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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import static android.view.WindowInsets.Type.ime;
import android.annotation.NonNull;
import android.view.WindowInsets.Type.InsetType;
/**
* Interface to control windows that generate insets.
*
* TODO Needs more information and examples once the API is more baked.
* @hide pending unhide
*/
public interface WindowInsetsController {
/**
* Makes a set of windows that cause insets appear on screen.
* <p>
* Note that if the window currently doesn't have control over a certain type, it will apply the
* change as soon as the window gains control. The app can listen to the event by observing
* {@link View#onApplyWindowInsets} and checking visibility with {@link WindowInsets#isVisible}.
*
* @param types A bitmask of {@link WindowInsets.Type.InsetType} specifying what windows the app
* would like to make appear on screen.
* @hide
*/
void show(@InsetType int types);
/**
* Makes a set of windows causing insets disappear.
* <p>
* Note that if the window currently doesn't have control over a certain type, it will apply the
* change as soon as the window gains control. The app can listen to the event by observing
* {@link View#onApplyWindowInsets} and checking visibility with {@link WindowInsets#isVisible}.
*
* @param types A bitmask of {@link WindowInsets.Type.InsetType} specifying what windows the app
* would like to make disappear.
* @hide
*/
void hide(@InsetType int types);
/**
* Lets the application control window inset animations in a frame-by-frame manner by modifying
* the position of the windows in the system causing insets directly.
*
* @param types The {@link InsetType}s the application has requested to control.
* @param listener The {@link WindowInsetsAnimationControlListener} that gets called when the
* windows are ready to be controlled, among other callbacks.
* @hide
*/
void controlWindowInsetsAnimation(@InsetType int types,
@NonNull WindowInsetsAnimationControlListener listener);
/**
* Lets the application control the animation for showing the IME in a frame-by-frame manner by
* modifying the position of the IME when it's causing insets.
*
* @param listener The {@link WindowInsetsAnimationControlListener} that gets called when the
* IME are ready to be controlled, among other callbacks.
*/
default void controlInputMethodAnimation(
@NonNull WindowInsetsAnimationControlListener listener) {
controlWindowInsetsAnimation(ime(), listener);
}
/**
* Makes the IME appear on screen.
* <p>
* Note that if the window currently doesn't have control over the IME, because it doesn't have
* focus, it will apply the change as soon as the window gains control. The app can listen to
* the event by observing {@link View#onApplyWindowInsets} and checking visibility with
* {@link WindowInsets#isVisible}.
*
* @see #controlInputMethodAnimation(WindowInsetsAnimationControlListener)
* @see #hideInputMethod()
*/
default void showInputMethod() {
show(ime());
}
/**
* Makes the IME disappear on screen.
* <p>
* Note that if the window currently doesn't have control over IME, because it doesn't have
* focus, it will apply the change as soon as the window gains control. The app can listen to
* the event by observing {@link View#onApplyWindowInsets} and checking visibility with
* {@link WindowInsets#isVisible}.
*
* @see #controlInputMethodAnimation(WindowInsetsAnimationControlListener)
* @see #showInputMethod()
*/
default void hideInputMethod() {
hide(ime());
}
}