| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.renderscript; |
| |
| |
| /** |
| * @hide |
| * <p>ProgramStore contains a set of parameters that control how |
| * the graphics hardware handles writes to the framebuffer. |
| * It could be used to:</p> |
| * <ul> |
| * <li>enable/disable depth testing</li> |
| * <li>specify wheather depth writes are performed</li> |
| * <li>setup various blending modes for use in effects like |
| * transparency</li> |
| * <li>define write masks for color components written into the |
| * framebuffer</li> |
| * </ul> |
| * |
| **/ |
| public class ProgramStore extends BaseObj { |
| /** |
| * Specifies the function used to determine whether a fragment |
| * will be drawn during the depth testing stage in the rendering |
| * pipeline by comparing its value with that already in the depth |
| * buffer. DepthFunc is only valid when depth buffer is present |
| * and depth testing is enabled |
| */ |
| public enum DepthFunc { |
| |
| /** |
| * Always drawn |
| */ |
| ALWAYS (0), |
| /** |
| * Drawn if the incoming depth value is less than that in the |
| * depth buffer |
| */ |
| LESS (1), |
| /** |
| * Drawn if the incoming depth value is less or equal to that in |
| * the depth buffer |
| */ |
| LESS_OR_EQUAL (2), |
| /** |
| * Drawn if the incoming depth value is greater than that in the |
| * depth buffer |
| */ |
| GREATER (3), |
| /** |
| * Drawn if the incoming depth value is greater or equal to that |
| * in the depth buffer |
| */ |
| GREATER_OR_EQUAL (4), |
| /** |
| * Drawn if the incoming depth value is equal to that in the |
| * depth buffer |
| */ |
| EQUAL (5), |
| /** |
| * Drawn if the incoming depth value is not equal to that in the |
| * depth buffer |
| */ |
| NOT_EQUAL (6); |
| |
| int mID; |
| DepthFunc(int id) { |
| mID = id; |
| } |
| } |
| |
| /** |
| * Specifies the functions used to combine incoming pixels with |
| * those already in the frame buffer. |
| * |
| * BlendSrcFunc describes how the coefficient used to scale the |
| * source pixels during the blending operation is computed |
| * |
| */ |
| public enum BlendSrcFunc { |
| ZERO (0), |
| ONE (1), |
| DST_COLOR (2), |
| ONE_MINUS_DST_COLOR (3), |
| SRC_ALPHA (4), |
| ONE_MINUS_SRC_ALPHA (5), |
| DST_ALPHA (6), |
| ONE_MINUS_DST_ALPHA (7), |
| SRC_ALPHA_SATURATE (8); |
| |
| int mID; |
| BlendSrcFunc(int id) { |
| mID = id; |
| } |
| } |
| |
| /** |
| * Specifies the functions used to combine incoming pixels with |
| * those already in the frame buffer. |
| * |
| * BlendDstFunc describes how the coefficient used to scale the |
| * pixels already in the framebuffer is computed during the |
| * blending operation |
| * |
| */ |
| public enum BlendDstFunc { |
| ZERO (0), |
| ONE (1), |
| SRC_COLOR (2), |
| ONE_MINUS_SRC_COLOR (3), |
| SRC_ALPHA (4), |
| ONE_MINUS_SRC_ALPHA (5), |
| DST_ALPHA (6), |
| ONE_MINUS_DST_ALPHA (7); |
| |
| int mID; |
| BlendDstFunc(int id) { |
| mID = id; |
| } |
| } |
| |
| DepthFunc mDepthFunc; |
| boolean mDepthMask; |
| boolean mColorMaskR; |
| boolean mColorMaskG; |
| boolean mColorMaskB; |
| boolean mColorMaskA; |
| BlendSrcFunc mBlendSrc; |
| BlendDstFunc mBlendDst; |
| boolean mDither; |
| |
| ProgramStore(long id, RenderScript rs) { |
| super(id, rs); |
| } |
| |
| /** |
| * Returns the function used to test writing into the depth |
| * buffer |
| * @return depth function |
| */ |
| public DepthFunc getDepthFunc() { |
| return mDepthFunc; |
| } |
| |
| /** |
| * Queries whether writes are enabled into the depth buffer |
| * @return depth mask |
| */ |
| public boolean isDepthMaskEnabled() { |
| return mDepthMask; |
| } |
| |
| /** |
| * Queries whether red channel is written |
| * @return red color channel mask |
| */ |
| public boolean isColorMaskRedEnabled() { |
| return mColorMaskR; |
| } |
| |
| /** |
| * Queries whether green channel is written |
| * @return green color channel mask |
| */ |
| public boolean isColorMaskGreenEnabled() { |
| return mColorMaskG; |
| } |
| |
| /** |
| * Queries whether blue channel is written |
| * @return blue color channel mask |
| */ |
| public boolean isColorMaskBlueEnabled() { |
| return mColorMaskB; |
| } |
| |
| /** |
| * Queries whether alpha channel is written |
| * @return alpha channel mask |
| */ |
| public boolean isColorMaskAlphaEnabled() { |
| return mColorMaskA; |
| } |
| |
| /** |
| * Specifies how the source blending factor is computed |
| * @return source blend function |
| */ |
| public BlendSrcFunc getBlendSrcFunc() { |
| return mBlendSrc; |
| } |
| |
| /** |
| * Specifies how the destination blending factor is computed |
| * @return destination blend function |
| */ |
| public BlendDstFunc getBlendDstFunc() { |
| return mBlendDst; |
| } |
| |
| /** |
| * Specifies whether colors are dithered before writing into the |
| * framebuffer |
| * @return whether dither is enabled |
| */ |
| public boolean isDitherEnabled() { |
| return mDither; |
| } |
| |
| /** |
| * Returns a pre-defined program store object with the following |
| * characteristics: |
| * - incoming pixels are drawn if their depth value is less than |
| * the stored value in the depth buffer. If the pixel is |
| * drawn, its value is also stored in the depth buffer |
| * - incoming pixels override the value stored in the color |
| * buffer if it passes the depth test |
| * |
| * @param rs Context to which the program will belong. |
| **/ |
| public static ProgramStore BLEND_NONE_DEPTH_TEST(RenderScript rs) { |
| if(rs.mProgramStore_BLEND_NONE_DEPTH_TEST == null) { |
| ProgramStore.Builder builder = new ProgramStore.Builder(rs); |
| builder.setDepthFunc(ProgramStore.DepthFunc.LESS); |
| builder.setBlendFunc(BlendSrcFunc.ONE, BlendDstFunc.ZERO); |
| builder.setDitherEnabled(false); |
| builder.setDepthMaskEnabled(true); |
| rs.mProgramStore_BLEND_NONE_DEPTH_TEST = builder.create(); |
| } |
| return rs.mProgramStore_BLEND_NONE_DEPTH_TEST; |
| } |
| /** |
| * Returns a pre-defined program store object with the following |
| * characteristics: |
| * - incoming pixels always pass the depth test and their value |
| * is not stored in the depth buffer |
| * - incoming pixels override the value stored in the color |
| * buffer |
| * |
| * @param rs Context to which the program will belong. |
| **/ |
| public static ProgramStore BLEND_NONE_DEPTH_NONE(RenderScript rs) { |
| if(rs.mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH == null) { |
| ProgramStore.Builder builder = new ProgramStore.Builder(rs); |
| builder.setDepthFunc(ProgramStore.DepthFunc.ALWAYS); |
| builder.setBlendFunc(BlendSrcFunc.ONE, BlendDstFunc.ZERO); |
| builder.setDitherEnabled(false); |
| builder.setDepthMaskEnabled(false); |
| rs.mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH = builder.create(); |
| } |
| return rs.mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH; |
| } |
| /** |
| * Returns a pre-defined program store object with the following |
| * characteristics: |
| * - incoming pixels are drawn if their depth value is less than |
| * the stored value in the depth buffer. If the pixel is |
| * drawn, its value is also stored in the depth buffer |
| * - if the incoming (Source) pixel passes depth test, its value |
| * is combined with the stored color (Dest) using the |
| * following formula |
| * Final.RGB = Source.RGB * Source.A + Dest.RGB * (1 - Source.A) |
| * |
| * @param rs Context to which the program will belong. |
| **/ |
| public static ProgramStore BLEND_ALPHA_DEPTH_TEST(RenderScript rs) { |
| if(rs.mProgramStore_BLEND_ALPHA_DEPTH_TEST == null) { |
| ProgramStore.Builder builder = new ProgramStore.Builder(rs); |
| builder.setDepthFunc(ProgramStore.DepthFunc.LESS); |
| builder.setBlendFunc(BlendSrcFunc.SRC_ALPHA, BlendDstFunc.ONE_MINUS_SRC_ALPHA); |
| builder.setDitherEnabled(false); |
| builder.setDepthMaskEnabled(true); |
| rs.mProgramStore_BLEND_ALPHA_DEPTH_TEST = builder.create(); |
| } |
| return rs.mProgramStore_BLEND_ALPHA_DEPTH_TEST; |
| } |
| /** |
| * Returns a pre-defined program store object with the following |
| * characteristics: |
| * - incoming pixels always pass the depth test and their value |
| * is not stored in the depth buffer |
| * - incoming pixel's value is combined with the stored color |
| * (Dest) using the following formula |
| * Final.RGB = Source.RGB * Source.A + Dest.RGB * (1 - Source.A) |
| * |
| * @param rs Context to which the program will belong. |
| **/ |
| public static ProgramStore BLEND_ALPHA_DEPTH_NONE(RenderScript rs) { |
| if(rs.mProgramStore_BLEND_ALPHA_DEPTH_NO_DEPTH == null) { |
| ProgramStore.Builder builder = new ProgramStore.Builder(rs); |
| builder.setDepthFunc(ProgramStore.DepthFunc.ALWAYS); |
| builder.setBlendFunc(BlendSrcFunc.SRC_ALPHA, BlendDstFunc.ONE_MINUS_SRC_ALPHA); |
| builder.setDitherEnabled(false); |
| builder.setDepthMaskEnabled(false); |
| rs.mProgramStore_BLEND_ALPHA_DEPTH_NO_DEPTH = builder.create(); |
| } |
| return rs.mProgramStore_BLEND_ALPHA_DEPTH_NO_DEPTH; |
| } |
| |
| /** |
| * Builder class for ProgramStore object. If the builder is left |
| * empty, the equivalent of BLEND_NONE_DEPTH_NONE would be |
| * returned |
| */ |
| public static class Builder { |
| RenderScript mRS; |
| DepthFunc mDepthFunc; |
| boolean mDepthMask; |
| boolean mColorMaskR; |
| boolean mColorMaskG; |
| boolean mColorMaskB; |
| boolean mColorMaskA; |
| BlendSrcFunc mBlendSrc; |
| BlendDstFunc mBlendDst; |
| boolean mDither; |
| |
| public Builder(RenderScript rs) { |
| mRS = rs; |
| mDepthFunc = DepthFunc.ALWAYS; |
| mDepthMask = false; |
| mColorMaskR = true; |
| mColorMaskG = true; |
| mColorMaskB = true; |
| mColorMaskA = true; |
| mBlendSrc = BlendSrcFunc.ONE; |
| mBlendDst = BlendDstFunc.ZERO; |
| } |
| |
| /** |
| * Specifies the depth testing behavior |
| * |
| * @param func function used for depth testing |
| * |
| * @return this |
| */ |
| public Builder setDepthFunc(DepthFunc func) { |
| mDepthFunc = func; |
| return this; |
| } |
| |
| /** |
| * Enables writes into the depth buffer |
| * |
| * @param enable specifies whether depth writes are |
| * enabled or disabled |
| * |
| * @return this |
| */ |
| public Builder setDepthMaskEnabled(boolean enable) { |
| mDepthMask = enable; |
| return this; |
| } |
| |
| /** |
| * Enables writes into the color buffer |
| * |
| * @param r specifies whether red channel is written |
| * @param g specifies whether green channel is written |
| * @param b specifies whether blue channel is written |
| * @param a specifies whether alpha channel is written |
| * |
| * @return this |
| */ |
| public Builder setColorMaskEnabled(boolean r, boolean g, boolean b, boolean a) { |
| mColorMaskR = r; |
| mColorMaskG = g; |
| mColorMaskB = b; |
| mColorMaskA = a; |
| return this; |
| } |
| |
| /** |
| * Specifies how incoming pixels are combined with the pixels |
| * stored in the framebuffer |
| * |
| * @param src specifies how the source blending factor is |
| * computed |
| * @param dst specifies how the destination blending factor is |
| * computed |
| * |
| * @return this |
| */ |
| public Builder setBlendFunc(BlendSrcFunc src, BlendDstFunc dst) { |
| mBlendSrc = src; |
| mBlendDst = dst; |
| return this; |
| } |
| |
| /** |
| * Enables dithering |
| * |
| * @param enable specifies whether dithering is enabled or |
| * disabled |
| * |
| * @return this |
| */ |
| public Builder setDitherEnabled(boolean enable) { |
| mDither = enable; |
| return this; |
| } |
| |
| /** |
| * Creates a program store from the current state of the builder |
| */ |
| public ProgramStore create() { |
| mRS.validate(); |
| long id = mRS.nProgramStoreCreate(mColorMaskR, mColorMaskG, mColorMaskB, mColorMaskA, |
| mDepthMask, mDither, |
| mBlendSrc.mID, mBlendDst.mID, mDepthFunc.mID); |
| ProgramStore programStore = new ProgramStore(id, mRS); |
| programStore.mDepthFunc = mDepthFunc; |
| programStore.mDepthMask = mDepthMask; |
| programStore.mColorMaskR = mColorMaskR; |
| programStore.mColorMaskG = mColorMaskG; |
| programStore.mColorMaskB = mColorMaskB; |
| programStore.mColorMaskA = mColorMaskA; |
| programStore.mBlendSrc = mBlendSrc; |
| programStore.mBlendDst = mBlendDst; |
| programStore.mDither = mDither; |
| return programStore; |
| } |
| } |
| |
| } |
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