| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| /** |
| * @author Ilya S. Okomin |
| * @version $Revision$ |
| */ |
| package org.apache.harmony.awt.gl; |
| |
| import java.awt.Graphics2D; |
| import java.awt.font.GlyphVector; |
| |
| public abstract class TextRenderer { |
| |
| /** |
| * Draws string on specified Graphics at desired position. |
| * |
| * @param g specified Graphics2D object |
| * @param str String object to draw |
| * @param x start X position to draw |
| * @param y start Y position to draw |
| */ |
| public abstract void drawString(Graphics2D g, String str, float x, float y); |
| |
| /** |
| * Draws string on specified Graphics at desired position. |
| * |
| * @param g specified Graphics2D object |
| * @param str String object to draw |
| * @param x start X position to draw |
| * @param y start Y position to draw |
| */ |
| public void drawString(Graphics2D g, String str, int x, int y){ |
| drawString(g, str, (float)x, (float)y); |
| } |
| |
| /** |
| * Draws GlyphVector on specified Graphics at desired position. |
| * |
| * @param g specified Graphics2D object |
| * @param glyphVector GlyphVector object to draw |
| * @param x start X position to draw |
| * @param y start Y position to draw |
| */ |
| public abstract void drawGlyphVector(Graphics2D g, GlyphVector glyphVector, float x, float y); |
| } |