blob: d280abce21f5609e12a61dd72abeddb06eb5502f [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef DEX_BUILDER_H_
#define DEX_BUILDER_H_
#include <map>
#include <string>
#include <vector>
#include "slicer/dex_ir.h"
#include "slicer/writer.h"
namespace startop {
namespace dex {
// TODO: remove this once the dex generation code is complete.
void WriteTestDexFile(const std::string& filename);
//////////////////////////
// Forward declarations //
//////////////////////////
class DexBuilder;
// Our custom allocator for dex::Writer
//
// This keeps track of all allocations and ensures they are freed when
// TrackingAllocator is destroyed. Pointers to memory allocated by this
// allocator must not outlive the allocator.
class TrackingAllocator : public ::dex::Writer::Allocator {
public:
virtual void* Allocate(size_t size);
virtual void Free(void* ptr);
private:
std::map<void*, std::unique_ptr<uint8_t[]>> allocations_;
};
// Represents a DEX type descriptor.
//
// TODO: add a way to create a descriptor for a reference of a class type.
class TypeDescriptor {
public:
// Named constructors for base type descriptors.
static const TypeDescriptor Int();
static const TypeDescriptor Void();
// Return the full descriptor, such as I or Ljava/lang/Object
const std::string& descriptor() const { return descriptor_; }
// Return the shorty descriptor, such as I or L
std::string short_descriptor() const { return descriptor().substr(0, 1); }
private:
TypeDescriptor(std::string descriptor) : descriptor_{descriptor} {}
const std::string descriptor_;
};
// Defines a function signature. For example, Prototype{TypeDescriptor::VOID, TypeDescriptor::Int}
// represents the function type (Int) -> Void.
class Prototype {
public:
template <typename... TypeDescriptors>
Prototype(TypeDescriptor return_type, TypeDescriptors... param_types)
: return_type_{return_type}, param_types_{param_types...} {}
// Encode this prototype into the dex file.
ir::Proto* Encode(DexBuilder* dex) const;
// Get the shorty descriptor, such as VII for (Int, Int) -> Void
std::string Shorty() const;
private:
const TypeDescriptor return_type_;
const std::vector<TypeDescriptor> param_types_;
};
// Tools to help build methods and their bodies.
class MethodBuilder {
public:
MethodBuilder(DexBuilder* dex, ir::Class* class_def, ir::MethodDecl* decl);
// Encode the method into DEX format.
ir::EncodedMethod* Encode();
// Registers are just represented by their number.
using Register = size_t;
// Create a new register to be used to storing values. Note that these are not SSA registers, like
// might be expected in similar code generators. This does no liveness tracking or anything, so
// it's up to the caller to reuse registers as appropriate.
Register MakeRegister();
/////////////////////////////////
// Instruction builder methods //
/////////////////////////////////
// return-void
void BuildReturn();
void BuildReturn(Register src);
// const/4
void BuildConst4(Register target, int value);
// TODO: add builders for more instructions
private:
DexBuilder* dex_;
ir::Class* class_;
ir::MethodDecl* decl_;
// A buffer to hold instructions we are generating.
std::vector<::dex::u2> buffer_;
// How many registers we've allocated
size_t num_registers_;
};
// A helper to build class definitions.
class ClassBuilder {
public:
ClassBuilder(DexBuilder* parent, ir::Class* class_def);
void set_source_file(const std::string& source);
// Create a method with the given name and prototype. The returned MethodBuilder can be used to
// fill in the method body.
MethodBuilder CreateMethod(const std::string& name, Prototype prototype);
private:
DexBuilder* parent_;
ir::Class* class_;
};
// Builds Dex files from scratch.
class DexBuilder {
public:
DexBuilder();
// Create an in-memory image of the DEX file that can either be loaded directly or written to a
// file.
slicer::MemView CreateImage();
template <typename T>
T* Alloc() {
return dex_file_->Alloc<T>();
}
// Find the ir::String that matches the given string, creating it if it does not exist.
ir::String* GetOrAddString(const std::string& string);
// Create a new class of the given name.
ClassBuilder MakeClass(const std::string& name);
// Add a type for the given descriptor, or return the existing one if it already exists.
// See the TypeDescriptor class for help generating these.
ir::Type* GetOrAddType(const std::string& descriptor);
private:
std::shared_ptr<ir::DexFile> dex_file_;
// allocator_ is needed to be able to encode the image.
TrackingAllocator allocator_;
// We'll need to allocate buffers for all of the encoded strings we create. This is where we store
// all of them.
std::vector<std::unique_ptr<uint8_t[]>> string_data_;
// Keep track of what types we've defined so we can look them up later.
std::map<std::string, ir::Type*> types_by_descriptor_;
// Keep track of what strings we've defined so we can look them up later.
std::map<std::string, ir::String*> strings_;
};
} // namespace dex
} // namespace startop
#endif // DEX_BUILDER_H_