blob: 93a29ef03393e295753814f8462ab638ac802a70 [file] [log] [blame]
/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.media
import android.media.session.MediaController
import android.media.session.PlaybackState
import android.os.SystemProperties
import com.android.internal.annotations.VisibleForTesting
import com.android.systemui.dagger.SysUISingleton
import com.android.systemui.dagger.qualifiers.Main
import com.android.systemui.plugins.statusbar.StatusBarStateController
import com.android.systemui.statusbar.NotificationMediaManager.isPlayingState
import com.android.systemui.statusbar.SysuiStatusBarStateController
import com.android.systemui.util.concurrency.DelayableExecutor
import com.android.systemui.util.time.SystemClock
import java.util.concurrent.TimeUnit
import javax.inject.Inject
@VisibleForTesting
val PAUSED_MEDIA_TIMEOUT = SystemProperties
.getLong("debug.sysui.media_timeout", TimeUnit.MINUTES.toMillis(10))
@VisibleForTesting
val RESUME_MEDIA_TIMEOUT = SystemProperties
.getLong("debug.sysui.media_timeout_resume", TimeUnit.DAYS.toMillis(3))
/**
* Controller responsible for keeping track of playback states and expiring inactive streams.
*/
@SysUISingleton
class MediaTimeoutListener @Inject constructor(
private val mediaControllerFactory: MediaControllerFactory,
@Main private val mainExecutor: DelayableExecutor,
private val logger: MediaTimeoutLogger,
statusBarStateController: SysuiStatusBarStateController,
private val systemClock: SystemClock
) : MediaDataManager.Listener {
private val mediaListeners: MutableMap<String, PlaybackStateListener> = mutableMapOf()
/**
* Callback representing that a media object is now expired:
* @param key Media control unique identifier
* @param timedOut True when expired for {@code PAUSED_MEDIA_TIMEOUT} for active media,
* or {@code RESUME_MEDIA_TIMEOUT} for resume media
*/
lateinit var timeoutCallback: (String, Boolean) -> Unit
/**
* Callback representing that a media object [PlaybackState] has changed.
* @param key Media control unique identifier
* @param state The new [PlaybackState]
*/
lateinit var stateCallback: (String, PlaybackState) -> Unit
init {
statusBarStateController.addCallback(object : StatusBarStateController.StateListener {
override fun onDozingChanged(isDozing: Boolean) {
if (!isDozing) {
// Check whether any timeouts should have expired
mediaListeners.forEach { (key, listener) ->
if (listener.cancellation != null &&
listener.expiration <= systemClock.elapsedRealtime()) {
// We dozed too long - timeout now, and cancel the pending one
listener.expireMediaTimeout(key, "timeout happened while dozing")
listener.doTimeout()
}
}
}
}
})
}
override fun onMediaDataLoaded(
key: String,
oldKey: String?,
data: MediaData,
immediately: Boolean,
receivedSmartspaceCardLatency: Int,
isSsReactivated: Boolean
) {
var reusedListener: PlaybackStateListener? = null
// First check if we already have a listener
mediaListeners.get(key)?.let {
if (!it.destroyed) {
return
}
// If listener was destroyed previously, we'll need to re-register it
logger.logReuseListener(key)
reusedListener = it
}
// Having an old key means that we're migrating from/to resumption. We should update
// the old listener to make sure that events will be dispatched to the new location.
val migrating = oldKey != null && key != oldKey
if (migrating) {
reusedListener = mediaListeners.remove(oldKey)
logger.logMigrateListener(oldKey, key, reusedListener != null)
}
reusedListener?.let {
val wasPlaying = it.isPlaying()
logger.logUpdateListener(key, wasPlaying)
it.mediaData = data
it.key = key
mediaListeners[key] = it
if (wasPlaying != it.isPlaying()) {
// If a player becomes active because of a migration, we'll need to broadcast
// its state. Doing it now would lead to reentrant callbacks, so let's wait
// until we're done.
mainExecutor.execute {
if (mediaListeners[key]?.isPlaying() == true) {
logger.logDelayedUpdate(key)
timeoutCallback.invoke(key, false /* timedOut */)
}
}
}
return
}
mediaListeners[key] = PlaybackStateListener(key, data)
}
override fun onMediaDataRemoved(key: String) {
mediaListeners.remove(key)?.destroy()
}
fun isTimedOut(key: String): Boolean {
return mediaListeners[key]?.timedOut ?: false
}
private inner class PlaybackStateListener(
var key: String,
data: MediaData
) : MediaController.Callback() {
var timedOut = false
var lastState: PlaybackState? = null
var resumption: Boolean? = null
var destroyed = false
var expiration = Long.MAX_VALUE
var mediaData: MediaData = data
set(value) {
destroyed = false
mediaController?.unregisterCallback(this)
field = value
val token = field.token
mediaController = if (token != null) {
mediaControllerFactory.create(token)
} else {
null
}
mediaController?.registerCallback(this)
// Let's register the cancellations, but not dispatch events now.
// Timeouts didn't happen yet and reentrant events are troublesome.
processState(mediaController?.playbackState, dispatchEvents = false)
}
// Resume controls may have null token
private var mediaController: MediaController? = null
var cancellation: Runnable? = null
private set
fun Int.isPlaying() = isPlayingState(this)
fun isPlaying() = lastState?.state?.isPlaying() ?: false
init {
mediaData = data
}
fun destroy() {
mediaController?.unregisterCallback(this)
cancellation?.run()
destroyed = true
}
override fun onPlaybackStateChanged(state: PlaybackState?) {
processState(state, dispatchEvents = true)
}
override fun onSessionDestroyed() {
logger.logSessionDestroyed(key)
if (resumption == true) {
// Some apps create a session when MBS is queried. We should unregister the
// controller since it will no longer be valid, but don't cancel the timeout
mediaController?.unregisterCallback(this)
} else {
// For active controls, if the session is destroyed, clean up everything since we
// will need to recreate it if this key is updated later
destroy()
}
}
private fun processState(state: PlaybackState?, dispatchEvents: Boolean) {
logger.logPlaybackState(key, state)
val playingStateSame = (state?.state?.isPlaying() == isPlaying())
val actionsSame = (lastState?.actions == state?.actions) &&
areCustomActionListsEqual(lastState?.customActions, state?.customActions)
val resumptionChanged = resumption != mediaData.resumption
lastState = state
if ((!actionsSame || !playingStateSame) && state != null && dispatchEvents) {
logger.logStateCallback(key)
stateCallback.invoke(key, state)
}
if (playingStateSame && !resumptionChanged) {
return
}
resumption = mediaData.resumption
val playing = isPlaying()
if (!playing) {
logger.logScheduleTimeout(key, playing, resumption!!)
if (cancellation != null && !resumptionChanged) {
// if the media changed resume state, we'll need to adjust the timeout length
logger.logCancelIgnored(key)
return
}
expireMediaTimeout(key, "PLAYBACK STATE CHANGED - $state, $resumption")
val timeout = if (mediaData.resumption) {
RESUME_MEDIA_TIMEOUT
} else {
PAUSED_MEDIA_TIMEOUT
}
expiration = systemClock.elapsedRealtime() + timeout
cancellation = mainExecutor.executeDelayed({
doTimeout()
}, timeout)
} else {
expireMediaTimeout(key, "playback started - $state, $key")
timedOut = false
if (dispatchEvents) {
timeoutCallback(key, timedOut)
}
}
}
fun doTimeout() {
cancellation = null
logger.logTimeout(key)
timedOut = true
expiration = Long.MAX_VALUE
// this event is async, so it's safe even when `dispatchEvents` is false
timeoutCallback(key, timedOut)
}
fun expireMediaTimeout(mediaKey: String, reason: String) {
cancellation?.apply {
logger.logTimeoutCancelled(mediaKey, reason)
run()
}
expiration = Long.MAX_VALUE
cancellation = null
}
}
private fun areCustomActionListsEqual(
first: List<PlaybackState.CustomAction>?,
second: List<PlaybackState.CustomAction>?
): Boolean {
// Same object, or both null
if (first === second) {
return true
}
// Only one null, or different number of actions
if ((first == null || second == null) || (first.size != second.size)) {
return false
}
// Compare individual actions
first.asSequence().zip(second.asSequence()).forEach { (firstAction, secondAction) ->
if (!areCustomActionsEqual(firstAction, secondAction)) {
return false
}
}
return true
}
private fun areCustomActionsEqual(
firstAction: PlaybackState.CustomAction,
secondAction: PlaybackState.CustomAction
): Boolean {
if (firstAction.action != secondAction.action ||
firstAction.name != secondAction.name ||
firstAction.icon != secondAction.icon) {
return false
}
if ((firstAction.extras == null) != (secondAction.extras == null)) {
return false
}
if (firstAction.extras != null) {
firstAction.extras.keySet().forEach { key ->
if (firstAction.extras.get(key) != secondAction.extras.get(key)) {
return false
}
}
}
return true
}
}