blob: fd331333d38ad9fb3766916cb70d62562f61ec83 [file] [log] [blame]
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "TestListViewSceneBase.h"
#include "TestContext.h"
#include "TestUtils.h"
#include <utils/Color.h>
namespace android {
namespace uirenderer {
namespace test {
void TestListViewSceneBase::createContent(int width, int height, Canvas& canvas) {
srand(0);
mItemHeight = dp(60);
mItemSpacing = dp(16);
mItemWidth = std::min((height - mItemSpacing * 2), (int)dp(300));
mItemLeft = (width - mItemWidth) / 2;
int heightWithSpacing = mItemHeight + mItemSpacing;
for (int y = 0; y < height + (heightWithSpacing - 1); y += heightWithSpacing) {
int id = mListItems.size();
auto setup = std::bind(&TestListViewSceneBase::createListItem, this, std::placeholders::_1,
std::placeholders::_2, id, mItemWidth, mItemHeight);
auto node =
TestUtils::createNode(mItemLeft, y, mItemLeft + mItemWidth, y + mItemHeight, setup);
mListItems.push_back(node);
}
mListView = TestUtils::createNode(0, 0, width, height,
[this](RenderProperties& props, Canvas& canvas) {
for (size_t ci = 0; ci < mListItems.size(); ci++) {
canvas.drawRenderNode(mListItems[ci].get());
}
});
canvas.drawColor(Color::Grey_500, SkBlendMode::kSrcOver);
canvas.drawRenderNode(mListView.get());
}
void TestListViewSceneBase::doFrame(int frameNr) {
int scrollPx = dp(frameNr) * 3;
int itemIndexOffset = scrollPx / (mItemSpacing + mItemHeight);
int pxOffset = -(scrollPx % (mItemSpacing + mItemHeight));
std::unique_ptr<Canvas> canvas(Canvas::create_recording_canvas(
mListView->stagingProperties().getWidth(), mListView->stagingProperties().getHeight(),
mListView.get()));
for (size_t ci = 0; ci < mListItems.size(); ci++) {
// update item position
auto listItem = mListItems[(ci + itemIndexOffset) % mListItems.size()];
int top = ((int)ci) * (mItemSpacing + mItemHeight) + pxOffset;
listItem->mutateStagingProperties().setLeftTopRightBottom(
mItemLeft, top, mItemLeft + mItemWidth, top + mItemHeight);
listItem->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
// draw it to parent DisplayList
canvas->drawRenderNode(mListItems[ci].get());
}
mListView->setStagingDisplayList(canvas->finishRecording());
}
} // namespace test
} // namespace uirenderer
} // namespace android