blob: a5152b6e689c13a00e2f952386b0ba721942fc10 [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Zygote"
#include <android/graphics/jni_runtime.h>
#include <ui/GraphicBufferMapper.h>
#include "core_jni_helpers.h"
namespace {
// Shadow call stack (SCS) is a security mitigation that uses a separate stack
// (the SCS) for return addresses. In versions of Android newer than P, the
// compiler cooperates with the system to ensure that the SCS address is always
// stored in register x18, as long as the app was compiled with a new enough
// compiler and does not use features that rely on SP-HALs (this restriction is
// because the SP-HALs might not preserve x18 due to potentially having been
// compiled with an old compiler as a consequence of Treble; it generally means
// that the app must be a system app without a UI). This struct is used to
// temporarily store the address on the stack while preloading the SP-HALs, so
// that such apps can use the same zygote as everything else.
struct ScopedSCSExit {
#ifdef __aarch64__
void* scs;
ScopedSCSExit() {
__asm__ __volatile__("str x18, [%0]" ::"r"(&scs));
}
~ScopedSCSExit() {
__asm__ __volatile__("ldr x18, [%0]; str xzr, [%0]" ::"r"(&scs));
}
#else
// Silence unused variable warnings in non-SCS builds.
ScopedSCSExit() {}
~ScopedSCSExit() {}
#endif
};
void android_internal_os_ZygoteInit_nativePreloadAppProcessHALs(JNIEnv* env, jclass) {
ScopedSCSExit x;
android::GraphicBufferMapper::preloadHal();
// Add preloading here for other HALs that are (a) always passthrough, and
// (b) loaded by most app processes.
}
void android_internal_os_ZygoteInit_nativePreloadGraphicsDriver(JNIEnv* env, jclass) {
ScopedSCSExit x;
zygote_preload_graphics();
}
const JNINativeMethod gMethods[] = {
{ "nativePreloadAppProcessHALs", "()V",
(void*)android_internal_os_ZygoteInit_nativePreloadAppProcessHALs },
{ "nativePreloadGraphicsDriver", "()V",
(void*)android_internal_os_ZygoteInit_nativePreloadGraphicsDriver },
};
} // anonymous namespace
namespace android {
int register_com_android_internal_os_ZygoteInit(JNIEnv* env) {
return RegisterMethodsOrDie(env, "com/android/internal/os/ZygoteInit",
gMethods, NELEM(gMethods));
}
} // namespace android