SoundTriggerDetector should look at the return code to honour success
The SoundTriggerDetector calls to start/stop recognition should also
check what the return code from the SoundTriggerService are saying -
otherwise it looks like recognition has started when there's been a
problem.
Change-Id: Icd6d2ab5ec30a5ffe66082311a77cca376a37148
diff --git a/media/java/android/media/soundtrigger/SoundTriggerDetector.java b/media/java/android/media/soundtrigger/SoundTriggerDetector.java
index df0961b..d5296ae 100644
--- a/media/java/android/media/soundtrigger/SoundTriggerDetector.java
+++ b/media/java/android/media/soundtrigger/SoundTriggerDetector.java
@@ -15,6 +15,7 @@
*/
package android.media.soundtrigger;
+import static android.hardware.soundtrigger.SoundTrigger.STATUS_OK;
import android.annotation.IntDef;
import android.annotation.NonNull;
@@ -243,27 +244,29 @@
boolean allowMultipleTriggers =
(recognitionFlags & RECOGNITION_FLAG_ALLOW_MULTIPLE_TRIGGERS) != 0;
+ int status = STATUS_OK;
try {
- mSoundTriggerService.startRecognition(new ParcelUuid(mSoundModelId),
+ status = mSoundTriggerService.startRecognition(new ParcelUuid(mSoundModelId),
mRecognitionCallback, new RecognitionConfig(captureTriggerAudio,
allowMultipleTriggers, null, null));
} catch (RemoteException e) {
return false;
}
- return true;
+ return status == STATUS_OK;
}
/**
* Stops recognition for the associated model.
*/
public boolean stopRecognition() {
+ int status = STATUS_OK;
try {
- mSoundTriggerService.stopRecognition(new ParcelUuid(mSoundModelId),
+ status = mSoundTriggerService.stopRecognition(new ParcelUuid(mSoundModelId),
mRecognitionCallback);
} catch (RemoteException e) {
return false;
}
- return true;
+ return status == STATUS_OK;
}
/**