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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAPT_RESOURCE_VALUES_H
#define AAPT_RESOURCE_VALUES_H
#include "Resource.h"
#include "StringPool.h"
#include <array>
#include <androidfw/ResourceTypes.h>
#include <ostream>
#include <vector>
namespace aapt {
struct ValueVisitor;
struct ConstValueVisitor;
struct ValueVisitorArgs;
/**
* A resource value. This is an all-encompassing representation
* of Item and Map and their subclasses. The way to do
* type specific operations is to check the Value's type() and
* cast it to the appropriate subclass. This isn't super clean,
* but it is the simplest strategy.
*/
struct Value {
/**
* Whether or not this is an Item.
*/
virtual bool isItem() const;
/**
* Whether this value is weak and can be overriden without
* warning or error. Default for base class is false.
*/
virtual bool isWeak() const;
/**
* Calls the appropriate overload of ValueVisitor.
*/
virtual void accept(ValueVisitor& visitor, ValueVisitorArgs&& args) = 0;
/**
* Const version of accept().
*/
virtual void accept(ConstValueVisitor& visitor, ValueVisitorArgs&& args) const = 0;
/**
* Clone the value.
*/
virtual Value* clone(StringPool* newPool) const = 0;
/**
* Human readable printout of this value.
*/
virtual void print(std::ostream& out) const = 0;
};
/**
* Inherit from this to get visitor accepting implementations for free.
*/
template <typename Derived>
struct BaseValue : public Value {
virtual void accept(ValueVisitor& visitor, ValueVisitorArgs&& args) override;
virtual void accept(ConstValueVisitor& visitor, ValueVisitorArgs&& args) const override;
};
/**
* A resource item with a single value. This maps to android::ResTable_entry.
*/
struct Item : public Value {
/**
* An Item is, of course, an Item.
*/
virtual bool isItem() const override;
/**
* Clone the Item.
*/
virtual Item* clone(StringPool* newPool) const override = 0;
/**
* Fills in an android::Res_value structure with this Item's binary representation.
* Returns false if an error ocurred.
*/
virtual bool flatten(android::Res_value& outValue) const = 0;
};
/**
* Inherit from this to get visitor accepting implementations for free.
*/
template <typename Derived>
struct BaseItem : public Item {
virtual void accept(ValueVisitor& visitor, ValueVisitorArgs&& args) override;
virtual void accept(ConstValueVisitor& visitor, ValueVisitorArgs&& args) const override;
};
/**
* A reference to another resource. This maps to android::Res_value::TYPE_REFERENCE.
*
* A reference can be symbolic (with the name set to a valid resource name) or be
* numeric (the id is set to a valid resource ID).
*/
struct Reference : public BaseItem<Reference> {
enum class Type {
kResource,
kAttribute,
};
ResourceName name;
ResourceId id;
Reference::Type referenceType;
bool privateReference = false;
Reference();
Reference(const ResourceNameRef& n, Type type = Type::kResource);
Reference(const ResourceId& i, Type type = Type::kResource);
bool flatten(android::Res_value& outValue) const override;
Reference* clone(StringPool* newPool) const override;
void print(std::ostream& out) const override;
};
/**
* An ID resource. Has no real value, just a place holder.
*/
struct Id : public BaseItem<Id> {
bool isWeak() const override;
bool flatten(android::Res_value& out) const override;
Id* clone(StringPool* newPool) const override;
void print(std::ostream& out) const override;
};
/**
* A raw, unprocessed string. This may contain quotations,
* escape sequences, and whitespace. This shall *NOT*
* end up in the final resource table.
*/
struct RawString : public BaseItem<RawString> {
StringPool::Ref value;
RawString(const StringPool::Ref& ref);
bool flatten(android::Res_value& outValue) const override;
RawString* clone(StringPool* newPool) const override;
void print(std::ostream& out) const override;
};
struct String : public BaseItem<String> {
StringPool::Ref value;
String(const StringPool::Ref& ref);
bool flatten(android::Res_value& outValue) const override;
String* clone(StringPool* newPool) const override;
void print(std::ostream& out) const override;
};
struct StyledString : public BaseItem<StyledString> {
StringPool::StyleRef value;
StyledString(const StringPool::StyleRef& ref);
bool flatten(android::Res_value& outValue) const override;
StyledString* clone(StringPool* newPool) const override;
void print(std::ostream& out) const override;
};
struct FileReference : public BaseItem<FileReference> {
StringPool::Ref path;
FileReference() = default;
FileReference(const StringPool::Ref& path);
bool flatten(android::Res_value& outValue) const override;
FileReference* clone(StringPool* newPool) const override;
void print(std::ostream& out) const override;
};
/**
* Represents any other android::Res_value.
*/
struct BinaryPrimitive : public BaseItem<BinaryPrimitive> {
android::Res_value value;
BinaryPrimitive() = default;
BinaryPrimitive(const android::Res_value& val);
bool flatten(android::Res_value& outValue) const override;
BinaryPrimitive* clone(StringPool* newPool) const override;
void print(std::ostream& out) const override;
};
struct Attribute : public BaseValue<Attribute> {
struct Symbol {
Reference symbol;
uint32_t value;
};
bool weak;
uint32_t typeMask;
uint32_t minInt;
uint32_t maxInt;
std::vector<Symbol> symbols;
Attribute(bool w, uint32_t t = 0u);
bool isWeak() const override;
virtual Attribute* clone(StringPool* newPool) const override;
void printMask(std::ostream& out) const;
virtual void print(std::ostream& out) const override;
};
struct Style : public BaseValue<Style> {
struct Entry {
Reference key;
std::unique_ptr<Item> value;
};
Reference parent;
/**
* If set to true, the parent was auto inferred from the
* style's name.
*/
bool parentInferred = false;
std::vector<Entry> entries;
Style* clone(StringPool* newPool) const override;
void print(std::ostream& out) const override;
};
struct Array : public BaseValue<Array> {
std::vector<std::unique_ptr<Item>> items;
Array* clone(StringPool* newPool) const override;
void print(std::ostream& out) const override;
};
struct Plural : public BaseValue<Plural> {
enum {
Zero = 0,
One,
Two,
Few,
Many,
Other,
Count
};
std::array<std::unique_ptr<Item>, Count> values;
Plural* clone(StringPool* newPool) const override;
void print(std::ostream& out) const override;
};
struct Styleable : public BaseValue<Styleable> {
std::vector<Reference> entries;
Styleable* clone(StringPool* newPool) const override;
void print(std::ostream& out) const override;
};
/**
* Stream operator for printing Value objects.
*/
inline ::std::ostream& operator<<(::std::ostream& out, const Value& value) {
value.print(out);
return out;
}
inline ::std::ostream& operator<<(::std::ostream& out, const Attribute::Symbol& s) {
return out << s.symbol.name.entry << "=" << s.value;
}
/**
* The argument object that gets passed through the value
* back to the ValueVisitor. Subclasses of ValueVisitor should
* subclass ValueVisitorArgs to contain the data they need
* to operate.
*/
struct ValueVisitorArgs {};
/**
* Visits a value and runs the appropriate method based on its type.
*/
struct ValueVisitor {
virtual void visit(Reference& reference, ValueVisitorArgs& args) {
visitItem(reference, args);
}
virtual void visit(RawString& string, ValueVisitorArgs& args) {
visitItem(string, args);
}
virtual void visit(String& string, ValueVisitorArgs& args) {
visitItem(string, args);
}
virtual void visit(StyledString& string, ValueVisitorArgs& args) {
visitItem(string, args);
}
virtual void visit(FileReference& file, ValueVisitorArgs& args) {
visitItem(file, args);
}
virtual void visit(Id& id, ValueVisitorArgs& args) {
visitItem(id, args);
}
virtual void visit(BinaryPrimitive& primitive, ValueVisitorArgs& args) {
visitItem(primitive, args);
}
virtual void visit(Attribute& attr, ValueVisitorArgs& args) {}
virtual void visit(Style& style, ValueVisitorArgs& args) {}
virtual void visit(Array& array, ValueVisitorArgs& args) {}
virtual void visit(Plural& array, ValueVisitorArgs& args) {}
virtual void visit(Styleable& styleable, ValueVisitorArgs& args) {}
virtual void visitItem(Item& item, ValueVisitorArgs& args) {}
};
/**
* Const version of ValueVisitor.
*/
struct ConstValueVisitor {
virtual void visit(const Reference& reference, ValueVisitorArgs& args) {
visitItem(reference, args);
}
virtual void visit(const RawString& string, ValueVisitorArgs& args) {
visitItem(string, args);
}
virtual void visit(const String& string, ValueVisitorArgs& args) {
visitItem(string, args);
}
virtual void visit(const StyledString& string, ValueVisitorArgs& args) {
visitItem(string, args);
}
virtual void visit(const FileReference& file, ValueVisitorArgs& args) {
visitItem(file, args);
}
virtual void visit(const Id& id, ValueVisitorArgs& args) {
visitItem(id, args);
}
virtual void visit(const BinaryPrimitive& primitive, ValueVisitorArgs& args) {
visitItem(primitive, args);
}
virtual void visit(const Attribute& attr, ValueVisitorArgs& args) {}
virtual void visit(const Style& style, ValueVisitorArgs& args) {}
virtual void visit(const Array& array, ValueVisitorArgs& args) {}
virtual void visit(const Plural& array, ValueVisitorArgs& args) {}
virtual void visit(const Styleable& styleable, ValueVisitorArgs& args) {}
virtual void visitItem(const Item& item, ValueVisitorArgs& args) {}
};
/**
* Convenience Visitor that forwards a specific type to a function.
* Args are not used as the function can bind variables. Do not use
* directly, use the wrapper visitFunc() method.
*/
template <typename T, typename TFunc>
struct ValueVisitorFunc : ValueVisitor {
TFunc func;
ValueVisitorFunc(TFunc f) : func(f) {
}
void visit(T& value, ValueVisitorArgs&) override {
func(value);
}
};
/**
* Const version of ValueVisitorFunc.
*/
template <typename T, typename TFunc>
struct ConstValueVisitorFunc : ConstValueVisitor {
TFunc func;
ConstValueVisitorFunc(TFunc f) : func(f) {
}
void visit(const T& value, ValueVisitorArgs&) override {
func(value);
}
};
template <typename T, typename TFunc>
void visitFunc(Value& value, TFunc f) {
ValueVisitorFunc<T, TFunc> visitor(f);
value.accept(visitor, ValueVisitorArgs{});
}
template <typename T, typename TFunc>
void visitFunc(const Value& value, TFunc f) {
ConstValueVisitorFunc<T, TFunc> visitor(f);
value.accept(visitor, ValueVisitorArgs{});
}
template <typename Derived>
void BaseValue<Derived>::accept(ValueVisitor& visitor, ValueVisitorArgs&& args) {
visitor.visit(static_cast<Derived&>(*this), args);
}
template <typename Derived>
void BaseValue<Derived>::accept(ConstValueVisitor& visitor, ValueVisitorArgs&& args) const {
visitor.visit(static_cast<const Derived&>(*this), args);
}
template <typename Derived>
void BaseItem<Derived>::accept(ValueVisitor& visitor, ValueVisitorArgs&& args) {
visitor.visit(static_cast<Derived&>(*this), args);
}
template <typename Derived>
void BaseItem<Derived>::accept(ConstValueVisitor& visitor, ValueVisitorArgs&& args) const {
visitor.visit(static_cast<const Derived&>(*this), args);
}
} // namespace aapt
#endif // AAPT_RESOURCE_VALUES_H