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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <VectorDrawable.h>
#include <gtest/gtest.h>
#include <SkClipStack.h>
#include <SkSurface_Base.h>
#include <string.h>
#include "AnimationContext.h"
#include "DamageAccumulator.h"
#include "FatalTestCanvas.h"
#include "IContextFactory.h"
#include "RecordingCanvas.h"
#include "SkiaCanvas.h"
#include "pipeline/skia/SkiaDisplayList.h"
#include "pipeline/skia/SkiaOpenGLPipeline.h"
#include "pipeline/skia/SkiaPipeline.h"
#include "pipeline/skia/SkiaRecordingCanvas.h"
#include "renderthread/CanvasContext.h"
#include "tests/common/TestUtils.h"
#include "utils/Color.h"
using namespace android;
using namespace android::uirenderer;
using namespace android::uirenderer::renderthread;
using namespace android::uirenderer::skiapipeline;
TEST(RenderNodeDrawable, create) {
auto rootNode =
TestUtils::createNode(0, 0, 200, 400, [](RenderProperties& props, Canvas& canvas) {
canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver);
});
DisplayListData skLiteDL;
RecordingCanvas canvas;
canvas.reset(&skLiteDL, SkIRect::MakeWH(1, 1));
canvas.translate(100, 100);
RenderNodeDrawable drawable(rootNode.get(), &canvas);
ASSERT_EQ(drawable.getRenderNode(), rootNode.get());
ASSERT_EQ(&drawable.getNodeProperties(), &rootNode->properties());
ASSERT_EQ(drawable.getRecordedMatrix(), canvas.getTotalMatrix());
}
namespace {
static void drawOrderedRect(Canvas* canvas, uint8_t expectedDrawOrder) {
SkPaint paint;
// order put in blue channel, transparent so overlapped content doesn't get rejected
paint.setColor(SkColorSetARGB(1, 0, 0, expectedDrawOrder));
canvas->drawRect(0, 0, 100, 100, paint);
}
static void drawOrderedNode(Canvas* canvas, uint8_t expectedDrawOrder, float z) {
auto node = TestUtils::createSkiaNode(
0, 0, 100, 100,
[expectedDrawOrder, z](RenderProperties& props, SkiaRecordingCanvas& canvas) {
drawOrderedRect(&canvas, expectedDrawOrder);
props.setTranslationZ(z);
});
canvas->drawRenderNode(node.get()); // canvas takes reference/sole ownership
}
static void drawOrderedNode(
Canvas* canvas, uint8_t expectedDrawOrder,
std::function<void(RenderProperties& props, SkiaRecordingCanvas& canvas)> setup) {
auto node = TestUtils::createSkiaNode(
0, 0, 100, 100,
[expectedDrawOrder, setup](RenderProperties& props, SkiaRecordingCanvas& canvas) {
drawOrderedRect(&canvas, expectedDrawOrder);
if (setup) {
setup(props, canvas);
}
});
canvas->drawRenderNode(node.get()); // canvas takes reference/sole ownership
}
class ZReorderCanvas : public SkCanvas {
public:
ZReorderCanvas(int width, int height) : SkCanvas(width, height) {}
void onDrawRect(const SkRect& rect, const SkPaint& paint) override {
int expectedOrder = SkColorGetB(paint.getColor()); // extract order from blue channel
EXPECT_EQ(expectedOrder, mDrawCounter++) << "An op was drawn out of order";
}
int getIndex() { return mDrawCounter; }
protected:
int mDrawCounter = 0;
};
} // end anonymous namespace
TEST(RenderNodeDrawable, zReorder) {
auto parent = TestUtils::createSkiaNode(0, 0, 100, 100, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) {
canvas.insertReorderBarrier(true);
canvas.insertReorderBarrier(false);
drawOrderedNode(&canvas, 0, 10.0f); // in reorder=false at this point, so played inorder
drawOrderedRect(&canvas, 1);
canvas.insertReorderBarrier(true);
drawOrderedNode(&canvas, 6, 2.0f);
drawOrderedRect(&canvas, 3);
drawOrderedNode(&canvas, 4, 0.0f);
drawOrderedRect(&canvas, 5);
drawOrderedNode(&canvas, 2, -2.0f);
drawOrderedNode(&canvas, 7, 2.0f);
canvas.insertReorderBarrier(false);
drawOrderedRect(&canvas, 8);
drawOrderedNode(&canvas, 9, -10.0f); // in reorder=false at this point, so played inorder
canvas.insertReorderBarrier(true); // reorder a node ahead of drawrect op
drawOrderedRect(&canvas, 11);
drawOrderedNode(&canvas, 10, -1.0f);
canvas.insertReorderBarrier(false);
canvas.insertReorderBarrier(true); // test with two empty reorder sections
canvas.insertReorderBarrier(true);
canvas.insertReorderBarrier(false);
drawOrderedRect(&canvas, 12);
});
// create a canvas not backed by any device/pixels, but with dimensions to avoid quick rejection
ZReorderCanvas canvas(100, 100);
RenderNodeDrawable drawable(parent.get(), &canvas, false);
canvas.drawDrawable(&drawable);
EXPECT_EQ(13, canvas.getIndex());
}
TEST(RenderNodeDrawable, composeOnLayer) {
auto surface = SkSurface::MakeRasterN32Premul(1, 1);
SkCanvas& canvas = *surface->getCanvas();
canvas.drawColor(SK_ColorBLUE, SkBlendMode::kSrcOver);
ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
auto rootNode = TestUtils::createSkiaNode(
0, 0, 1, 1, [](RenderProperties& props, SkiaRecordingCanvas& recorder) {
recorder.drawColor(SK_ColorRED, SkBlendMode::kSrcOver);
});
// attach a layer to the render node
auto surfaceLayer = SkSurface::MakeRasterN32Premul(1, 1);
auto canvas2 = surfaceLayer->getCanvas();
canvas2->drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
rootNode->setLayerSurface(surfaceLayer);
RenderNodeDrawable drawable1(rootNode.get(), &canvas, false);
canvas.drawDrawable(&drawable1);
ASSERT_EQ(SK_ColorRED, TestUtils::getColor(surface, 0, 0));
RenderNodeDrawable drawable2(rootNode.get(), &canvas, true);
canvas.drawDrawable(&drawable2);
ASSERT_EQ(SK_ColorWHITE, TestUtils::getColor(surface, 0, 0));
RenderNodeDrawable drawable3(rootNode.get(), &canvas, false);
canvas.drawDrawable(&drawable3);
ASSERT_EQ(SK_ColorRED, TestUtils::getColor(surface, 0, 0));
rootNode->setLayerSurface(sk_sp<SkSurface>());
}
namespace {
static SkRect getRecorderClipBounds(const SkiaRecordingCanvas& recorder) {
SkRect clipBounds;
recorder.getClipBounds(&clipBounds);
return clipBounds;
}
static SkMatrix getRecorderMatrix(const SkiaRecordingCanvas& recorder) {
SkMatrix matrix;
recorder.getMatrix(&matrix);
return matrix;
}
}
TEST(RenderNodeDrawable, saveLayerClipAndMatrixRestore) {
auto surface = SkSurface::MakeRasterN32Premul(400, 800);
SkCanvas& canvas = *surface->getCanvas();
canvas.drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorWHITE);
auto rootNode = TestUtils::createSkiaNode(
0, 0, 400, 800, [](RenderProperties& props, SkiaRecordingCanvas& recorder) {
SkPaint layerPaint;
ASSERT_EQ(SkRect::MakeLTRB(0, 0, 400, 800), getRecorderClipBounds(recorder));
EXPECT_TRUE(getRecorderMatrix(recorder).isIdentity());
// note we don't pass SaveFlags::MatrixClip, but matrix and clip will be saved
recorder.saveLayer(0, 0, 400, 400, &layerPaint, SaveFlags::ClipToLayer);
ASSERT_EQ(SkRect::MakeLTRB(0, 0, 400, 400), getRecorderClipBounds(recorder));
EXPECT_TRUE(getRecorderMatrix(recorder).isIdentity());
recorder.clipRect(50, 50, 350, 350, SkClipOp::kIntersect);
ASSERT_EQ(SkRect::MakeLTRB(50, 50, 350, 350), getRecorderClipBounds(recorder));
recorder.translate(300.0f, 400.0f);
EXPECT_EQ(SkMatrix::MakeTrans(300.0f, 400.0f), getRecorderMatrix(recorder));
recorder.restore();
ASSERT_EQ(SkRect::MakeLTRB(0, 0, 400, 800), getRecorderClipBounds(recorder));
EXPECT_TRUE(getRecorderMatrix(recorder).isIdentity());
SkPaint paint;
paint.setAntiAlias(true);
paint.setColor(SK_ColorGREEN);
recorder.drawRect(0.0f, 400.0f, 400.0f, 800.0f, paint);
});
RenderNodeDrawable drawable(rootNode.get(), &canvas, true);
canvas.drawDrawable(&drawable);
ASSERT_EQ(SK_ColorGREEN, TestUtils::getColor(surface, 200, 600));
}
namespace {
class ContextFactory : public IContextFactory {
public:
virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override {
return new AnimationContext(clock);
}
};
} // end anonymous namespace
RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorder) {
static const int SCROLL_X = 5;
static const int SCROLL_Y = 10;
class ProjectionTestCanvas : public SkCanvas {
public:
ProjectionTestCanvas(int width, int height) : SkCanvas(width, height) {}
void onDrawRect(const SkRect& rect, const SkPaint& paint) override {
const int index = mDrawCounter++;
SkMatrix expectedMatrix;
;
switch (index) {
case 0: // this is node "B"
EXPECT_EQ(SkRect::MakeWH(100, 100), rect);
EXPECT_EQ(SK_ColorWHITE, paint.getColor());
expectedMatrix.reset();
EXPECT_EQ(SkRect::MakeLTRB(0, 0, 100, 100), TestUtils::getClipBounds(this));
break;
case 1: // this is node "P"
EXPECT_EQ(SkRect::MakeLTRB(-10, -10, 60, 60), rect);
EXPECT_EQ(SK_ColorDKGRAY, paint.getColor());
expectedMatrix.setTranslate(50 - SCROLL_X, 50 - SCROLL_Y);
EXPECT_EQ(SkRect::MakeLTRB(-35, -30, 45, 50),
TestUtils::getLocalClipBounds(this));
break;
case 2: // this is node "C"
EXPECT_EQ(SkRect::MakeWH(100, 50), rect);
EXPECT_EQ(SK_ColorBLUE, paint.getColor());
expectedMatrix.setTranslate(-SCROLL_X, 50 - SCROLL_Y);
EXPECT_EQ(SkRect::MakeLTRB(0, 40, 95, 90), TestUtils::getClipBounds(this));
break;
default:
ADD_FAILURE();
}
EXPECT_EQ(expectedMatrix, getTotalMatrix());
}
int getIndex() { return mDrawCounter; }
protected:
int mDrawCounter = 0;
};
/**
* Construct a tree of nodes, where the root (A) has a receiver background (B), and a child (C)
* with a projecting child (P) of its own. P would normally draw between B and C's "background"
* draw, but because it is projected backwards, it's drawn in between B and C.
*
* The parent is scrolled by SCROLL_X/SCROLL_Y, but this does not affect the background
* (which isn't affected by scroll).
*/
auto receiverBackground = TestUtils::createSkiaNode(
0, 0, 100, 100,
[](RenderProperties& properties, SkiaRecordingCanvas& canvas) {
properties.setProjectionReceiver(true);
// scroll doesn't apply to background, so undone via translationX/Y
// NOTE: translationX/Y only! no other transform properties may be set for a proj
// receiver!
properties.setTranslationX(SCROLL_X);
properties.setTranslationY(SCROLL_Y);
SkPaint paint;
paint.setColor(SK_ColorWHITE);
canvas.drawRect(0, 0, 100, 100, paint);
},
"B");
auto projectingRipple = TestUtils::createSkiaNode(
50, 0, 100, 50,
[](RenderProperties& properties, SkiaRecordingCanvas& canvas) {
properties.setProjectBackwards(true);
properties.setClipToBounds(false);
SkPaint paint;
paint.setColor(SK_ColorDKGRAY);
canvas.drawRect(-10, -10, 60, 60, paint);
},
"P");
auto child = TestUtils::createSkiaNode(
0, 50, 100, 100,
[&projectingRipple](RenderProperties& properties, SkiaRecordingCanvas& canvas) {
SkPaint paint;
paint.setColor(SK_ColorBLUE);
canvas.drawRect(0, 0, 100, 50, paint);
canvas.drawRenderNode(projectingRipple.get());
},
"C");
auto parent = TestUtils::createSkiaNode(
0, 0, 100, 100,
[&receiverBackground, &child](RenderProperties& properties,
SkiaRecordingCanvas& canvas) {
// Set a rect outline for the projecting ripple to be masked against.
properties.mutableOutline().setRoundRect(10, 10, 90, 90, 5, 1.0f);
canvas.save(SaveFlags::MatrixClip);
canvas.translate(-SCROLL_X,
-SCROLL_Y); // Apply scroll (note: bg undoes this internally)
canvas.drawRenderNode(receiverBackground.get());
canvas.drawRenderNode(child.get());
canvas.restore();
},
"A");
ContextFactory contextFactory;
std::unique_ptr<CanvasContext> canvasContext(
CanvasContext::create(renderThread, false, parent.get(), &contextFactory));
TreeInfo info(TreeInfo::MODE_RT_ONLY, *canvasContext.get());
DamageAccumulator damageAccumulator;
info.damageAccumulator = &damageAccumulator;
parent->prepareTree(info);
// parent(A) -> (receiverBackground, child)
// child(C) -> (rect[0, 0, 100, 50], projectingRipple)
// projectingRipple(P) -> (rect[-10, -10, 60, 60]) -> projects backwards
// receiverBackground(B) -> (rect[0, 0, 100, 100]) -> projection receiver
// create a canvas not backed by any device/pixels, but with dimensions to avoid quick rejection
ProjectionTestCanvas canvas(100, 100);
RenderNodeDrawable drawable(parent.get(), &canvas, true);
canvas.drawDrawable(&drawable);
EXPECT_EQ(3, canvas.getIndex());
}
RENDERTHREAD_SKIA_PIPELINE_TEST(RenderNodeDrawable, emptyReceiver) {
class ProjectionTestCanvas : public SkCanvas {
public:
ProjectionTestCanvas(int width, int height) : SkCanvas(width, height) {}
void onDrawRect(const SkRect& rect, const SkPaint& paint) override {
mDrawCounter++;
}
int getDrawCounter() { return mDrawCounter; }
private:
int mDrawCounter = 0;
};
auto receiverBackground = TestUtils::createSkiaNode(
0, 0, 100, 100,
[](RenderProperties& properties, SkiaRecordingCanvas& canvas) {
properties.setProjectionReceiver(true);
},
"B"); // a receiver with an empty display list
auto projectingRipple = TestUtils::createSkiaNode(
0, 0, 100, 100,
[](RenderProperties& properties, SkiaRecordingCanvas& canvas) {
properties.setProjectBackwards(true);
properties.setClipToBounds(false);
SkPaint paint;
canvas.drawRect(0, 0, 100, 100, paint);
},
"P");
auto child = TestUtils::createSkiaNode(
0, 0, 100, 100,
[&projectingRipple](RenderProperties& properties, SkiaRecordingCanvas& canvas) {
SkPaint paint;
canvas.drawRect(0, 0, 100, 100, paint);
canvas.drawRenderNode(projectingRipple.get());
},
"C");
auto parent = TestUtils::createSkiaNode(
0, 0, 100, 100,
[&receiverBackground, &child](RenderProperties& properties,
SkiaRecordingCanvas& canvas) {
canvas.drawRenderNode(receiverBackground.get());
canvas.drawRenderNode(child.get());
},
"A");
ContextFactory contextFactory;
std::unique_ptr<CanvasContext> canvasContext(
CanvasContext::create(renderThread, false, parent.get(), &contextFactory));
TreeInfo info(TreeInfo::MODE_RT_ONLY, *canvasContext.get());
DamageAccumulator damageAccumulator;
info.damageAccumulator = &damageAccumulator;
parent->prepareTree(info);
// parent(A) -> (receiverBackground, child)
// child(C) -> (rect[0, 0, 100, 100], projectingRipple)
// projectingRipple(P) -> (rect[0, 0, 100, 100]) -> projects backwards
// receiverBackground(B) -> (empty) -> projection receiver
// create a canvas not backed by any device/pixels, but with dimensions to avoid quick rejection
ProjectionTestCanvas canvas(100, 100);
RenderNodeDrawable drawable(parent.get(), &canvas, true);
canvas.drawDrawable(&drawable);
EXPECT_EQ(2, canvas.getDrawCounter());
}
RENDERTHREAD_SKIA_PIPELINE_TEST(RenderNodeDrawable, projectionHwLayer) {
/* R is backward projected on B and C is a layer.
A
/ \
B C
|
R
*/
static const int SCROLL_X = 5;
static const int SCROLL_Y = 10;
static const int CANVAS_WIDTH = 400;
static const int CANVAS_HEIGHT = 400;
static const int LAYER_WIDTH = 200;
static const int LAYER_HEIGHT = 200;
class ProjectionTestCanvas : public SkCanvas {
public:
ProjectionTestCanvas(int* drawCounter)
: SkCanvas(CANVAS_WIDTH, CANVAS_HEIGHT), mDrawCounter(drawCounter) {}
void onDrawArc(const SkRect&, SkScalar startAngle, SkScalar sweepAngle, bool useCenter,
const SkPaint&) override {
EXPECT_EQ(0, (*mDrawCounter)++); // part of painting the layer
EXPECT_EQ(SkRect::MakeLTRB(0, 0, LAYER_WIDTH, LAYER_HEIGHT),
TestUtils::getClipBounds(this));
}
void onDrawRect(const SkRect& rect, const SkPaint& paint) override {
EXPECT_EQ(1, (*mDrawCounter)++);
EXPECT_EQ(SkRect::MakeLTRB(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT),
TestUtils::getClipBounds(this));
}
void onDrawOval(const SkRect&, const SkPaint&) override {
EXPECT_EQ(2, (*mDrawCounter)++);
SkMatrix expectedMatrix;
expectedMatrix.setTranslate(100 - SCROLL_X, 100 - SCROLL_Y);
EXPECT_EQ(expectedMatrix, getTotalMatrix());
EXPECT_EQ(SkRect::MakeLTRB(-85, -80, 295, 300), TestUtils::getLocalClipBounds(this));
}
int* mDrawCounter;
};
class ProjectionLayer : public SkSurface_Base {
public:
ProjectionLayer(int* drawCounter)
: SkSurface_Base(SkImageInfo::MakeN32Premul(LAYER_WIDTH, LAYER_HEIGHT), nullptr)
, mDrawCounter(drawCounter) {}
virtual sk_sp<SkImage> onNewImageSnapshot(const SkIRect* bounds) override {
EXPECT_EQ(3, (*mDrawCounter)++);
EXPECT_EQ(SkRect::MakeLTRB(100 - SCROLL_X, 100 - SCROLL_Y, 300 - SCROLL_X,
300 - SCROLL_Y),
TestUtils::getClipBounds(this->getCanvas()));
return nullptr;
}
SkCanvas* onNewCanvas() override { return new ProjectionTestCanvas(mDrawCounter); }
sk_sp<SkSurface> onNewSurface(const SkImageInfo&) override { return nullptr; }
void onCopyOnWrite(ContentChangeMode) override {}
int* mDrawCounter;
void onWritePixels(const SkPixmap&, int x, int y) {}
};
auto receiverBackground = TestUtils::createSkiaNode(
0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
[](RenderProperties& properties, SkiaRecordingCanvas& canvas) {
properties.setProjectionReceiver(true);
// scroll doesn't apply to background, so undone via translationX/Y
// NOTE: translationX/Y only! no other transform properties may be set for a proj
// receiver!
properties.setTranslationX(SCROLL_X);
properties.setTranslationY(SCROLL_Y);
canvas.drawRect(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT, SkPaint());
},
"B"); // B
auto projectingRipple = TestUtils::createSkiaNode(
0, 0, LAYER_WIDTH, LAYER_HEIGHT,
[](RenderProperties& properties, SkiaRecordingCanvas& canvas) {
properties.setProjectBackwards(true);
properties.setClipToBounds(false);
canvas.drawOval(100, 100, 300, 300, SkPaint()); // drawn mostly out of layer bounds
},
"R"); // R
auto child = TestUtils::createSkiaNode(
100, 100, 300, 300,
[&projectingRipple](RenderProperties& properties, SkiaRecordingCanvas& canvas) {
canvas.drawRenderNode(projectingRipple.get());
canvas.drawArc(0, 0, LAYER_WIDTH, LAYER_HEIGHT, 0.0f, 280.0f, true, SkPaint());
},
"C"); // C
auto parent = TestUtils::createSkiaNode(
0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
[&receiverBackground, &child](RenderProperties& properties,
SkiaRecordingCanvas& canvas) {
// Set a rect outline for the projecting ripple to be masked against.
properties.mutableOutline().setRoundRect(10, 10, 390, 390, 0, 1.0f);
canvas.translate(-SCROLL_X,
-SCROLL_Y); // Apply scroll (note: bg undoes this internally)
canvas.drawRenderNode(receiverBackground.get());
canvas.drawRenderNode(child.get());
},
"A"); // A
// prepareTree is required to find, which receivers have backward projected nodes
ContextFactory contextFactory;
std::unique_ptr<CanvasContext> canvasContext(
CanvasContext::create(renderThread, false, parent.get(), &contextFactory));
TreeInfo info(TreeInfo::MODE_RT_ONLY, *canvasContext.get());
DamageAccumulator damageAccumulator;
info.damageAccumulator = &damageAccumulator;
parent->prepareTree(info);
int drawCounter = 0;
// set a layer after prepareTree to avoid layer logic there
child->animatorProperties().mutateLayerProperties().setType(LayerType::RenderLayer);
sk_sp<SkSurface> surfaceLayer1(new ProjectionLayer(&drawCounter));
child->setLayerSurface(surfaceLayer1);
Matrix4 windowTransform;
windowTransform.loadTranslate(100, 100, 0);
child->getSkiaLayer()->inverseTransformInWindow.loadInverse(windowTransform);
LayerUpdateQueue layerUpdateQueue;
layerUpdateQueue.enqueueLayerWithDamage(child.get(),
android::uirenderer::Rect(LAYER_WIDTH, LAYER_HEIGHT));
auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
pipeline->renderLayersImpl(layerUpdateQueue, true);
EXPECT_EQ(1, drawCounter); // assert index 0 is drawn on the layer
RenderNodeDrawable drawable(parent.get(), surfaceLayer1->getCanvas(), true);
surfaceLayer1->getCanvas()->drawDrawable(&drawable);
EXPECT_EQ(4, drawCounter);
// clean up layer pointer, so we can safely destruct RenderNode
child->setLayerSurface(nullptr);
}
RENDERTHREAD_TEST(RenderNodeDrawable, projectionChildScroll) {
/* R is backward projected on B.
A
/ \
B C
|
R
*/
static const int SCROLL_X = 500000;
static const int SCROLL_Y = 0;
static const int CANVAS_WIDTH = 400;
static const int CANVAS_HEIGHT = 400;
class ProjectionChildScrollTestCanvas : public SkCanvas {
public:
ProjectionChildScrollTestCanvas() : SkCanvas(CANVAS_WIDTH, CANVAS_HEIGHT) {}
void onDrawRect(const SkRect& rect, const SkPaint& paint) override {
EXPECT_EQ(0, mDrawCounter++);
EXPECT_TRUE(getTotalMatrix().isIdentity());
}
void onDrawOval(const SkRect&, const SkPaint&) override {
EXPECT_EQ(1, mDrawCounter++);
EXPECT_EQ(SkRect::MakeWH(CANVAS_WIDTH, CANVAS_HEIGHT), TestUtils::getClipBounds(this));
EXPECT_TRUE(getTotalMatrix().isIdentity());
}
int mDrawCounter = 0;
};
auto receiverBackground = TestUtils::createSkiaNode(
0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
[](RenderProperties& properties, SkiaRecordingCanvas& canvas) {
properties.setProjectionReceiver(true);
canvas.drawRect(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT, SkPaint());
},
"B"); // B
auto projectingRipple = TestUtils::createSkiaNode(
0, 0, 200, 200,
[](RenderProperties& properties, SkiaRecordingCanvas& canvas) {
// scroll doesn't apply to background, so undone via translationX/Y
// NOTE: translationX/Y only! no other transform properties may be set for a proj
// receiver!
properties.setTranslationX(SCROLL_X);
properties.setTranslationY(SCROLL_Y);
properties.setProjectBackwards(true);
properties.setClipToBounds(false);
canvas.drawOval(0, 0, 200, 200, SkPaint());
},
"R"); // R
auto child = TestUtils::createSkiaNode(
0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
[&projectingRipple](RenderProperties& properties, SkiaRecordingCanvas& canvas) {
// Record time clip will be ignored by projectee
canvas.clipRect(100, 100, 300, 300, SkClipOp::kIntersect);
canvas.translate(-SCROLL_X,
-SCROLL_Y); // Apply scroll (note: bg undoes this internally)
canvas.drawRenderNode(projectingRipple.get());
},
"C"); // C
auto parent =
TestUtils::createSkiaNode(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
[&receiverBackground, &child](RenderProperties& properties,
SkiaRecordingCanvas& canvas) {
canvas.drawRenderNode(receiverBackground.get());
canvas.drawRenderNode(child.get());
},
"A"); // A
// prepareTree is required to find, which receivers have backward projected nodes
ContextFactory contextFactory;
std::unique_ptr<CanvasContext> canvasContext(
CanvasContext::create(renderThread, false, parent.get(), &contextFactory));
TreeInfo info(TreeInfo::MODE_RT_ONLY, *canvasContext.get());
DamageAccumulator damageAccumulator;
info.damageAccumulator = &damageAccumulator;
parent->prepareTree(info);
std::unique_ptr<ProjectionChildScrollTestCanvas> canvas(new ProjectionChildScrollTestCanvas());
RenderNodeDrawable drawable(parent.get(), canvas.get(), true);
canvas->drawDrawable(&drawable);
EXPECT_EQ(2, canvas->mDrawCounter);
}
namespace {
static int drawNode(RenderThread& renderThread, const sp<RenderNode>& renderNode) {
ContextFactory contextFactory;
std::unique_ptr<CanvasContext> canvasContext(
CanvasContext::create(renderThread, false, renderNode.get(), &contextFactory));
TreeInfo info(TreeInfo::MODE_RT_ONLY, *canvasContext.get());
DamageAccumulator damageAccumulator;
info.damageAccumulator = &damageAccumulator;
renderNode->prepareTree(info);
// create a canvas not backed by any device/pixels, but with dimensions to avoid quick rejection
ZReorderCanvas canvas(100, 100);
RenderNodeDrawable drawable(renderNode.get(), &canvas, false);
canvas.drawDrawable(&drawable);
return canvas.getIndex();
}
}
RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderProjectedInMiddle) {
/* R is backward projected on B
A
/ \
B C
|
R
*/
auto nodeA = TestUtils::createSkiaNode(0, 0, 100, 100, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 0, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
props.setProjectionReceiver(true);
}); // nodeB
drawOrderedNode(&canvas, 2, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 1, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
props.setProjectBackwards(true);
props.setClipToBounds(false);
}); // nodeR
}); // nodeC
}); // nodeA
EXPECT_EQ(3, drawNode(renderThread, nodeA));
}
RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderProjectLast) {
/* R is backward projected on E
A
/ | \
/ | \
B C E
|
R
*/
auto nodeA = TestUtils::createSkiaNode(0, 0, 100, 100, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 0, nullptr); // nodeB
drawOrderedNode(&canvas, 1, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 3, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) { // drawn as 2
props.setProjectBackwards(true);
props.setClipToBounds(false);
}); // nodeR
}); // nodeC
drawOrderedNode(&canvas, 2,
[](RenderProperties& props, SkiaRecordingCanvas& canvas) { // drawn as 3
props.setProjectionReceiver(true);
}); // nodeE
}); // nodeA
EXPECT_EQ(4, drawNode(renderThread, nodeA));
}
RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderNoReceivable) {
/* R is backward projected without receiver
A
/ \
B C
|
R
*/
auto nodeA = TestUtils::createSkiaNode(0, 0, 100, 100, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 0, nullptr); // nodeB
drawOrderedNode(&canvas, 1, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 255, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
// not having a projection receiver is an undefined behavior
props.setProjectBackwards(true);
props.setClipToBounds(false);
}); // nodeR
}); // nodeC
}); // nodeA
EXPECT_EQ(2, drawNode(renderThread, nodeA));
}
RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderParentReceivable) {
/* R is backward projected on C
A
/ \
B C
|
R
*/
auto nodeA = TestUtils::createSkiaNode(0, 0, 100, 100, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 0, nullptr); // nodeB
drawOrderedNode(&canvas, 1, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
props.setProjectionReceiver(true);
drawOrderedNode(&canvas, 2, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
props.setProjectBackwards(true);
props.setClipToBounds(false);
}); // nodeR
}); // nodeC
}); // nodeA
EXPECT_EQ(3, drawNode(renderThread, nodeA));
}
RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderSameNodeReceivable) {
/* R is backward projected on R
A
/ \
B C
|
R
*/
auto nodeA = TestUtils::createSkiaNode(0, 0, 100, 100, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 0, nullptr); // nodeB
drawOrderedNode(&canvas, 1, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 255, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
// having a node that is projected on itself is an undefined/unexpected behavior
props.setProjectionReceiver(true);
props.setProjectBackwards(true);
props.setClipToBounds(false);
}); // nodeR
}); // nodeC
}); // nodeA
EXPECT_EQ(2, drawNode(renderThread, nodeA));
}
// Note: the outcome for this test is different in HWUI
RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderProjectedSibling) {
/* R is set to project on B, but R is not drawn because projecting on a sibling is not allowed.
A
/|\
/ | \
B C R
*/
auto nodeA = TestUtils::createSkiaNode(0, 0, 100, 100, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 0, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
props.setProjectionReceiver(true);
}); // nodeB
drawOrderedNode(&canvas, 1,
[](RenderProperties& props, SkiaRecordingCanvas& canvas) {}); // nodeC
drawOrderedNode(&canvas, 255, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
props.setProjectBackwards(true);
props.setClipToBounds(false);
}); // nodeR
}); // nodeA
EXPECT_EQ(2, drawNode(renderThread, nodeA));
}
RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderProjectedSibling2) {
/* R is set to project on B, but R is not drawn because projecting on a sibling is not allowed.
A
|
G
/|\
/ | \
B C R
*/
auto nodeA = TestUtils::createSkiaNode(0, 0, 100, 100, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 0, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 1, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
props.setProjectionReceiver(true);
}); // nodeB
drawOrderedNode(&canvas, 2,
[](RenderProperties& props, SkiaRecordingCanvas& canvas) {}); // nodeC
drawOrderedNode(&canvas, 255, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
props.setProjectBackwards(true);
props.setClipToBounds(false);
}); // nodeR
}); // nodeG
}); // nodeA
EXPECT_EQ(3, drawNode(renderThread, nodeA));
}
RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderGrandparentReceivable) {
/* R is backward projected on B
A
|
B
|
C
|
R
*/
auto nodeA = TestUtils::createSkiaNode(0, 0, 100, 100, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 0, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
props.setProjectionReceiver(true);
drawOrderedNode(&canvas, 1, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 2,
[](RenderProperties& props, SkiaRecordingCanvas& canvas) {
props.setProjectBackwards(true);
props.setClipToBounds(false);
}); // nodeR
}); // nodeC
}); // nodeB
}); // nodeA
EXPECT_EQ(3, drawNode(renderThread, nodeA));
}
RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderTwoReceivables) {
/* B and G are receivables, R is backward projected
A
/ \
B C
/ \
G R
*/
auto nodeA = TestUtils::createSkiaNode(0, 0, 100, 100, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 0, [](RenderProperties& props, SkiaRecordingCanvas& canvas) { // B
props.setProjectionReceiver(true);
}); // nodeB
drawOrderedNode(&canvas, 2, [](RenderProperties& props, SkiaRecordingCanvas& canvas) { // C
drawOrderedNode(&canvas, 3,
[](RenderProperties& props, SkiaRecordingCanvas& canvas) { // G
props.setProjectionReceiver(true);
}); // nodeG
drawOrderedNode(&canvas, 1,
[](RenderProperties& props, SkiaRecordingCanvas& canvas) { // R
props.setProjectBackwards(true);
props.setClipToBounds(false);
}); // nodeR
}); // nodeC
}); // nodeA
EXPECT_EQ(4, drawNode(renderThread, nodeA));
}
RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderTwoReceivablesLikelyScenario) {
/* B and G are receivables, G is backward projected
A
/ \
B C
/ \
G R
*/
auto nodeA = TestUtils::createSkiaNode(0, 0, 100, 100, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 0, [](RenderProperties& props, SkiaRecordingCanvas& canvas) { // B
props.setProjectionReceiver(true);
}); // nodeB
drawOrderedNode(&canvas, 2, [](RenderProperties& props, SkiaRecordingCanvas& canvas) { // C
drawOrderedNode(&canvas, 1,
[](RenderProperties& props, SkiaRecordingCanvas& canvas) { // G
props.setProjectionReceiver(true);
props.setProjectBackwards(true);
props.setClipToBounds(false);
}); // nodeG
drawOrderedNode(&canvas, 3,
[](RenderProperties& props, SkiaRecordingCanvas& canvas) { // R
}); // nodeR
}); // nodeC
}); // nodeA
EXPECT_EQ(4, drawNode(renderThread, nodeA));
}
RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorderTwoReceivablesDeeper) {
/* B and G are receivables, R is backward projected
A
/ \
B C
/ \
G D
|
R
*/
auto nodeA = TestUtils::createSkiaNode(0, 0, 100, 100, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) {
drawOrderedNode(&canvas, 0, [](RenderProperties& props, SkiaRecordingCanvas& canvas) { // B
props.setProjectionReceiver(true);
}); // nodeB
drawOrderedNode(&canvas, 1, [](RenderProperties& props, SkiaRecordingCanvas& canvas) { // C
drawOrderedNode(&canvas, 2,
[](RenderProperties& props, SkiaRecordingCanvas& canvas) { // G
props.setProjectionReceiver(true);
}); // nodeG
drawOrderedNode(&canvas, 4,
[](RenderProperties& props, SkiaRecordingCanvas& canvas) { // D
drawOrderedNode(&canvas, 3, [](RenderProperties& props,
SkiaRecordingCanvas& canvas) { // R
props.setProjectBackwards(true);
props.setClipToBounds(false);
}); // nodeR
}); // nodeD
}); // nodeC
}); // nodeA
EXPECT_EQ(5, drawNode(renderThread, nodeA));
}
RENDERTHREAD_TEST(RenderNodeDrawable, simple) {
static const int CANVAS_WIDTH = 100;
static const int CANVAS_HEIGHT = 200;
class SimpleTestCanvas : public TestCanvasBase {
public:
SimpleTestCanvas() : TestCanvasBase(CANVAS_WIDTH, CANVAS_HEIGHT) {}
void onDrawRect(const SkRect& rect, const SkPaint& paint) override {
EXPECT_EQ(0, mDrawCounter++);
}
void onDrawImage(const SkImage*, SkScalar dx, SkScalar dy, const SkPaint*) override {
EXPECT_EQ(1, mDrawCounter++);
}
};
auto node = TestUtils::createSkiaNode(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
[](RenderProperties& props, SkiaRecordingCanvas& canvas) {
sk_sp<Bitmap> bitmap(TestUtils::createBitmap(25, 25));
canvas.drawRect(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
SkPaint());
canvas.drawBitmap(*bitmap, 10, 10, nullptr);
});
SimpleTestCanvas canvas;
RenderNodeDrawable drawable(node.get(), &canvas, true);
canvas.drawDrawable(&drawable);
EXPECT_EQ(2, canvas.mDrawCounter);
}
RENDERTHREAD_TEST(RenderNodeDrawable, colorOp_unbounded) {
static const int CANVAS_WIDTH = 200;
static const int CANVAS_HEIGHT = 200;
class ColorTestCanvas : public TestCanvasBase {
public:
ColorTestCanvas() : TestCanvasBase(CANVAS_WIDTH, CANVAS_HEIGHT) {}
void onDrawPaint(const SkPaint&) {
switch (mDrawCounter++) {
case 0:
EXPECT_EQ(SkRect::MakeWH(CANVAS_WIDTH, CANVAS_HEIGHT),
TestUtils::getClipBounds(this));
break;
case 1:
EXPECT_EQ(SkRect::MakeWH(10, 10), TestUtils::getClipBounds(this));
break;
default:
ADD_FAILURE();
}
}
};
auto unclippedColorView = TestUtils::createSkiaNode(
0, 0, 10, 10, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
props.setClipToBounds(false);
canvas.drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
});
auto clippedColorView = TestUtils::createSkiaNode(
0, 0, 10, 10, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
canvas.drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
});
ColorTestCanvas canvas;
RenderNodeDrawable drawable(unclippedColorView.get(), &canvas, true);
canvas.drawDrawable(&drawable);
EXPECT_EQ(1, canvas.mDrawCounter);
RenderNodeDrawable drawable2(clippedColorView.get(), &canvas, true);
canvas.drawDrawable(&drawable2);
EXPECT_EQ(2, canvas.mDrawCounter);
}
TEST(RenderNodeDrawable, renderNode) {
static const int CANVAS_WIDTH = 200;
static const int CANVAS_HEIGHT = 200;
class RenderNodeTestCanvas : public TestCanvasBase {
public:
RenderNodeTestCanvas() : TestCanvasBase(CANVAS_WIDTH, CANVAS_HEIGHT) {}
void onDrawRect(const SkRect& rect, const SkPaint& paint) override {
switch (mDrawCounter++) {
case 0:
EXPECT_EQ(SkRect::MakeWH(CANVAS_WIDTH, CANVAS_HEIGHT),
TestUtils::getClipBounds(this));
EXPECT_EQ(SK_ColorDKGRAY, paint.getColor());
break;
case 1:
EXPECT_EQ(SkRect::MakeLTRB(50, 50, 150, 150), TestUtils::getClipBounds(this));
EXPECT_EQ(SK_ColorWHITE, paint.getColor());
break;
default:
ADD_FAILURE();
}
}
};
auto child = TestUtils::createSkiaNode(
10, 10, 110, 110, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
SkPaint paint;
paint.setColor(SK_ColorWHITE);
canvas.drawRect(0, 0, 100, 100, paint);
});
auto parent = TestUtils::createSkiaNode(
0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
[&child](RenderProperties& props, SkiaRecordingCanvas& canvas) {
SkPaint paint;
paint.setColor(SK_ColorDKGRAY);
canvas.drawRect(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT, paint);
canvas.save(SaveFlags::MatrixClip);
canvas.translate(40, 40);
canvas.drawRenderNode(child.get());
canvas.restore();
});
RenderNodeTestCanvas canvas;
RenderNodeDrawable drawable(parent.get(), &canvas, true);
canvas.drawDrawable(&drawable);
EXPECT_EQ(2, canvas.mDrawCounter);
}
// Verify that layers are composed with kLow_SkFilterQuality filter quality.
RENDERTHREAD_SKIA_PIPELINE_TEST(RenderNodeDrawable, layerComposeQuality) {
static const int CANVAS_WIDTH = 1;
static const int CANVAS_HEIGHT = 1;
static const int LAYER_WIDTH = 1;
static const int LAYER_HEIGHT = 1;
class FrameTestCanvas : public TestCanvasBase {
public:
FrameTestCanvas() : TestCanvasBase(CANVAS_WIDTH, CANVAS_HEIGHT) {}
void onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
const SkPaint* paint, SrcRectConstraint constraint) override {
mDrawCounter++;
EXPECT_EQ(kLow_SkFilterQuality, paint->getFilterQuality());
}
};
auto layerNode = TestUtils::createSkiaNode(
0, 0, LAYER_WIDTH, LAYER_HEIGHT,
[](RenderProperties& properties, SkiaRecordingCanvas& canvas) {
canvas.drawPaint(SkPaint());
});
layerNode->animatorProperties().mutateLayerProperties().setType(LayerType::RenderLayer);
layerNode->setLayerSurface(SkSurface::MakeRasterN32Premul(LAYER_WIDTH, LAYER_HEIGHT));
FrameTestCanvas canvas;
RenderNodeDrawable drawable(layerNode.get(), &canvas, true);
canvas.drawDrawable(&drawable);
EXPECT_EQ(1, canvas.mDrawCounter); //make sure the layer was composed
// clean up layer pointer, so we can safely destruct RenderNode
layerNode->setLayerSurface(nullptr);
}
TEST(ReorderBarrierDrawable, testShadowMatrix) {
static const int CANVAS_WIDTH = 100;
static const int CANVAS_HEIGHT = 100;
static const float TRANSLATE_X = 11.0f;
static const float TRANSLATE_Y = 22.0f;
static const float CASTER_X = 40.0f;
static const float CASTER_Y = 40.0f;
static const float CASTER_WIDTH = 20.0f;
static const float CASTER_HEIGHT = 20.0f;
class ShadowTestCanvas : public SkCanvas {
public:
ShadowTestCanvas(int width, int height) : SkCanvas(width, height) {}
int getDrawCounter() { return mDrawCounter; }
virtual void onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) override {
// expect to draw 2 RenderNodeDrawable, 1 StartReorderBarrierDrawable,
// 1 EndReorderBarrierDrawable
mDrawCounter++;
SkCanvas::onDrawDrawable(drawable, matrix);
}
virtual void didTranslate(SkScalar dx, SkScalar dy) override {
mDrawCounter++;
EXPECT_EQ(dx, TRANSLATE_X);
EXPECT_EQ(dy, TRANSLATE_Y);
}
virtual void didSetMatrix(const SkMatrix& matrix) override {
mDrawCounter++;
// First invocation is EndReorderBarrierDrawable::drawShadow to apply shadow matrix.
// Second invocation is preparing the matrix for an elevated RenderNodeDrawable.
EXPECT_TRUE(matrix.isIdentity());
EXPECT_TRUE(getTotalMatrix().isIdentity());
}
virtual void didConcat(const SkMatrix& matrix) override {
mDrawCounter++;
if (mFirstDidConcat) {
// First invocation is EndReorderBarrierDrawable::drawShadow to apply shadow matrix.
mFirstDidConcat = false;
EXPECT_EQ(SkMatrix::MakeTrans(CASTER_X + TRANSLATE_X, CASTER_Y + TRANSLATE_Y),
matrix);
EXPECT_EQ(SkMatrix::MakeTrans(CASTER_X + TRANSLATE_X, CASTER_Y + TRANSLATE_Y),
getTotalMatrix());
} else {
// Second invocation is preparing the matrix for an elevated RenderNodeDrawable.
EXPECT_EQ(SkMatrix::MakeTrans(TRANSLATE_X, TRANSLATE_Y),
matrix);
EXPECT_EQ(SkMatrix::MakeTrans(TRANSLATE_X, TRANSLATE_Y),
getTotalMatrix());
}
}
protected:
int mDrawCounter = 0;
private:
bool mFirstDidConcat = true;
};
auto parent = TestUtils::createSkiaNode(
0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
[](RenderProperties& props, SkiaRecordingCanvas& canvas) {
canvas.translate(TRANSLATE_X, TRANSLATE_Y);
canvas.insertReorderBarrier(true);
auto node = TestUtils::createSkiaNode(
CASTER_X, CASTER_Y, CASTER_X + CASTER_WIDTH, CASTER_Y + CASTER_HEIGHT,
[](RenderProperties& props, SkiaRecordingCanvas& canvas) {
props.setElevation(42);
props.mutableOutline().setRoundRect(0, 0, 20, 20, 5, 1);
props.mutableOutline().setShouldClip(true);
});
canvas.drawRenderNode(node.get());
canvas.insertReorderBarrier(false);
});
// create a canvas not backed by any device/pixels, but with dimensions to avoid quick rejection
ShadowTestCanvas canvas(CANVAS_WIDTH, CANVAS_HEIGHT);
RenderNodeDrawable drawable(parent.get(), &canvas, false);
canvas.drawDrawable(&drawable);
EXPECT_EQ(9, canvas.getDrawCounter());
}
// Draw a vector drawable twice but with different bounds and verify correct bounds are used.
RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaRecordingCanvas, drawVectorDrawable) {
static const int CANVAS_WIDTH = 100;
static const int CANVAS_HEIGHT = 200;
class VectorDrawableTestCanvas : public TestCanvasBase {
public:
VectorDrawableTestCanvas() : TestCanvasBase(CANVAS_WIDTH, CANVAS_HEIGHT) {}
void onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst,
const SkPaint* paint, SrcRectConstraint constraint) override {
const int index = mDrawCounter++;
switch (index) {
case 0:
EXPECT_EQ(dst, SkRect::MakeWH(CANVAS_WIDTH, CANVAS_HEIGHT));
break;
case 1:
EXPECT_EQ(dst, SkRect::MakeWH(CANVAS_WIDTH/2, CANVAS_HEIGHT));
break;
default:
ADD_FAILURE();
}
}
};
VectorDrawable::Group* group = new VectorDrawable::Group();
sp<VectorDrawableRoot> vectorDrawable(new VectorDrawableRoot(group));
vectorDrawable->mutateStagingProperties()->setScaledSize(CANVAS_WIDTH/10, CANVAS_HEIGHT/10);
auto node = TestUtils::createSkiaNode(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
[&](RenderProperties& props, SkiaRecordingCanvas& canvas) {
vectorDrawable->mutateStagingProperties()->setBounds(SkRect::MakeWH(CANVAS_WIDTH,
CANVAS_HEIGHT));
canvas.drawVectorDrawable(vectorDrawable.get());
vectorDrawable->mutateStagingProperties()->setBounds(SkRect::MakeWH(CANVAS_WIDTH/2,
CANVAS_HEIGHT));
canvas.drawVectorDrawable(vectorDrawable.get());
});
VectorDrawableTestCanvas canvas;
RenderNodeDrawable drawable(node.get(), &canvas, true);
canvas.drawDrawable(&drawable);
EXPECT_EQ(2, canvas.mDrawCounter);
}