Add support for multitexture and fix allocation ref counting bug in RS. Add plaque to rollo and leave it disabled due to ugly appearance.
diff --git a/libs/rs/java/Rollo/res/raw/rollo.c b/libs/rs/java/Rollo/res/raw/rollo.c
index 64a0d0f..f181e49 100644
--- a/libs/rs/java/Rollo/res/raw/rollo.c
+++ b/libs/rs/java/Rollo/res/raw/rollo.c
@@ -25,13 +25,13 @@
int pressure;
- iconCount = 38;//loadI32(0, 1);
rotStep = 20 * 0x10000;
pressure = loadI32(0, 2);
rowCount = 4;
- rot = (-20 + loadI32(0, 0)) * 0x10000;
+ iconCount = loadI32(0, 1);
+ rot = (-20 + loadI32(0, 0)) * 0x10000;
while (iconCount) {
tmpSin = sinx(rot);
tmpCos = cosx(rot);
@@ -45,9 +45,7 @@
for (y = 0; (y < rowCount) && iconCount; y++) {
ty1 = (y * 0x30000) - 0x48000;
ty2 = ty1 + 0x20000;
-
pfBindTexture(NAMED_PF, 0, loadI32(1, y));
-
drawQuad(tx1, ty1, tz1,
tx2, ty1, tz2,
tx2, ty2, tz2,
@@ -57,8 +55,6 @@
rot = rot + rotStep;
}
- //renderTriangleMesh(con, NAMED_MeshCard);
- //renderTriangleMesh(con, NAMED_MeshTab);
- return 1;
+ return 0;
}
diff --git a/libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java b/libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java
index 003a2a0..91f25c2 100644
--- a/libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java
+++ b/libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java
@@ -69,6 +69,7 @@
private RenderScript.ProgramVertex mPV;
private ProgramVertexAlloc mPVAlloc;
private RenderScript.Allocation[] mIcons;
+ private RenderScript.Allocation mIconPlate;
private int[] mAllocStateBuf;
private RenderScript.Allocation mAllocState;
@@ -79,7 +80,9 @@
private void initNamed() {
mRS.samplerBegin();
mRS.samplerSet(RenderScript.SamplerParam.FILTER_MIN,
- RenderScript.SamplerValue.LINEAR_MIP_LINEAR);
+ RenderScript.SamplerValue.LINEAR);//_MIP_LINEAR);
+ mRS.samplerSet(RenderScript.SamplerParam.FILTER_MAG,
+ RenderScript.SamplerValue.LINEAR);
mRS.samplerSet(RenderScript.SamplerParam.WRAP_MODE_S,
RenderScript.SamplerValue.CLAMP);
mRS.samplerSet(RenderScript.SamplerParam.WRAP_MODE_T,
@@ -89,10 +92,13 @@
mRS.programFragmentBegin(null, null);
mRS.programFragmentSetTexEnable(0, true);
+ //mRS.programFragmentSetTexEnable(1, true);
//mRS.programFragmentSetEnvMode(0, RS_TEX_ENV_MODE_REPLACE);
+ //mRS.programFragmentSetEnvMode(1, RS_TEX_ENV_MODE_MODULATE);
mPFImages = mRS.programFragmentCreate();
mPFImages.setName("PF");
mPFImages.bindSampler(mSampler, 0);
+ mPFImages.bindSampler(mSampler, 1);
mRS.programFragmentStoreBegin(null, null);
mRS.programFragmentStoreDepthFunc(RenderScript.DepthFunc.ALWAYS);
@@ -148,6 +154,34 @@
mAllocIconIDBuf[ct] = mIcons[ct].getID();
}
mAllocIconID.data(mAllocIconIDBuf);
+
+ RenderScript.Element e = mRS.elementGetPredefined(RenderScript.ElementPredefined.RGB_565);
+ mRS.typeBegin(e);
+ mRS.typeAdd(RenderScript.Dimension.X, 64);
+ mRS.typeAdd(RenderScript.Dimension.Y, 64);
+ RenderScript.Type t = mRS.typeCreate();
+ mIconPlate = mRS.allocationCreateTyped(t);
+ //t.destroy();
+ //e.destroy();
+
+ int tmp[] = new int[64 * 32];
+ for(int ct = 0; ct < (64*32); ct++) {
+ tmp[ct] = 7 | (13 << 5) | (7 << 11);
+ tmp[ct] = tmp[ct] | (tmp[ct] << 16);
+ }
+ for(int ct = 0; ct < 32; ct++) {
+ tmp[ct] = 0;
+ tmp[ct + (63*32)] = 0;
+ }
+ for(int ct = 0; ct < 64; ct++) {
+ tmp[ct * 32] = 0;
+ tmp[ct * 32 + 31] = 0;
+ }
+ mIconPlate.data(tmp);
+ Log.e("xx", "plate");
+ mIconPlate.uploadToTexture(0);
+ mIconPlate.setName("Plate");
+ mPFImages.bindTexture(mIconPlate, 0);
}
}
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp
index bc14eac..c143307 100644
--- a/libs/rs/rsAllocation.cpp
+++ b/libs/rs/rsAllocation.cpp
@@ -164,6 +164,7 @@
const Type * type = static_cast<const Type *>(vtype);
Allocation * alloc = new Allocation(type);
+ alloc->incRef();
return alloc;
}
diff --git a/libs/rs/rsProgramFragment.cpp b/libs/rs/rsProgramFragment.cpp
index f2e7095..628f93e 100644
--- a/libs/rs/rsProgramFragment.cpp
+++ b/libs/rs/rsProgramFragment.cpp
@@ -32,6 +32,7 @@
mTextureDimensions[ct] = 2;
}
mTextureEnableMask = 0;
+ mEnvModes[1] = RS_TEX_ENV_MODE_DECAL;
}
ProgramFragment::~ProgramFragment()
@@ -42,10 +43,7 @@
{
for (uint32_t ct=0; ct < MAX_TEXTURE; ct++) {
glActiveTexture(GL_TEXTURE0 + ct);
- if (!(mTextureEnableMask & (1 << ct)) ||
- //!mSamplers[ct].get() ||
- !mTextures[ct].get()) {
-
+ if (!(mTextureEnableMask & (1 << ct)) || !mTextures[ct].get()) {
glDisable(GL_TEXTURE_2D);
continue;
}
@@ -55,13 +53,13 @@
switch(mEnvModes[ct]) {
case RS_TEX_ENV_MODE_REPLACE:
- glTexEnvf(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
break;
case RS_TEX_ENV_MODE_MODULATE:
- glTexEnvf(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
break;
case RS_TEX_ENV_MODE_DECAL:
- glTexEnvf(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_DECAL);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
break;
}
@@ -70,10 +68,29 @@
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
}
+
+ // Gross hack.
+ if (ct == 2) {
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
+
+ glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_ADD);
+ glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_RGB, GL_PREVIOUS);
+ glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_RGB, GL_TEXTURE);
+ glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
+ glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR);
+
+ glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_ADD);
+ glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_PREVIOUS);
+ glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE);
+ glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
+ glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
+ }
}
+
+
glActiveTexture(GL_TEXTURE0);
}
@@ -85,6 +102,7 @@
return;
}
+ //LOGE("bindtex %i %p", slot, a);
mTextures[slot].set(a);
}
diff --git a/libs/rs/rsScriptC.cpp b/libs/rs/rsScriptC.cpp
index 55daf7e..0ec6baf 100644
--- a/libs/rs/rsScriptC.cpp
+++ b/libs/rs/rsScriptC.cpp
@@ -334,12 +334,19 @@
//glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, tm->mBufferObjects[1]);
glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(3, GL_FIXED, 0, vtx);
+
+ glClientActiveTexture(GL_TEXTURE0);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(2, GL_FIXED, 0, tex);
+ glClientActiveTexture(GL_TEXTURE1);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(2, GL_FIXED, 0, tex);
+ glClientActiveTexture(GL_TEXTURE0);
+
glDisableClientState(GL_NORMAL_ARRAY);
glDisableClientState(GL_COLOR_ARRAY);
- glVertexPointer(3, GL_FIXED, 0, vtx);
- glTexCoordPointer(2, GL_FIXED, 0, tex);
//glColorPointer(4, GL_UNSIGNED_BYTE, 12, ptr);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);