| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #pragma once |
| |
| #include <RenderNode.h> |
| #include <RenderProperties.h> |
| #include "TestScene.h" |
| |
| namespace android { |
| namespace uirenderer { |
| namespace test { |
| |
| class TestListViewSceneBase : public TestScene { |
| public: |
| virtual void createListItem(RenderProperties& props, Canvas& canvas, int id, int itemWidth, |
| int itemHeight) = 0; |
| |
| private: |
| int mItemHeight; |
| int mItemSpacing; |
| int mItemWidth; |
| int mItemLeft; |
| sp<RenderNode> mListView; |
| std::vector<sp<RenderNode> > mListItems; |
| |
| void createContent(int width, int height, Canvas& canvas) override; |
| void doFrame(int frameNr) override; |
| }; |
| |
| } // namespace test |
| } // namespace uirenderer |
| } // namespace android |