fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video

we lost the concept of vertical stride when moving video playback to EGLImage.
Here we bring it back in a somewhat hacky-way that will work only for the
softgl/mdp backend.
diff --git a/include/private/opengles/gl_context.h b/include/private/opengles/gl_context.h
index 67c2dd8..26cde38 100644
--- a/include/private/opengles/gl_context.h
+++ b/include/private/opengles/gl_context.h
@@ -32,6 +32,8 @@
 #include <GLES/gl.h>
 #include <GLES/glext.h>
 
+struct android_native_buffer_t;
+
 namespace android {
 
 const unsigned int OGLES_NUM_COMPRESSED_TEXTURE_FORMATS = 10;
@@ -602,7 +604,7 @@
     copybit_device_t*       blitEngine;
     int32_t                 minScale;
     int32_t                 maxScale;
-    buffer_handle_t         drawSurfaceBuffer;
+    android_native_buffer_t* drawSurfaceBuffer;
 };
 
 struct ogles_context_t {
diff --git a/include/ui/GraphicBuffer.h b/include/ui/GraphicBuffer.h
index 2172536..b9c491be 100644
--- a/include/ui/GraphicBuffer.h
+++ b/include/ui/GraphicBuffer.h
@@ -93,6 +93,8 @@
     
     void setIndex(int index);
     int getIndex() const;
+    void setVerticalStride(uint32_t vstride);
+    uint32_t getVerticalStride() const;
 
 protected:
     GraphicBuffer(const Parcel& reply);
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
index 82a8e51..a36304c 100644
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ b/libs/surfaceflinger/LayerBuffer.cpp
@@ -444,6 +444,8 @@
                 GraphicBuffer::USAGE_HW_TEXTURE,
                 src.img.w, src.img.handle, false);
 
+        graphicBuffer->setVerticalStride(src.img.h);
+
         err = mLayer.initializeEglImage(graphicBuffer, &mTexture);
     }
 #endif
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
index efe2d78..6a5c8a9 100644
--- a/libs/ui/GraphicBuffer.cpp
+++ b/libs/ui/GraphicBuffer.cpp
@@ -226,6 +226,14 @@
     return mIndex;
 }
 
+void GraphicBuffer::setVerticalStride(uint32_t vstride) {
+    mVStride = vstride;
+}
+
+uint32_t GraphicBuffer::getVerticalStride() const {
+    return mVStride;
+}
+
 // ---------------------------------------------------------------------------
 
 }; // namespace android
diff --git a/opengl/libagl/copybit.cpp b/opengl/libagl/copybit.cpp
index 3de5b2b..1bef859 100644
--- a/opengl/libagl/copybit.cpp
+++ b/opengl/libagl/copybit.cpp
@@ -46,13 +46,24 @@
 
 static void textureToCopyBitImage(
         const GGLSurface* surface, int32_t opFormat, 
-        buffer_handle_t buffer, copybit_image_t* img) 
+        android_native_buffer_t* buffer, copybit_image_t* img)
 {
+    uint32_t vstride = 0;
+    if (opFormat == COPYBIT_FORMAT_YCbCr_422_SP ||
+            opFormat == COPYBIT_FORMAT_YCbCr_420_SP) {
+        // NOTE: this static_cast is really not safe b/c we can't know for
+        // sure the buffer passed is of the right type.
+        // However, since we do this only for YUV formats, we should be safe
+        // since only SurfaceFlinger makes use of them.
+        GraphicBuffer* graphicBuffer = static_cast<GraphicBuffer*>(buffer);
+        vstride = graphicBuffer->getVerticalStride();
+    }
+
     img->w      = surface->stride;
-    img->h      = surface->height;
+    img->h      = vstride ? vstride : surface->height;
     img->format = opFormat;
     img->base   = surface->data;
-    img->handle = (native_handle_t *)buffer;
+    img->handle = (native_handle_t *)buffer->handle;
 }
 
 struct clipRectRegion : public copybit_region_t {
@@ -279,8 +290,8 @@
 
     copybit_device_t* copybit = c->copybits.blitEngine;
     copybit_image_t src;
-    buffer_handle_t source_hnd = textureObject->buffer->handle;
-    textureToCopyBitImage(&textureObject->surface, opFormat, source_hnd, &src);
+    textureToCopyBitImage(&textureObject->surface, opFormat,
+            textureObject->buffer, &src);
     copybit_rect_t srect = { Ucr, Vcr + Hcr, Ucr + Wcr, Vcr };
 
     /*
@@ -360,8 +371,8 @@
     }
 
     copybit_image_t dst;
-    buffer_handle_t target_hnd = c->copybits.drawSurfaceBuffer;
-    textureToCopyBitImage(&cbSurface, cbSurface.format, target_hnd, &dst);
+    textureToCopyBitImage(&cbSurface, cbSurface.format,
+            c->copybits.drawSurfaceBuffer, &dst);
     copybit_rect_t drect = {x, y, x+w, y+h};
 
 
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index d04900e..80ddc02 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -651,7 +651,7 @@
         if (supportedCopybitsDestinationFormat(buffer.format)) {
             buffer_handle_t handle = this->buffer->handle;
             if (handle != NULL) {
-                gl->copybits.drawSurfaceBuffer = handle;
+                gl->copybits.drawSurfaceBuffer = this->buffer;
             }
         }
     }