////////////////////////////////////////////////////////////////////////
typedef int32_t (*effect_CreateEffect_t)(effect_uuid_t *uuid, effect_interface_t *pInterface);
////////////////////////////////////////////////////////////////////////////////
//
// Function: EffectRelease
//
// Description: Releases the effect engine whose handle is given as argument.
// All resources allocated to this particular instance of the effect are
// released.
//
// Input:
// interface: handle on the effect interface to be released.
//
// Output:
// returned value: 0 successful operation.
// -ENODEV library failed to initialize
// -EINVAL invalid interface handle
//
////////////////////////////////////////////////////////////////////////////////
typedef int32_t (*effect_ReleaseEffect_t)(effect_interface_t interface);
#if __cplusplus
} // extern "C"
#endif
#endif /*ANDROID_EFFECTAPI_H_*/