| /* | |
| * Copyright (C) 2016 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "benchmark/benchmark.h" | |
| #include "androidfw/ApkAssets.h" | |
| #include "androidfw/AssetManager.h" | |
| #include "androidfw/AssetManager2.h" | |
| #include "androidfw/ResourceTypes.h" | |
| namespace android { | |
| constexpr const static char* kFrameworkPath = "/system/framework/framework-res.apk"; | |
| constexpr const static uint32_t kStyleId = 0x01030237u; // android:style/Theme.Material.Light | |
| constexpr const static uint32_t kAttrId = 0x01010030u; // android:attr/colorForeground | |
| constexpr const static uint32_t kStyle2Id = 0x01030224u; // android:style/Theme.Material | |
| constexpr const static uint32_t kStyle3Id = 0x0103024du; // android:style/Widget.Material | |
| constexpr const static uint32_t kStyle4Id = 0x0103028eu; // android:style/Widget.Material.Light | |
| static void BM_ThemeApplyStyleFramework(benchmark::State& state) { | |
| auto apk = ApkAssets::Load(kFrameworkPath); | |
| if (apk == nullptr) { | |
| state.SkipWithError("Failed to load assets"); | |
| return; | |
| } | |
| AssetManager2 assets; | |
| assets.SetApkAssets({apk}); | |
| while (state.KeepRunning()) { | |
| auto theme = assets.NewTheme(); | |
| theme->ApplyStyle(kStyleId, false /* force */); | |
| } | |
| } | |
| BENCHMARK(BM_ThemeApplyStyleFramework); | |
| static void BM_ThemeApplyStyleFrameworkOld(benchmark::State& state) { | |
| AssetManager assets; | |
| if (!assets.addAssetPath(String8(kFrameworkPath), nullptr /* cookie */, false /* appAsLib */, | |
| true /* isSystemAsset */)) { | |
| state.SkipWithError("Failed to load assets"); | |
| return; | |
| } | |
| const ResTable& res_table = assets.getResources(true); | |
| while (state.KeepRunning()) { | |
| std::unique_ptr<ResTable::Theme> theme{new ResTable::Theme(res_table)}; | |
| theme->applyStyle(kStyleId, false /* force */); | |
| } | |
| } | |
| BENCHMARK(BM_ThemeApplyStyleFrameworkOld); | |
| static void BM_ThemeRebaseFramework(benchmark::State& state) { | |
| auto apk = ApkAssets::Load(kFrameworkPath); | |
| if (apk == nullptr) { | |
| state.SkipWithError("Failed to load assets"); | |
| return; | |
| } | |
| AssetManager2 assets; | |
| assets.SetApkAssets({apk}); | |
| // Create two arrays of styles to switch between back and forth. | |
| const uint32_t styles1[] = {kStyle2Id, kStyleId, kStyle3Id}; | |
| const uint8_t force1[std::size(styles1)] = {false, true, false}; | |
| const uint32_t styles2[] = {kStyleId, kStyle2Id, kStyle4Id, kStyle3Id}; | |
| const uint8_t force2[std::size(styles2)] = {false, true, true, false}; | |
| const auto theme = assets.NewTheme(); | |
| // Initialize the theme to make the first iteration the same as the rest. | |
| theme->Rebase(&assets, styles1, force1, std::size(force1)); | |
| while (state.KeepRunning()) { | |
| theme->Rebase(&assets, styles2, force2, std::size(force2)); | |
| theme->Rebase(&assets, styles1, force1, std::size(force1)); | |
| } | |
| } | |
| BENCHMARK(BM_ThemeRebaseFramework); | |
| static void BM_ThemeGetAttribute(benchmark::State& state) { | |
| auto apk = ApkAssets::Load(kFrameworkPath); | |
| AssetManager2 assets; | |
| assets.SetApkAssets({apk}); | |
| auto theme = assets.NewTheme(); | |
| theme->ApplyStyle(kStyleId, false /* force */); | |
| while (state.KeepRunning()) { | |
| theme->GetAttribute(kAttrId); | |
| } | |
| } | |
| BENCHMARK(BM_ThemeGetAttribute); | |
| static void BM_ThemeGetAttributeOld(benchmark::State& state) { | |
| AssetManager assets; | |
| assets.addAssetPath(String8(kFrameworkPath), nullptr /* cookie */, false /* appAsLib */, | |
| true /* isSystemAsset */); | |
| const ResTable& res_table = assets.getResources(true); | |
| std::unique_ptr<ResTable::Theme> theme{new ResTable::Theme(res_table)}; | |
| theme->applyStyle(kStyleId, false /* force */); | |
| Res_value value; | |
| uint32_t flags; | |
| while (state.KeepRunning()) { | |
| theme->getAttribute(kAttrId, &value, &flags); | |
| } | |
| } | |
| BENCHMARK(BM_ThemeGetAttributeOld); | |
| } // namespace android |