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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui
import android.animation.Animator
import android.animation.AnimatorListenerAdapter
import android.animation.AnimatorSet
import android.animation.ValueAnimator
import android.content.Context
import android.graphics.Canvas
import android.graphics.Color
import android.graphics.Matrix
import android.graphics.Paint
import android.graphics.Path
import android.graphics.RectF
import android.hardware.biometrics.BiometricSourceType
import android.view.View
import androidx.core.graphics.ColorUtils
import com.android.keyguard.KeyguardUpdateMonitor
import com.android.keyguard.KeyguardUpdateMonitorCallback
import com.android.settingslib.Utils
import com.android.systemui.animation.Interpolators
import com.android.systemui.plugins.statusbar.StatusBarStateController
import java.util.concurrent.Executor
/**
* When the face is enrolled, we use this view to show the face scanning animation and the camera
* protection on the keyguard.
*/
class FaceScanningOverlay(
context: Context,
pos: Int,
val statusBarStateController: StatusBarStateController,
val keyguardUpdateMonitor: KeyguardUpdateMonitor,
val mainExecutor: Executor
) : ScreenDecorations.DisplayCutoutView(context, pos) {
private var showScanningAnim = false
private val rimPaint = Paint()
private var rimProgress: Float = HIDDEN_CAMERA_PROTECTION_SCALE
private var rimAnimator: AnimatorSet? = null
private val rimRect = RectF()
private var cameraProtectionColor = Color.BLACK
var faceScanningAnimColor = Utils.getColorAttrDefaultColor(context,
com.android.systemui.R.attr.wallpaperTextColorAccent)
private var cameraProtectionAnimator: ValueAnimator? = null
var hideOverlayRunnable: Runnable? = null
var faceAuthSucceeded = false
init {
visibility = View.INVISIBLE // only show this view when face scanning is happening
}
override fun onAttachedToWindow() {
super.onAttachedToWindow()
mainExecutor.execute {
keyguardUpdateMonitor.registerCallback(keyguardUpdateMonitorCallback)
}
}
override fun onDetachedFromWindow() {
super.onDetachedFromWindow()
mainExecutor.execute {
keyguardUpdateMonitor.removeCallback(keyguardUpdateMonitorCallback)
}
}
override fun setColor(color: Int) {
cameraProtectionColor = color
invalidate()
}
override fun drawCutoutProtection(canvas: Canvas) {
if (rimProgress > HIDDEN_RIM_SCALE && !protectionRect.isEmpty) {
val rimPath = Path(protectionPath)
val scaleMatrix = Matrix().apply {
val rimBounds = RectF()
rimPath.computeBounds(rimBounds, true)
setScale(rimProgress, rimProgress, rimBounds.centerX(), rimBounds.centerY())
}
rimPath.transform(scaleMatrix)
rimPaint.style = Paint.Style.FILL
val rimPaintAlpha = rimPaint.alpha
rimPaint.color = ColorUtils.blendARGB(
faceScanningAnimColor,
Color.WHITE,
statusBarStateController.dozeAmount)
rimPaint.alpha = rimPaintAlpha
canvas.drawPath(rimPath, rimPaint)
}
if (cameraProtectionProgress > HIDDEN_CAMERA_PROTECTION_SCALE &&
!protectionRect.isEmpty) {
val scaledProtectionPath = Path(protectionPath)
val scaleMatrix = Matrix().apply {
val protectionPathRect = RectF()
scaledProtectionPath.computeBounds(protectionPathRect, true)
setScale(cameraProtectionProgress, cameraProtectionProgress,
protectionPathRect.centerX(), protectionPathRect.centerY())
}
scaledProtectionPath.transform(scaleMatrix)
paint.style = Paint.Style.FILL
paint.color = cameraProtectionColor
canvas.drawPath(scaledProtectionPath, paint)
}
}
override fun updateVisOnUpdateCutout(): Boolean {
return false // instead, we always update the visibility whenever face scanning starts/ends
}
override fun enableShowProtection(show: Boolean) {
val showScanningAnimNow = keyguardUpdateMonitor.isFaceScanning && show
if (showScanningAnimNow == showScanningAnim) {
return
}
showScanningAnim = showScanningAnimNow
updateProtectionBoundingPath()
// Delay the relayout until the end of the animation when hiding,
// otherwise we'd clip it.
if (showScanningAnim) {
visibility = View.VISIBLE
requestLayout()
}
cameraProtectionAnimator?.cancel()
cameraProtectionAnimator = ValueAnimator.ofFloat(cameraProtectionProgress,
if (showScanningAnimNow) SHOW_CAMERA_PROTECTION_SCALE
else HIDDEN_CAMERA_PROTECTION_SCALE).apply {
startDelay =
if (showScanningAnim) 0
else if (faceAuthSucceeded) PULSE_SUCCESS_DISAPPEAR_DURATION
else PULSE_ERROR_DISAPPEAR_DURATION
duration =
if (showScanningAnim) CAMERA_PROTECTION_APPEAR_DURATION
else if (faceAuthSucceeded) CAMERA_PROTECTION_SUCCESS_DISAPPEAR_DURATION
else CAMERA_PROTECTION_ERROR_DISAPPEAR_DURATION
interpolator =
if (showScanningAnim) Interpolators.STANDARD_ACCELERATE
else if (faceAuthSucceeded) Interpolators.STANDARD
else Interpolators.STANDARD_DECELERATE
addUpdateListener(ValueAnimator.AnimatorUpdateListener {
animation: ValueAnimator ->
cameraProtectionProgress = animation.animatedValue as Float
invalidate()
})
addListener(object : AnimatorListenerAdapter() {
override fun onAnimationEnd(animation: Animator) {
cameraProtectionAnimator = null
if (!showScanningAnim) {
visibility = View.INVISIBLE
hideOverlayRunnable?.run()
hideOverlayRunnable = null
requestLayout()
}
}
})
}
rimAnimator?.cancel()
rimAnimator = AnimatorSet().apply {
if (showScanningAnim) {
val rimAppearAnimator = ValueAnimator.ofFloat(SHOW_CAMERA_PROTECTION_SCALE,
PULSE_RADIUS_OUT).apply {
duration = PULSE_APPEAR_DURATION
interpolator = Interpolators.STANDARD_DECELERATE
addUpdateListener(ValueAnimator.AnimatorUpdateListener {
animation: ValueAnimator ->
rimProgress = animation.animatedValue as Float
invalidate()
})
}
// animate in camera protection, rim, and then pulse in/out
playSequentially(cameraProtectionAnimator, rimAppearAnimator,
createPulseAnimator(), createPulseAnimator(),
createPulseAnimator(), createPulseAnimator(),
createPulseAnimator(), createPulseAnimator())
} else {
val rimDisappearAnimator = ValueAnimator.ofFloat(
rimProgress,
if (faceAuthSucceeded) PULSE_RADIUS_SUCCESS
else SHOW_CAMERA_PROTECTION_SCALE
).apply {
duration =
if (faceAuthSucceeded) PULSE_SUCCESS_DISAPPEAR_DURATION
else PULSE_ERROR_DISAPPEAR_DURATION
interpolator =
if (faceAuthSucceeded) Interpolators.STANDARD_DECELERATE
else Interpolators.STANDARD
addUpdateListener(ValueAnimator.AnimatorUpdateListener {
animation: ValueAnimator ->
rimProgress = animation.animatedValue as Float
invalidate()
})
addListener(object : AnimatorListenerAdapter() {
override fun onAnimationEnd(animation: Animator) {
rimProgress = HIDDEN_RIM_SCALE
invalidate()
}
})
}
if (faceAuthSucceeded) {
val successOpacityAnimator = ValueAnimator.ofInt(255, 0).apply {
duration = PULSE_SUCCESS_DISAPPEAR_DURATION
interpolator = Interpolators.LINEAR
addUpdateListener(ValueAnimator.AnimatorUpdateListener {
animation: ValueAnimator ->
rimPaint.alpha = animation.animatedValue as Int
invalidate()
})
addListener(object : AnimatorListenerAdapter() {
override fun onAnimationEnd(animation: Animator) {
rimPaint.alpha = 255
invalidate()
}
})
}
val rimSuccessAnimator = AnimatorSet()
rimSuccessAnimator.playTogether(rimDisappearAnimator, successOpacityAnimator)
playTogether(rimSuccessAnimator, cameraProtectionAnimator)
} else {
playTogether(rimDisappearAnimator, cameraProtectionAnimator)
}
}
addListener(object : AnimatorListenerAdapter() {
override fun onAnimationEnd(animation: Animator) {
rimAnimator = null
if (!showScanningAnim) {
requestLayout()
}
}
})
start()
}
}
fun createPulseAnimator(): AnimatorSet {
return AnimatorSet().apply {
val pulseInwards = ValueAnimator.ofFloat(
PULSE_RADIUS_OUT, PULSE_RADIUS_IN).apply {
duration = PULSE_DURATION_INWARDS
interpolator = Interpolators.STANDARD
addUpdateListener(ValueAnimator.AnimatorUpdateListener {
animation: ValueAnimator ->
rimProgress = animation.animatedValue as Float
invalidate()
})
}
val pulseOutwards = ValueAnimator.ofFloat(
PULSE_RADIUS_IN, PULSE_RADIUS_OUT).apply {
duration = PULSE_DURATION_OUTWARDS
interpolator = Interpolators.STANDARD
addUpdateListener(ValueAnimator.AnimatorUpdateListener {
animation: ValueAnimator ->
rimProgress = animation.animatedValue as Float
invalidate()
})
}
playSequentially(pulseInwards, pulseOutwards)
}
}
override fun updateProtectionBoundingPath() {
super.updateProtectionBoundingPath()
rimRect.set(protectionRect)
rimRect.scale(rimProgress)
}
override fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int) {
if (mBounds.isEmpty()) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec)
return
}
if (showScanningAnim) {
// Make sure that our measured height encompasses the extra space for the animation
mTotalBounds.union(mBoundingRect)
mTotalBounds.union(
rimRect.left.toInt(),
rimRect.top.toInt(),
rimRect.right.toInt(),
rimRect.bottom.toInt())
setMeasuredDimension(
resolveSizeAndState(mTotalBounds.width(), widthMeasureSpec, 0),
resolveSizeAndState(mTotalBounds.height(), heightMeasureSpec, 0))
} else {
setMeasuredDimension(
resolveSizeAndState(mBoundingRect.width(), widthMeasureSpec, 0),
resolveSizeAndState(mBoundingRect.height(), heightMeasureSpec, 0))
}
}
private val keyguardUpdateMonitorCallback = object : KeyguardUpdateMonitorCallback() {
override fun onBiometricAuthenticated(
userId: Int,
biometricSourceType: BiometricSourceType?,
isStrongBiometric: Boolean
) {
if (biometricSourceType == BiometricSourceType.FACE) {
post {
faceAuthSucceeded = true
enableShowProtection(true)
}
}
}
override fun onBiometricAcquired(
biometricSourceType: BiometricSourceType?,
acquireInfo: Int
) {
if (biometricSourceType == BiometricSourceType.FACE) {
post {
faceAuthSucceeded = false // reset
}
}
}
override fun onBiometricAuthFailed(biometricSourceType: BiometricSourceType?) {
if (biometricSourceType == BiometricSourceType.FACE) {
post {
faceAuthSucceeded = false
enableShowProtection(false)
}
}
}
override fun onBiometricError(
msgId: Int,
errString: String?,
biometricSourceType: BiometricSourceType?
) {
if (biometricSourceType == BiometricSourceType.FACE) {
post {
faceAuthSucceeded = false
enableShowProtection(false)
}
}
}
}
companion object {
private const val HIDDEN_RIM_SCALE = HIDDEN_CAMERA_PROTECTION_SCALE
private const val SHOW_CAMERA_PROTECTION_SCALE = 1f
private const val PULSE_RADIUS_IN = 1.1f
private const val PULSE_RADIUS_OUT = 1.125f
private const val PULSE_RADIUS_SUCCESS = 1.25f
private const val CAMERA_PROTECTION_APPEAR_DURATION = 250L
private const val PULSE_APPEAR_DURATION = 250L // without start delay
private const val PULSE_DURATION_INWARDS = 500L
private const val PULSE_DURATION_OUTWARDS = 500L
private const val PULSE_SUCCESS_DISAPPEAR_DURATION = 400L
private const val CAMERA_PROTECTION_SUCCESS_DISAPPEAR_DURATION = 500L // without start delay
private const val PULSE_ERROR_DISAPPEAR_DURATION = 200L
private const val CAMERA_PROTECTION_ERROR_DISAPPEAR_DURATION = 300L // without start delay
}
}