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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "TestSceneBase.h"
#include "tests/common/BitmapAllocationTestUtils.h"
#include "utils/Color.h"
#include <SkBitmap.h>
using namespace android;
using namespace android::uirenderer;
class BitmapFillrate;
static bool _BitmapFillrate(
BitmapAllocationTestUtils::registerBitmapAllocationScene<BitmapFillrate>(
"bitmapFillrate", "Draws multiple large half transparent bitmaps."));
class BitmapFillrate : public TestScene {
public:
BitmapFillrate(BitmapAllocationTestUtils::BitmapAllocator allocator)
: TestScene(), mAllocator(allocator) {}
void createContent(int width, int height, Canvas& canvas) override {
canvas.drawColor(Color::White, SkBlendMode::kSrcOver);
createNode(canvas, 0x909C27B0, 0, 0, width, height);
createNode(canvas, 0xA0CDDC39, width / 3, height / 3, width, height);
createNode(canvas, 0x90009688, width / 3, 0, width, height);
createNode(canvas, 0xA0FF5722, 0, height / 3, width, height);
createNode(canvas, 0x9000796B, width / 6, height / 6, width, height);
createNode(canvas, 0xA0FFC107, width / 6, 0, width, height);
}
void doFrame(int frameNr) override {
for (size_t ci = 0; ci < mNodes.size(); ci++) {
mNodes[ci]->mutateStagingProperties().setTranslationX(frameNr % 200);
mNodes[ci]->mutateStagingProperties().setTranslationY(frameNr % 200);
mNodes[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
}
}
private:
void createNode(Canvas& canvas, SkColor color, int left, int top, int width, int height) {
int itemWidth = 2 * width / 3;
int itemHeight = 2 * height / 3;
auto card = TestUtils::createNode(
left, top, left + itemWidth, top + itemHeight,
[this, itemWidth, itemHeight, color](RenderProperties& props, Canvas& canvas) {
sk_sp<Bitmap> bitmap =
mAllocator(itemWidth, itemHeight, kRGBA_8888_SkColorType,
[color](SkBitmap& skBitmap) { skBitmap.eraseColor(color); });
canvas.drawBitmap(*bitmap, 0, 0, nullptr);
});
canvas.drawRenderNode(card.get());
mNodes.push_back(card);
}
BitmapAllocationTestUtils::BitmapAllocator mAllocator;
std::vector<sp<RenderNode> > mNodes;
};