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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.wm;
import static android.app.ActivityManager.StackId.DOCKED_STACK_ID;
import static android.app.ActivityManager.StackId.FREEFORM_WORKSPACE_STACK_ID;
import static android.app.ActivityManager.StackId.HOME_STACK_ID;
import static android.app.ActivityManager.StackId.PINNED_STACK_ID;
import static android.content.pm.ActivityInfo.SCREEN_ORIENTATION_BEHIND;
import static android.content.pm.ActivityInfo.SCREEN_ORIENTATION_UNSET;
import static android.content.pm.ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED;
import static android.view.Display.DEFAULT_DISPLAY;
import static android.view.Display.FLAG_PRIVATE;
import static android.view.Surface.ROTATION_0;
import static android.view.Surface.ROTATION_180;
import static android.view.Surface.ROTATION_270;
import static android.view.Surface.ROTATION_90;
import static android.view.View.GONE;
import static android.view.WindowManager.DOCKED_BOTTOM;
import static android.view.WindowManager.DOCKED_INVALID;
import static android.view.WindowManager.DOCKED_TOP;
import static android.view.WindowManager.INPUT_CONSUMER_NAVIGATION;
import static android.view.WindowManager.INPUT_CONSUMER_PIP;
import static android.view.WindowManager.INPUT_CONSUMER_WALLPAPER;
import static android.view.WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM;
import static android.view.WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE;
import static android.view.WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE;
import static android.view.WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL;
import static android.view.WindowManager.LayoutParams.FLAG_SECURE;
import static android.view.WindowManager.LayoutParams.FLAG_SHOW_WALLPAPER;
import static android.view.WindowManager.LayoutParams.NEEDS_MENU_SET_TRUE;
import static android.view.WindowManager.LayoutParams.NEEDS_MENU_UNSET;
import static android.view.WindowManager.LayoutParams.PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS;
import static android.view.WindowManager.LayoutParams.PRIVATE_FLAG_KEYGUARD;
import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION;
import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
import static android.view.WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
import static android.view.WindowManager.LayoutParams.TYPE_BOOT_PROGRESS;
import static android.view.WindowManager.LayoutParams.TYPE_DOCK_DIVIDER;
import static android.view.WindowManager.LayoutParams.TYPE_DRAWN_APPLICATION;
import static android.view.WindowManager.LayoutParams.TYPE_DREAM;
import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD;
import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD_DIALOG;
import static android.view.WindowManager.LayoutParams.TYPE_STATUS_BAR;
import static android.view.WindowManager.LayoutParams.TYPE_SYSTEM_DIALOG;
import static android.view.WindowManager.LayoutParams.TYPE_SYSTEM_ERROR;
import static android.view.WindowManager.LayoutParams.TYPE_TOAST;
import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER;
import static android.view.WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM;
import static android.view.WindowManagerPolicy.FINISH_LAYOUT_REDO_CONFIG;
import static android.view.WindowManagerPolicy.FINISH_LAYOUT_REDO_LAYOUT;
import static android.view.WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ADD_REMOVE;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_BOOT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_DISPLAY;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_FOCUS;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_FOCUS_LIGHT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_INPUT_METHOD;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYOUT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYOUT_REPEATS;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_SCREENSHOT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_SCREEN_ON;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_STACK;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_VISIBILITY;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER_LIGHT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_MOVEMENT;
import static com.android.server.wm.WindowManagerDebugConfig.SHOW_STACK_CRAWLS;
import static com.android.server.wm.WindowManagerDebugConfig.SHOW_TRANSACTIONS;
import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
import static com.android.server.wm.WindowManagerService.H.SEND_NEW_CONFIGURATION;
import static com.android.server.wm.WindowManagerService.H.UPDATE_DOCKED_STACK_DIVIDER;
import static com.android.server.wm.WindowManagerService.H.WINDOW_HIDE_TIMEOUT;
import static com.android.server.wm.WindowManagerService.LAYOUT_REPEAT_THRESHOLD;
import static com.android.server.wm.WindowManagerService.TYPE_LAYER_MULTIPLIER;
import static com.android.server.wm.WindowManagerService.TYPE_LAYER_OFFSET;
import static com.android.server.wm.WindowManagerService.UPDATE_FOCUS_WILL_PLACE_SURFACES;
import static com.android.server.wm.WindowManagerService.WINDOWS_FREEZING_SCREENS_TIMEOUT;
import static com.android.server.wm.WindowManagerService.dipToPixel;
import static com.android.server.wm.WindowManagerService.localLOGV;
import static com.android.server.wm.WindowManagerService.logSurface;
import static com.android.server.wm.WindowState.RESIZE_HANDLE_WIDTH_IN_DP;
import static com.android.server.wm.WindowStateAnimator.DRAW_PENDING;
import static com.android.server.wm.WindowStateAnimator.READY_TO_SHOW;
import static com.android.server.wm.WindowSurfacePlacer.SET_WALLPAPER_MAY_CHANGE;
import android.annotation.NonNull;
import android.app.ActivityManager.StackId;
import android.content.res.Configuration;
import android.graphics.Bitmap;
import android.graphics.Matrix;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Region;
import android.graphics.Region.Op;
import android.hardware.display.DisplayManagerInternal;
import android.os.Debug;
import android.os.Handler;
import android.os.IBinder;
import android.os.RemoteException;
import android.os.SystemClock;
import android.util.DisplayMetrics;
import android.util.Slog;
import android.view.Display;
import android.view.DisplayInfo;
import android.view.IWindow;
import android.view.InputChannel;
import android.view.Surface;
import android.view.SurfaceControl;
import android.view.WindowManagerPolicy;
import com.android.internal.util.FastPrintWriter;
import com.android.internal.util.ToBooleanFunction;
import com.android.internal.view.IInputMethodClient;
import com.android.server.input.InputWindowHandle;
import java.io.FileDescriptor;
import java.io.PrintWriter;
import java.io.StringWriter;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import java.util.function.Consumer;
import java.util.function.Function;
/**
* Utility class for keeping track of the WindowStates and other pertinent contents of a
* particular Display.
*
* IMPORTANT: No method from this class should ever be used without holding
* WindowManagerService.mWindowMap.
*/
class DisplayContent extends WindowContainer<DisplayContent.DisplayChildWindowContainer> {
private static final String TAG = TAG_WITH_CLASS_NAME ? "DisplayContent" : TAG_WM;
/** Unique identifier of this stack. */
private final int mDisplayId;
/** The containers below are the only child containers the display can have. */
// Contains all window containers that are related to apps (Activities)
private final TaskStackContainers mTaskStackContainers = new TaskStackContainers();
// Contains all non-app window containers that should be displayed above the app containers
// (e.g. Status bar)
private final NonAppWindowContainers mAboveAppWindowsContainers =
new NonAppWindowContainers("mAboveAppWindowsContainers");
// Contains all non-app window containers that should be displayed below the app containers
// (e.g. Wallpaper).
private final NonAppWindowContainers mBelowAppWindowsContainers =
new NonAppWindowContainers("mBelowAppWindowsContainers");
// Contains all IME window containers. Note that the z-ordering of the IME windows will depend
// on the IME target. We mainly have this container grouping so we can keep track of all the IME
// window containers together and move them in-sync if/when needed.
private final NonAppWindowContainers mImeWindowsContainers =
new NonAppWindowContainers("mImeWindowsContainers");
// Z-ordered (bottom-most first) list of all Window objects.
private final WindowList mWindows = new WindowList();
// Mapping from a token IBinder to a WindowToken object on this display.
private final HashMap<IBinder, WindowToken> mTokenMap = new HashMap();
int mInitialDisplayWidth = 0;
int mInitialDisplayHeight = 0;
int mInitialDisplayDensity = 0;
int mBaseDisplayWidth = 0;
int mBaseDisplayHeight = 0;
int mBaseDisplayDensity = 0;
boolean mDisplayScalingDisabled;
private final DisplayInfo mDisplayInfo = new DisplayInfo();
private final Display mDisplay;
private final DisplayMetrics mDisplayMetrics = new DisplayMetrics();
Rect mBaseDisplayRect = new Rect();
private Rect mContentRect = new Rect();
// Accessed directly by all users.
private boolean mLayoutNeeded;
int pendingLayoutChanges;
// TODO(multi-display): remove some of the usages.
final boolean isDefaultDisplay;
/** Window tokens that are in the process of exiting, but still on screen for animations. */
final ArrayList<WindowToken> mExitingTokens = new ArrayList<>();
/** A special TaskStack with id==HOME_STACK_ID that moves to the bottom whenever any TaskStack
* (except a future lockscreen TaskStack) moves to the top. */
private TaskStack mHomeStack = null;
/** Detect user tapping outside of current focused task bounds .*/
TaskTapPointerEventListener mTapDetector;
/** Detect user tapping outside of current focused stack bounds .*/
private Region mTouchExcludeRegion = new Region();
/** Save allocating when calculating rects */
private final Rect mTmpRect = new Rect();
private final Rect mTmpRect2 = new Rect();
private final RectF mTmpRectF = new RectF();
private final Matrix mTmpMatrix = new Matrix();
private final Region mTmpRegion = new Region();
final WindowManagerService mService;
/** Remove this display when animation on it has completed. */
private boolean mDeferredRemoval;
final DockedStackDividerController mDividerControllerLocked;
final PinnedStackController mPinnedStackControllerLocked;
final DimLayerController mDimLayerController;
final ArrayList<WindowState> mTapExcludedWindows = new ArrayList<>();
/** Used when rebuilding window list to keep track of windows that have been removed. */
private WindowState[] mRebuildTmp = new WindowState[20];
/**
* Temporary list for comparison. Always clear this after use so we don't end up with
* orphaned windows references
*/
private final ArrayList<WindowState> mTmpWindows = new ArrayList<>();
private final LinkedList<AppWindowToken> mTmpUpdateAllDrawn = new LinkedList();
private final TaskForResizePointSearchResult mTmpTaskForResizePointSearchResult =
new TaskForResizePointSearchResult();
private final GetWindowOnDisplaySearchResult mTmpGetWindowOnDisplaySearchResult =
new GetWindowOnDisplaySearchResult();
// True if this display is in the process of being removed. Used to determine if the removal of
// the display's direct children should be allowed.
private boolean mRemovingDisplay = false;
private final WindowLayersController mLayersController;
final WallpaperController mWallpaperController;
int mInputMethodAnimLayerAdjustment;
/**
* @param display May not be null.
* @param service You know.
* @param layersController window layer controller used to assign layer to the windows on this
* display.
* @param wallpaperController wallpaper windows controller used to adjust the positioning of the
* wallpaper windows in the window list.
*/
DisplayContent(Display display, WindowManagerService service,
WindowLayersController layersController, WallpaperController wallpaperController) {
mDisplay = display;
mDisplayId = display.getDisplayId();
mLayersController = layersController;
mWallpaperController = wallpaperController;
display.getDisplayInfo(mDisplayInfo);
display.getMetrics(mDisplayMetrics);
isDefaultDisplay = mDisplayId == DEFAULT_DISPLAY;
mService = service;
initializeDisplayBaseInfo();
mDividerControllerLocked = new DockedStackDividerController(service, this);
mPinnedStackControllerLocked = new PinnedStackController(service, this);
mDimLayerController = new DimLayerController(this);
// These are the only direct children we should ever have and they are permanent.
super.addChild(mBelowAppWindowsContainers, null);
super.addChild(mTaskStackContainers, null);
super.addChild(mAboveAppWindowsContainers, null);
super.addChild(mImeWindowsContainers, null);
}
int getDisplayId() {
return mDisplayId;
}
WindowToken getWindowToken(IBinder binder) {
return mTokenMap.get(binder);
}
AppWindowToken getAppWindowToken(IBinder binder) {
final WindowToken token = getWindowToken(binder);
if (token == null) {
return null;
}
return token.asAppWindowToken();
}
void setWindowToken(IBinder binder, WindowToken token) {
final DisplayContent dc = mService.mRoot.getWindowTokenDisplay(token);
if (dc != null) {
// We currently don't support adding a window token to the display if the display
// already has the binder mapped to another token. If there is a use case for supporting
// this moving forward we will either need to merge the WindowTokens some how or have
// the binder map to a list of window tokens.
throw new IllegalArgumentException("Can't map token=" + token + " to display=" + this
+ " already mapped to display=" + dc + " tokens=" + dc.mTokenMap);
}
mTokenMap.put(binder, token);
if (token.asAppWindowToken() == null) {
// Add non-app token to container hierarchy on the display. App tokens are added through
// the parent container managing them (e.g. Tasks).
switch (token.windowType) {
case TYPE_WALLPAPER:
mBelowAppWindowsContainers.addChild(token);
break;
case TYPE_INPUT_METHOD:
case TYPE_INPUT_METHOD_DIALOG:
mImeWindowsContainers.addChild(token);
break;
default:
mAboveAppWindowsContainers.addChild(token);
break;
}
}
}
WindowToken removeWindowToken(IBinder binder) {
final WindowToken token = mTokenMap.remove(binder);
if (token != null && token.asAppWindowToken() == null) {
switch (token.windowType) {
case TYPE_WALLPAPER:
mBelowAppWindowsContainers.removeChild(token);
break;
case TYPE_INPUT_METHOD:
case TYPE_INPUT_METHOD_DIALOG:
mImeWindowsContainers.removeChild(token);
break;
default:
mAboveAppWindowsContainers.removeChild(token);
break;
}
}
return token;
}
void removeAppToken(IBinder binder) {
final WindowToken token = removeWindowToken(binder);
if (token == null) {
Slog.w(TAG_WM, "removeAppToken: Attempted to remove non-existing token: " + binder);
return;
}
final AppWindowToken appToken = token.asAppWindowToken();
if (appToken == null) {
Slog.w(TAG_WM, "Attempted to remove non-App token: " + binder + " token=" + token);
return;
}
appToken.onRemovedFromDisplay();
}
Display getDisplay() {
return mDisplay;
}
DisplayInfo getDisplayInfo() {
return mDisplayInfo;
}
DisplayMetrics getDisplayMetrics() {
return mDisplayMetrics;
}
DockedStackDividerController getDockedDividerController() {
return mDividerControllerLocked;
}
PinnedStackController getPinnedStackController() {
return mPinnedStackControllerLocked;
}
/**
* Returns true if the specified UID has access to this display.
*/
boolean hasAccess(int uid) {
return mDisplay.hasAccess(uid);
}
boolean isPrivate() {
return (mDisplay.getFlags() & FLAG_PRIVATE) != 0;
}
TaskStack getHomeStack() {
if (mHomeStack == null && mDisplayId == DEFAULT_DISPLAY) {
Slog.e(TAG_WM, "getHomeStack: Returning null from this=" + this);
}
return mHomeStack;
}
TaskStack getStackById(int stackId) {
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
if (stack.mStackId == stackId) {
return stack;
}
}
return null;
}
@Override
void onConfigurationChanged(Configuration newParentConfig) {
super.onConfigurationChanged(newParentConfig);
// The display size information is heavily dependent on the resources in the current
// configuration, so we need to reconfigure it every time the configuration changes.
// See {@link PhoneWindowManager#setInitialDisplaySize}...sigh...
mService.reconfigureDisplayLocked(this);
getDockedDividerController().onConfigurationChanged();
getPinnedStackController().onConfigurationChanged();
}
/**
* Callback used to trigger bounds update after configuration change and get ids of stacks whose
* bounds were updated.
*/
void updateStackBoundsAfterConfigChange(@NonNull List<Integer> changedStackList) {
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
if (stack.updateBoundsAfterConfigChange()) {
changedStackList.add(stack.mStackId);
}
}
}
@Override
boolean fillsParent() {
return true;
}
@Override
boolean isVisible() {
return true;
}
@Override
void onAppTransitionDone() {
super.onAppTransitionDone();
rebuildAppWindowList();
}
@Override
int getOrientation() {
final WindowManagerPolicy policy = mService.mPolicy;
// TODO: All the logic before the last return statement in this method should really go in
// #NonAppWindowContainer.getOrientation() since it is trying to decide orientation based
// on non-app windows. But, we can not do that until the window list is always correct in
// terms of z-ordering based on layers.
if (mService.mDisplayFrozen) {
if (mService.mLastWindowForcedOrientation != SCREEN_ORIENTATION_UNSPECIFIED) {
if (DEBUG_ORIENTATION) Slog.v(TAG_WM,
"Display is frozen, return " + mService.mLastWindowForcedOrientation);
// If the display is frozen, some activities may be in the middle of restarting, and
// thus have removed their old window. If the window has the flag to hide the lock
// screen, then the lock screen can re-appear and inflict its own orientation on us.
// Keep the orientation stable until this all settles down.
return mService.mLastWindowForcedOrientation;
} else if (policy.isKeyguardLocked()) {
// Use the last orientation the while the display is frozen with the keyguard
// locked. This could be the keyguard forced orientation or from a SHOW_WHEN_LOCKED
// window. We don't want to check the show when locked window directly though as
// things aren't stable while the display is frozen, for example the window could be
// momentarily unavailable due to activity relaunch.
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Display is frozen while keyguard locked, "
+ "return " + mService.mLastOrientation);
return mService.mLastOrientation;
}
} else {
for (int pos = mWindows.size() - 1; pos >= 0; --pos) {
final WindowState win = mWindows.get(pos);
if (win.mAppToken != null) {
// We hit an application window. so the orientation will be determined by the
// app window. No point in continuing further.
break;
}
if (!win.isVisibleLw() || !win.mPolicyVisibilityAfterAnim) {
continue;
}
int req = win.mAttrs.screenOrientation;
if(req == SCREEN_ORIENTATION_UNSPECIFIED || req == SCREEN_ORIENTATION_BEHIND) {
continue;
}
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, win + " forcing orientation to " + req);
if (policy.isKeyguardHostWindow(win.mAttrs)) {
mService.mLastKeyguardForcedOrientation = req;
}
return (mService.mLastWindowForcedOrientation = req);
}
mService.mLastWindowForcedOrientation = SCREEN_ORIENTATION_UNSPECIFIED;
if (policy.isKeyguardShowingAndNotOccluded()) {
return mService.mLastKeyguardForcedOrientation;
}
}
// Top system windows are not requesting an orientation. Start searching from apps.
return mTaskStackContainers.getOrientation();
}
void updateDisplayInfo() {
mDisplay.getDisplayInfo(mDisplayInfo);
mDisplay.getMetrics(mDisplayMetrics);
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
mTaskStackContainers.get(i).updateDisplayInfo(null);
}
}
void initializeDisplayBaseInfo() {
final DisplayManagerInternal displayManagerInternal = mService.mDisplayManagerInternal;
if (displayManagerInternal != null) {
// Bootstrap the default logical display from the display manager.
final DisplayInfo newDisplayInfo = displayManagerInternal.getDisplayInfo(mDisplayId);
if (newDisplayInfo != null) {
mDisplayInfo.copyFrom(newDisplayInfo);
}
}
mBaseDisplayWidth = mInitialDisplayWidth = mDisplayInfo.logicalWidth;
mBaseDisplayHeight = mInitialDisplayHeight = mDisplayInfo.logicalHeight;
mBaseDisplayDensity = mInitialDisplayDensity = mDisplayInfo.logicalDensityDpi;
mBaseDisplayRect.set(0, 0, mBaseDisplayWidth, mBaseDisplayHeight);
}
void getLogicalDisplayRect(Rect out) {
// Uses same calculation as in LogicalDisplay#configureDisplayInTransactionLocked.
final int orientation = mDisplayInfo.rotation;
boolean rotated = (orientation == ROTATION_90 || orientation == ROTATION_270);
final int physWidth = rotated ? mBaseDisplayHeight : mBaseDisplayWidth;
final int physHeight = rotated ? mBaseDisplayWidth : mBaseDisplayHeight;
int width = mDisplayInfo.logicalWidth;
int left = (physWidth - width) / 2;
int height = mDisplayInfo.logicalHeight;
int top = (physHeight - height) / 2;
out.set(left, top, left + width, top + height);
}
private void getLogicalDisplayRect(Rect out, int orientation) {
getLogicalDisplayRect(out);
// Rotate the Rect if needed.
final int currentRotation = mDisplayInfo.rotation;
final int rotationDelta = deltaRotation(currentRotation, orientation);
if (rotationDelta == ROTATION_90 || rotationDelta == ROTATION_270) {
createRotationMatrix(rotationDelta, mBaseDisplayWidth, mBaseDisplayHeight, mTmpMatrix);
mTmpRectF.set(out);
mTmpMatrix.mapRect(mTmpRectF);
mTmpRectF.round(out);
}
}
void getContentRect(Rect out) {
out.set(mContentRect);
}
/**
* Adds the stack to this display.
* @see WindowManagerService#addStackToDisplay(int, int, boolean)
*/
Rect addStackToDisplay(int stackId, boolean onTop) {
boolean attachedToDisplay = false;
TaskStack stack = mService.mStackIdToStack.get(stackId);
if (stack == null) {
if (DEBUG_STACK) Slog.d(TAG_WM, "Create new stackId=" + stackId + " on displayId="
+ mDisplayId);
stack = getStackById(stackId);
if (stack != null) {
// It's already attached to the display...clear mDeferRemoval and move stack to
// appropriate z-order on display as needed.
stack.mDeferRemoval = false;
moveStack(stack, onTop);
attachedToDisplay = true;
} else {
stack = new TaskStack(mService, stackId);
}
mService.mStackIdToStack.put(stackId, stack);
if (stackId == DOCKED_STACK_ID) {
mDividerControllerLocked.notifyDockedStackExistsChanged(true);
}
} else {
final DisplayContent currentDC = stack.getDisplayContent();
if (currentDC != null) {
throw new IllegalStateException("Trying to add stackId=" + stackId
+ "to displayId=" + mDisplayId + ", but it's already attached to displayId="
+ currentDC.getDisplayId());
}
}
if (!attachedToDisplay) {
mTaskStackContainers.addStackToDisplay(stack, onTop);
}
if (stack.getRawFullscreen()) {
return null;
}
final Rect bounds = new Rect();
stack.getRawBounds(bounds);
return bounds;
}
/** Removes the stack from the display and prepares for changing the parent. */
private void removeStackFromDisplay(TaskStack stack) {
mTaskStackContainers.removeStackFromDisplay(stack);
}
/** Moves the stack to this display and returns the updated bounds. */
Rect moveStackToDisplay(TaskStack stack) {
final DisplayContent currentDisplayContent = stack.getDisplayContent();
if (currentDisplayContent == null) {
throw new IllegalStateException("Trying to move stackId=" + stack.mStackId
+ " which is not currently attached to any display");
}
if (stack.getDisplayContent().getDisplayId() == mDisplayId) {
throw new IllegalArgumentException("Trying to move stackId=" + stack.mStackId
+ " to its current displayId=" + mDisplayId);
}
currentDisplayContent.removeStackFromDisplay(stack);
return addStackToDisplay(stack.mStackId, true /* onTop */);
}
void moveStack(TaskStack stack, boolean toTop) {
mTaskStackContainers.moveStack(stack, toTop);
}
@Override
protected void addChild(DisplayChildWindowContainer child,
Comparator<DisplayChildWindowContainer> comparator) {
throw new UnsupportedOperationException("See DisplayChildWindowContainer");
}
@Override
protected void addChild(DisplayChildWindowContainer child, int index) {
throw new UnsupportedOperationException("See DisplayChildWindowContainer");
}
@Override
protected void removeChild(DisplayChildWindowContainer child) {
// Only allow removal of direct children from this display if the display is in the process
// of been removed.
if (mRemovingDisplay) {
super.removeChild(child);
return;
}
throw new UnsupportedOperationException("See DisplayChildWindowContainer");
}
int taskIdFromPoint(int x, int y) {
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.get(stackNdx);
final int taskId = stack.taskIdFromPoint(x, y);
if (taskId != -1) {
return taskId;
}
}
return -1;
}
/**
* Find the task whose outside touch area (for resizing) (x, y) falls within.
* Returns null if the touch doesn't fall into a resizing area.
*/
Task findTaskForResizePoint(int x, int y) {
final int delta = dipToPixel(RESIZE_HANDLE_WIDTH_IN_DP, mDisplayMetrics);
mTmpTaskForResizePointSearchResult.reset();
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.get(stackNdx);
if (!StackId.isTaskResizeAllowed(stack.mStackId)) {
return null;
}
stack.findTaskForResizePoint(x, y, delta, mTmpTaskForResizePointSearchResult);
if (mTmpTaskForResizePointSearchResult.searchDone) {
return mTmpTaskForResizePointSearchResult.taskForResize;
}
}
return null;
}
void setTouchExcludeRegion(Task focusedTask) {
mTouchExcludeRegion.set(mBaseDisplayRect);
final int delta = dipToPixel(RESIZE_HANDLE_WIDTH_IN_DP, mDisplayMetrics);
mTmpRect2.setEmpty();
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.get(stackNdx);
stack.setTouchExcludeRegion(
focusedTask, delta, mTouchExcludeRegion, mContentRect, mTmpRect2);
}
// If we removed the focused task above, add it back and only leave its
// outside touch area in the exclusion. TapDectector is not interested in
// any touch inside the focused task itself.
if (!mTmpRect2.isEmpty()) {
mTouchExcludeRegion.op(mTmpRect2, Region.Op.UNION);
}
final WindowState inputMethod = mService.mInputMethodWindow;
if (inputMethod != null && inputMethod.isVisibleLw()) {
// If the input method is visible and the user is typing, we don't want these touch
// events to be intercepted and used to change focus. This would likely cause a
// disappearance of the input method.
inputMethod.getTouchableRegion(mTmpRegion);
mTouchExcludeRegion.op(mTmpRegion, Region.Op.UNION);
}
for (int i = mTapExcludedWindows.size() - 1; i >= 0; i--) {
WindowState win = mTapExcludedWindows.get(i);
win.getTouchableRegion(mTmpRegion);
mTouchExcludeRegion.op(mTmpRegion, Region.Op.UNION);
}
// TODO(multi-display): Support docked stacks on secondary displays.
if (mDisplayId == DEFAULT_DISPLAY && getDockedStackLocked() != null) {
mDividerControllerLocked.getTouchRegion(mTmpRect);
mTmpRegion.set(mTmpRect);
mTouchExcludeRegion.op(mTmpRegion, Op.UNION);
}
if (mTapDetector != null) {
mTapDetector.setTouchExcludeRegion(mTouchExcludeRegion);
}
}
void switchUser() {
final int count = mWindows.size();
for (int i = 0; i < count; i++) {
final WindowState win = mWindows.get(i);
if (win.isHiddenFromUserLocked()) {
if (DEBUG_VISIBILITY) Slog.w(TAG_WM, "user changing, hiding " + win
+ ", attrs=" + win.mAttrs.type + ", belonging to " + win.mOwnerUid);
win.hideLw(false);
}
}
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
mTaskStackContainers.get(stackNdx).switchUser();
}
rebuildAppWindowList();
}
private void resetAnimationBackgroundAnimator() {
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
mTaskStackContainers.get(stackNdx).resetAnimationBackgroundAnimator();
}
}
boolean animateDimLayers() {
return mDimLayerController.animateDimLayers();
}
private void resetDimming() {
mDimLayerController.resetDimming();
}
boolean isDimming() {
return mDimLayerController.isDimming();
}
private void stopDimmingIfNeeded() {
mDimLayerController.stopDimmingIfNeeded();
}
@Override
void removeIfPossible() {
if (isAnimating()) {
mDeferredRemoval = true;
return;
}
removeImmediately();
}
@Override
void removeImmediately() {
mRemovingDisplay = true;
try {
super.removeImmediately();
if (DEBUG_DISPLAY) Slog.v(TAG_WM, "Removing display=" + this);
mDimLayerController.close();
if (mDisplayId == DEFAULT_DISPLAY) {
mService.unregisterPointerEventListener(mTapDetector);
mService.unregisterPointerEventListener(mService.mMousePositionTracker);
}
} finally {
mRemovingDisplay = false;
}
}
/** Returns true if a removal action is still being deferred. */
@Override
boolean checkCompleteDeferredRemoval() {
final boolean stillDeferringRemoval = super.checkCompleteDeferredRemoval();
if (!stillDeferringRemoval && mDeferredRemoval) {
removeImmediately();
mService.onDisplayRemoved(mDisplayId);
return false;
}
return true;
}
boolean animateForIme(float interpolatedValue, float animationTarget,
float dividerAnimationTarget) {
boolean updated = false;
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
if (stack == null || !stack.isAdjustedForIme()) {
continue;
}
if (interpolatedValue >= 1f && animationTarget == 0f && dividerAnimationTarget == 0f) {
stack.resetAdjustedForIme(true /* adjustBoundsNow */);
updated = true;
} else {
mDividerControllerLocked.mLastAnimationProgress =
mDividerControllerLocked.getInterpolatedAnimationValue(interpolatedValue);
mDividerControllerLocked.mLastDividerProgress =
mDividerControllerLocked.getInterpolatedDividerValue(interpolatedValue);
updated |= stack.updateAdjustForIme(
mDividerControllerLocked.mLastAnimationProgress,
mDividerControllerLocked.mLastDividerProgress,
false /* force */);
}
if (interpolatedValue >= 1f) {
stack.endImeAdjustAnimation();
}
}
return updated;
}
boolean clearImeAdjustAnimation() {
boolean changed = false;
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
if (stack != null && stack.isAdjustedForIme()) {
stack.resetAdjustedForIme(true /* adjustBoundsNow */);
changed = true;
}
}
return changed;
}
void beginImeAdjustAnimation() {
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
if (stack.isVisible() && stack.isAdjustedForIme()) {
stack.beginImeAdjustAnimation();
}
}
}
void adjustForImeIfNeeded() {
final WindowState imeWin = mService.mInputMethodWindow;
final boolean imeVisible = imeWin != null && imeWin.isVisibleLw() && imeWin.isDisplayedLw()
&& !mDividerControllerLocked.isImeHideRequested();
final boolean dockVisible = mService.isStackVisibleLocked(DOCKED_STACK_ID);
final TaskStack imeTargetStack = mService.getImeFocusStackLocked();
final int imeDockSide = (dockVisible && imeTargetStack != null) ?
imeTargetStack.getDockSide() : DOCKED_INVALID;
final boolean imeOnTop = (imeDockSide == DOCKED_TOP);
final boolean imeOnBottom = (imeDockSide == DOCKED_BOTTOM);
final boolean dockMinimized = mDividerControllerLocked.isMinimizedDock();
final int imeHeight = mService.mPolicy.getInputMethodWindowVisibleHeightLw();
final boolean imeHeightChanged = imeVisible &&
imeHeight != mDividerControllerLocked.getImeHeightAdjustedFor();
// The divider could be adjusted for IME position, or be thinner than usual,
// or both. There are three possible cases:
// - If IME is visible, and focus is on top, divider is not moved for IME but thinner.
// - If IME is visible, and focus is on bottom, divider is moved for IME and thinner.
// - If IME is not visible, divider is not moved and is normal width.
if (imeVisible && dockVisible && (imeOnTop || imeOnBottom) && !dockMinimized) {
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
final boolean isDockedOnBottom = stack.getDockSide() == DOCKED_BOTTOM;
if (stack.isVisible() && (imeOnBottom || isDockedOnBottom)) {
stack.setAdjustedForIme(imeWin, imeOnBottom && imeHeightChanged);
} else {
stack.resetAdjustedForIme(false);
}
}
mDividerControllerLocked.setAdjustedForIme(
imeOnBottom /*ime*/, true /*divider*/, true /*animate*/, imeWin, imeHeight);
} else {
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
stack.resetAdjustedForIme(!dockVisible);
}
mDividerControllerLocked.setAdjustedForIme(
false /*ime*/, false /*divider*/, dockVisible /*animate*/, imeWin, imeHeight);
}
mPinnedStackControllerLocked.setAdjustedForIme(imeVisible, imeHeight);
}
void setInputMethodAnimLayerAdjustment(int adj) {
if (DEBUG_LAYERS) Slog.v(TAG_WM, "Setting im layer adj to " + adj);
mInputMethodAnimLayerAdjustment = adj;
final WindowState imw = mService.mInputMethodWindow;
if (imw != null) {
imw.adjustAnimLayer(adj);
}
for (int i = mService.mInputMethodDialogs.size() - 1; i >= 0; i--) {
final WindowState dialog = mService.mInputMethodDialogs.get(i);
// TODO: This and other places setting mAnimLayer can probably use WS.adjustAnimLayer,
// but need to make sure we are not setting things twice for child windows that are
// already in the list.
dialog.mWinAnimator.mAnimLayer = dialog.mLayer + adj;
if (DEBUG_LAYERS) Slog.v(TAG_WM, "IM win " + imw
+ " anim layer: " + dialog.mWinAnimator.mAnimLayer);
}
}
/**
* If a window that has an animation specifying a colored background and the current wallpaper
* is visible, then the color goes *below* the wallpaper so we don't cause the wallpaper to
* suddenly disappear.
*/
int getLayerForAnimationBackground(WindowStateAnimator winAnimator) {
for (int i = mWindows.size() - 1; i >= 0; --i) {
final WindowState win = mWindows.get(i);
if (win.mIsWallpaper && win.isVisibleNow()) {
return win.mWinAnimator.mAnimLayer;
}
}
return winAnimator.mAnimLayer;
}
void prepareFreezingTaskBounds() {
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.get(stackNdx);
stack.prepareFreezingTaskBounds();
}
}
void rotateBounds(int oldRotation, int newRotation, Rect bounds) {
getLogicalDisplayRect(mTmpRect, newRotation);
// Compute a transform matrix to undo the coordinate space transformation,
// and present the window at the same physical position it previously occupied.
final int deltaRotation = deltaRotation(newRotation, oldRotation);
createRotationMatrix(deltaRotation, mTmpRect.width(), mTmpRect.height(), mTmpMatrix);
mTmpRectF.set(bounds);
mTmpMatrix.mapRect(mTmpRectF);
mTmpRectF.round(bounds);
}
static int deltaRotation(int oldRotation, int newRotation) {
int delta = newRotation - oldRotation;
if (delta < 0) delta += 4;
return delta;
}
private static void createRotationMatrix(int rotation, float displayWidth, float displayHeight,
Matrix outMatrix) {
// For rotations without Z-ordering we don't need the target rectangle's position.
createRotationMatrix(rotation, 0 /* rectLeft */, 0 /* rectTop */, displayWidth,
displayHeight, outMatrix);
}
static void createRotationMatrix(int rotation, float rectLeft, float rectTop,
float displayWidth, float displayHeight, Matrix outMatrix) {
switch (rotation) {
case ROTATION_0:
outMatrix.reset();
break;
case ROTATION_270:
outMatrix.setRotate(270, 0, 0);
outMatrix.postTranslate(0, displayHeight);
outMatrix.postTranslate(rectTop, 0);
break;
case ROTATION_180:
outMatrix.reset();
break;
case ROTATION_90:
outMatrix.setRotate(90, 0, 0);
outMatrix.postTranslate(displayWidth, 0);
outMatrix.postTranslate(-rectTop, rectLeft);
break;
}
}
public void dump(String prefix, PrintWriter pw) {
pw.print(prefix); pw.print("Display: mDisplayId="); pw.println(mDisplayId);
final String subPrefix = " " + prefix;
pw.print(subPrefix); pw.print("init="); pw.print(mInitialDisplayWidth); pw.print("x");
pw.print(mInitialDisplayHeight); pw.print(" "); pw.print(mInitialDisplayDensity);
pw.print("dpi");
if (mInitialDisplayWidth != mBaseDisplayWidth
|| mInitialDisplayHeight != mBaseDisplayHeight
|| mInitialDisplayDensity != mBaseDisplayDensity) {
pw.print(" base=");
pw.print(mBaseDisplayWidth); pw.print("x"); pw.print(mBaseDisplayHeight);
pw.print(" "); pw.print(mBaseDisplayDensity); pw.print("dpi");
}
if (mDisplayScalingDisabled) {
pw.println(" noscale");
}
pw.print(" cur=");
pw.print(mDisplayInfo.logicalWidth);
pw.print("x"); pw.print(mDisplayInfo.logicalHeight);
pw.print(" app=");
pw.print(mDisplayInfo.appWidth);
pw.print("x"); pw.print(mDisplayInfo.appHeight);
pw.print(" rng="); pw.print(mDisplayInfo.smallestNominalAppWidth);
pw.print("x"); pw.print(mDisplayInfo.smallestNominalAppHeight);
pw.print("-"); pw.print(mDisplayInfo.largestNominalAppWidth);
pw.print("x"); pw.println(mDisplayInfo.largestNominalAppHeight);
pw.println(subPrefix + "deferred=" + mDeferredRemoval
+ " mLayoutNeeded=" + mLayoutNeeded);
pw.println();
pw.println(prefix + "Application tokens in top down Z order:");
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.get(stackNdx);
stack.dump(prefix + " ", pw);
}
pw.println();
if (!mExitingTokens.isEmpty()) {
pw.println();
pw.println(" Exiting tokens:");
for (int i = mExitingTokens.size() - 1; i >= 0; i--) {
final WindowToken token = mExitingTokens.get(i);
pw.print(" Exiting #"); pw.print(i);
pw.print(' '); pw.print(token);
pw.println(':');
token.dump(pw, " ");
}
}
pw.println();
mDimLayerController.dump(prefix, pw);
pw.println();
mDividerControllerLocked.dump(prefix, pw);
pw.println();
mPinnedStackControllerLocked.dump(prefix, pw);
if (mInputMethodAnimLayerAdjustment != 0) {
pw.println(subPrefix
+ "mInputMethodAnimLayerAdjustment=" + mInputMethodAnimLayerAdjustment);
}
}
@Override
public String toString() {
return "Display " + mDisplayId + " info=" + mDisplayInfo + " stacks=" + mChildren;
}
String getName() {
return "Display " + mDisplayId + " name=\"" + mDisplayInfo.name + "\"";
}
/**
* @return The docked stack, but only if it is visible, and {@code null} otherwise.
*/
TaskStack getDockedStackLocked() {
final TaskStack stack = mService.mStackIdToStack.get(DOCKED_STACK_ID);
return (stack != null && stack.isVisible()) ? stack : null;
}
/**
* Like {@link #getDockedStackLocked}, but also returns the docked stack if it's currently not
* visible.
*/
TaskStack getDockedStackIgnoringVisibility() {
return mService.mStackIdToStack.get(DOCKED_STACK_ID);
}
/** Find the visible, touch-deliverable window under the given point */
WindowState getTouchableWinAtPointLocked(float xf, float yf) {
WindowState touchedWin = null;
final int x = (int) xf;
final int y = (int) yf;
for (int i = mWindows.size() - 1; i >= 0; i--) {
WindowState window = mWindows.get(i);
final int flags = window.mAttrs.flags;
if (!window.isVisibleLw()) {
continue;
}
if ((flags & FLAG_NOT_TOUCHABLE) != 0) {
continue;
}
window.getVisibleBounds(mTmpRect);
if (!mTmpRect.contains(x, y)) {
continue;
}
window.getTouchableRegion(mTmpRegion);
final int touchFlags = flags & (FLAG_NOT_FOCUSABLE | FLAG_NOT_TOUCH_MODAL);
if (mTmpRegion.contains(x, y) || touchFlags == 0) {
touchedWin = window;
break;
}
}
return touchedWin;
}
boolean canAddToastWindowForUid(int uid) {
// We allow one toast window per UID being shown at a time.
final int windowCount = mWindows.size();
for (int i = 0; i < windowCount; i++) {
final WindowState window = mWindows.get(i);
if (window.mAttrs.type == TYPE_TOAST && window.mOwnerUid == uid
&& !window.mPermanentlyHidden && !window.mWindowRemovalAllowed) {
return false;
}
}
return true;
}
void scheduleToastWindowsTimeoutIfNeededLocked(WindowState oldFocus, WindowState newFocus) {
if (oldFocus == null || (newFocus != null && newFocus.mOwnerUid == oldFocus.mOwnerUid)) {
return;
}
final int lostFocusUid = oldFocus.mOwnerUid;
final int windowCount = mWindows.size();
final Handler handler = mService.mH;
for (int i = 0; i < windowCount; i++) {
final WindowState window = mWindows.get(i);
if (window.mAttrs.type == TYPE_TOAST && window.mOwnerUid == lostFocusUid) {
if (!handler.hasMessages(WINDOW_HIDE_TIMEOUT, window)) {
handler.sendMessageDelayed(handler.obtainMessage(WINDOW_HIDE_TIMEOUT, window),
window.mAttrs.hideTimeoutMilliseconds);
}
}
}
}
WindowState findFocusedWindow() {
final AppWindowToken focusedApp = mService.mFocusedApp;
for (int i = mWindows.size() - 1; i >= 0; i--) {
final WindowState win = mWindows.get(i);
if (DEBUG_FOCUS) Slog.v(TAG_WM, "Looking for focus: " + i + " = " + win
+ ", flags=" + win.mAttrs.flags + ", canReceive=" + win.canReceiveKeys());
if (!win.canReceiveKeys()) {
continue;
}
final AppWindowToken wtoken = win.mAppToken;
// If this window's application has been removed, just skip it.
if (wtoken != null && (wtoken.removed || wtoken.sendingToBottom)) {
if (DEBUG_FOCUS) Slog.v(TAG_WM, "Skipping " + wtoken + " because "
+ (wtoken.removed ? "removed" : "sendingToBottom"));
continue;
}
if (focusedApp == null) {
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: focusedApp=null"
+ " using new focus @ " + i + " = " + win);
return win;
}
if (!focusedApp.windowsAreFocusable()) {
// Current focused app windows aren't focusable...
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: focusedApp windows not"
+ " focusable using new focus @ " + i + " = " + win);
return win;
}
// Descend through all of the app tokens and find the first that either matches
// win.mAppToken (return win) or mFocusedApp (return null).
if (wtoken != null && win.mAttrs.type != TYPE_APPLICATION_STARTING) {
if (focusedApp.compareTo(wtoken) > 0) {
// App stack below focused app stack. No focus for you!!!
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM,
"findFocusedWindow: Reached focused app=" + focusedApp);
return null;
}
}
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: Found new focus @ "
+ i + " = " + win);
return win;
}
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: No focusable windows.");
return null;
}
void addAppWindowToWindowList(final WindowState win) {
final IWindow client = win.mClient;
WindowList tokenWindowList = getTokenWindowsOnDisplay(win.mToken);
if (!tokenWindowList.isEmpty()) {
addAppWindowExisting(win, tokenWindowList);
return;
}
// No windows from this token on this display
if (localLOGV) Slog.v(TAG_WM, "Figuring out where to add app window "
+ client.asBinder() + " (token=" + this + ")");
final WindowToken wToken = win.mToken;
// Figure out where the window should go, based on the order of applications.
mTmpGetWindowOnDisplaySearchResult.reset();
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
stack.getWindowOnDisplayBeforeToken(this, wToken, mTmpGetWindowOnDisplaySearchResult);
if (mTmpGetWindowOnDisplaySearchResult.reachedToken) {
// We have reach the token we are interested in. End search.
break;
}
}
WindowState pos = mTmpGetWindowOnDisplaySearchResult.foundWindow;
// We now know the index into the apps. If we found an app window above, that gives us the
// position; else we need to look some more.
if (pos != null) {
// Move behind any windows attached to this one.
final WindowToken atoken = getWindowToken(pos.mClient.asBinder());
if (atoken != null) {
tokenWindowList = getTokenWindowsOnDisplay(atoken);
final int NC = tokenWindowList.size();
if (NC > 0) {
WindowState bottom = tokenWindowList.get(0);
if (bottom.mSubLayer < 0) {
pos = bottom;
}
}
}
addWindowToListBefore(win, pos);
return;
}
// Continue looking down until we find the first token that has windows on this display.
mTmpGetWindowOnDisplaySearchResult.reset();
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
stack.getWindowOnDisplayAfterToken(this, wToken, mTmpGetWindowOnDisplaySearchResult);
if (mTmpGetWindowOnDisplaySearchResult.foundWindow != null) {
// We have found a window after the token. End search.
break;
}
}
pos = mTmpGetWindowOnDisplaySearchResult.foundWindow;
if (pos != null) {
// Move in front of any windows attached to this one.
final WindowToken atoken = getWindowToken(pos.mClient.asBinder());
if (atoken != null) {
final WindowState top = atoken.getTopWindow();
if (top != null && top.mSubLayer >= 0) {
pos = top;
}
}
addWindowToListAfter(win, pos);
return;
}
// Just search for the start of this layer.
final int myLayer = win.mBaseLayer;
int i;
for (i = mWindows.size() - 1; i >= 0; --i) {
final WindowState w = mWindows.get(i);
// Dock divider shares the base layer with application windows, but we want to always
// keep it above the application windows. The sharing of the base layer is intended
// for window animations, which need to be above the dock divider for the duration
// of the animation.
if (w.mBaseLayer <= myLayer && w.mAttrs.type != TYPE_DOCK_DIVIDER) {
break;
}
}
if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT || DEBUG_ADD_REMOVE) Slog.v(TAG_WM,
"Based on layer: Adding window " + win + " at " + (i + 1) + " of "
+ mWindows.size());
mWindows.add(i + 1, win);
mService.mWindowsChanged = true;
}
/** Adds this non-app window to the window list. */
void addNonAppWindowToWindowList(WindowState win) {
// Figure out where window should go, based on layer.
int i;
for (i = mWindows.size() - 1; i >= 0; i--) {
final WindowState otherWin = mWindows.get(i);
if (otherWin.getBaseType() != TYPE_WALLPAPER && otherWin.mBaseLayer <= win.mBaseLayer) {
// Wallpaper wanders through the window list, for example to position itself
// directly behind keyguard. Because of this it will break the ordering based on
// WindowState.mBaseLayer. There might windows with higher mBaseLayer behind it and
// we don't want the new window to appear above them. An example of this is adding
// of the docked stack divider. Consider a scenario with the following ordering (top
// to bottom): keyguard, wallpaper, assist preview, apps. We want the dock divider
// to land below the assist preview, so the dock divider must ignore the wallpaper,
// with which it shares the base layer.
break;
}
}
i++;
if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT || DEBUG_ADD_REMOVE) Slog.v(TAG_WM,
"Free window: Adding window " + this + " at " + i + " of " + mWindows.size());
mWindows.add(i, win);
mService.mWindowsChanged = true;
}
void addToWindowList(WindowState win, int index) {
mService.mWindowsChanged = true;
mWindows.add(index, win);
}
boolean removeFromWindowList(WindowState win) {
mService.mWindowsChanged = true;
return mWindows.remove(win);
}
private int removeWindowAndChildrenFromWindowList(WindowState win, int interestingPos) {
int wpos = mWindows.indexOf(win);
if (wpos < 0) {
return interestingPos;
}
if (wpos < interestingPos) interestingPos--;
if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG_WM, "Temp removing at " + wpos + ": " + this);
mWindows.remove(wpos);
mService.mWindowsChanged = true;
int childWinCount = win.mChildren.size();
while (childWinCount > 0) {
childWinCount--;
final WindowState cw = win.mChildren.get(childWinCount);
int cpos = mWindows.indexOf(cw);
if (cpos >= 0) {
if (cpos < interestingPos) interestingPos--;
if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG_WM,
"Temp removing child at " + cpos + ": " + cw);
mWindows.remove(cpos);
}
}
return interestingPos;
}
void addChildWindowToWindowList(WindowState win) {
final WindowState parentWindow = win.getParentWindow();
WindowList windowsOnSameDisplay = getTokenWindowsOnDisplay(win.mToken);
// Figure out this window's ordering relative to the parent window.
final int wCount = windowsOnSameDisplay.size();
final int sublayer = win.mSubLayer;
int largestSublayer = Integer.MIN_VALUE;
WindowState windowWithLargestSublayer = null;
int i;
for (i = 0; i < wCount; i++) {
WindowState w = windowsOnSameDisplay.get(i);
final int wSublayer = w.mSubLayer;
if (wSublayer >= largestSublayer) {
largestSublayer = wSublayer;
windowWithLargestSublayer = w;
}
if (sublayer < 0) {
// For negative sublayers, we go below all windows in the same sublayer.
if (wSublayer >= sublayer) {
addWindowToListBefore(win, wSublayer >= 0 ? parentWindow : w);
break;
}
} else {
// For positive sublayers, we go above all windows in the same sublayer.
if (wSublayer > sublayer) {
addWindowToListBefore(win, w);
break;
}
}
}
if (i >= wCount) {
if (sublayer < 0) {
addWindowToListBefore(win, parentWindow);
} else {
addWindowToListAfter(win,
largestSublayer >= 0 ? windowWithLargestSublayer : parentWindow);
}
}
}
/** Updates the layer assignment of windows on this display. */
void assignWindowLayers(boolean setLayoutNeeded) {
mLayersController.assignWindowLayers(this);
if (setLayoutNeeded) {
setLayoutNeeded();
}
}
void adjustWallpaperWindows() {
mWallpaperController.adjustWallpaperWindows(this);
}
/**
* Z-orders the display window list so that:
* <ul>
* <li>Any windows that are currently below the wallpaper window stay below the wallpaper
* window.
* <li>Exiting application windows are at the bottom, but above the wallpaper window.
* <li>All other application windows are above the exiting application windows and ordered based
* on the ordering of their stacks and tasks on the display.
* <li>Non-application windows are at the very top.
* </ul>
* <p>
* NOTE: This isn't a complete picture of what the user see. Further manipulation of the window
* surface layering is done in {@link WindowLayersController}.
*/
void rebuildAppWindowList() {
int count = mWindows.size();
int i;
int lastBelow = -1;
int numRemoved = 0;
if (mRebuildTmp.length < count) {
mRebuildTmp = new WindowState[count + 10];
}
// First remove all existing app windows.
i = 0;
while (i < count) {
final WindowState w = mWindows.get(i);
if (w.mAppToken != null) {
final WindowState win = mWindows.remove(i);
win.mRebuilding = true;
mRebuildTmp[numRemoved] = win;
mService.mWindowsChanged = true;
if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG_WM, "Rebuild removing window: " + win);
count--;
numRemoved++;
continue;
} else if (lastBelow == i-1) {
if (w.mAttrs.type == TYPE_WALLPAPER) {
lastBelow = i;
}
}
i++;
}
// Keep whatever windows were below the app windows still below, by skipping them.
lastBelow++;
i = lastBelow;
// First add all of the exiting app tokens... these are no longer in the main app list,
// but still have windows shown. We put them in the back because now that the animation is
// over we no longer will care about them.
final int numStacks = mTaskStackContainers.size();
for (int stackNdx = 0; stackNdx < numStacks; ++stackNdx) {
AppTokenList exitingAppTokens = mTaskStackContainers.get(stackNdx).mExitingAppTokens;
int NT = exitingAppTokens.size();
for (int j = 0; j < NT; j++) {
i = exitingAppTokens.get(j).rebuildWindowListUnchecked(i);
}
}
// And add in the still active app tokens in Z order.
for (int stackNdx = 0; stackNdx < numStacks; ++stackNdx) {
i = mTaskStackContainers.get(stackNdx).rebuildWindowList(i);
}
i -= lastBelow;
if (i != numRemoved) {
setLayoutNeeded();
Slog.w(TAG_WM, "On display=" + mDisplayId + " Rebuild removed " + numRemoved
+ " windows but added " + i + " rebuildAppWindowListLocked() "
+ " callers=" + Debug.getCallers(10));
for (i = 0; i < numRemoved; i++) {
WindowState ws = mRebuildTmp[i];
if (ws.mRebuilding) {
StringWriter sw = new StringWriter();
PrintWriter pw = new FastPrintWriter(sw, false, 1024);
ws.dump(pw, "", true);
pw.flush();
Slog.w(TAG_WM, "This window was lost: " + ws);
Slog.w(TAG_WM, sw.toString());
ws.mWinAnimator.destroySurfaceLocked();
}
}
Slog.w(TAG_WM, "Current window hierarchy:");
dumpChildrenNames();
Slog.w(TAG_WM, "Final window list:");
dumpWindows();
}
Arrays.fill(mRebuildTmp, null);
}
/** Rebuilds the display's window list and does a relayout if something changed. */
void rebuildAppWindowsAndLayoutIfNeeded() {
mTmpWindows.clear();
mTmpWindows.addAll(mWindows);
rebuildAppWindowList();
// Set displayContent.mLayoutNeeded if window order changed.
final int tmpSize = mTmpWindows.size();
final int winSize = mWindows.size();
int tmpNdx = 0, winNdx = 0;
while (tmpNdx < tmpSize && winNdx < winSize) {
// Skip over all exiting windows, they've been moved out of order.
WindowState tmp;
do {
tmp = mTmpWindows.get(tmpNdx++);
} while (tmpNdx < tmpSize && tmp.mAppToken != null && tmp.mAppToken.mIsExiting);
WindowState win;
do {
win = mWindows.get(winNdx++);
} while (winNdx < winSize && win.mAppToken != null && win.mAppToken.mIsExiting);
if (tmp != win) {
// Window order changed.
setLayoutNeeded();
break;
}
}
if (tmpNdx != winNdx) {
// One list was different from the other.
setLayoutNeeded();
}
mTmpWindows.clear();
if (!mService.updateFocusedWindowLocked(UPDATE_FOCUS_WILL_PLACE_SURFACES,
false /*updateInputWindows*/)) {
assignWindowLayers(false /* setLayoutNeeded */);
}
mService.mInputMonitor.setUpdateInputWindowsNeededLw();
mService.mWindowPlacerLocked.performSurfacePlacement();
mService.mInputMonitor.updateInputWindowsLw(false /*force*/);
}
void updateInputWindows(InputMonitor inputMonitor, WindowState inputFocus, boolean inDrag) {
final InputConsumerImpl navInputConsumer =
mService.mInputMonitor.getInputConsumer(INPUT_CONSUMER_NAVIGATION, mDisplayId);
final InputConsumerImpl pipInputConsumer =
mService.mInputMonitor.getInputConsumer(INPUT_CONSUMER_PIP, mDisplayId);
final InputConsumerImpl wallpaperInputConsumer =
mService.mInputMonitor.getInputConsumer(INPUT_CONSUMER_WALLPAPER, mDisplayId);
boolean addInputConsumerHandle = navInputConsumer != null;
boolean addPipInputConsumerHandle = pipInputConsumer != null;
boolean addWallpaperInputConsumerHandle = wallpaperInputConsumer != null;
final Rect pipTouchableBounds = addPipInputConsumerHandle ? new Rect() : null;
boolean disableWallpaperTouchEvents = false;
for (int winNdx = mWindows.size() - 1; winNdx >= 0; --winNdx) {
final WindowState child = mWindows.get(winNdx);
final InputChannel inputChannel = child.mInputChannel;
final InputWindowHandle inputWindowHandle = child.mInputWindowHandle;
if (inputChannel == null || inputWindowHandle == null || child.mRemoved
|| child.isAdjustedForMinimizedDock()) {
// Skip this window because it cannot possibly receive input.
continue;
}
if (addPipInputConsumerHandle
&& child.getStackId() == PINNED_STACK_ID
&& inputWindowHandle.layer <= pipInputConsumer.mWindowHandle.layer) {
// Update the bounds of the Pip input consumer to match the Pinned stack
child.getStack().getBounds(pipTouchableBounds);
pipInputConsumer.mWindowHandle.touchableRegion.set(pipTouchableBounds);
inputMonitor.addInputWindowHandle(pipInputConsumer.mWindowHandle);
addPipInputConsumerHandle = false;
}
if (addInputConsumerHandle
&& inputWindowHandle.layer <= navInputConsumer.mWindowHandle.layer) {
inputMonitor.addInputWindowHandle(navInputConsumer.mWindowHandle);
addInputConsumerHandle = false;
}
if (addWallpaperInputConsumerHandle) {
if (child.mAttrs.type == TYPE_WALLPAPER && child.isVisibleLw()) {
// Add the wallpaper input consumer above the first visible wallpaper.
inputMonitor.addInputWindowHandle(wallpaperInputConsumer.mWindowHandle);
addWallpaperInputConsumerHandle = false;
}
}
final int flags = child.mAttrs.flags;
final int privateFlags = child.mAttrs.privateFlags;
final int type = child.mAttrs.type;
final boolean hasFocus = child == inputFocus;
final boolean isVisible = child.isVisibleLw();
if ((privateFlags & PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS) != 0) {
disableWallpaperTouchEvents = true;
}
final boolean hasWallpaper = mWallpaperController.isWallpaperTarget(child)
&& (privateFlags & PRIVATE_FLAG_KEYGUARD) == 0
&& !disableWallpaperTouchEvents;
// If there's a drag in progress and 'child' is a potential drop target,
// make sure it's been told about the drag
if (inDrag && isVisible && isDefaultDisplay) {
mService.mDragState.sendDragStartedIfNeededLw(child);
}
inputMonitor.addInputWindowHandle(
inputWindowHandle, child, flags, type, isVisible, hasFocus, hasWallpaper);
}
if (addWallpaperInputConsumerHandle) {
// No visible wallpaper found, add the wallpaper input consumer at the end.
inputMonitor.addInputWindowHandle(wallpaperInputConsumer.mWindowHandle);
}
}
/** Returns true if a leaked surface was destroyed */
boolean destroyLeakedSurfaces() {
boolean leakedSurface = false;
final int numWindows = mWindows.size();
for (int winNdx = 0; winNdx < numWindows; ++winNdx) {
final WindowState ws = mWindows.get(winNdx);
final WindowStateAnimator wsa = ws.mWinAnimator;
if (wsa.mSurfaceController == null) {
continue;
}
if (!mService.mSessions.contains(wsa.mSession)) {
Slog.w(TAG_WM, "LEAKED SURFACE (session doesn't exist): "
+ ws + " surface=" + wsa.mSurfaceController
+ " token=" + ws.mToken
+ " pid=" + ws.mSession.mPid
+ " uid=" + ws.mSession.mUid);
wsa.destroySurface();
mService.mForceRemoves.add(ws);
leakedSurface = true;
} else if (ws.mAppToken != null && ws.mAppToken.clientHidden) {
Slog.w(TAG_WM, "LEAKED SURFACE (app token hidden): "
+ ws + " surface=" + wsa.mSurfaceController
+ " token=" + ws.mAppToken
+ " saved=" + ws.hasSavedSurface());
if (SHOW_TRANSACTIONS) logSurface(ws, "LEAK DESTROY", false);
wsa.destroySurface();
leakedSurface = true;
}
}
return leakedSurface;
}
/** Return the list of Windows on this display associated with the input token. */
WindowList getTokenWindowsOnDisplay(WindowToken token) {
final WindowList windowList = new WindowList();
final int count = mWindows.size();
for (int i = 0; i < count; i++) {
final WindowState win = mWindows.get(i);
if (win.mToken == token) {
windowList.add(win);
}
}
return windowList;
}
private void reAddToWindowList(WindowState win) {
win.mToken.addWindow(win);
// This is a hack to get all of the child windows added as well at the right position. Child
// windows should be rare and this case should be rare, so it shouldn't be that big a deal.
int wpos = mWindows.indexOf(win);
if (wpos >= 0) {
if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG_WM, "ReAdd removing from " + wpos + ": " + win);
mWindows.remove(wpos);
mService.mWindowsChanged = true;
win.reAddWindow(wpos);
}
}
void moveInputMethodDialogs(int pos) {
ArrayList<WindowState> dialogs = mService.mInputMethodDialogs;
final int N = dialogs.size();
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, "Removing " + N + " dialogs w/pos=" + pos);
for (int i = 0; i < N; i++) {
pos = removeWindowAndChildrenFromWindowList(dialogs.get(i), pos);
}
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "Window list w/pos=" + pos);
logWindowList(mWindows, " ");
}
WindowState ime = mService.mInputMethodWindow;
if (pos >= 0) {
// Skip windows owned by the input method.
if (ime != null) {
while (pos < mWindows.size()) {
WindowState wp = mWindows.get(pos);
if (wp == ime || wp.getParentWindow() == ime) {
pos++;
continue;
}
break;
}
}
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, "Adding " + N + " dialogs at pos=" + pos);
for (int i=0; i<N; i++) {
WindowState win = dialogs.get(i);
pos = win.reAddWindow(pos);
}
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "Final window list:");
logWindowList(mWindows, " ");
}
return;
}
for (int i=0; i<N; i++) {
WindowState win = dialogs.get(i);
reAddToWindowList(win);
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "No IM target, final list:");
logWindowList(mWindows, " ");
}
}
}
boolean moveInputMethodWindowsIfNeeded(boolean needAssignLayers) {
final WindowState imWin = mService.mInputMethodWindow;
final int DN = mService.mInputMethodDialogs.size();
if (imWin == null && DN == 0) {
return false;
}
// TODO(multidisplay): IMEs are only supported on the default display.
int imPos = findDesiredInputMethodWindowIndex(true);
if (imPos >= 0) {
// In this case, the input method windows are to be placed
// immediately above the window they are targeting.
// First check to see if the input method windows are already
// located here, and contiguous.
final int N = mWindows.size();
final WindowState firstImWin = imPos < N ? mWindows.get(imPos) : null;
// Figure out the actual input method window that should be
// at the bottom of their stack.
WindowState baseImWin = imWin != null ? imWin : mService.mInputMethodDialogs.get(0);
final WindowState cw = baseImWin.getBottomChild();
if (cw != null && cw.mSubLayer < 0) {
baseImWin = cw;
}
if (firstImWin == baseImWin) {
// The windows haven't moved... but are they still contiguous?
// First find the top IM window.
int pos = imPos+1;
while (pos < N) {
if (!(mWindows.get(pos)).mIsImWindow) {
break;
}
pos++;
}
pos++;
// Now there should be no more input method windows above.
while (pos < N) {
if ((mWindows.get(pos)).mIsImWindow) {
break;
}
pos++;
}
if (pos >= N) {
return false;
}
}
if (imWin != null) {
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "Moving IM from " + imPos);
logWindowList(mWindows, " ");
}
imPos = removeWindowAndChildrenFromWindowList(imWin, imPos);
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "List after removing with new pos " + imPos + ":");
logWindowList(mWindows, " ");
}
imWin.reAddWindow(imPos);
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "List after moving IM to " + imPos + ":");
logWindowList(mWindows, " ");
}
if (DN > 0) moveInputMethodDialogs(imPos+1);
} else {
moveInputMethodDialogs(imPos);
}
} else {
// In this case, the input method windows go in a fixed layer,
// because they aren't currently associated with a focus window.
if (imWin != null) {
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, "Moving IM from " + imPos);
removeWindowAndChildrenFromWindowList(imWin, 0);
reAddToWindowList(imWin);
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "List with no IM target:");
logWindowList(mWindows, " ");
}
if (DN > 0) moveInputMethodDialogs(-1);
} else {
moveInputMethodDialogs(-1);
}
}
if (needAssignLayers) {
assignWindowLayers(false /* setLayoutNeeded */);
}
return true;
}
/**
* Dig through the WindowStates and find the one that the Input Method will target.
* @param willMove
* @return The index+1 in mWindows of the discovered target.
*/
int findDesiredInputMethodWindowIndex(boolean willMove) {
// TODO(multidisplay): Needs some serious rethought when the target and IME are not on the
// same display. Or even when the current IME/target are not on the same screen as the next
// IME/target. For now only look for input windows on the main screen.
WindowState w = null;
int i;
for (i = mWindows.size() - 1; i >= 0; --i) {
final WindowState win = mWindows.get(i);
if (DEBUG_INPUT_METHOD && willMove) Slog.i(TAG_WM, "Checking window @" + i
+ " " + win + " fl=0x" + Integer.toHexString(win.mAttrs.flags));
if (canBeImeTarget(win)) {
w = win;
//Slog.i(TAG_WM, "Putting input method here!");
// Yet more tricksyness! If this window is a "starting" window, we do actually want
// to be on top of it, but it is not -really- where input will go. So if the caller
// is not actually looking to move the IME, look down below for a real window to
// target...
if (!willMove && w.mAttrs.type == TYPE_APPLICATION_STARTING && i > 0) {
final WindowState wb = mWindows.get(i-1);
if (wb.mAppToken == w.mAppToken && canBeImeTarget(wb)) {
i--;
w = wb;
}
}
break;
}
}
// Now w is either mWindows[0] or an IME (or null if mWindows is empty).
if (DEBUG_INPUT_METHOD && willMove) Slog.v(TAG_WM, "Proposed new IME target: " + w);
// Now, a special case -- if the last target's window is in the process of exiting, and is
// above the new target, keep on the last target to avoid flicker. Consider for example a
// Dialog with the IME shown: when the Dialog is dismissed, we want to keep the IME above it
// until it is completely gone so it doesn't drop behind the dialog or its full-screen
// scrim.
final WindowState curTarget = mService.mInputMethodTarget;
if (curTarget != null
&& curTarget.isDisplayedLw()
&& curTarget.isClosing()
&& (w == null || curTarget.mWinAnimator.mAnimLayer > w.mWinAnimator.mAnimLayer)) {
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, "Current target higher, not changing");
return mWindows.indexOf(curTarget) + 1;
}
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, "Desired input method target="
+ w + " willMove=" + willMove);
if (willMove && w != null) {
AppWindowToken token = curTarget == null ? null : curTarget.mAppToken;
if (token != null) {
// Now some fun for dealing with window animations that modify the Z order. We need
// to look at all windows below the current target that are in this app, finding the
// highest visible one in layering.
WindowState highestTarget = null;
int highestPos = 0;
if (token.mAppAnimator.animating || token.mAppAnimator.animation != null) {
WindowList curWindows = token.getDisplayContent().mWindows;
int pos = curWindows.indexOf(curTarget);
while (pos >= 0) {
WindowState win = curWindows.get(pos);
if (win.mAppToken != token) {
break;
}
if (!win.mRemoved) {
if (highestTarget == null || win.mWinAnimator.mAnimLayer >
highestTarget.mWinAnimator.mAnimLayer) {
highestTarget = win;
highestPos = pos;
}
}
pos--;
}
}
if (highestTarget != null) {
final AppTransition appTransition = mService.mAppTransition;
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, appTransition + " " + highestTarget
+ " animating=" + highestTarget.mWinAnimator.isAnimationSet()
+ " layer=" + highestTarget.mWinAnimator.mAnimLayer
+ " new layer=" + w.mWinAnimator.mAnimLayer);
if (appTransition.isTransitionSet()) {
// If we are currently setting up for an animation, hold everything until we
// can find out what will happen.
mService.mInputMethodTargetWaitingAnim = true;
mService.mInputMethodTarget = highestTarget;
return highestPos + 1;
} else if (highestTarget.mWinAnimator.isAnimationSet() &&
highestTarget.mWinAnimator.mAnimLayer > w.mWinAnimator.mAnimLayer) {
// If the window we are currently targeting is involved with an animation,
// and it is on top of the next target we will be over, then hold off on
// moving until that is done.
mService.mInputMethodTargetWaitingAnim = true;
mService.mInputMethodTarget = highestTarget;
return highestPos + 1;
}
}
}
}
//Slog.i(TAG_WM, "Placing input method @" + (i+1));
if (w != null) {
if (willMove) {
if (DEBUG_INPUT_METHOD) Slog.w(TAG_WM, "Moving IM target from " + curTarget + " to "
+ w + (SHOW_STACK_CRAWLS ? " Callers=" + Debug.getCallers(4) : ""));
mService.mInputMethodTarget = w;
mService.mInputMethodTargetWaitingAnim = false;
if (w.mAppToken != null) {
setInputMethodAnimLayerAdjustment(
w.mAppToken.mAppAnimator.animLayerAdjustment);
} else {
setInputMethodAnimLayerAdjustment(0);
}
}
// If the docked divider is visible, we still need to go through this whole excercise to
// find the appropriate input method target (used for animations and dialog
// adjustments), but for purposes of Z ordering we simply wish to place it above the
// docked divider. Unless it is already above the divider.
final WindowState dockedDivider = mDividerControllerLocked.getWindow();
if (dockedDivider != null && dockedDivider.isVisibleLw()) {
int dividerIndex = mWindows.indexOf(dockedDivider);
if (dividerIndex > 0 && dividerIndex > i) {
return dividerIndex + 1;
}
}
return i+1;
}
if (willMove) {
if (DEBUG_INPUT_METHOD) Slog.w(TAG_WM, "Moving IM target from " + curTarget
+ " to null." + (SHOW_STACK_CRAWLS ? " Callers=" + Debug.getCallers(4) : ""));
mService.mInputMethodTarget = null;
setInputMethodAnimLayerAdjustment(0);
}
return -1;
}
private static boolean canBeImeTarget(WindowState w) {
final int fl = w.mAttrs.flags & (FLAG_NOT_FOCUSABLE|FLAG_ALT_FOCUSABLE_IM);
final int type = w.mAttrs.type;
if (fl != 0 && fl != (FLAG_NOT_FOCUSABLE | FLAG_ALT_FOCUSABLE_IM)
&& type != TYPE_APPLICATION_STARTING) {
return false;
}
if (DEBUG_INPUT_METHOD) {
Slog.i(TAG_WM, "isVisibleOrAdding " + w + ": " + w.isVisibleOrAdding());
if (!w.isVisibleOrAdding()) {
Slog.i(TAG_WM, " mSurfaceController=" + w.mWinAnimator.mSurfaceController
+ " relayoutCalled=" + w.mRelayoutCalled
+ " viewVis=" + w.mViewVisibility
+ " policyVis=" + w.mPolicyVisibility
+ " policyVisAfterAnim=" + w.mPolicyVisibilityAfterAnim
+ " parentHidden=" + w.isParentWindowHidden()
+ " exiting=" + w.mAnimatingExit + " destroying=" + w.mDestroying);
if (w.mAppToken != null) {
Slog.i(TAG_WM, " mAppToken.hiddenRequested=" + w.mAppToken.hiddenRequested);
}
}
}
return w.isVisibleOrAdding();
}
private void logWindowList(final WindowList windows, String prefix) {
int N = windows.size();
while (N > 0) {
N--;
Slog.v(TAG_WM, prefix + "#" + N + ": " + windows.get(N));
}
}
boolean getNeedsMenu(WindowState win, WindowManagerPolicy.WindowState bottom) {
int index = -1;
while (true) {
if (win.mAttrs.needsMenuKey != NEEDS_MENU_UNSET) {
return win.mAttrs.needsMenuKey == NEEDS_MENU_SET_TRUE;
}
// If we reached the bottom of the range of windows we are considering,
// assume no menu is needed.
if (win == bottom) {
return false;
}
// The current window hasn't specified whether menu key is needed; look behind it.
// First, we may need to determine the starting position.
if (index < 0) {
index = mWindows.indexOf(win);
}
index--;
if (index < 0) {
return false;
}
win = mWindows.get(index);
}
}
void setLayoutNeeded() {
if (DEBUG_LAYOUT) Slog.w(TAG_WM, "setLayoutNeeded: callers=" + Debug.getCallers(3));
mLayoutNeeded = true;
}
private void clearLayoutNeeded() {
if (DEBUG_LAYOUT) Slog.w(TAG_WM, "clearLayoutNeeded: callers=" + Debug.getCallers(3));
mLayoutNeeded = false;
}
boolean isLayoutNeeded() {
return mLayoutNeeded;
}
private void addAppWindowExisting(WindowState win, WindowList tokenWindowList) {
// If this application has existing windows, we simply place the new window on top of
// them... but keep the starting window on top.
if (win.mAttrs.type == TYPE_BASE_APPLICATION) {
// Base windows go behind everything else.
final WindowState lowestWindow = tokenWindowList.get(0);
addWindowToListBefore(win, lowestWindow);
} else {
final AppWindowToken atoken = win.mAppToken;
final int windowListPos = tokenWindowList.size();
final WindowState lastWindow = tokenWindowList.get(windowListPos - 1);
if (atoken != null && lastWindow == atoken.startingWindow) {
addWindowToListBefore(win, lastWindow);
} else {
int newIdx = findIdxBasedOnAppTokens(win);
// There is a window above this one associated with the same apptoken note that the
// window could be a floating window that was created later or a window at the top
// of the list of windows associated with this token.
if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT || DEBUG_ADD_REMOVE) Slog.v(TAG_WM,
"not Base app: Adding window " + win + " at " + (newIdx + 1) + " of "
+ mWindows.size());
mWindows.add(newIdx + 1, win);
mService.mWindowsChanged = true;
}
}
}
/** Places the first input window after the second input window in the window list. */
private void addWindowToListAfter(WindowState first, WindowState second) {
final int i = mWindows.indexOf(second);
if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT || DEBUG_ADD_REMOVE) Slog.v(TAG_WM,
"Adding window " + this + " at " + (i + 1) + " of " + mWindows.size()
+ " (after " + second + ")");
mWindows.add(i + 1, first);
mService.mWindowsChanged = true;
}
/** Places the first input window before the second input window in the window list. */
private void addWindowToListBefore(WindowState first, WindowState second) {
int i = mWindows.indexOf(second);
if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT || DEBUG_ADD_REMOVE) Slog.v(TAG_WM,
"Adding window " + this + " at " + i + " of " + mWindows.size()
+ " (before " + second + ")");
if (i < 0) {
Slog.w(TAG_WM, "addWindowToListBefore: Unable to find " + second + " in " + mWindows);
i = 0;
}
mWindows.add(i, first);
mService.mWindowsChanged = true;
}
/**
* This method finds out the index of a window that has the same app token as win. used for z
* ordering the windows in mWindows
*/
private int findIdxBasedOnAppTokens(WindowState win) {
for(int j = mWindows.size() - 1; j >= 0; j--) {
final WindowState wentry = mWindows.get(j);
if(wentry.mAppToken == win.mAppToken) {
return j;
}
}
return -1;
}
private void dumpChildrenNames() {
StringBuilder output = new StringBuilder();
dumpChildrenNames(output, " ");
Slog.v(TAG_WM, output.toString());
}
private void dumpWindows() {
Slog.v(TAG_WM, " Display #" + mDisplayId);
for (int winNdx = mWindows.size() - 1; winNdx >= 0; --winNdx) {
Slog.v(TAG_WM, " #" + winNdx + ": " + mWindows.get(winNdx));
}
}
void dumpTokens(PrintWriter pw, boolean dumpAll) {
if (mTokenMap.isEmpty()) {
return;
}
pw.println(" Display #" + mDisplayId);
final Iterator<WindowToken> it = mTokenMap.values().iterator();
while (it.hasNext()) {
final WindowToken token = it.next();
pw.print(" ");
pw.print(token);
if (dumpAll) {
pw.println(':');
token.dump(pw, " ");
} else {
pw.println();
}
}
}
void dumpWindowAnimators(PrintWriter pw, String subPrefix) {
final int count = mWindows.size();
for (int j = 0; j < count; j++) {
final WindowStateAnimator wAnim = mWindows.get(j).mWinAnimator;
pw.println(subPrefix + "Window #" + j + ": " + wAnim);
}
}
void enableSurfaceTrace(FileDescriptor fd) {
for (int i = mWindows.size() - 1; i >= 0; i--) {
final WindowState win = mWindows.get(i);
win.mWinAnimator.enableSurfaceTrace(fd);
}
}
void disableSurfaceTrace() {
for (int i = mWindows.size() - 1; i >= 0; i--) {
final WindowState win = mWindows.get(i);
win.mWinAnimator.disableSurfaceTrace();
}
}
/**
* Starts the Keyguard exit animation on all windows that don't belong to an app token.
*/
void startKeyguardExitOnNonAppWindows(boolean onWallpaper, boolean goingToShade) {
final WindowManagerPolicy policy = mService.mPolicy;
for (int i = mWindows.size() - 1; i >= 0; i--) {
final WindowState window = mWindows.get(i);
if (window.mAppToken == null && policy.canBeHiddenByKeyguardLw(window)) {
window.mWinAnimator.setAnimation(
policy.createHiddenByKeyguardExit(onWallpaper, goingToShade));
}
}
}
boolean checkWaitingForWindows() {
boolean haveBootMsg = false;
boolean haveApp = false;
// if the wallpaper service is disabled on the device, we're never going to have
// wallpaper, don't bother waiting for it
boolean haveWallpaper = false;
boolean wallpaperEnabled = mService.mContext.getResources().getBoolean(
com.android.internal.R.bool.config_enableWallpaperService)
&& !mService.mOnlyCore;
boolean haveKeyguard = true;
final int count = mWindows.size();
for (int i = 0; i < count; i++) {
final WindowState w = mWindows.get(i);
if (w.isVisibleLw() && !w.mObscured && !w.isDrawnLw()) {
return true;
}
if (w.isDrawnLw()) {
if (w.mAttrs.type == TYPE_BOOT_PROGRESS) {
haveBootMsg = true;
} else if (w.mAttrs.type == TYPE_APPLICATION
|| w.mAttrs.type == TYPE_DRAWN_APPLICATION) {
haveApp = true;
} else if (w.mAttrs.type == TYPE_WALLPAPER) {
haveWallpaper = true;
} else if (w.mAttrs.type == TYPE_STATUS_BAR) {
haveKeyguard = mService.mPolicy.isKeyguardDrawnLw();
}
}
}
if (DEBUG_SCREEN_ON || DEBUG_BOOT) Slog.i(TAG_WM,
"******** booted=" + mService.mSystemBooted
+ " msg=" + mService.mShowingBootMessages
+ " haveBoot=" + haveBootMsg + " haveApp=" + haveApp
+ " haveWall=" + haveWallpaper + " wallEnabled=" + wallpaperEnabled
+ " haveKeyguard=" + haveKeyguard);
// If we are turning on the screen to show the boot message, don't do it until the boot
// message is actually displayed.
if (!mService.mSystemBooted && !haveBootMsg) {
return true;
}
// If we are turning on the screen after the boot is completed normally, don't do so until
// we have the application and wallpaper.
if (mService.mSystemBooted && ((!haveApp && !haveKeyguard) ||
(wallpaperEnabled && !haveWallpaper))) {
return true;
}
return false;
}
void updateWindowsForAnimator(WindowAnimator animator) {
final WallpaperController wallpaperController = mWallpaperController;
for (int i = mWindows.size() - 1; i >= 0; i--) {
WindowState win = mWindows.get(i);
WindowStateAnimator winAnimator = win.mWinAnimator;
if (winAnimator.hasSurface()) {
final boolean wasAnimating = winAnimator.mWasAnimating;
final boolean nowAnimating = winAnimator.stepAnimationLocked(animator.mCurrentTime);
winAnimator.mWasAnimating = nowAnimating;
animator.orAnimating(nowAnimating);
if (DEBUG_WALLPAPER) Slog.v(TAG,
win + ": wasAnimating=" + wasAnimating + ", nowAnimating=" + nowAnimating);
if (wasAnimating && !winAnimator.mAnimating
&& wallpaperController.isWallpaperTarget(win)) {
animator.mBulkUpdateParams |= SET_WALLPAPER_MAY_CHANGE;
pendingLayoutChanges |= FINISH_LAYOUT_REDO_WALLPAPER;
if (DEBUG_LAYOUT_REPEATS) {
mService.mWindowPlacerLocked.debugLayoutRepeats(
"updateWindowsAndWallpaperLocked 2", pendingLayoutChanges);
}
}
}
final AppWindowToken atoken = win.mAppToken;
if (winAnimator.mDrawState == READY_TO_SHOW) {
if (atoken == null || atoken.allDrawn) {
if (win.performShowLocked()) {
pendingLayoutChanges |= FINISH_LAYOUT_REDO_ANIM;
if (DEBUG_LAYOUT_REPEATS) {
mService.mWindowPlacerLocked.debugLayoutRepeats(
"updateWindowsAndWallpaperLocked 5", pendingLayoutChanges);
}
}
}
}
final AppWindowAnimator appAnimator = winAnimator.mAppAnimator;
if (appAnimator != null && appAnimator.thumbnail != null) {
if (appAnimator.thumbnailTransactionSeq != animator.mAnimTransactionSequence) {
appAnimator.thumbnailTransactionSeq = animator.mAnimTransactionSequence;
appAnimator.thumbnailLayer = 0;
}
if (appAnimator.thumbnailLayer < winAnimator.mAnimLayer) {
appAnimator.thumbnailLayer = winAnimator.mAnimLayer;
}
}
} // end forall windows
}
void updateWallpaperForAnimator(WindowAnimator animator) {
resetAnimationBackgroundAnimator();
final WindowList windows = mWindows;
WindowState detachedWallpaper = null;
for (int i = windows.size() - 1; i >= 0; i--) {
final WindowState win = windows.get(i);
final WindowStateAnimator winAnimator = win.mWinAnimator;
if (winAnimator.mSurfaceController == null || !winAnimator.hasSurface()) {
continue;
}
final int flags = win.mAttrs.flags;
// If this window is animating, make a note that we have an animating window and take
// care of a request to run a detached wallpaper animation.
if (winAnimator.mAnimating) {
if (winAnimator.mAnimation != null) {
if ((flags & FLAG_SHOW_WALLPAPER) != 0
&& winAnimator.mAnimation.getDetachWallpaper()) {
detachedWallpaper = win;
}
final int color = winAnimator.mAnimation.getBackgroundColor();
if (color != 0) {
final TaskStack stack = win.getStack();
if (stack != null) {
stack.setAnimationBackground(winAnimator, color);
}
}
}
animator.setAnimating(true);
}
// If this window's app token is running a detached wallpaper animation, make a note so
// we can ensure the wallpaper is displayed behind it.
final AppWindowAnimator appAnimator = winAnimator.mAppAnimator;
if (appAnimator != null && appAnimator.animation != null
&& appAnimator.animating) {
if ((flags & FLAG_SHOW_WALLPAPER) != 0
&& appAnimator.animation.getDetachWallpaper()) {
detachedWallpaper = win;
}
final int color = appAnimator.animation.getBackgroundColor();
if (color != 0) {
final TaskStack stack = win.getStack();
if (stack != null) {
stack.setAnimationBackground(winAnimator, color);
}
}
}
} // end forall windows
if (animator.mWindowDetachedWallpaper != detachedWallpaper) {
if (DEBUG_WALLPAPER) Slog.v(TAG, "Detached wallpaper changed from "
+ animator.mWindowDetachedWallpaper + " to " + detachedWallpaper);
animator.mWindowDetachedWallpaper = detachedWallpaper;
animator.mBulkUpdateParams |= SET_WALLPAPER_MAY_CHANGE;
}
}
void prepareWindowSurfaces() {
final int count = mWindows.size();
for (int j = 0; j < count; j++) {
mWindows.get(j).mWinAnimator.prepareSurfaceLocked(true);
}
}
boolean inputMethodClientHasFocus(IInputMethodClient client) {
// The focus for the client is the window immediately below where we would place the input
// method window.
int idx = findDesiredInputMethodWindowIndex(false);
if (idx <= 0) {
return false;
}
WindowState imFocus = mWindows.get(idx - 1);
if (DEBUG_INPUT_METHOD) {
Slog.i(TAG_WM, "Desired input method target: " + imFocus);
Slog.i(TAG_WM, "Current focus: " + mService.mCurrentFocus);
Slog.i(TAG_WM, "Last focus: " + mService.mLastFocus);
}
if (imFocus == null) {
return false;
}
// This may be a starting window, in which case we still want to count it as okay.
if (imFocus.mAttrs.type == TYPE_APPLICATION_STARTING && imFocus.mAppToken != null) {
// The client has definitely started, so it really should have a window in this app
// token. Let's look for it.
final WindowState w = imFocus.mAppToken.getFirstNonStartingWindow();
if (w != null) {
if (DEBUG_INPUT_METHOD) Slog.i(TAG_WM, "Switching to real app window: " + w);
imFocus = w;
}
}
final IInputMethodClient imeClient = imFocus.mSession.mClient;
if (DEBUG_INPUT_METHOD) {
Slog.i(TAG_WM, "IM target client: " + imeClient);
if (imeClient != null) {
Slog.i(TAG_WM, "IM target client binder: " + imeClient.asBinder());
Slog.i(TAG_WM, "Requesting client binder: " + client.asBinder());
}
}
return imeClient != null && imeClient.asBinder() == client.asBinder();
}
boolean hasSecureWindowOnScreen() {
for (int i = mWindows.size() - 1; i >= 0; --i) {
final WindowState ws = mWindows.get(i);
if (ws.isOnScreen() && (ws.mAttrs.flags & FLAG_SECURE) != 0) {
return true;
}
}
return false;
}
void updateSystemUiVisibility(int visibility, int globalDiff) {
for (int i = mWindows.size() - 1; i >= 0; --i) {
final WindowState ws = mWindows.get(i);
try {
int curValue = ws.mSystemUiVisibility;
int diff = (curValue ^ visibility) & globalDiff;
int newValue = (curValue & ~diff) | (visibility & diff);
if (newValue != curValue) {
ws.mSeq++;
ws.mSystemUiVisibility = newValue;
}
if (newValue != curValue || ws.mAttrs.hasSystemUiListeners) {
ws.mClient.dispatchSystemUiVisibilityChanged(ws.mSeq,
visibility, newValue, diff);
}
} catch (RemoteException e) {
// so sorry
}
}
}
void onWindowFreezeTimeout() {
Slog.w(TAG_WM, "Window freeze timeout expired.");
mService.mWindowsFreezingScreen = WINDOWS_FREEZING_SCREENS_TIMEOUT;
for (int i = mWindows.size() - 1; i >= 0; --i) {
final WindowState w = mWindows.get(i);
if (!w.mOrientationChanging) {
continue;
}
w.mOrientationChanging = false;
w.mLastFreezeDuration = (int)(SystemClock.elapsedRealtime()
- mService.mDisplayFreezeTime);
Slog.w(TAG_WM, "Force clearing orientation change: " + w);
}
mService.mWindowPlacerLocked.performSurfacePlacement();
}
void waitForAllWindowsDrawn() {
final WindowManagerPolicy policy = mService.mPolicy;
for (int winNdx = mWindows.size() - 1; winNdx >= 0; --winNdx) {
final WindowState win = mWindows.get(winNdx);
final boolean keyguard = policy.isKeyguardHostWindow(win.mAttrs);
if (win.isVisibleLw() && (win.mAppToken != null || keyguard)) {
win.mWinAnimator.mDrawState = DRAW_PENDING;
// Force add to mResizingWindows.
win.mLastContentInsets.set(-1, -1, -1, -1);
mService.mWaitingForDrawn.add(win);
}
}
}
// TODO: Super crazy long method that should be broken down...
boolean applySurfaceChangesTransaction(boolean recoveringMemory) {
boolean focusDisplayed = false;
boolean displayHasContent = false;
float preferredRefreshRate = 0;
int preferredModeId = 0;
final int dw = mDisplayInfo.logicalWidth;
final int dh = mDisplayInfo.logicalHeight;
final WindowSurfacePlacer surfacePlacer = mService.mWindowPlacerLocked;
mTmpUpdateAllDrawn.clear();
int repeats = 0;
do {
repeats++;
if (repeats > 6) {
Slog.w(TAG, "Animation repeat aborted after too many iterations");
clearLayoutNeeded();
break;
}
if (DEBUG_LAYOUT_REPEATS) surfacePlacer.debugLayoutRepeats("On entry to LockedInner",
pendingLayoutChanges);
// TODO(multi-display): For now adjusting wallpaper only on primary display to avoid
// the wallpaper window jumping across displays.
// Remove check for default display when there will be support for multiple wallpaper
// targets (on different displays).
if (isDefaultDisplay && (pendingLayoutChanges & FINISH_LAYOUT_REDO_WALLPAPER) != 0) {
adjustWallpaperWindows();
}
if (isDefaultDisplay && (pendingLayoutChanges & FINISH_LAYOUT_REDO_CONFIG) != 0) {
if (DEBUG_LAYOUT) Slog.v(TAG, "Computing new config from layout");
if (mService.updateOrientationFromAppTokensLocked(true, mDisplayId)) {
setLayoutNeeded();
mService.mH.obtainMessage(SEND_NEW_CONFIGURATION, mDisplayId).sendToTarget();
}
}
if ((pendingLayoutChanges & FINISH_LAYOUT_REDO_LAYOUT) != 0) {
setLayoutNeeded();
}
// FIRST LOOP: Perform a layout, if needed.
if (repeats < LAYOUT_REPEAT_THRESHOLD) {
performLayout(repeats == 1, false /* updateInputWindows */);
} else {
Slog.w(TAG, "Layout repeat skipped after too many iterations");
}
// FIRST AND ONE HALF LOOP: Make WindowManagerPolicy think it is animating.
pendingLayoutChanges = 0;
if (isDefaultDisplay) {
mService.mPolicy.beginPostLayoutPolicyLw(dw, dh);
for (int i = mWindows.size() - 1; i >= 0; i--) {
final WindowState w = mWindows.get(i);
mService.mPolicy.applyPostLayoutPolicyLw(w, w.mAttrs, w.getParentWindow(),
mService.mInputMethodTarget);
}
pendingLayoutChanges |= mService.mPolicy.finishPostLayoutPolicyLw();
if (DEBUG_LAYOUT_REPEATS) surfacePlacer.debugLayoutRepeats(
"after finishPostLayoutPolicyLw", pendingLayoutChanges);
}
} while (pendingLayoutChanges != 0);
RootWindowContainer root = mService.mRoot;
boolean obscured = false;
boolean syswin = false;
resetDimming();
// Only used if default window
final boolean someoneLosingFocus = !mService.mLosingFocus.isEmpty();
for (int i = mWindows.size() - 1; i >= 0; i--) {
final WindowState w = mWindows.get(i);
final Task task = w.getTask();
final boolean obscuredChanged = w.mObscured != obscured;
// Update effect.
w.mObscured = obscured;
if (!obscured) {
final boolean isDisplayed = w.isDisplayedLw();
if (isDisplayed && w.isObscuringFullscreen(mDisplayInfo)) {
// This window completely covers everything behind it, so we want to leave all
// of them as undimmed (for performance reasons).
root.mObscuringWindow = w;
obscured = true;
}
displayHasContent |= root.handleNotObscuredLocked(w, obscured, syswin);
if (w.mHasSurface && isDisplayed) {
final int type = w.mAttrs.type;
if (type == TYPE_SYSTEM_DIALOG || type == TYPE_SYSTEM_ERROR
|| (w.mAttrs.privateFlags & PRIVATE_FLAG_KEYGUARD) != 0) {
syswin = true;
}
if (preferredRefreshRate == 0 && w.mAttrs.preferredRefreshRate != 0) {
preferredRefreshRate = w.mAttrs.preferredRefreshRate;
}
if (preferredModeId == 0 && w.mAttrs.preferredDisplayModeId != 0) {
preferredModeId = w.mAttrs.preferredDisplayModeId;
}
}
}
w.applyDimLayerIfNeeded();
if (isDefaultDisplay && obscuredChanged && w.isVisibleLw()
&& mWallpaperController.isWallpaperTarget(w)) {
// This is the wallpaper target and its obscured state changed... make sure the
// current wallpaper's visibility has been updated accordingly.
mWallpaperController.updateWallpaperVisibility();
}
w.handleWindowMovedIfNeeded();
final WindowStateAnimator winAnimator = w.mWinAnimator;
//Slog.i(TAG, "Window " + this + " clearing mContentChanged - done placing");
w.mContentChanged = false;
// Moved from updateWindowsAndWallpaperLocked().
if (w.mHasSurface) {
// Take care of the window being ready to display.
final boolean committed = winAnimator.commitFinishDrawingLocked();
if (isDefaultDisplay && committed) {
if (w.mAttrs.type == TYPE_DREAM) {
// HACK: When a dream is shown, it may at that point hide the lock screen.
// So we need to redo the layout to let the phone window manager make this
// happen.
pendingLayoutChanges |= FINISH_LAYOUT_REDO_LAYOUT;
if (DEBUG_LAYOUT_REPEATS) {
surfacePlacer.debugLayoutRepeats(
"dream and commitFinishDrawingLocked true",
pendingLayoutChanges);
}
}
if ((w.mAttrs.flags & FLAG_SHOW_WALLPAPER) != 0) {
if (DEBUG_WALLPAPER_LIGHT) Slog.v(TAG,
"First draw done in potential wallpaper target " + w);
root.mWallpaperMayChange = true;
pendingLayoutChanges |= FINISH_LAYOUT_REDO_WALLPAPER;
if (DEBUG_LAYOUT_REPEATS) {
surfacePlacer.debugLayoutRepeats(
"wallpaper and commitFinishDrawingLocked true",
pendingLayoutChanges);
}
}
}
if (!winAnimator.isAnimationStarting() && !winAnimator.isWaitingForOpening()) {
// Updates the shown frame before we set up the surface. This is needed
// because the resizing could change the top-left position (in addition to
// size) of the window. setSurfaceBoundariesLocked uses mShownPosition to
// position the surface.
//
// If an animation is being started, we can't call this method because the
// animation hasn't processed its initial transformation yet, but in general
// we do want to update the position if the window is animating.
winAnimator.computeShownFrameLocked();
}
winAnimator.setSurfaceBoundariesLocked(recoveringMemory);
}
final AppWindowToken atoken = w.mAppToken;
if (atoken != null) {
final boolean updateAllDrawn = atoken.updateDrawnWindowStates(w);
if (updateAllDrawn && !mTmpUpdateAllDrawn.contains(atoken)) {
mTmpUpdateAllDrawn.add(atoken);
}
}
if (isDefaultDisplay && someoneLosingFocus && w == mService.mCurrentFocus
&& w.isDisplayedLw()) {
focusDisplayed = true;
}
w.updateResizingWindowIfNeeded();
}
mService.mDisplayManagerInternal.setDisplayProperties(mDisplayId,
displayHasContent,
preferredRefreshRate,
preferredModeId,
true /* inTraversal, must call performTraversalInTrans... below */);
stopDimmingIfNeeded();
while (!mTmpUpdateAllDrawn.isEmpty()) {
final AppWindowToken atoken = mTmpUpdateAllDrawn.removeLast();
// See if any windows have been drawn, so they (and others associated with them)
// can now be shown.
atoken.updateAllDrawn(this);
}
return focusDisplayed;
}
void performLayout(boolean initial, boolean updateInputWindows) {
if (!isLayoutNeeded()) {
return;
}
clearLayoutNeeded();
final int dw = mDisplayInfo.logicalWidth;
final int dh = mDisplayInfo.logicalHeight;
int i;
if (DEBUG_LAYOUT) {
Slog.v(TAG, "-------------------------------------");
Slog.v(TAG, "performLayout: needed=" + isLayoutNeeded() + " dw=" + dw + " dh=" + dh);
}
mService.mPolicy.beginLayoutLw(isDefaultDisplay, dw, dh, mService.mRotation,
getConfiguration().uiMode);
if (isDefaultDisplay) {
// Not needed on non-default displays.
mService.mSystemDecorLayer = mService.mPolicy.getSystemDecorLayerLw();
mService.mScreenRect.set(0, 0, dw, dh);
}
mService.mPolicy.getContentRectLw(mContentRect);
int seq = mService.mLayoutSeq + 1;
if (seq < 0) seq = 0;
mService.mLayoutSeq = seq;
boolean behindDream = false;
// First perform layout of any root windows (not attached to another window).
int topAttached = -1;
for (i = mWindows.size() - 1; i >= 0; i--) {
final WindowState win = mWindows.get(i);
// Don't do layout of a window if it is not visible, or soon won't be visible, to avoid
// wasting time and funky changes while a window is animating away.
final boolean gone = (behindDream && mService.mPolicy.canBeHiddenByKeyguardLw(win))
|| win.isGoneForLayoutLw();
if (DEBUG_LAYOUT && !win.mLayoutAttached) {
Slog.v(TAG, "1ST PASS " + win + ": gone=" + gone + " mHaveFrame=" + win.mHaveFrame
+ " mLayoutAttached=" + win.mLayoutAttached
+ " screen changed=" + win.isConfigChanged());
final AppWindowToken atoken = win.mAppToken;
if (gone) Slog.v(TAG, " GONE: mViewVisibility=" + win.mViewVisibility
+ " mRelayoutCalled=" + win.mRelayoutCalled + " hidden=" + win.mToken.hidden
+ " hiddenRequested=" + (atoken != null && atoken.hiddenRequested)
+ " parentHidden=" + win.isParentWindowHidden());
else Slog.v(TAG, " VIS: mViewVisibility=" + win.mViewVisibility
+ " mRelayoutCalled=" + win.mRelayoutCalled + " hidden=" + win.mToken.hidden
+ " hiddenRequested=" + (atoken != null && atoken.hiddenRequested)
+ " parentHidden=" + win.isParentWindowHidden());
}
// If this view is GONE, then skip it -- keep the current frame, and let the caller know
// so they can ignore it if they want. (We do the normal layout for INVISIBLE windows,
// since that means "perform layout as normal, just don't display").
if (!gone || !win.mHaveFrame || win.mLayoutNeeded
|| ((win.isConfigChanged() || win.setReportResizeHints())
&& !win.isGoneForLayoutLw() &&
((win.mAttrs.privateFlags & PRIVATE_FLAG_KEYGUARD) != 0 ||
(win.mHasSurface && win.mAppToken != null &&
win.mAppToken.layoutConfigChanges)))) {
if (!win.mLayoutAttached) {
if (initial) {
//Slog.i(TAG, "Window " + this + " clearing mContentChanged - initial");
win.mContentChanged = false;
}
if (win.mAttrs.type == TYPE_DREAM) {
// Don't layout windows behind a dream, so that if it does stuff like hide
// the status bar we won't get a bad transition when it goes away.
behindDream = true;
}
win.mLayoutNeeded = false;
win.prelayout();
mService.mPolicy.layoutWindowLw(win, null);
win.mLayoutSeq = seq;
// Window frames may have changed. Update dim layer with the new bounds.
final Task task = win.getTask();
if (task != null) {
mDimLayerController.updateDimLayer(task);
}
if (DEBUG_LAYOUT) Slog.v(TAG, " LAYOUT: mFrame=" + win.mFrame
+ " mContainingFrame=" + win.mContainingFrame
+ " mDisplayFrame=" + win.mDisplayFrame);
} else {
if (topAttached < 0) topAttached = i;
}
}
}
boolean attachedBehindDream = false;
// Now perform layout of attached windows, which usually depend on the position of the
// window they are attached to. XXX does not deal with windows that are attached to windows
// that are themselves attached.
for (i = topAttached; i >= 0; i--) {
final WindowState win = mWindows.get(i);
if (win.mLayoutAttached) {
if (DEBUG_LAYOUT) Slog.v(TAG, "2ND PASS " + win + " mHaveFrame=" + win.mHaveFrame
+ " mViewVisibility=" + win.mViewVisibility
+ " mRelayoutCalled=" + win.mRelayoutCalled);
// If this view is GONE, then skip it -- keep the current frame, and let the caller
// know so they can ignore it if they want. (We do the normal layout for INVISIBLE
// windows, since that means "perform layout as normal, just don't display").
if (attachedBehindDream && mService.mPolicy.canBeHiddenByKeyguardLw(win)) {
continue;
}
if ((win.mViewVisibility != GONE && win.mRelayoutCalled) || !win.mHaveFrame
|| win.mLayoutNeeded) {
if (initial) {
//Slog.i(TAG, "Window " + this + " clearing mContentChanged - initial");
win.mContentChanged = false;
}
win.mLayoutNeeded = false;
win.prelayout();
mService.mPolicy.layoutWindowLw(win, win.getParentWindow());
win.mLayoutSeq = seq;
if (DEBUG_LAYOUT) Slog.v(TAG, " LAYOUT: mFrame=" + win.mFrame
+ " mContainingFrame=" + win.mContainingFrame
+ " mDisplayFrame=" + win.mDisplayFrame);
}
} else if (win.mAttrs.type == TYPE_DREAM) {
// Don't layout windows behind a dream, so that if it does stuff like hide the
// status bar we won't get a bad transition when it goes away.
attachedBehindDream = behindDream;
}
}
// Window frames may have changed. Tell the input dispatcher about it.
mService.mInputMonitor.layoutInputConsumers(dw, dh);
mService.mInputMonitor.setUpdateInputWindowsNeededLw();
if (updateInputWindows) {
mService.mInputMonitor.updateInputWindowsLw(false /*force*/);
}
mService.mPolicy.finishLayoutLw();
mService.mH.sendEmptyMessage(UPDATE_DOCKED_STACK_DIVIDER);
}
/**
* Takes a snapshot of the display. In landscape mode this grabs the whole screen.
* In portrait mode, it grabs the full screenshot.
*
* @param width the width of the target bitmap
* @param height the height of the target bitmap
* @param includeFullDisplay true if the screen should not be cropped before capture
* @param frameScale the scale to apply to the frame, only used when width = -1 and height = -1
* @param config of the output bitmap
* @param wallpaperOnly true if only the wallpaper layer should be included in the screenshot
*/
Bitmap screenshotApplications(IBinder appToken, int displayId, int width, int height,
boolean includeFullDisplay, float frameScale, Bitmap.Config config,
boolean wallpaperOnly) {
int dw = mDisplayInfo.logicalWidth;
int dh = mDisplayInfo.logicalHeight;
if (dw == 0 || dh == 0) {
if (DEBUG_SCREENSHOT) Slog.i(TAG_WM, "Screenshot of " + appToken
+ ": returning null. logical widthxheight=" + dw + "x" + dh);
return null;
}
Bitmap bm = null;
int maxLayer = 0;
final Rect frame = new Rect();
final Rect stackBounds = new Rect();
boolean screenshotReady;
int minLayer;
if (appToken == null && !wallpaperOnly) {
screenshotReady = true;
minLayer = 0;
} else {
screenshotReady = false;
minLayer = Integer.MAX_VALUE;
}
WindowState appWin = null;
boolean includeImeInScreenshot;
synchronized(mService.mWindowMap) {
final AppWindowToken imeTargetAppToken = mService.mInputMethodTarget != null
? mService.mInputMethodTarget.mAppToken : null;
// We only include the Ime in the screenshot if the app we are screenshoting is the IME
// target and isn't in multi-window mode. We don't screenshot the IME in multi-window
// mode because the frame of the IME might not overlap with that of the app.
// E.g. IME target app at the top in split-screen mode and the IME at the bottom
// overlapping with the bottom app.
includeImeInScreenshot = imeTargetAppToken != null
&& imeTargetAppToken.appToken != null
&& imeTargetAppToken.appToken.asBinder() == appToken
&& !mService.mInputMethodTarget.isInMultiWindowMode();
}
final int aboveAppLayer = (mService.mPolicy.windowTypeToLayerLw(TYPE_APPLICATION) + 1)
* TYPE_LAYER_MULTIPLIER + TYPE_LAYER_OFFSET;
synchronized(mService.mWindowMap) {
// Figure out the part of the screen that is actually the app.
appWin = null;
for (int i = mWindows.size() - 1; i >= 0; i--) {
final WindowState ws = mWindows.get(i);
if (!ws.mHasSurface) {
continue;
}
if (ws.mLayer >= aboveAppLayer) {
continue;
}
if (wallpaperOnly && !ws.mIsWallpaper) {
continue;
}
if (ws.mIsImWindow) {
if (!includeImeInScreenshot) {
continue;
}
} else if (ws.mIsWallpaper) {
// If this is the wallpaper layer and we're only looking for the wallpaper layer
// then the target window state is this one.
if (wallpaperOnly) {
appWin = ws;
}
if (appWin == null) {
// We have not ran across the target window yet, so it is probably behind
// the wallpaper. This can happen when the keyguard is up and all windows
// are moved behind the wallpaper. We don't want to include the wallpaper
// layer in the screenshot as it will cover-up the layer of the target
// window.
continue;
}
// Fall through. The target window is in front of the wallpaper. For this
// case we want to include the wallpaper layer in the screenshot because
// the target window might have some transparent areas.
} else if (appToken != null) {
if (ws.mAppToken == null || ws.mAppToken.token != appToken) {
// This app window is of no interest if it is not associated with the
// screenshot app.
continue;
}
appWin = ws;
}
// Include this window.
final WindowStateAnimator winAnim = ws.mWinAnimator;
int layer = winAnim.mSurfaceController.getLayer();
if (maxLayer < layer) {
maxLayer = layer;
}
if (minLayer > layer) {
minLayer = layer;
}
// Don't include wallpaper in bounds calculation
if (!includeFullDisplay && !ws.mIsWallpaper) {
final Rect wf = ws.mFrame;
final Rect cr = ws.mContentInsets;
int left = wf.left + cr.left;
int top = wf.top + cr.top;
int right = wf.right - cr.right;
int bottom = wf.bottom - cr.bottom;
frame.union(left, top, right, bottom);
ws.getVisibleBounds(stackBounds);
if (!Rect.intersects(frame, stackBounds)) {
// Set frame empty if there's no intersection.
frame.setEmpty();
}
}
final boolean foundTargetWs =
(ws.mAppToken != null && ws.mAppToken.token == appToken)
|| (appWin != null && wallpaperOnly);
if (foundTargetWs && ws.isDisplayedLw() && winAnim.getShown()) {
screenshotReady = true;
}
if (ws.isObscuringFullscreen(mDisplayInfo)){
break;
}
}
if (appToken != null && appWin == null) {
// Can't find a window to snapshot.
if (DEBUG_SCREENSHOT) Slog.i(TAG_WM,
"Screenshot: Couldn't find a surface matching " + appToken);
return null;
}
if (!screenshotReady) {
Slog.i(TAG_WM, "Failed to capture screenshot of " + appToken +
" appWin=" + (appWin == null ? "null" : (appWin + " drawState=" +
appWin.mWinAnimator.mDrawState)));
return null;
}
// Screenshot is ready to be taken. Everything from here below will continue
// through the bottom of the loop and return a value. We only stay in the loop
// because we don't want to release the mWindowMap lock until the screenshot is
// taken.
if (maxLayer == 0) {
if (DEBUG_SCREENSHOT) Slog.i(TAG_WM, "Screenshot of " + appToken
+ ": returning null maxLayer=" + maxLayer);
return null;
}
if (!includeFullDisplay) {
// Constrain frame to the screen size.
if (!frame.intersect(0, 0, dw, dh)) {
frame.setEmpty();
}
} else {
// Caller just wants entire display.
frame.set(0, 0, dw, dh);
}
if (frame.isEmpty()) {
return null;
}
if (width < 0) {
width = (int) (frame.width() * frameScale);
}
if (height < 0) {
height = (int) (frame.height() * frameScale);
}
// Tell surface flinger what part of the image to crop. Take the top
// right part of the application, and crop the larger dimension to fit.
Rect crop = new Rect(frame);
if (width / (float) frame.width() < height / (float) frame.height()) {
int cropWidth = (int)((float)width / (float)height * frame.height());
crop.right = crop.left + cropWidth;
} else {
int cropHeight = (int)((float)height / (float)width * frame.width());
crop.bottom = crop.top + cropHeight;
}
// The screenshot API does not apply the current screen rotation.
int rot = mDisplay.getRotation();
if (rot == ROTATION_90 || rot == ROTATION_270) {
rot = (rot == ROTATION_90) ? ROTATION_270 : ROTATION_90;
}
// Surfaceflinger is not aware of orientation, so convert our logical
// crop to surfaceflinger's portrait orientation.
convertCropForSurfaceFlinger(crop, rot, dw, dh);
if (DEBUG_SCREENSHOT) {
Slog.i(TAG_WM, "Screenshot: " + dw + "x" + dh + " from " + minLayer + " to "
+ maxLayer + " appToken=" + appToken);
for (int i = 0; i < mWindows.size(); i++) {
final WindowState win = mWindows.get(i);
final WindowSurfaceController controller = win.mWinAnimator.mSurfaceController;
Slog.i(TAG_WM, win + ": " + win.mLayer
+ " animLayer=" + win.mWinAnimator.mAnimLayer
+ " surfaceLayer=" + ((controller == null)
? "null" : controller.getLayer()));
}
}
final ScreenRotationAnimation screenRotationAnimation =
mService.mAnimator.getScreenRotationAnimationLocked(DEFAULT_DISPLAY);
final boolean inRotation = screenRotationAnimation != null &&
screenRotationAnimation.isAnimating();
if (DEBUG_SCREENSHOT && inRotation) Slog.v(TAG_WM,
"Taking screenshot while rotating");
// We force pending transactions to flush before taking
// the screenshot by pushing an empty synchronous transaction.
SurfaceControl.openTransaction();
SurfaceControl.closeTransactionSync();
bm = SurfaceControl.screenshot(crop, width, height, minLayer, maxLayer,
inRotation, rot);
if (bm == null) {
Slog.w(TAG_WM, "Screenshot failure taking screenshot for (" + dw + "x" + dh
+ ") to layer " + maxLayer);
return null;
}
}
if (DEBUG_SCREENSHOT) {
// TEST IF IT's ALL BLACK
int[] buffer = new int[bm.getWidth() * bm.getHeight()];
bm.getPixels(buffer, 0, bm.getWidth(), 0, 0, bm.getWidth(), bm.getHeight());
boolean allBlack = true;
final int firstColor = buffer[0];
for (int i = 0; i < buffer.length; i++) {
if (buffer[i] != firstColor) {
allBlack = false;
break;
}
}
if (allBlack) {
Slog.i(TAG_WM, "Screenshot " + appWin + " was monochrome(" +
Integer.toHexString(firstColor) + ")! mSurfaceLayer=" +
(appWin != null ?
appWin.mWinAnimator.mSurfaceController.getLayer() : "null") +
" minLayer=" + minLayer + " maxLayer=" + maxLayer);
}
}
// Create a copy of the screenshot that is immutable and backed in ashmem.
// This greatly reduces the overhead of passing the bitmap between processes.
Bitmap ret = bm.createAshmemBitmap(config);
bm.recycle();
return ret;
}
// TODO: Can this use createRotationMatrix()?
private static void convertCropForSurfaceFlinger(Rect crop, int rot, int dw, int dh) {
if (rot == Surface.ROTATION_90) {
final int tmp = crop.top;
crop.top = dw - crop.right;
crop.right = crop.bottom;
crop.bottom = dw - crop.left;
crop.left = tmp;
} else if (rot == Surface.ROTATION_180) {
int tmp = crop.top;
crop.top = dh - crop.bottom;
crop.bottom = dh - tmp;
tmp = crop.right;
crop.right = dw - crop.left;
crop.left = dw - tmp;
} else if (rot == Surface.ROTATION_270) {
final int tmp = crop.top;
crop.top = crop.left;
crop.left = dh - crop.bottom;
crop.bottom = crop.right;
crop.right = dh - tmp;
}
}
void onSeamlessRotationTimeout() {
boolean layoutNeeded = false;
for (int i = mWindows.size() - 1; i >= 0; i--) {
final WindowState w = mWindows.get(i);
if (!w.mSeamlesslyRotated) {
continue;
}
layoutNeeded = true;
w.setDisplayLayoutNeeded();
mService.markForSeamlessRotation(w, false);
}
if (layoutNeeded) {
mService.mWindowPlacerLocked.performSurfacePlacement();
}
}
static final class GetWindowOnDisplaySearchResult {
boolean reachedToken;
WindowState foundWindow;
void reset() {
reachedToken = false;
foundWindow = null;
}
}
static final class TaskForResizePointSearchResult {
boolean searchDone;
Task taskForResize;
void reset() {
searchDone = false;
taskForResize = null;
}
}
/**
* Base class for any direct child window container of {@link #DisplayContent} need to inherit
* from. This is mainly a pass through class that allows {@link #DisplayContent} to have
* homogeneous children type which is currently required by sub-classes of
* {@link WindowContainer} class.
*/
static class DisplayChildWindowContainer<E extends WindowContainer> extends WindowContainer<E> {
int size() {
return mChildren.size();
}
E get(int index) {
return mChildren.get(index);
}
@Override
boolean fillsParent() {
return true;
}
@Override
boolean isVisible() {
return true;
}
}
/**
* Window container class that contains all containers on this display relating to Apps.
* I.e Activities.
*/
private final class TaskStackContainers extends DisplayChildWindowContainer<TaskStack> {
/**
* Adds the stack to this container.
* @see WindowManagerService#addStackToDisplay(int, int, boolean)
*/
void addStackToDisplay(TaskStack stack, boolean onTop) {
if (stack.mStackId == HOME_STACK_ID) {
if (mHomeStack != null) {
throw new IllegalArgumentException("attachStack: HOME_STACK_ID (0) not first.");
}
mHomeStack = stack;
}
addChild(stack, onTop);
stack.onDisplayChanged(DisplayContent.this);
}
/** Removes the stack from its container and prepare for changing the parent. */
void removeStackFromDisplay(TaskStack stack) {
removeChild(stack);
stack.onRemovedFromDisplay();
// TODO: remove when window list will be gone.
// Manually remove records from window list and tap excluded windows list.
for (int i = mWindows.size() - 1; i >= 0; --i) {
final WindowState windowState = mWindows.get(i);
if (stack == windowState.getStack()) {
mWindows.remove(i);
mTapExcludedWindows.remove(windowState);
}
}
}
void moveStack(TaskStack stack, boolean toTop) {
if (StackId.isAlwaysOnTop(stack.mStackId) && !toTop) {
// This stack is always-on-top silly...
Slog.w(TAG_WM, "Ignoring move of always-on-top stack=" + stack + " to bottom");
return;
}
if (!mChildren.contains(stack)) {
Slog.wtf(TAG_WM, "moving stack that was not added: " + stack, new Throwable());
}
removeChild(stack);
addChild(stack, toTop);
}
private void addChild(TaskStack stack, boolean toTop) {
int addIndex = toTop ? mChildren.size() : 0;
if (toTop
&& mService.isStackVisibleLocked(PINNED_STACK_ID)
&& stack.mStackId != PINNED_STACK_ID) {
// The pinned stack is always the top most stack (always-on-top) when it is visible.
// So, stack is moved just below the pinned stack.
addIndex--;
TaskStack topStack = mChildren.get(addIndex);
if (topStack.mStackId != PINNED_STACK_ID) {
throw new IllegalStateException("Pinned stack isn't top stack??? " + mChildren);
}
}
addChild(stack, addIndex);
setLayoutNeeded();
}
@Override
boolean forAllWindows(ToBooleanFunction<WindowState> callback,
boolean traverseTopToBottom) {
if (traverseTopToBottom) {
if (super.forAllWindows(callback, traverseTopToBottom)) {
return true;
}
if (forAllExitingAppTokenWindows(callback, traverseTopToBottom)) {
return true;
}
} else {
if (forAllExitingAppTokenWindows(callback, traverseTopToBottom)) {
return true;
}
if (super.forAllWindows(callback, traverseTopToBottom)) {
return true;
}
}
return false;
}
private boolean forAllExitingAppTokenWindows(ToBooleanFunction<WindowState> callback,
boolean traverseTopToBottom) {
// For legacy reasons we process the TaskStack.mExitingAppTokens first here before the
// app tokens.
// TODO: Investigate if we need to continue to do this or if we can just process them
// in-order.
if (traverseTopToBottom) {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final AppTokenList appTokens = mChildren.get(i).mExitingAppTokens;
for (int j = appTokens.size() - 1; j >= 0; --j) {
if (appTokens.get(j).forAllWindowsUnchecked(callback,
traverseTopToBottom)) {
return true;
}
}
}
} else {
final int count = mChildren.size();
for (int i = 0; i < count; ++i) {
final AppTokenList appTokens = mChildren.get(i).mExitingAppTokens;
final int appTokensCount = appTokens.size();
for (int j = 0; j < appTokensCount; j++) {
if (appTokens.get(j).forAllWindowsUnchecked(callback,
traverseTopToBottom)) {
return true;
}
}
}
}
return false;
}
@Override
int getOrientation() {
if (mService.isStackVisibleLocked(DOCKED_STACK_ID)
|| mService.isStackVisibleLocked(FREEFORM_WORKSPACE_STACK_ID)) {
// Apps and their containers are not allowed to specify an orientation while the
// docked or freeform stack is visible...except for the home stack/task if the
// docked stack is minimized and it actually set something.
if (mHomeStack != null && mHomeStack.isVisible()
&& mDividerControllerLocked.isMinimizedDock()) {
final int orientation = mHomeStack.getOrientation();
if (orientation != SCREEN_ORIENTATION_UNSET) {
return orientation;
}
}
return SCREEN_ORIENTATION_UNSPECIFIED;
}
final int orientation = super.getOrientation();
if (orientation != SCREEN_ORIENTATION_UNSET
&& orientation != SCREEN_ORIENTATION_BEHIND) {
if (DEBUG_ORIENTATION) Slog.v(TAG_WM,
"App is requesting an orientation, return " + orientation);
return orientation;
}
if (DEBUG_ORIENTATION) Slog.v(TAG_WM,
"No app is requesting an orientation, return " + mService.mLastOrientation);
// The next app has not been requested to be visible, so we keep the current orientation
// to prevent freezing/unfreezing the display too early.
return mService.mLastOrientation;
}
}
/**
* Window container class that contains all containers on this display that are not related to
* Apps. E.g. status bar.
*/
private final class NonAppWindowContainers extends DisplayChildWindowContainer<WindowToken> {
/**
* Compares two child window tokens returns -1 if the first is lesser than the second in
* terms of z-order and 1 otherwise.
*/
final Comparator<WindowToken> mWindowComparator = (token1, token2) ->
// Tokens with higher base layer are z-ordered on-top.
mService.mPolicy.windowTypeToLayerLw(token1.windowType)
< mService.mPolicy.windowTypeToLayerLw(token2.windowType) ? -1 : 1;
private final String mName;
NonAppWindowContainers(String name) {
mName = name;
}
void addChild(WindowToken token) {
addChild(token, mWindowComparator);
}
@Override
String getName() {
return mName;
}
}
}