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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import static android.graphics.Matrix.MSCALE_X;
import static android.graphics.Matrix.MSCALE_Y;
import static android.graphics.Matrix.MSKEW_X;
import static android.graphics.Matrix.MSKEW_Y;
import static android.graphics.Matrix.MTRANS_X;
import static android.graphics.Matrix.MTRANS_Y;
import static android.view.Surface.ROTATION_270;
import static android.view.Surface.ROTATION_90;
import static android.view.SurfaceControlProto.HASH_CODE;
import static android.view.SurfaceControlProto.NAME;
import android.annotation.Size;
import android.annotation.UnsupportedAppUsage;
import android.graphics.Bitmap;
import android.graphics.GraphicBuffer;
import android.graphics.Matrix;
import android.graphics.PixelFormat;
import android.graphics.Point;
import android.graphics.Rect;
import android.graphics.Region;
import android.os.IBinder;
import android.os.Parcel;
import android.os.Parcelable;
import android.os.Process;
import android.os.UserHandle;
import android.util.ArrayMap;
import android.util.Log;
import android.util.proto.ProtoOutputStream;
import android.view.Surface.OutOfResourcesException;
import com.android.internal.annotations.GuardedBy;
import dalvik.system.CloseGuard;
import libcore.util.NativeAllocationRegistry;
import java.io.Closeable;
/**
* SurfaceControl
* @hide
*/
public class SurfaceControl implements Parcelable {
private static final String TAG = "SurfaceControl";
private static native long nativeCreate(SurfaceSession session, String name,
int w, int h, int format, int flags, long parentObject, int windowType, int ownerUid)
throws OutOfResourcesException;
private static native long nativeReadFromParcel(Parcel in);
private static native void nativeWriteToParcel(long nativeObject, Parcel out);
private static native void nativeRelease(long nativeObject);
private static native void nativeDestroy(long nativeObject);
private static native void nativeDisconnect(long nativeObject);
private static native GraphicBuffer nativeScreenshot(IBinder displayToken,
Rect sourceCrop, int width, int height, boolean useIdentityTransform, int rotation);
private static native GraphicBuffer nativeCaptureLayers(IBinder layerHandleToken,
Rect sourceCrop, float frameScale);
private static native long nativeCreateTransaction();
private static native long nativeGetNativeTransactionFinalizer();
private static native void nativeApplyTransaction(long transactionObj, boolean sync);
private static native void nativeMergeTransaction(long transactionObj,
long otherTransactionObj);
private static native void nativeSetAnimationTransaction(long transactionObj);
private static native void nativeSetEarlyWakeup(long transactionObj);
private static native void nativeSetLayer(long transactionObj, long nativeObject, int zorder);
private static native void nativeSetRelativeLayer(long transactionObj, long nativeObject,
IBinder relativeTo, int zorder);
private static native void nativeSetPosition(long transactionObj, long nativeObject,
float x, float y);
private static native void nativeSetGeometryAppliesWithResize(long transactionObj,
long nativeObject);
private static native void nativeSetSize(long transactionObj, long nativeObject, int w, int h);
private static native void nativeSetTransparentRegionHint(long transactionObj,
long nativeObject, Region region);
private static native void nativeSetAlpha(long transactionObj, long nativeObject, float alpha);
private static native void nativeSetMatrix(long transactionObj, long nativeObject,
float dsdx, float dtdx,
float dtdy, float dsdy);
private static native void nativeSetColorTransform(long transactionObj, long nativeObject,
float[] matrix, float[] translation);
private static native void nativeSetColor(long transactionObj, long nativeObject, float[] color);
private static native void nativeSetFlags(long transactionObj, long nativeObject,
int flags, int mask);
private static native void nativeSetWindowCrop(long transactionObj, long nativeObject,
int l, int t, int r, int b);
private static native void nativeSetLayerStack(long transactionObj, long nativeObject,
int layerStack);
private static native boolean nativeClearContentFrameStats(long nativeObject);
private static native boolean nativeGetContentFrameStats(long nativeObject, WindowContentFrameStats outStats);
private static native boolean nativeClearAnimationFrameStats();
private static native boolean nativeGetAnimationFrameStats(WindowAnimationFrameStats outStats);
private static native IBinder nativeGetBuiltInDisplay(int physicalDisplayId);
private static native IBinder nativeCreateDisplay(String name, boolean secure);
private static native void nativeDestroyDisplay(IBinder displayToken);
private static native void nativeSetDisplaySurface(long transactionObj,
IBinder displayToken, long nativeSurfaceObject);
private static native void nativeSetDisplayLayerStack(long transactionObj,
IBinder displayToken, int layerStack);
private static native void nativeSetDisplayProjection(long transactionObj,
IBinder displayToken, int orientation,
int l, int t, int r, int b,
int L, int T, int R, int B);
private static native void nativeSetDisplaySize(long transactionObj, IBinder displayToken,
int width, int height);
private static native SurfaceControl.PhysicalDisplayInfo[] nativeGetDisplayConfigs(
IBinder displayToken);
private static native int nativeGetActiveConfig(IBinder displayToken);
private static native boolean nativeSetActiveConfig(IBinder displayToken, int id);
private static native int[] nativeGetDisplayColorModes(IBinder displayToken);
private static native int nativeGetActiveColorMode(IBinder displayToken);
private static native boolean nativeSetActiveColorMode(IBinder displayToken,
int colorMode);
private static native void nativeSetDisplayPowerMode(
IBinder displayToken, int mode);
private static native void nativeDeferTransactionUntil(long transactionObj, long nativeObject,
IBinder handle, long frame);
private static native void nativeDeferTransactionUntilSurface(long transactionObj,
long nativeObject,
long surfaceObject, long frame);
private static native void nativeReparentChildren(long transactionObj, long nativeObject,
IBinder handle);
private static native void nativeReparent(long transactionObj, long nativeObject,
IBinder parentHandle);
private static native void nativeSeverChildren(long transactionObj, long nativeObject);
private static native void nativeSetOverrideScalingMode(long transactionObj, long nativeObject,
int scalingMode);
private static native void nativeDestroy(long transactionObj, long nativeObject);
private static native IBinder nativeGetHandle(long nativeObject);
private static native boolean nativeGetTransformToDisplayInverse(long nativeObject);
private static native Display.HdrCapabilities nativeGetHdrCapabilities(IBinder displayToken);
private final CloseGuard mCloseGuard = CloseGuard.get();
private final String mName;
long mNativeObject; // package visibility only for Surface.java access
// TODO: Move this to native.
private final Object mSizeLock = new Object();
@GuardedBy("mSizeLock")
private int mWidth;
@GuardedBy("mSizeLock")
private int mHeight;
static Transaction sGlobalTransaction;
static long sTransactionNestCount = 0;
/* flags used in constructor (keep in sync with ISurfaceComposerClient.h) */
/**
* Surface creation flag: Surface is created hidden
*/
@UnsupportedAppUsage
public static final int HIDDEN = 0x00000004;
/**
* Surface creation flag: The surface contains secure content, special
* measures will be taken to disallow the surface's content to be copied
* from another process. In particular, screenshots and VNC servers will
* be disabled, but other measures can take place, for instance the
* surface might not be hardware accelerated.
*
*/
public static final int SECURE = 0x00000080;
/**
* Surface creation flag: Creates a surface where color components are interpreted
* as "non pre-multiplied" by their alpha channel. Of course this flag is
* meaningless for surfaces without an alpha channel. By default
* surfaces are pre-multiplied, which means that each color component is
* already multiplied by its alpha value. In this case the blending
* equation used is:
* <p>
* <code>DEST = SRC + DEST * (1-SRC_ALPHA)</code>
* <p>
* By contrast, non pre-multiplied surfaces use the following equation:
* <p>
* <code>DEST = SRC * SRC_ALPHA * DEST * (1-SRC_ALPHA)</code>
* <p>
* pre-multiplied surfaces must always be used if transparent pixels are
* composited on top of each-other into the surface. A pre-multiplied
* surface can never lower the value of the alpha component of a given
* pixel.
* <p>
* In some rare situations, a non pre-multiplied surface is preferable.
*
*/
public static final int NON_PREMULTIPLIED = 0x00000100;
/**
* Surface creation flag: Indicates that the surface must be considered opaque,
* even if its pixel format contains an alpha channel. This can be useful if an
* application needs full RGBA 8888 support for instance but will
* still draw every pixel opaque.
* <p>
* This flag is ignored if setAlpha() is used to make the surface non-opaque.
* Combined effects are (assuming a buffer format with an alpha channel):
* <ul>
* <li>OPAQUE + alpha(1.0) == opaque composition
* <li>OPAQUE + alpha(0.x) == blended composition
* <li>!OPAQUE + alpha(1.0) == blended composition
* <li>!OPAQUE + alpha(0.x) == blended composition
* </ul>
* If the underlying buffer lacks an alpha channel, the OPAQUE flag is effectively
* set automatically.
*/
public static final int OPAQUE = 0x00000400;
/**
* Surface creation flag: Application requires a hardware-protected path to an
* external display sink. If a hardware-protected path is not available,
* then this surface will not be displayed on the external sink.
*
*/
public static final int PROTECTED_APP = 0x00000800;
// 0x1000 is reserved for an independent DRM protected flag in framework
/**
* Surface creation flag: Window represents a cursor glyph.
*/
public static final int CURSOR_WINDOW = 0x00002000;
/**
* Surface creation flag: Creates a normal surface.
* This is the default.
*
*/
public static final int FX_SURFACE_NORMAL = 0x00000000;
/**
* Surface creation flag: Creates a Dim surface.
* Everything behind this surface is dimmed by the amount specified
* in {@link #setAlpha}. It is an error to lock a Dim surface, since it
* doesn't have a backing store.
*
*/
public static final int FX_SURFACE_DIM = 0x00020000;
/**
* Surface creation flag: Creates a container surface.
* This surface will have no buffers and will only be used
* as a container for other surfaces, or for its InputInfo.
*/
public static final int FX_SURFACE_CONTAINER = 0x00080000;
/**
* Mask used for FX values above.
*
*/
public static final int FX_SURFACE_MASK = 0x000F0000;
/* flags used with setFlags() (keep in sync with ISurfaceComposer.h) */
/**
* Surface flag: Hide the surface.
* Equivalent to calling hide().
* Updates the value set during Surface creation (see {@link #HIDDEN}).
*/
private static final int SURFACE_HIDDEN = 0x01;
/**
* Surface flag: composite without blending when possible.
* Updates the value set during Surface creation (see {@link #OPAQUE}).
*/
private static final int SURFACE_OPAQUE = 0x02;
/* built-in physical display ids (keep in sync with ISurfaceComposer.h)
* these are different from the logical display ids used elsewhere in the framework */
/**
* Built-in physical display id: Main display.
* Use only with {@link SurfaceControl#getBuiltInDisplay(int)}.
*/
public static final int BUILT_IN_DISPLAY_ID_MAIN = 0;
/**
* Built-in physical display id: Attached HDMI display.
* Use only with {@link SurfaceControl#getBuiltInDisplay(int)}.
*/
public static final int BUILT_IN_DISPLAY_ID_HDMI = 1;
/* Display power modes * /
/**
* Display power mode off: used while blanking the screen.
* Use only with {@link SurfaceControl#setDisplayPowerMode}.
*/
public static final int POWER_MODE_OFF = 0;
/**
* Display power mode doze: used while putting the screen into low power mode.
* Use only with {@link SurfaceControl#setDisplayPowerMode}.
*/
public static final int POWER_MODE_DOZE = 1;
/**
* Display power mode normal: used while unblanking the screen.
* Use only with {@link SurfaceControl#setDisplayPowerMode}.
*/
public static final int POWER_MODE_NORMAL = 2;
/**
* Display power mode doze: used while putting the screen into a suspended
* low power mode. Use only with {@link SurfaceControl#setDisplayPowerMode}.
*/
public static final int POWER_MODE_DOZE_SUSPEND = 3;
/**
* Display power mode on: used while putting the screen into a suspended
* full power mode. Use only with {@link SurfaceControl#setDisplayPowerMode}.
*/
public static final int POWER_MODE_ON_SUSPEND = 4;
/**
* A value for windowType used to indicate that the window should be omitted from screenshots
* and display mirroring. A temporary workaround until we express such things with
* the hierarchy.
* TODO: b/64227542
* @hide
*/
public static final int WINDOW_TYPE_DONT_SCREENSHOT = 441731;
/**
* Builder class for {@link SurfaceControl} objects.
*/
public static class Builder {
private SurfaceSession mSession;
private int mFlags = HIDDEN;
private int mWidth;
private int mHeight;
private int mFormat = PixelFormat.OPAQUE;
private String mName;
private SurfaceControl mParent;
private int mWindowType = -1;
private int mOwnerUid = -1;
/**
* Begin building a SurfaceControl with a given {@link SurfaceSession}.
*
* @param session The {@link SurfaceSession} with which to eventually construct the surface.
*/
public Builder(SurfaceSession session) {
mSession = session;
}
/**
* Construct a new {@link SurfaceControl} with the set parameters.
*/
public SurfaceControl build() {
if (mWidth <= 0 || mHeight <= 0) {
throw new IllegalArgumentException(
"width and height must be set");
}
return new SurfaceControl(mSession, mName, mWidth, mHeight, mFormat,
mFlags, mParent, mWindowType, mOwnerUid);
}
/**
* Set a debugging-name for the SurfaceControl.
*
* @param name A name to identify the Surface in debugging.
*/
public Builder setName(String name) {
mName = name;
return this;
}
/**
* Set the initial size of the controlled surface's buffers in pixels.
*
* @param width The buffer width in pixels.
* @param height The buffer height in pixels.
*/
public Builder setSize(int width, int height) {
if (width <= 0 || height <= 0) {
throw new IllegalArgumentException(
"width and height must be positive");
}
mWidth = width;
mHeight = height;
return this;
}
/**
* Set the pixel format of the controlled surface's buffers, using constants from
* {@link android.graphics.PixelFormat}.
*/
public Builder setFormat(@PixelFormat.Format int format) {
mFormat = format;
return this;
}
/**
* Specify if the app requires a hardware-protected path to
* an external display sync. If protected content is enabled, but
* such a path is not available, then the controlled Surface will
* not be displayed.
*
* @param protectedContent Whether to require a protected sink.
*/
public Builder setProtected(boolean protectedContent) {
if (protectedContent) {
mFlags |= PROTECTED_APP;
} else {
mFlags &= ~PROTECTED_APP;
}
return this;
}
/**
* Specify whether the Surface contains secure content. If true, the system
* will prevent the surfaces content from being copied by another process. In
* particular screenshots and VNC servers will be disabled. This is however
* not a complete prevention of readback as {@link #setProtected}.
*/
public Builder setSecure(boolean secure) {
if (secure) {
mFlags |= SECURE;
} else {
mFlags &= ~SECURE;
}
return this;
}
/**
* Indicates whether the surface must be considered opaque,
* even if its pixel format is set to translucent. This can be useful if an
* application needs full RGBA 8888 support for instance but will
* still draw every pixel opaque.
* <p>
* This flag only determines whether opacity will be sampled from the alpha channel.
* Plane-alpha from calls to setAlpha() can still result in blended composition
* regardless of the opaque setting.
*
* Combined effects are (assuming a buffer format with an alpha channel):
* <ul>
* <li>OPAQUE + alpha(1.0) == opaque composition
* <li>OPAQUE + alpha(0.x) == blended composition
* <li>OPAQUE + alpha(0.0) == no composition
* <li>!OPAQUE + alpha(1.0) == blended composition
* <li>!OPAQUE + alpha(0.x) == blended composition
* <li>!OPAQUE + alpha(0.0) == no composition
* </ul>
* If the underlying buffer lacks an alpha channel, it is as if setOpaque(true)
* were set automatically.
* @param opaque Whether the Surface is OPAQUE.
*/
public Builder setOpaque(boolean opaque) {
if (opaque) {
mFlags |= OPAQUE;
} else {
mFlags &= ~OPAQUE;
}
return this;
}
/**
* Set a parent surface for our new SurfaceControl.
*
* Child surfaces are constrained to the onscreen region of their parent.
* Furthermore they stack relatively in Z order, and inherit the transformation
* of the parent.
*
* @param parent The parent control.
*/
public Builder setParent(SurfaceControl parent) {
mParent = parent;
return this;
}
/**
* Set surface metadata.
*
* Currently these are window-types as per {@link WindowManager.LayoutParams} and
* owner UIDs. Child surfaces inherit their parents
* metadata so only the WindowManager needs to set this on root Surfaces.
*
* @param windowType A window-type
* @param ownerUid UID of the window owner.
*/
public Builder setMetadata(int windowType, int ownerUid) {
if (UserHandle.getAppId(Process.myUid()) != Process.SYSTEM_UID) {
throw new UnsupportedOperationException(
"It only makes sense to set Surface metadata from the WindowManager");
}
mWindowType = windowType;
mOwnerUid = ownerUid;
return this;
}
/**
* Indicate whether a 'ColorLayer' is to be constructed.
*
* Color layers will not have an associated BufferQueue and will instead always render a
* solid color (that is, solid before plane alpha). Currently that color is black.
*
* @param isColorLayer Whether to create a color layer.
*/
public Builder setColorLayer(boolean isColorLayer) {
if (isColorLayer) {
mFlags |= FX_SURFACE_DIM;
} else {
mFlags &= ~FX_SURFACE_DIM;
}
return this;
}
/**
* Indicates whether a 'ContainerLayer' is to be constructed.
*
* Container layers will not be rendered in any fashion and instead are used
* as a parent of renderable layers.
*
* @param isContainerLayer Whether to create a container layer.
*/
public Builder setContainerLayer(boolean isContainerLayer) {
if (isContainerLayer) {
mFlags |= FX_SURFACE_CONTAINER;
} else {
mFlags &= ~FX_SURFACE_CONTAINER;
}
return this;
}
/**
* Set 'Surface creation flags' such as {@link HIDDEN}, {@link SECURE}.
*
* TODO: Finish conversion to individual builder methods?
* @param flags The combined flags
*/
public Builder setFlags(int flags) {
mFlags = flags;
return this;
}
}
/**
* Create a surface with a name.
* <p>
* The surface creation flags specify what kind of surface to create and
* certain options such as whether the surface can be assumed to be opaque
* and whether it should be initially hidden. Surfaces should always be
* created with the {@link #HIDDEN} flag set to ensure that they are not
* made visible prematurely before all of the surface's properties have been
* configured.
* <p>
* Good practice is to first create the surface with the {@link #HIDDEN} flag
* specified, open a transaction, set the surface layer, layer stack, alpha,
* and position, call {@link #show} if appropriate, and close the transaction.
*
* @param session The surface session, must not be null.
* @param name The surface name, must not be null.
* @param w The surface initial width.
* @param h The surface initial height.
* @param flags The surface creation flags. Should always include {@link #HIDDEN}
* in the creation flags.
* @param windowType The type of the window as specified in WindowManager.java.
* @param ownerUid A unique per-app ID.
*
* @throws throws OutOfResourcesException If the SurfaceControl cannot be created.
*/
private SurfaceControl(SurfaceSession session, String name, int w, int h, int format, int flags,
SurfaceControl parent, int windowType, int ownerUid)
throws OutOfResourcesException, IllegalArgumentException {
if (session == null) {
throw new IllegalArgumentException("session must not be null");
}
if (name == null) {
throw new IllegalArgumentException("name must not be null");
}
if ((flags & SurfaceControl.HIDDEN) == 0) {
Log.w(TAG, "Surfaces should always be created with the HIDDEN flag set "
+ "to ensure that they are not made visible prematurely before "
+ "all of the surface's properties have been configured. "
+ "Set the other properties and make the surface visible within "
+ "a transaction. New surface name: " + name,
new Throwable());
}
mName = name;
mWidth = w;
mHeight = h;
mNativeObject = nativeCreate(session, name, w, h, format, flags,
parent != null ? parent.mNativeObject : 0, windowType, ownerUid);
if (mNativeObject == 0) {
throw new OutOfResourcesException(
"Couldn't allocate SurfaceControl native object");
}
mCloseGuard.open("release");
}
// This is a transfer constructor, useful for transferring a live SurfaceControl native
// object to another Java wrapper which could have some different behavior, e.g.
// event logging.
public SurfaceControl(SurfaceControl other) {
mName = other.mName;
mWidth = other.mWidth;
mHeight = other.mHeight;
mNativeObject = other.mNativeObject;
other.mCloseGuard.close();
other.mNativeObject = 0;
mCloseGuard.open("release");
}
private SurfaceControl(Parcel in) {
mName = in.readString();
mWidth = in.readInt();
mHeight = in.readInt();
mNativeObject = nativeReadFromParcel(in);
if (mNativeObject == 0) {
throw new IllegalArgumentException("Couldn't read SurfaceControl from parcel=" + in);
}
mCloseGuard.open("release");
}
@Override
public int describeContents() {
return 0;
}
@Override
public void writeToParcel(Parcel dest, int flags) {
dest.writeString(mName);
dest.writeInt(mWidth);
dest.writeInt(mHeight);
nativeWriteToParcel(mNativeObject, dest);
}
/**
* Write to a protocol buffer output stream. Protocol buffer message definition is at {@link
* android.view.SurfaceControlProto}.
*
* @param proto Stream to write the SurfaceControl object to.
* @param fieldId Field Id of the SurfaceControl as defined in the parent message.
* @hide
*/
public void writeToProto(ProtoOutputStream proto, long fieldId) {
final long token = proto.start(fieldId);
proto.write(HASH_CODE, System.identityHashCode(this));
proto.write(NAME, mName);
proto.end(token);
}
public static final Creator<SurfaceControl> CREATOR
= new Creator<SurfaceControl>() {
public SurfaceControl createFromParcel(Parcel in) {
return new SurfaceControl(in);
}
public SurfaceControl[] newArray(int size) {
return new SurfaceControl[size];
}
};
@Override
protected void finalize() throws Throwable {
try {
if (mCloseGuard != null) {
mCloseGuard.warnIfOpen();
}
if (mNativeObject != 0) {
nativeRelease(mNativeObject);
}
} finally {
super.finalize();
}
}
/**
* Release the local reference to the server-side surface.
* Always call release() when you're done with a Surface.
* This will make the surface invalid.
*/
public void release() {
if (mNativeObject != 0) {
nativeRelease(mNativeObject);
mNativeObject = 0;
}
mCloseGuard.close();
}
/**
* Free all server-side state associated with this surface and
* release this object's reference. This method can only be
* called from the process that created the service.
*/
public void destroy() {
if (mNativeObject != 0) {
nativeDestroy(mNativeObject);
mNativeObject = 0;
}
mCloseGuard.close();
}
/**
* Disconnect any client still connected to the surface.
*/
public void disconnect() {
if (mNativeObject != 0) {
nativeDisconnect(mNativeObject);
}
}
private void checkNotReleased() {
if (mNativeObject == 0) throw new NullPointerException(
"mNativeObject is null. Have you called release() already?");
}
/*
* set surface parameters.
* needs to be inside open/closeTransaction block
*/
/** start a transaction */
@UnsupportedAppUsage
public static void openTransaction() {
synchronized (SurfaceControl.class) {
if (sGlobalTransaction == null) {
sGlobalTransaction = new Transaction();
}
synchronized(SurfaceControl.class) {
sTransactionNestCount++;
}
}
}
private static void closeTransaction(boolean sync) {
synchronized(SurfaceControl.class) {
if (sTransactionNestCount == 0) {
Log.e(TAG, "Call to SurfaceControl.closeTransaction without matching openTransaction");
} else if (--sTransactionNestCount > 0) {
return;
}
sGlobalTransaction.apply(sync);
}
}
/**
* Merge the supplied transaction in to the deprecated "global" transaction.
* This clears the supplied transaction in an identical fashion to {@link Transaction#merge}.
* <p>
* This is a utility for interop with legacy-code and will go away with the Global Transaction.
*/
@Deprecated
public static void mergeToGlobalTransaction(Transaction t) {
synchronized(SurfaceControl.class) {
sGlobalTransaction.merge(t);
}
}
/** end a transaction */
@UnsupportedAppUsage
public static void closeTransaction() {
closeTransaction(false);
}
public static void closeTransactionSync() {
closeTransaction(true);
}
public void deferTransactionUntil(IBinder handle, long frame) {
synchronized(SurfaceControl.class) {
sGlobalTransaction.deferTransactionUntil(this, handle, frame);
}
}
public void deferTransactionUntil(Surface barrier, long frame) {
synchronized(SurfaceControl.class) {
sGlobalTransaction.deferTransactionUntilSurface(this, barrier, frame);
}
}
public void reparentChildren(IBinder newParentHandle) {
synchronized(SurfaceControl.class) {
sGlobalTransaction.reparentChildren(this, newParentHandle);
}
}
public void reparent(IBinder newParentHandle) {
synchronized(SurfaceControl.class) {
sGlobalTransaction.reparent(this, newParentHandle);
}
}
public void detachChildren() {
synchronized(SurfaceControl.class) {
sGlobalTransaction.detachChildren(this);
}
}
public void setOverrideScalingMode(int scalingMode) {
checkNotReleased();
synchronized(SurfaceControl.class) {
sGlobalTransaction.setOverrideScalingMode(this, scalingMode);
}
}
public IBinder getHandle() {
return nativeGetHandle(mNativeObject);
}
public static void setAnimationTransaction() {
synchronized (SurfaceControl.class) {
sGlobalTransaction.setAnimationTransaction();
}
}
@UnsupportedAppUsage
public void setLayer(int zorder) {
checkNotReleased();
synchronized(SurfaceControl.class) {
sGlobalTransaction.setLayer(this, zorder);
}
}
public void setRelativeLayer(SurfaceControl relativeTo, int zorder) {
checkNotReleased();
synchronized(SurfaceControl.class) {
sGlobalTransaction.setRelativeLayer(this, relativeTo, zorder);
}
}
@UnsupportedAppUsage
public void setPosition(float x, float y) {
checkNotReleased();
synchronized(SurfaceControl.class) {
sGlobalTransaction.setPosition(this, x, y);
}
}
public void setGeometryAppliesWithResize() {
checkNotReleased();
synchronized(SurfaceControl.class) {
sGlobalTransaction.setGeometryAppliesWithResize(this);
}
}
public void setSize(int w, int h) {
checkNotReleased();
synchronized(SurfaceControl.class) {
sGlobalTransaction.setSize(this, w, h);
}
}
@UnsupportedAppUsage
public void hide() {
checkNotReleased();
synchronized(SurfaceControl.class) {
sGlobalTransaction.hide(this);
}
}
@UnsupportedAppUsage
public void show() {
checkNotReleased();
synchronized(SurfaceControl.class) {
sGlobalTransaction.show(this);
}
}
public void setTransparentRegionHint(Region region) {
checkNotReleased();
synchronized(SurfaceControl.class) {
sGlobalTransaction.setTransparentRegionHint(this, region);
}
}
public boolean clearContentFrameStats() {
checkNotReleased();
return nativeClearContentFrameStats(mNativeObject);
}
public boolean getContentFrameStats(WindowContentFrameStats outStats) {
checkNotReleased();
return nativeGetContentFrameStats(mNativeObject, outStats);
}
public static boolean clearAnimationFrameStats() {
return nativeClearAnimationFrameStats();
}
public static boolean getAnimationFrameStats(WindowAnimationFrameStats outStats) {
return nativeGetAnimationFrameStats(outStats);
}
public void setAlpha(float alpha) {
checkNotReleased();
synchronized(SurfaceControl.class) {
sGlobalTransaction.setAlpha(this, alpha);
}
}
public void setColor(@Size(3) float[] color) {
checkNotReleased();
synchronized (SurfaceControl.class) {
sGlobalTransaction.setColor(this, color);
}
}
public void setMatrix(float dsdx, float dtdx, float dtdy, float dsdy) {
checkNotReleased();
synchronized(SurfaceControl.class) {
sGlobalTransaction.setMatrix(this, dsdx, dtdx, dtdy, dsdy);
}
}
/**
* Sets the transform and position of a {@link SurfaceControl} from a 3x3 transformation matrix.
*
* @param matrix The matrix to apply.
* @param float9 An array of 9 floats to be used to extract the values from the matrix.
*/
public void setMatrix(Matrix matrix, float[] float9) {
checkNotReleased();
matrix.getValues(float9);
synchronized (SurfaceControl.class) {
sGlobalTransaction.setMatrix(this, float9[MSCALE_X], float9[MSKEW_Y],
float9[MSKEW_X], float9[MSCALE_Y]);
sGlobalTransaction.setPosition(this, float9[MTRANS_X], float9[MTRANS_Y]);
}
}
/**
* Sets the color transform for the Surface.
* @param matrix A float array with 9 values represents a 3x3 transform matrix
* @param translation A float array with 3 values represents a translation vector
*/
public void setColorTransform(@Size(9) float[] matrix, @Size(3) float[] translation) {
checkNotReleased();
synchronized (SurfaceControl.class) {
sGlobalTransaction.setColorTransform(this, matrix, translation);
}
}
public void setWindowCrop(Rect crop) {
checkNotReleased();
synchronized (SurfaceControl.class) {
sGlobalTransaction.setWindowCrop(this, crop);
}
}
public void setLayerStack(int layerStack) {
checkNotReleased();
synchronized(SurfaceControl.class) {
sGlobalTransaction.setLayerStack(this, layerStack);
}
}
public void setOpaque(boolean isOpaque) {
checkNotReleased();
synchronized (SurfaceControl.class) {
sGlobalTransaction.setOpaque(this, isOpaque);
}
}
public void setSecure(boolean isSecure) {
checkNotReleased();
synchronized (SurfaceControl.class) {
sGlobalTransaction.setSecure(this, isSecure);
}
}
public int getWidth() {
synchronized (mSizeLock) {
return mWidth;
}
}
public int getHeight() {
synchronized (mSizeLock) {
return mHeight;
}
}
@Override
public String toString() {
return "Surface(name=" + mName + ")/@0x" +
Integer.toHexString(System.identityHashCode(this));
}
/*
* set display parameters.
* needs to be inside open/closeTransaction block
*/
/**
* Describes the properties of a physical display known to surface flinger.
*/
public static final class PhysicalDisplayInfo {
@UnsupportedAppUsage
public int width;
@UnsupportedAppUsage
public int height;
@UnsupportedAppUsage
public float refreshRate;
@UnsupportedAppUsage
public float density;
@UnsupportedAppUsage
public float xDpi;
@UnsupportedAppUsage
public float yDpi;
@UnsupportedAppUsage
public boolean secure;
@UnsupportedAppUsage
public long appVsyncOffsetNanos;
@UnsupportedAppUsage
public long presentationDeadlineNanos;
@UnsupportedAppUsage
public PhysicalDisplayInfo() {
}
public PhysicalDisplayInfo(PhysicalDisplayInfo other) {
copyFrom(other);
}
@Override
public boolean equals(Object o) {
return o instanceof PhysicalDisplayInfo && equals((PhysicalDisplayInfo)o);
}
public boolean equals(PhysicalDisplayInfo other) {
return other != null
&& width == other.width
&& height == other.height
&& refreshRate == other.refreshRate
&& density == other.density
&& xDpi == other.xDpi
&& yDpi == other.yDpi
&& secure == other.secure
&& appVsyncOffsetNanos == other.appVsyncOffsetNanos
&& presentationDeadlineNanos == other.presentationDeadlineNanos;
}
@Override
public int hashCode() {
return 0; // don't care
}
public void copyFrom(PhysicalDisplayInfo other) {
width = other.width;
height = other.height;
refreshRate = other.refreshRate;
density = other.density;
xDpi = other.xDpi;
yDpi = other.yDpi;
secure = other.secure;
appVsyncOffsetNanos = other.appVsyncOffsetNanos;
presentationDeadlineNanos = other.presentationDeadlineNanos;
}
// For debugging purposes
@Override
public String toString() {
return "PhysicalDisplayInfo{" + width + " x " + height + ", " + refreshRate + " fps, "
+ "density " + density + ", " + xDpi + " x " + yDpi + " dpi, secure " + secure
+ ", appVsyncOffset " + appVsyncOffsetNanos
+ ", bufferDeadline " + presentationDeadlineNanos + "}";
}
}
public static void setDisplayPowerMode(IBinder displayToken, int mode) {
if (displayToken == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
nativeSetDisplayPowerMode(displayToken, mode);
}
@UnsupportedAppUsage
public static SurfaceControl.PhysicalDisplayInfo[] getDisplayConfigs(IBinder displayToken) {
if (displayToken == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
return nativeGetDisplayConfigs(displayToken);
}
public static int getActiveConfig(IBinder displayToken) {
if (displayToken == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
return nativeGetActiveConfig(displayToken);
}
public static boolean setActiveConfig(IBinder displayToken, int id) {
if (displayToken == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
return nativeSetActiveConfig(displayToken, id);
}
public static int[] getDisplayColorModes(IBinder displayToken) {
if (displayToken == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
return nativeGetDisplayColorModes(displayToken);
}
public static int getActiveColorMode(IBinder displayToken) {
if (displayToken == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
return nativeGetActiveColorMode(displayToken);
}
public static boolean setActiveColorMode(IBinder displayToken, int colorMode) {
if (displayToken == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
return nativeSetActiveColorMode(displayToken, colorMode);
}
@UnsupportedAppUsage
public static void setDisplayProjection(IBinder displayToken,
int orientation, Rect layerStackRect, Rect displayRect) {
synchronized (SurfaceControl.class) {
sGlobalTransaction.setDisplayProjection(displayToken, orientation,
layerStackRect, displayRect);
}
}
@UnsupportedAppUsage
public static void setDisplayLayerStack(IBinder displayToken, int layerStack) {
synchronized (SurfaceControl.class) {
sGlobalTransaction.setDisplayLayerStack(displayToken, layerStack);
}
}
@UnsupportedAppUsage
public static void setDisplaySurface(IBinder displayToken, Surface surface) {
synchronized (SurfaceControl.class) {
sGlobalTransaction.setDisplaySurface(displayToken, surface);
}
}
public static void setDisplaySize(IBinder displayToken, int width, int height) {
synchronized (SurfaceControl.class) {
sGlobalTransaction.setDisplaySize(displayToken, width, height);
}
}
public static Display.HdrCapabilities getHdrCapabilities(IBinder displayToken) {
if (displayToken == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
return nativeGetHdrCapabilities(displayToken);
}
@UnsupportedAppUsage
public static IBinder createDisplay(String name, boolean secure) {
if (name == null) {
throw new IllegalArgumentException("name must not be null");
}
return nativeCreateDisplay(name, secure);
}
@UnsupportedAppUsage
public static void destroyDisplay(IBinder displayToken) {
if (displayToken == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
nativeDestroyDisplay(displayToken);
}
@UnsupportedAppUsage
public static IBinder getBuiltInDisplay(int builtInDisplayId) {
return nativeGetBuiltInDisplay(builtInDisplayId);
}
/**
* @see SurfaceControl#screenshot(IBinder, Surface, Rect, int, int, boolean, int)
*/
public static void screenshot(IBinder display, Surface consumer) {
screenshot(display, consumer, new Rect(), 0, 0, false, 0);
}
/**
* Copy the current screen contents into the provided {@link Surface}
*
* @param consumer The {@link Surface} to take the screenshot into.
* @see SurfaceControl#screenshotToBuffer(IBinder, Rect, int, int, boolean, int)
*/
public static void screenshot(IBinder display, Surface consumer, Rect sourceCrop, int width,
int height, boolean useIdentityTransform, int rotation) {
if (consumer == null) {
throw new IllegalArgumentException("consumer must not be null");
}
final GraphicBuffer buffer = screenshotToBuffer(display, sourceCrop, width, height,
useIdentityTransform, rotation);
try {
consumer.attachAndQueueBuffer(buffer);
} catch (RuntimeException e) {
Log.w(TAG, "Failed to take screenshot - " + e.getMessage());
}
}
/**
* @see SurfaceControl#screenshot(Rect, int, int, boolean, int)}
*/
@UnsupportedAppUsage
public static Bitmap screenshot(Rect sourceCrop, int width, int height, int rotation) {
return screenshot(sourceCrop, width, height, false, rotation);
}
/**
* Copy the current screen contents into a hardware bitmap and return it.
* Note: If you want to modify the Bitmap in software, you will need to copy the Bitmap into
* a software Bitmap using {@link Bitmap#copy(Bitmap.Config, boolean)}
*
* CAVEAT: Versions of screenshot that return a {@link Bitmap} can be extremely slow; avoid use
* unless absolutely necessary; prefer the versions that use a {@link Surface} such as
* {@link SurfaceControl#screenshot(IBinder, Surface)} or {@link GraphicBuffer} such as
* {@link SurfaceControl#screenshotToBuffer(IBinder, Rect, int, int, boolean, int)}.
*
* @see SurfaceControl#screenshotToBuffer(IBinder, Rect, int, int, boolean, int)}
*/
@UnsupportedAppUsage
public static Bitmap screenshot(Rect sourceCrop, int width, int height,
boolean useIdentityTransform, int rotation) {
// TODO: should take the display as a parameter
IBinder displayToken = SurfaceControl.getBuiltInDisplay(
SurfaceControl.BUILT_IN_DISPLAY_ID_MAIN);
if (rotation == ROTATION_90 || rotation == ROTATION_270) {
rotation = (rotation == ROTATION_90) ? ROTATION_270 : ROTATION_90;
}
SurfaceControl.rotateCropForSF(sourceCrop, rotation);
final GraphicBuffer buffer = screenshotToBuffer(displayToken, sourceCrop, width, height,
useIdentityTransform, rotation);
if (buffer == null) {
Log.w(TAG, "Failed to take screenshot");
return null;
}
return Bitmap.createHardwareBitmap(buffer);
}
/**
* Captures all the surfaces in a display and returns a {@link GraphicBuffer} with the content.
*
* @param display The display to take the screenshot of.
* @param sourceCrop The portion of the screen to capture into the Bitmap; caller may
* pass in 'new Rect()' if no cropping is desired.
* @param width The desired width of the returned bitmap; the raw screen will be
* scaled down to this size; caller may pass in 0 if no scaling is
* desired.
* @param height The desired height of the returned bitmap; the raw screen will
* be scaled down to this size; caller may pass in 0 if no scaling
* is desired.
* @param useIdentityTransform Replace whatever transformation (rotation, scaling, translation)
* the surface layers are currently using with the identity
* transformation while taking the screenshot.
* @param rotation Apply a custom clockwise rotation to the screenshot, i.e.
* Surface.ROTATION_0,90,180,270. SurfaceFlinger will always take
* screenshots in its native portrait orientation by default, so
* this is useful for returning screenshots that are independent of
* device orientation.
* @return Returns a GraphicBuffer that contains the captured content.
*/
public static GraphicBuffer screenshotToBuffer(IBinder display, Rect sourceCrop, int width,
int height, boolean useIdentityTransform, int rotation) {
if (display == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
return nativeScreenshot(display, sourceCrop, width, height, useIdentityTransform, rotation);
}
private static void rotateCropForSF(Rect crop, int rot) {
if (rot == Surface.ROTATION_90 || rot == Surface.ROTATION_270) {
int tmp = crop.top;
crop.top = crop.left;
crop.left = tmp;
tmp = crop.right;
crop.right = crop.bottom;
crop.bottom = tmp;
}
}
/**
* Captures a layer and its children and returns a {@link GraphicBuffer} with the content.
*
* @param layerHandleToken The root layer to capture.
* @param sourceCrop The portion of the root surface to capture; caller may pass in 'new
* Rect()' or null if no cropping is desired.
* @param frameScale The desired scale of the returned buffer; the raw
* screen will be scaled up/down.
*
* @return Returns a GraphicBuffer that contains the layer capture.
*/
public static GraphicBuffer captureLayers(IBinder layerHandleToken, Rect sourceCrop,
float frameScale) {
return nativeCaptureLayers(layerHandleToken, sourceCrop, frameScale);
}
public static class Transaction implements Closeable {
public static final NativeAllocationRegistry sRegistry = new NativeAllocationRegistry(
Transaction.class.getClassLoader(),
nativeGetNativeTransactionFinalizer(), 512);
private long mNativeObject;
private final ArrayMap<SurfaceControl, Point> mResizedSurfaces = new ArrayMap<>();
Runnable mFreeNativeResources;
@UnsupportedAppUsage
public Transaction() {
mNativeObject = nativeCreateTransaction();
mFreeNativeResources
= sRegistry.registerNativeAllocation(this, mNativeObject);
}
/**
* Apply the transaction, clearing it's state, and making it usable
* as a new transaction.
*/
@UnsupportedAppUsage
public void apply() {
apply(false);
}
/**
* Close the transaction, if the transaction was not already applied this will cancel the
* transaction.
*/
@Override
public void close() {
mFreeNativeResources.run();
mNativeObject = 0;
}
/**
* Jankier version of apply. Avoid use (b/28068298).
*/
public void apply(boolean sync) {
applyResizedSurfaces();
nativeApplyTransaction(mNativeObject, sync);
}
private void applyResizedSurfaces() {
for (int i = mResizedSurfaces.size() - 1; i >= 0; i--) {
final Point size = mResizedSurfaces.valueAt(i);
final SurfaceControl surfaceControl = mResizedSurfaces.keyAt(i);
synchronized (surfaceControl.mSizeLock) {
surfaceControl.mWidth = size.x;
surfaceControl.mHeight = size.y;
}
}
mResizedSurfaces.clear();
}
@UnsupportedAppUsage
public Transaction show(SurfaceControl sc) {
sc.checkNotReleased();
nativeSetFlags(mNativeObject, sc.mNativeObject, 0, SURFACE_HIDDEN);
return this;
}
@UnsupportedAppUsage
public Transaction hide(SurfaceControl sc) {
sc.checkNotReleased();
nativeSetFlags(mNativeObject, sc.mNativeObject, SURFACE_HIDDEN, SURFACE_HIDDEN);
return this;
}
@UnsupportedAppUsage
public Transaction setPosition(SurfaceControl sc, float x, float y) {
sc.checkNotReleased();
nativeSetPosition(mNativeObject, sc.mNativeObject, x, y);
return this;
}
@UnsupportedAppUsage
public Transaction setSize(SurfaceControl sc, int w, int h) {
sc.checkNotReleased();
mResizedSurfaces.put(sc, new Point(w, h));
nativeSetSize(mNativeObject, sc.mNativeObject, w, h);
return this;
}
@UnsupportedAppUsage
public Transaction setLayer(SurfaceControl sc, int z) {
sc.checkNotReleased();
nativeSetLayer(mNativeObject, sc.mNativeObject, z);
return this;
}
public Transaction setRelativeLayer(SurfaceControl sc, SurfaceControl relativeTo, int z) {
sc.checkNotReleased();
nativeSetRelativeLayer(mNativeObject, sc.mNativeObject,
relativeTo.getHandle(), z);
return this;
}
public Transaction setTransparentRegionHint(SurfaceControl sc, Region transparentRegion) {
sc.checkNotReleased();
nativeSetTransparentRegionHint(mNativeObject,
sc.mNativeObject, transparentRegion);
return this;
}
@UnsupportedAppUsage
public Transaction setAlpha(SurfaceControl sc, float alpha) {
sc.checkNotReleased();
nativeSetAlpha(mNativeObject, sc.mNativeObject, alpha);
return this;
}
@UnsupportedAppUsage
public Transaction setMatrix(SurfaceControl sc,
float dsdx, float dtdx, float dtdy, float dsdy) {
sc.checkNotReleased();
nativeSetMatrix(mNativeObject, sc.mNativeObject,
dsdx, dtdx, dtdy, dsdy);
return this;
}
@UnsupportedAppUsage
public Transaction setMatrix(SurfaceControl sc, Matrix matrix, float[] float9) {
matrix.getValues(float9);
setMatrix(sc, float9[MSCALE_X], float9[MSKEW_Y],
float9[MSKEW_X], float9[MSCALE_Y]);
setPosition(sc, float9[MTRANS_X], float9[MTRANS_Y]);
return this;
}
/**
* Sets the color transform for the Surface.
* @param matrix A float array with 9 values represents a 3x3 transform matrix
* @param translation A float array with 3 values represents a translation vector
*/
public Transaction setColorTransform(SurfaceControl sc, @Size(9) float[] matrix,
@Size(3) float[] translation) {
sc.checkNotReleased();
nativeSetColorTransform(mNativeObject, sc.mNativeObject, matrix, translation);
return this;
}
@UnsupportedAppUsage
public Transaction setWindowCrop(SurfaceControl sc, Rect crop) {
sc.checkNotReleased();
if (crop != null) {
nativeSetWindowCrop(mNativeObject, sc.mNativeObject,
crop.left, crop.top, crop.right, crop.bottom);
} else {
nativeSetWindowCrop(mNativeObject, sc.mNativeObject, 0, 0, 0, 0);
}
return this;
}
@UnsupportedAppUsage
public Transaction setLayerStack(SurfaceControl sc, int layerStack) {
sc.checkNotReleased();
nativeSetLayerStack(mNativeObject, sc.mNativeObject, layerStack);
return this;
}
@UnsupportedAppUsage
public Transaction deferTransactionUntil(SurfaceControl sc, IBinder handle,
long frameNumber) {
if (frameNumber < 0) {
return this;
}
sc.checkNotReleased();
nativeDeferTransactionUntil(mNativeObject, sc.mNativeObject, handle, frameNumber);
return this;
}
@UnsupportedAppUsage
public Transaction deferTransactionUntilSurface(SurfaceControl sc, Surface barrierSurface,
long frameNumber) {
if (frameNumber < 0) {
return this;
}
sc.checkNotReleased();
nativeDeferTransactionUntilSurface(mNativeObject, sc.mNativeObject,
barrierSurface.mNativeObject, frameNumber);
return this;
}
public Transaction reparentChildren(SurfaceControl sc, IBinder newParentHandle) {
sc.checkNotReleased();
nativeReparentChildren(mNativeObject, sc.mNativeObject, newParentHandle);
return this;
}
/** Re-parents a specific child layer to a new parent */
public Transaction reparent(SurfaceControl sc, IBinder newParentHandle) {
sc.checkNotReleased();
nativeReparent(mNativeObject, sc.mNativeObject,
newParentHandle);
return this;
}
public Transaction detachChildren(SurfaceControl sc) {
sc.checkNotReleased();
nativeSeverChildren(mNativeObject, sc.mNativeObject);
return this;
}
public Transaction setOverrideScalingMode(SurfaceControl sc, int overrideScalingMode) {
sc.checkNotReleased();
nativeSetOverrideScalingMode(mNativeObject, sc.mNativeObject,
overrideScalingMode);
return this;
}
/**
* Sets a color for the Surface.
* @param color A float array with three values to represent r, g, b in range [0..1]
*/
@UnsupportedAppUsage
public Transaction setColor(SurfaceControl sc, @Size(3) float[] color) {
sc.checkNotReleased();
nativeSetColor(mNativeObject, sc.mNativeObject, color);
return this;
}
/**
* If the buffer size changes in this transaction, position and crop updates specified
* in this transaction will not complete until a buffer of the new size
* arrives. As transform matrix and size are already frozen in this fashion,
* this enables totally freezing the surface until the resize has completed
* (at which point the geometry influencing aspects of this transaction will then occur)
*/
public Transaction setGeometryAppliesWithResize(SurfaceControl sc) {
sc.checkNotReleased();
nativeSetGeometryAppliesWithResize(mNativeObject, sc.mNativeObject);
return this;
}
/**
* Sets the security of the surface. Setting the flag is equivalent to creating the
* Surface with the {@link #SECURE} flag.
*/
public Transaction setSecure(SurfaceControl sc, boolean isSecure) {
sc.checkNotReleased();
if (isSecure) {
nativeSetFlags(mNativeObject, sc.mNativeObject, SECURE, SECURE);
} else {
nativeSetFlags(mNativeObject, sc.mNativeObject, 0, SECURE);
}
return this;
}
/**
* Sets the opacity of the surface. Setting the flag is equivalent to creating the
* Surface with the {@link #OPAQUE} flag.
*/
public Transaction setOpaque(SurfaceControl sc, boolean isOpaque) {
sc.checkNotReleased();
if (isOpaque) {
nativeSetFlags(mNativeObject, sc.mNativeObject, SURFACE_OPAQUE, SURFACE_OPAQUE);
} else {
nativeSetFlags(mNativeObject, sc.mNativeObject, 0, SURFACE_OPAQUE);
}
return this;
}
/**
* Same as {@link #destroy()} except this is invoked in a transaction instead of
* immediately.
*/
public Transaction destroy(SurfaceControl sc) {
sc.checkNotReleased();
/**
* Perhaps it's safer to transfer the close guard to the Transaction
* but then we have a whole wonky scenario regarding merging, multiple
* close-guards per transaction etc...the whole scenario is kind of wonky
* and it seems really we'd like to just be able to call release here
* but the WindowManager has some code that looks like
* --- destroyInTransaction(a)
* --- reparentChildrenInTransaction(a)
* so we need to ensure the SC remains valid until the transaction
* is applied.
*/
sc.mCloseGuard.close();
nativeDestroy(mNativeObject, sc.mNativeObject);
return this;
}
public Transaction setDisplaySurface(IBinder displayToken, Surface surface) {
if (displayToken == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
if (surface != null) {
synchronized (surface.mLock) {
nativeSetDisplaySurface(mNativeObject, displayToken, surface.mNativeObject);
}
} else {
nativeSetDisplaySurface(mNativeObject, displayToken, 0);
}
return this;
}
public Transaction setDisplayLayerStack(IBinder displayToken, int layerStack) {
if (displayToken == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
nativeSetDisplayLayerStack(mNativeObject, displayToken, layerStack);
return this;
}
public Transaction setDisplayProjection(IBinder displayToken,
int orientation, Rect layerStackRect, Rect displayRect) {
if (displayToken == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
if (layerStackRect == null) {
throw new IllegalArgumentException("layerStackRect must not be null");
}
if (displayRect == null) {
throw new IllegalArgumentException("displayRect must not be null");
}
nativeSetDisplayProjection(mNativeObject, displayToken, orientation,
layerStackRect.left, layerStackRect.top, layerStackRect.right, layerStackRect.bottom,
displayRect.left, displayRect.top, displayRect.right, displayRect.bottom);
return this;
}
public Transaction setDisplaySize(IBinder displayToken, int width, int height) {
if (displayToken == null) {
throw new IllegalArgumentException("displayToken must not be null");
}
if (width <= 0 || height <= 0) {
throw new IllegalArgumentException("width and height must be positive");
}
nativeSetDisplaySize(mNativeObject, displayToken, width, height);
return this;
}
/** flag the transaction as an animation */
public Transaction setAnimationTransaction() {
nativeSetAnimationTransaction(mNativeObject);
return this;
}
/**
* Indicate that SurfaceFlinger should wake up earlier than usual as a result of this
* transaction. This should be used when the caller thinks that the scene is complex enough
* that it's likely to hit GL composition, and thus, SurfaceFlinger needs to more time in
* order not to miss frame deadlines.
* <p>
* Corresponds to setting ISurfaceComposer::eEarlyWakeup
*/
public Transaction setEarlyWakeup() {
nativeSetEarlyWakeup(mNativeObject);
return this;
}
/**
* Merge the other transaction into this transaction, clearing the
* other transaction as if it had been applied.
*/
public Transaction merge(Transaction other) {
mResizedSurfaces.putAll(other.mResizedSurfaces);
other.mResizedSurfaces.clear();
nativeMergeTransaction(mNativeObject, other.mNativeObject);
return this;
}
}
}