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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.media;
import android.content.ContentResolver;
import android.content.Context;
import android.content.res.AssetFileDescriptor;
import android.net.Uri;
import android.os.Handler;
import android.os.Looper;
import android.os.Message;
import android.os.ParcelFileDescriptor;
import android.os.PowerManager;
import android.util.Log;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.graphics.Bitmap;
import android.media.AudioManager;
import java.io.FileDescriptor;
import java.io.IOException;
import java.lang.ref.WeakReference;
/**
* MediaPlayer class can be used to control playback
* of audio/video files and streams. An example on how to use the methods in
* this class can be found in {@link android.widget.VideoView}.
* Please see <a href="{@docRoot}guide/topics/media/index.html">Audio and Video</a>
* for additional help using MediaPlayer.
*
* <p>Topics covered here are:
* <ol>
* <li><a href="#StateDiagram">State Diagram</a>
* <li><a href="#Valid_and_Invalid_States">Valid and Invalid States</a>
* <li><a href="#Permissions">Permissions</a>
* </ol>
*
* <a name="StateDiagram"></a>
* <h3>State Diagram</h3>
*
* <p>Playback control of audio/video files and streams is managed as a state
* machine. The following diagram shows the life cycle and the states of a
* MediaPlayer object driven by the supported playback control operations.
* The ovals represent the states a MediaPlayer object may reside
* in. The arcs represent the playback control operations that drive the object
* state transition. There are two types of arcs. The arcs with a single arrow
* head represent synchronous method calls, while those with
* a double arrow head represent asynchronous method calls.</p>
*
* <p><img src="../../../images/mediaplayer_state_diagram.gif"
* alt="MediaPlayer State diagram"
* border="0" /></p>
*
* <p>From this state diagram, one can see that a MediaPlayer object has the
* following states:</p>
* <ul>
* <li>When a MediaPlayer object is just created using <code>new</code> or
* after {@link #reset()} is called, it is in the <em>Idle</em> state; and after
* {@link #release()} is called, it is in the <em>End</em> state. Between these
* two states is the life cycle of the MediaPlayer object.
* <ul>
* <li>There is a subtle but important difference between a newly constructed
* MediaPlayer object and the MediaPlayer object after {@link #reset()}
* is called. It is a programming error to invoke methods such
* as {@link #getCurrentPosition()},
* {@link #getDuration()}, {@link #getVideoHeight()},
* {@link #getVideoWidth()}, {@link #setAudioStreamType(int)},
* {@link #setLooping(boolean)},
* {@link #setVolume(float, float)}, {@link #pause()}, {@link #start()},
* {@link #stop()}, {@link #seekTo(int)}, {@link #prepare()} or
* {@link #prepareAsync()} in the <em>Idle</em> state for both cases. If any of these
* methods is called right after a MediaPlayer object is constructed,
* the user supplied callback method OnErrorListener.onError() won't be
* called by the internal player engine and the object state remains
* unchanged; but if these methods are called right after {@link #reset()},
* the user supplied callback method OnErrorListener.onError() will be
* invoked by the internal player engine and the object will be
* transfered to the <em>Error</em> state. </li>
* <li>It is also recommended that once
* a MediaPlayer object is no longer being used, call {@link #release()} immediately
* so that resources used by the internal player engine associated with the
* MediaPlayer object can be released immediately. Resource may include
* singleton resources such as hardware acceleration components and
* failure to call {@link #release()} may cause subsequent instances of
* MediaPlayer objects to fallback to software implementations or fail
* altogether. Once the MediaPlayer
* object is in the <em>End</em> state, it can no longer be used and
* there is no way to bring it back to any other state. </li>
* <li>Furthermore,
* the MediaPlayer objects created using <code>new</code> is in the
* <em>Idle</em> state, while those created with one
* of the overloaded convenient <code>create</code> methods are <em>NOT</em>
* in the <em>Idle</em> state. In fact, the objects are in the <em>Prepared</em>
* state if the creation using <code>create</code> method is successful.
* </li>
* </ul>
* </li>
* <li>In general, some playback control operation may fail due to various
* reasons, such as unsupported audio/video format, poorly interleaved
* audio/video, resolution too high, streaming timeout, and the like.
* Thus, error reporting and recovery is an important concern under
* these circumstances. Sometimes, due to programming errors, invoking a playback
* control operation in an invalid state may also occur. Under all these
* error conditions, the internal player engine invokes a user supplied
* OnErrorListener.onError() method if an OnErrorListener has been
* registered beforehand via
* {@link #setOnErrorListener(android.media.MediaPlayer.OnErrorListener)}.
* <ul>
* <li>It is important to note that once an error occurs, the
* MediaPlayer object enters the <em>Error</em> state (except as noted
* above), even if an error listener has not been registered by the application.</li>
* <li>In order to reuse a MediaPlayer object that is in the <em>
* Error</em> state and recover from the error,
* {@link #reset()} can be called to restore the object to its <em>Idle</em>
* state.</li>
* <li>It is good programming practice to have your application
* register a OnErrorListener to look out for error notifications from
* the internal player engine.</li>
* <li>IlleglStateException is
* thrown to prevent programming errors such as calling {@link #prepare()},
* {@link #prepareAsync()}, or one of the overloaded <code>setDataSource
* </code> methods in an invalid state. </li>
* </ul>
* </li>
* <li>Calling
* {@link #setDataSource(FileDescriptor)}, or
* {@link #setDataSource(String)}, or
* {@link #setDataSource(Context, Uri)}, or
* {@link #setDataSource(FileDescriptor, long, long)} transfers a
* MediaPlayer object in the <em>Idle</em> state to the
* <em>Initialized</em> state.
* <ul>
* <li>An IllegalStateException is thrown if
* setDataSource() is called in any other state.</li>
* <li>It is good programming
* practice to always look out for <code>IllegalArgumentException</code>
* and <code>IOException</code> that may be thrown from the overloaded
* <code>setDataSource</code> methods.</li>
* </ul>
* </li>
* <li>A MediaPlayer object must first enter the <em>Prepared</em> state
* before playback can be started.
* <ul>
* <li>There are two ways (synchronous vs.
* asynchronous) that the <em>Prepared</em> state can be reached:
* either a call to {@link #prepare()} (synchronous) which
* transfers the object to the <em>Prepared</em> state once the method call
* returns, or a call to {@link #prepareAsync()} (asynchronous) which
* first transfers the object to the <em>Preparing</em> state after the
* call returns (which occurs almost right way) while the internal
* player engine continues working on the rest of preparation work
* until the preparation work completes. When the preparation completes or when {@link #prepare()} call returns,
* the internal player engine then calls a user supplied callback method,
* onPrepared() of the OnPreparedListener interface, if an
* OnPreparedListener is registered beforehand via {@link
* #setOnPreparedListener(android.media.MediaPlayer.OnPreparedListener)}.</li>
* <li>It is important to note that
* the <em>Preparing</em> state is a transient state, and the behavior
* of calling any method with side effect while a MediaPlayer object is
* in the <em>Preparing</em> state is undefined.</li>
* <li>An IllegalStateException is
* thrown if {@link #prepare()} or {@link #prepareAsync()} is called in
* any other state.</li>
* <li>While in the <em>Prepared</em> state, properties
* such as audio/sound volume, screenOnWhilePlaying, looping can be
* adjusted by invoking the corresponding set methods.</li>
* </ul>
* </li>
* <li>To start the playback, {@link #start()} must be called. After
* {@link #start()} returns successfully, the MediaPlayer object is in the
* <em>Started</em> state. {@link #isPlaying()} can be called to test
* whether the MediaPlayer object is in the <em>Started</em> state.
* <ul>
* <li>While in the <em>Started</em> state, the internal player engine calls
* a user supplied OnBufferingUpdateListener.onBufferingUpdate() callback
* method if a OnBufferingUpdateListener has been registered beforehand
* via {@link #setOnBufferingUpdateListener(OnBufferingUpdateListener)}.
* This callback allows applications to keep track of the buffering status
* while streaming audio/video.</li>
* <li>Calling {@link #start()} has not effect
* on a MediaPlayer object that is already in the <em>Started</em> state.</li>
* </ul>
* </li>
* <li>Playback can be paused and stopped, and the current playback position
* can be adjusted. Playback can be paused via {@link #pause()}. When the call to
* {@link #pause()} returns, the MediaPlayer object enters the
* <em>Paused</em> state. Note that the transition from the <em>Started</em>
* state to the <em>Paused</em> state and vice versa happens
* asynchronously in the player engine. It may take some time before
* the state is updated in calls to {@link #isPlaying()}, and it can be
* a number of seconds in the case of streamed content.
* <ul>
* <li>Calling {@link #start()} to resume playback for a paused
* MediaPlayer object, and the resumed playback
* position is the same as where it was paused. When the call to
* {@link #start()} returns, the paused MediaPlayer object goes back to
* the <em>Started</em> state.</li>
* <li>Calling {@link #pause()} has no effect on
* a MediaPlayer object that is already in the <em>Paused</em> state.</li>
* </ul>
* </li>
* <li>Calling {@link #stop()} stops playback and causes a
* MediaPlayer in the <em>Started</em>, <em>Paused</em>, <em>Prepared
* </em> or <em>PlaybackCompleted</em> state to enter the
* <em>Stopped</em> state.
* <ul>
* <li>Once in the <em>Stopped</em> state, playback cannot be started
* until {@link #prepare()} or {@link #prepareAsync()} are called to set
* the MediaPlayer object to the <em>Prepared</em> state again.</li>
* <li>Calling {@link #stop()} has no effect on a MediaPlayer
* object that is already in the <em>Stopped</em> state.</li>
* </ul>
* </li>
* <li>The playback position can be adjusted with a call to
* {@link #seekTo(int)}.
* <ul>
* <li>Although the asynchronuous {@link #seekTo(int)}
* call returns right way, the actual seek operation may take a while to
* finish, especially for audio/video being streamed. When the actual
* seek operation completes, the internal player engine calls a user
* supplied OnSeekComplete.onSeekComplete() if an OnSeekCompleteListener
* has been registered beforehand via
* {@link #setOnSeekCompleteListener(OnSeekCompleteListener)}.</li>
* <li>Please
* note that {@link #seekTo(int)} can also be called in the other states,
* such as <em>Prepared</em>, <em>Paused</em> and <em>PlaybackCompleted
* </em> state.</li>
* <li>Furthermore, the actual current playback position
* can be retrieved with a call to {@link #getCurrentPosition()}, which
* is helpful for applications such as a Music player that need to keep
* track of the playback progress.</li>
* </ul>
* </li>
* <li>When the playback reaches the end of stream, the playback completes.
* <ul>
* <li>If the looping mode was being set to <var>true</var>with
* {@link #setLooping(boolean)}, the MediaPlayer object shall remain in
* the <em>Started</em> state.</li>
* <li>If the looping mode was set to <var>false
* </var>, the player engine calls a user supplied callback method,
* OnCompletion.onCompletion(), if a OnCompletionListener is registered
* beforehand via {@link #setOnCompletionListener(OnCompletionListener)}.
* The invoke of the callback signals that the object is now in the <em>
* PlaybackCompleted</em> state.</li>
* <li>While in the <em>PlaybackCompleted</em>
* state, calling {@link #start()} can restart the playback from the
* beginning of the audio/video source.</li>
* </ul>
*
*
* <a name="Valid_and_Invalid_States"></a>
* <h3>Valid and invalid states</h3>
*
* <table border="0" cellspacing="0" cellpadding="0">
* <tr><td>Method Name </p></td>
* <td>Valid Sates </p></td>
* <td>Invalid States </p></td>
* <td>Comments </p></td></tr>
* <tr><td>getCurrentPosition </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted} </p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change the
* state. Calling this method in an invalid state transfers the object
* to the <em>Error</em> state. </p></td></tr>
* <tr><td>getDuration </p></td>
* <td>{Prepared, Started, Paused, Stopped, PlaybackCompleted} </p></td>
* <td>{Idle, Initialized, Error} </p></td>
* <td>Successful invoke of this method in a valid state does not change the
* state. Calling this method in an invalid state transfers the object
* to the <em>Error</em> state. </p></td></tr>
* <tr><td>getVideoHeight </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change the
* state. Calling this method in an invalid state transfers the object
* to the <em>Error</em> state. </p></td></tr>
* <tr><td>getVideoWidth </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change
* the state. Calling this method in an invalid state transfers the
* object to the <em>Error</em> state. </p></td></tr>
* <tr><td>isPlaying </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change
* the state. Calling this method in an invalid state transfers the
* object to the <em>Error</em> state. </p></td></tr>
* <tr><td>pause </p></td>
* <td>{Started, Paused}</p></td>
* <td>{Idle, Initialized, Prepared, Stopped, PlaybackCompleted, Error}</p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Paused</em> state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>prepare </p></td>
* <td>{Initialized, Stopped} </p></td>
* <td>{Idle, Prepared, Started, Paused, PlaybackCompleted, Error} </p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Prepared</em> state. Calling this method in an
* invalid state throws an IllegalStateException.</p></td></tr>
* <tr><td>prepareAsync </p></td>
* <td>{Initialized, Stopped} </p></td>
* <td>{Idle, Prepared, Started, Paused, PlaybackCompleted, Error} </p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Preparing</em> state. Calling this method in an
* invalid state throws an IllegalStateException.</p></td></tr>
* <tr><td>release </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>After {@link #release()}, the object is no longer available. </p></td></tr>
* <tr><td>reset </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted, Error}</p></td>
* <td>{}</p></td>
* <td>After {@link #reset()}, the object is like being just created.</p></td></tr>
* <tr><td>seekTo </p></td>
* <td>{Prepared, Started, Paused, PlaybackCompleted} </p></td>
* <td>{Idle, Initialized, Stopped, Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change
* the state. Calling this method in an invalid state transfers the
* object to the <em>Error</em> state. </p></td></tr>
* <tr><td>setAudioStreamType </p></td>
* <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method does not change the state.</p></td></tr>
* <tr><td>setDataSource </p></td>
* <td>{Idle} </p></td>
* <td>{Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted,
* Error} </p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Initialized</em> state. Calling this method in an
* invalid state throws an IllegalStateException.</p></td></tr>
* <tr><td>setDisplay </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setLooping </p></td>
* <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change
* the state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>isLooping </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setOnBufferingUpdateListener </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setOnCompletionListener </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setOnErrorListener </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setOnPreparedListener </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setOnSeekCompleteListener </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setScreenOnWhilePlaying</></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setVolume </p></td>
* <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method does not change the state.
* <tr><td>setWakeMode </p></td>
* <td>any </p></td>
* <td>{} </p></td>
* <td>This method can be called in any state and calling it does not change
* the object state.</p></td></tr>
* <tr><td>start </p></td>
* <td>{Prepared, Started, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Stopped, Error}</p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Started</em> state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>stop </p></td>
* <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Error}</p></td>
* <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Stopped</em> state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* </table>
*
* <a name="Permissions"></a>
* <h3>Permissions</h3>
* <p>One may need to declare a corresponding WAKE_LOCK permission {@link
* android.R.styleable#AndroidManifestUsesPermission &lt;uses-permission&gt;}
* element.
*
*/
public class MediaPlayer
{
static {
System.loadLibrary("media_jni");
}
private final static String TAG = "MediaPlayer";
private int mNativeContext; // accessed by native methods
private int mListenerContext; // accessed by native methods
private Surface mSurface; // accessed by native methods
private SurfaceHolder mSurfaceHolder;
private EventHandler mEventHandler;
private PowerManager.WakeLock mWakeLock = null;
private boolean mScreenOnWhilePlaying;
private boolean mStayAwake;
/**
* Default constructor. Consider using one of the create() methods for
* synchronously instantiating a MediaPlayer from a Uri or resource.
* <p>When done with the MediaPlayer, you should call {@link #release()},
* to free the resources. If not released, too many MediaPlayer instances may
* result in an exception.</p>
*/
public MediaPlayer() {
Looper looper;
if ((looper = Looper.myLooper()) != null) {
mEventHandler = new EventHandler(this, looper);
} else if ((looper = Looper.getMainLooper()) != null) {
mEventHandler = new EventHandler(this, looper);
} else {
mEventHandler = null;
}
/* Native setup requires a weak reference to our object.
* It's easier to create it here than in C++.
*/
native_setup(new WeakReference<MediaPlayer>(this));
}
/*
* Update the MediaPlayer ISurface. Call after updating mSurface.
*/
private native void _setVideoSurface();
/**
* Sets the SurfaceHolder to use for displaying the video portion of the media.
* This call is optional. Not calling it when playing back a video will
* result in only the audio track being played.
*
* @param sh the SurfaceHolder to use for video display
*/
public void setDisplay(SurfaceHolder sh) {
mSurfaceHolder = sh;
if (sh != null) {
mSurface = sh.getSurface();
} else {
mSurface = null;
}
_setVideoSurface();
updateSurfaceScreenOn();
}
/**
* Convenience method to create a MediaPlayer for a given Uri.
* On success, {@link #prepare()} will already have been called and must not be called again.
* <p>When done with the MediaPlayer, you should call {@link #release()},
* to free the resources. If not released, too many MediaPlayer instances will
* result in an exception.</p>
*
* @param context the Context to use
* @param uri the Uri from which to get the datasource
* @return a MediaPlayer object, or null if creation failed
*/
public static MediaPlayer create(Context context, Uri uri) {
return create (context, uri, null);
}
/**
* Convenience method to create a MediaPlayer for a given Uri.
* On success, {@link #prepare()} will already have been called and must not be called again.
* <p>When done with the MediaPlayer, you should call {@link #release()},
* to free the resources. If not released, too many MediaPlayer instances will
* result in an exception.</p>
*
* @param context the Context to use
* @param uri the Uri from which to get the datasource
* @param holder the SurfaceHolder to use for displaying the video
* @return a MediaPlayer object, or null if creation failed
*/
public static MediaPlayer create(Context context, Uri uri, SurfaceHolder holder) {
try {
MediaPlayer mp = new MediaPlayer();
mp.setDataSource(context, uri);
if (holder != null) {
mp.setDisplay(holder);
}
mp.prepare();
return mp;
} catch (IOException ex) {
Log.d(TAG, "create failed:", ex);
// fall through
} catch (IllegalArgumentException ex) {
Log.d(TAG, "create failed:", ex);
// fall through
} catch (SecurityException ex) {
Log.d(TAG, "create failed:", ex);
// fall through
}
return null;
}
/**
* Convenience method to create a MediaPlayer for a given resource id.
* On success, {@link #prepare()} will already have been called and must not be called again.
* <p>When done with the MediaPlayer, you should call {@link #release()},
* to free the resources. If not released, too many MediaPlayer instances will
* result in an exception.</p>
*
* @param context the Context to use
* @param resid the raw resource id (<var>R.raw.&lt;something></var>) for
* the resource to use as the datasource
* @return a MediaPlayer object, or null if creation failed
*/
public static MediaPlayer create(Context context, int resid) {
try {
AssetFileDescriptor afd = context.getResources().openRawResourceFd(resid);
if (afd == null) return null;
MediaPlayer mp = new MediaPlayer();
mp.setDataSource(afd.getFileDescriptor(), afd.getStartOffset(), afd.getLength());
afd.close();
mp.prepare();
return mp;
} catch (IOException ex) {
Log.d(TAG, "create failed:", ex);
// fall through
} catch (IllegalArgumentException ex) {
Log.d(TAG, "create failed:", ex);
// fall through
} catch (SecurityException ex) {
Log.d(TAG, "create failed:", ex);
// fall through
}
return null;
}
/**
* Sets the data source as a content Uri.
*
* @param context the Context to use when resolving the Uri
* @param uri the Content URI of the data you want to play
* @throws IllegalStateException if it is called in an invalid state
*/
public void setDataSource(Context context, Uri uri)
throws IOException, IllegalArgumentException, SecurityException, IllegalStateException {
String scheme = uri.getScheme();
if(scheme == null || scheme.equals("file")) {
setDataSource(uri.getPath());
return;
}
AssetFileDescriptor fd = null;
try {
ContentResolver resolver = context.getContentResolver();
fd = resolver.openAssetFileDescriptor(uri, "r");
if (fd == null) {
return;
}
// Note: using getDeclaredLength so that our behavior is the same
// as previous versions when the content provider is returning
// a full file.
if (fd.getDeclaredLength() < 0) {
setDataSource(fd.getFileDescriptor());
} else {
setDataSource(fd.getFileDescriptor(), fd.getStartOffset(), fd.getDeclaredLength());
}
return;
} catch (SecurityException ex) {
} catch (IOException ex) {
} finally {
if (fd != null) {
fd.close();
}
}
Log.d(TAG, "Couldn't open file on client side, trying server side");
setDataSource(uri.toString());
return;
}
/**
* Sets the data source (file-path or http/rtsp URL) to use.
*
* @param path the path of the file, or the http/rtsp URL of the stream you want to play
* @throws IllegalStateException if it is called in an invalid state
*/
public native void setDataSource(String path) throws IOException, IllegalArgumentException, IllegalStateException;
/**
* Sets the data source (FileDescriptor) to use. It is the caller's responsibility
* to close the file descriptor. It is safe to do so as soon as this call returns.
*
* @param fd the FileDescriptor for the file you want to play
* @throws IllegalStateException if it is called in an invalid state
*/
public void setDataSource(FileDescriptor fd)
throws IOException, IllegalArgumentException, IllegalStateException {
// intentionally less than LONG_MAX
setDataSource(fd, 0, 0x7ffffffffffffffL);
}
/**
* Sets the data source (FileDescriptor) to use. It is the caller's responsibility
* to close the file descriptor. It is safe to do so as soon as this call returns.
*
* @param fd the FileDescriptor for the file you want to play
* @param offset the offset into the file where the data to be played starts, in bytes
* @param length the length in bytes of the data to be played
* @throws IllegalStateException if it is called in an invalid state
*/
public native void setDataSource(FileDescriptor fd, long offset, long length)
throws IOException, IllegalArgumentException, IllegalStateException;
/**
* Prepares the player for playback, synchronously.
*
* After setting the datasource and the display surface, you need to either
* call prepare() or prepareAsync(). For files, it is OK to call prepare(),
* which blocks until MediaPlayer is ready for playback.
*
* @throws IllegalStateException if it is called in an invalid state
*/
public native void prepare() throws IOException, IllegalStateException;
/**
* Prepares the player for playback, asynchronously.
*
* After setting the datasource and the display surface, you need to either
* call prepare() or prepareAsync(). For streams, you should call prepareAsync(),
* which returns immediately, rather than blocking until enough data has been
* buffered.
*
* @throws IllegalStateException if it is called in an invalid state
*/
public native void prepareAsync() throws IllegalStateException;
/**
* Starts or resumes playback. If playback had previously been paused,
* playback will continue from where it was paused. If playback had
* been stopped, or never started before, playback will start at the
* beginning.
*
* @throws IllegalStateException if it is called in an invalid state
*/
public void start() throws IllegalStateException {
stayAwake(true);
_start();
}
private native void _start() throws IllegalStateException;
/**
* Stops playback after playback has been stopped or paused.
*
* @throws IllegalStateException if the internal player engine has not been
* initialized.
*/
public void stop() throws IllegalStateException {
stayAwake(false);
_stop();
}
private native void _stop() throws IllegalStateException;
/**
* Pauses playback. Call start() to resume.
*
* @throws IllegalStateException if the internal player engine has not been
* initialized.
*/
public void pause() throws IllegalStateException {
stayAwake(false);
_pause();
}
private native void _pause() throws IllegalStateException;
/**
* Set the low-level power management behavior for this MediaPlayer. This
* can be used when the MediaPlayer is not playing through a SurfaceHolder
* set with {@link #setDisplay(SurfaceHolder)} and thus can use the
* high-level {@link #setScreenOnWhilePlaying(boolean)} feature.
*
* <p>This function has the MediaPlayer access the low-level power manager
* service to control the device's power usage while playing is occurring.
* The parameter is a combination of {@link android.os.PowerManager} wake flags.
* Use of this method requires {@link android.Manifest.permission#WAKE_LOCK}
* permission.
* By default, no attempt is made to keep the device awake during playback.
*
* @param context the Context to use
* @param mode the power/wake mode to set
* @see android.os.PowerManager
*/
public void setWakeMode(Context context, int mode) {
boolean washeld = false;
if (mWakeLock != null) {
if (mWakeLock.isHeld()) {
washeld = true;
mWakeLock.release();
}
mWakeLock = null;
}
PowerManager pm = (PowerManager)context.getSystemService(Context.POWER_SERVICE);
mWakeLock = pm.newWakeLock(mode|PowerManager.ON_AFTER_RELEASE, MediaPlayer.class.getName());
mWakeLock.setReferenceCounted(false);
if (washeld) {
mWakeLock.acquire();
}
}
/**
* Control whether we should use the attached SurfaceHolder to keep the
* screen on while video playback is occurring. This is the preferred
* method over {@link #setWakeMode} where possible, since it doesn't
* require that the application have permission for low-level wake lock
* access.
*
* @param screenOn Supply true to keep the screen on, false to allow it
* to turn off.
*/
public void setScreenOnWhilePlaying(boolean screenOn) {
if (mScreenOnWhilePlaying != screenOn) {
mScreenOnWhilePlaying = screenOn;
updateSurfaceScreenOn();
}
}
private void stayAwake(boolean awake) {
if (mWakeLock != null) {
if (awake && !mWakeLock.isHeld()) {
mWakeLock.acquire();
} else if (!awake && mWakeLock.isHeld()) {
mWakeLock.release();
}
}
mStayAwake = awake;
updateSurfaceScreenOn();
}
private void updateSurfaceScreenOn() {
if (mSurfaceHolder != null) {
mSurfaceHolder.setKeepScreenOn(mScreenOnWhilePlaying && mStayAwake);
}
}
/**
* Returns the width of the video.
*
* @return the width of the video, or 0 if there is no video,
* no display surface was set, or prepare()/prepareAsync()
* have not completed yet
*/
public native int getVideoWidth();
/**
* Returns the height of the video.
*
* @return the height of the video, or 0 if there is no video,
* no display surface was set, or prepare()/prepareAsync()
* have not completed yet
*/
public native int getVideoHeight();
/**
* Checks whether the MediaPlayer is playing.
*
* @return true if currently playing, false otherwise
*/
public native boolean isPlaying();
/**
* Seeks to specified time position.
*
* @param msec the offset in milliseconds from the start to seek to
* @throws IllegalStateException if the internal player engine has not been
* initialized
*/
public native void seekTo(int msec) throws IllegalStateException;
/**
* Gets the current playback position.
*
* @return the current position in milliseconds
*/
public native int getCurrentPosition();
/**
* Gets the duration of the file.
*
* @return the duration in milliseconds
*/
public native int getDuration();
/**
* Releases resources associated with this MediaPlayer object.
* It is considered good practice to call this method when you're
* done using the MediaPlayer.
*/
public void release() {
stayAwake(false);
updateSurfaceScreenOn();
mOnPreparedListener = null;
mOnBufferingUpdateListener = null;
mOnCompletionListener = null;
mOnSeekCompleteListener = null;
mOnErrorListener = null;
mOnInfoListener = null;
mOnVideoSizeChangedListener = null;
_release();
}
private native void _release();
/**
* Resets the MediaPlayer to its uninitialized state. After calling
* this method, you will have to initialize it again by setting the
* data source and calling prepare().
*/
public void reset() {
stayAwake(false);
_reset();
// make sure none of the listeners get called anymore
mEventHandler.removeCallbacksAndMessages(null);
}
private native void _reset();
/**
* Sets the audio stream type for this MediaPlayer. See {@link AudioManager}
* for a list of stream types.
*
* @param streamtype the audio stream type
* @see android.media.AudioManager
*/
public native void setAudioStreamType(int streamtype);
/**
* Sets the player to be looping or non-looping.
*
* @param looping whether to loop or not
*/
public native void setLooping(boolean looping);
/**
* Checks whether the MediaPlayer is looping or non-looping.
*
* @return true if the MediaPlayer is currently looping, false otherwise
*/
public native boolean isLooping();
/**
* Sets the volume on this player.
* This API is recommended for balancing the output of audio streams
* within an application. Unless you are writing an application to
* control user settings, this API should be used in preference to
* {@link AudioManager#setStreamVolume(int, int, int)} which sets the volume of ALL streams of
* a particular type. Note that the passed volume values are raw scalars.
* UI controls should be scaled logarithmically.
*
* @param leftVolume left volume scalar
* @param rightVolume right volume scalar
*/
public native void setVolume(float leftVolume, float rightVolume);
/**
* Currently not implemented, returns null.
* @deprecated
* @hide
*/
public native Bitmap getFrameAt(int msec) throws IllegalStateException;
private native final void native_setup(Object mediaplayer_this);
private native final void native_finalize();
@Override
protected void finalize() { native_finalize(); }
/* Do not change these values without updating their counterparts
* in include/media/mediaplayer.h!
*/
private static final int MEDIA_NOP = 0; // interface test message
private static final int MEDIA_PREPARED = 1;
private static final int MEDIA_PLAYBACK_COMPLETE = 2;
private static final int MEDIA_BUFFERING_UPDATE = 3;
private static final int MEDIA_SEEK_COMPLETE = 4;
private static final int MEDIA_SET_VIDEO_SIZE = 5;
private static final int MEDIA_ERROR = 100;
private static final int MEDIA_INFO = 200;
private class EventHandler extends Handler
{
private MediaPlayer mMediaPlayer;
public EventHandler(MediaPlayer mp, Looper looper) {
super(looper);
mMediaPlayer = mp;
}
@Override
public void handleMessage(Message msg) {
if (mMediaPlayer.mNativeContext == 0) {
Log.w(TAG, "mediaplayer went away with unhandled events");
return;
}
switch(msg.what) {
case MEDIA_PREPARED:
if (mOnPreparedListener != null)
mOnPreparedListener.onPrepared(mMediaPlayer);
return;
case MEDIA_PLAYBACK_COMPLETE:
if (mOnCompletionListener != null)
mOnCompletionListener.onCompletion(mMediaPlayer);
stayAwake(false);
return;
case MEDIA_BUFFERING_UPDATE:
if (mOnBufferingUpdateListener != null)
mOnBufferingUpdateListener.onBufferingUpdate(mMediaPlayer, msg.arg1);
return;
case MEDIA_SEEK_COMPLETE:
if (mOnSeekCompleteListener != null)
mOnSeekCompleteListener.onSeekComplete(mMediaPlayer);
return;
case MEDIA_SET_VIDEO_SIZE:
if (mOnVideoSizeChangedListener != null)
mOnVideoSizeChangedListener.onVideoSizeChanged(mMediaPlayer, msg.arg1, msg.arg2);
return;
case MEDIA_ERROR:
// For PV specific error values (msg.arg2) look in
// opencore/pvmi/pvmf/include/pvmf_return_codes.h
Log.e(TAG, "Error (" + msg.arg1 + "," + msg.arg2 + ")");
boolean error_was_handled = false;
if (mOnErrorListener != null) {
error_was_handled = mOnErrorListener.onError(mMediaPlayer, msg.arg1, msg.arg2);
}
if (mOnCompletionListener != null && ! error_was_handled) {
mOnCompletionListener.onCompletion(mMediaPlayer);
}
stayAwake(false);
return;
case MEDIA_INFO:
// For PV specific code values (msg.arg2) look in
// opencore/pvmi/pvmf/include/pvmf_return_codes.h
Log.i(TAG, "Info (" + msg.arg1 + "," + msg.arg2 + ")");
if (mOnInfoListener != null) {
mOnInfoListener.onInfo(mMediaPlayer, msg.arg1, msg.arg2);
}
// No real default action so far.
return;
case MEDIA_NOP: // interface test message - ignore
break;
default:
Log.e(TAG, "Unknown message type " + msg.what);
return;
}
}
}
/**
* Called from native code when an interesting event happens. This method
* just uses the EventHandler system to post the event back to the main app thread.
* We use a weak reference to the original MediaPlayer object so that the native
* code is safe from the object disappearing from underneath it. (This is
* the cookie passed to native_setup().)
*/
private static void postEventFromNative(Object mediaplayer_ref,
int what, int arg1, int arg2, Object obj)
{
MediaPlayer mp = (MediaPlayer)((WeakReference)mediaplayer_ref).get();
if (mp == null) {
return;
}
if (mp.mEventHandler != null) {
Message m = mp.mEventHandler.obtainMessage(what, arg1, arg2, obj);
mp.mEventHandler.sendMessage(m);
}
}
/**
* Interface definition for a callback to be invoked when the media
* source is ready for playback.
*/
public interface OnPreparedListener
{
/**
* Called when the media file is ready for playback.
*
* @param mp the MediaPlayer that is ready for playback
*/
void onPrepared(MediaPlayer mp);
}
/**
* Register a callback to be invoked when the media source is ready
* for playback.
*
* @param listener the callback that will be run
*/
public void setOnPreparedListener(OnPreparedListener listener)
{
mOnPreparedListener = listener;
}
private OnPreparedListener mOnPreparedListener;
/**
* Interface definition for a callback to be invoked when playback of
* a media source has completed.
*/
public interface OnCompletionListener
{
/**
* Called when the end of a media source is reached during playback.
*
* @param mp the MediaPlayer that reached the end of the file
*/
void onCompletion(MediaPlayer mp);
}
/**
* Register a callback to be invoked when the end of a media source
* has been reached during playback.
*
* @param listener the callback that will be run
*/
public void setOnCompletionListener(OnCompletionListener listener)
{
mOnCompletionListener = listener;
}
private OnCompletionListener mOnCompletionListener;
/**
* Interface definition of a callback to be invoked indicating buffering
* status of a media resource being streamed over the network.
*/
public interface OnBufferingUpdateListener
{
/**
* Called to update status in buffering a media stream.
*
* @param mp the MediaPlayer the update pertains to
* @param percent the percentage (0-100) of the buffer
* that has been filled thus far
*/
void onBufferingUpdate(MediaPlayer mp, int percent);
}
/**
* Register a callback to be invoked when the status of a network
* stream's buffer has changed.
*
* @param listener the callback that will be run.
*/
public void setOnBufferingUpdateListener(OnBufferingUpdateListener listener)
{
mOnBufferingUpdateListener = listener;
}
private OnBufferingUpdateListener mOnBufferingUpdateListener;
/**
* Interface definition of a callback to be invoked indicating
* the completion of a seek operation.
*/
public interface OnSeekCompleteListener
{
/**
* Called to indicate the completion of a seek operation.
*
* @param mp the MediaPlayer that issued the seek operation
*/
public void onSeekComplete(MediaPlayer mp);
}
/**
* Register a callback to be invoked when a seek operation has been
* completed.
*
* @param listener the callback that will be run
*/
public void setOnSeekCompleteListener(OnSeekCompleteListener listener)
{
mOnSeekCompleteListener = listener;
}
private OnSeekCompleteListener mOnSeekCompleteListener;
/**
* Interface definition of a callback to be invoked when the
* video size is first known or updated
*/
public interface OnVideoSizeChangedListener
{
/**
* Called to indicate the video size
*
* @param mp the MediaPlayer associated with this callback
* @param width the width of the video
* @param height the height of the video
*/
public void onVideoSizeChanged(MediaPlayer mp, int width, int height);
}
/**
* Register a callback to be invoked when the video size is
* known or updated.
*
* @param listener the callback that will be run
*/
public void setOnVideoSizeChangedListener(OnVideoSizeChangedListener listener)
{
mOnVideoSizeChangedListener = listener;
}
private OnVideoSizeChangedListener mOnVideoSizeChangedListener;
/* Do not change these values without updating their counterparts
* in include/media/mediaplayer.h!
*/
/** Unspecified media player error.
* @see android.media.MediaPlayer.OnErrorListener
*/
public static final int MEDIA_ERROR_UNKNOWN = 1;
/** Media server died. In this case, the application must release the
* MediaPlayer object and instantiate a new one.
* @see android.media.MediaPlayer.OnErrorListener
*/
public static final int MEDIA_ERROR_SERVER_DIED = 100;
/** The video is streamed and its container is not valid for progressive
* playback i.e the video's index (e.g moov atom) is not at the start of the
* file.
* @see android.media.MediaPlayer.OnErrorListener
*/
public static final int MEDIA_ERROR_NOT_VALID_FOR_PROGRESSIVE_PLAYBACK = 200;
/**
* Interface definition of a callback to be invoked when there
* has been an error during an asynchronous operation (other errors
* will throw exceptions at method call time).
*/
public interface OnErrorListener
{
/**
* Called to indicate an error.
*
* @param mp the MediaPlayer the error pertains to
* @param what the type of error that has occurred:
* <ul>
* <li>{@link #MEDIA_ERROR_UNKNOWN}
* <li>{@link #MEDIA_ERROR_SERVER_DIED}
* </ul>
* @param extra an extra code, specific to the error. Typically
* implementation dependant.
* @return True if the method handled the error, false if it didn't.
* Returning false, or not having an OnErrorListener at all, will
* cause the OnCompletionListener to be called.
*/
boolean onError(MediaPlayer mp, int what, int extra);
}
/**
* Register a callback to be invoked when an error has happened
* during an asynchronous operation.
*
* @param listener the callback that will be run
*/
public void setOnErrorListener(OnErrorListener listener)
{
mOnErrorListener = listener;
}
private OnErrorListener mOnErrorListener;
/* Do not change these values without updating their counterparts
* in include/media/mediaplayer.h!
*/
/** Unspecified media player info.
* @see android.media.MediaPlayer.OnInfoListener
*/
public static final int MEDIA_INFO_UNKNOWN = 1;
/** The video is too complex for the decoder: it can't decode frames fast
* enough. Possibly only the audio plays fine at this stage.
* @see android.media.MediaPlayer.OnInfoListener
*/
public static final int MEDIA_INFO_VIDEO_TRACK_LAGGING = 700;
/** Bad interleaving means that a media has been improperly interleaved or
* not interleaved at all, e.g has all the video samples first then all the
* audio ones. Video is playing but a lot of disk seeks may be happening.
* @see android.media.MediaPlayer.OnInfoListener
*/
public static final int MEDIA_INFO_BAD_INTERLEAVING = 800;
/** The media cannot be seeked (e.g live stream)
* @see android.media.MediaPlayer.OnInfoListener
*/
public static final int MEDIA_INFO_NOT_SEEKABLE = 801;
/**
* Interface definition of a callback to be invoked to communicate some
* info and/or warning about the media or its playback.
*/
public interface OnInfoListener
{
/**
* Called to indicate an info or a warning.
*
* @param mp the MediaPlayer the info pertains to.
* @param what the type of info or warning.
* <ul>
* <li>{@link #MEDIA_INFO_UNKNOWN}
* <li>{@link #MEDIA_INFO_VIDEO_TRACK_LAGGING}
* <li>{@link #MEDIA_INFO_BAD_INTERLEAVING}
* <li>{@link #MEDIA_INFO_NOT_SEEKABLE}
* </ul>
* @param extra an extra code, specific to the info. Typically
* implementation dependant.
* @return True if the method handled the info, false if it didn't.
* Returning false, or not having an OnErrorListener at all, will
* cause the info to be discarded.
*/
boolean onInfo(MediaPlayer mp, int what, int extra);
}
/**
* Register a callback to be invoked when an info/warning is available.
*
* @param listener the callback that will be run
*/
public void setOnInfoListener(OnInfoListener listener)
{
mOnInfoListener = listener;
}
private OnInfoListener mOnInfoListener;
}