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/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.biometrics;
import android.annotation.Nullable;
import android.content.Context;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.view.View;
import android.view.ViewGroup;
import android.widget.FrameLayout;
/**
* Base class for views containing UDFPS animations. Note that this is a FrameLayout so that we
* can support multiple child views drawing in the same region around the sensor location.
*
* - hides animation view when pausing auth
* - sends illumination events to fingerprint drawable
* - sends sensor rect updates to fingerprint drawable
* - optionally can override dozeTimeTick to adjust views for burn-in mitigation
*/
abstract class UdfpsAnimationView extends FrameLayout {
// mAlpha takes into consideration the status bar expansion amount to fade out icon when
// the status bar is expanded
private int mAlpha;
boolean mPauseAuth;
public UdfpsAnimationView(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
}
/**
* Fingerprint drawable
*/
abstract UdfpsDrawable getDrawable();
void onSensorRectUpdated(RectF bounds) {
getDrawable().onSensorRectUpdated(bounds);
}
void onIlluminationStarting() {
getDrawable().setIlluminationShowing(true);
getDrawable().invalidateSelf();
}
void onIlluminationStopped() {
getDrawable().setIlluminationShowing(false);
getDrawable().invalidateSelf();
}
/**
* @return true if changed
*/
boolean setPauseAuth(boolean pauseAuth) {
if (pauseAuth != mPauseAuth) {
mPauseAuth = pauseAuth;
updateAlpha();
return true;
}
return false;
}
protected void updateAlpha() {
int alpha = calculateAlpha();
getDrawable().setAlpha(alpha);
// this is necessary so that touches won't be intercepted if udfps is paused:
if (mPauseAuth && alpha == 0 && getParent() != null) {
((ViewGroup) getParent()).setVisibility(View.INVISIBLE);
} else {
((ViewGroup) getParent()).setVisibility(View.VISIBLE);
}
}
int calculateAlpha() {
return mPauseAuth ? mAlpha : 255;
}
boolean isPauseAuth() {
return mPauseAuth;
}
private int expansionToAlpha(float expansion) {
// Fade to 0 opacity when reaching this expansion amount
final float maxExpansion = 0.4f;
if (expansion >= maxExpansion) {
return 0; // transparent
}
final float percent = expansion / maxExpansion;
return (int) ((1 - percent) * 255);
}
public void onExpansionChanged(float expansion, boolean expanded) {
mAlpha = expansionToAlpha(expansion);
updateAlpha();
}
/**
* @return true if handled
*/
boolean dozeTimeTick() {
return false;
}
}