|  | /* | 
|  | * Copyright (C) 2013 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_HWUI_RENDERER_H | 
|  | #define ANDROID_HWUI_RENDERER_H | 
|  |  | 
|  | #include <SkRegion.h> | 
|  |  | 
|  | #include <utils/String8.h> | 
|  |  | 
|  | #include "AssetAtlas.h" | 
|  | #include "SkPaint.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class Functor; | 
|  | struct Res_png_9patch; | 
|  |  | 
|  | namespace uirenderer { | 
|  |  | 
|  | class RenderNode; | 
|  | class Layer; | 
|  | class Matrix4; | 
|  | class SkiaColorFilter; | 
|  | class Patch; | 
|  |  | 
|  | enum DrawOpMode { | 
|  | kDrawOpMode_Immediate, | 
|  | kDrawOpMode_Defer, | 
|  | kDrawOpMode_Flush | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Hwui's abstract version of Canvas. | 
|  | * | 
|  | * Provides methods for frame state operations, as well as the SkCanvas style transform/clip state, | 
|  | * and varied drawing operations. | 
|  | * | 
|  | * Should at some point interact with native SkCanvas. | 
|  | */ | 
|  | class ANDROID_API Renderer { | 
|  | public: | 
|  | virtual ~Renderer() {} | 
|  |  | 
|  | /** | 
|  | * Safely retrieves the mode from the specified xfermode. If the specified | 
|  | * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode. | 
|  | */ | 
|  | static inline SkXfermode::Mode getXfermode(SkXfermode* mode) { | 
|  | SkXfermode::Mode resultMode; | 
|  | if (!SkXfermode::AsMode(mode, &resultMode)) { | 
|  | resultMode = SkXfermode::kSrcOver_Mode; | 
|  | } | 
|  | return resultMode; | 
|  | } | 
|  |  | 
|  | // TODO: move to a method on android:Paint | 
|  | static inline bool paintWillNotDraw(const SkPaint& paint) { | 
|  | return paint.getAlpha() == 0 | 
|  | && !paint.getColorFilter() | 
|  | && getXfermode(paint.getXfermode()) == SkXfermode::kSrcOver_Mode; | 
|  | } | 
|  |  | 
|  | // TODO: move to a method on android:Paint | 
|  | static inline bool paintWillNotDrawText(const SkPaint& paint) { | 
|  | return paint.getAlpha() == 0 | 
|  | && paint.getLooper() == NULL | 
|  | && !paint.getColorFilter() | 
|  | && getXfermode(paint.getXfermode()) == SkXfermode::kSrcOver_Mode; | 
|  | } | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Frame state operations | 
|  | // ---------------------------------------------------------------------------- | 
|  | /** | 
|  | * Sets the dimension of the underlying drawing surface. This method must | 
|  | * be called at least once every time the drawing surface changes size. | 
|  | * | 
|  | * @param width The width in pixels of the underlysing surface | 
|  | * @param height The height in pixels of the underlysing surface | 
|  | */ | 
|  | virtual void setViewport(int width, int height) = 0; | 
|  |  | 
|  | /** | 
|  | * Prepares the renderer to draw a frame. This method must be invoked | 
|  | * at the beginning of each frame. When this method is invoked, the | 
|  | * entire drawing surface is assumed to be redrawn. | 
|  | * | 
|  | * @param opaque If true, the target surface is considered opaque | 
|  | *               and will not be cleared. If false, the target surface | 
|  | *               will be cleared | 
|  | */ | 
|  | virtual status_t prepare(bool opaque) = 0; | 
|  |  | 
|  | /** | 
|  | * Prepares the renderer to draw a frame. This method must be invoked | 
|  | * at the beginning of each frame. Only the specified rectangle of the | 
|  | * frame is assumed to be dirty. A clip will automatically be set to | 
|  | * the specified rectangle. | 
|  | * | 
|  | * @param left The left coordinate of the dirty rectangle | 
|  | * @param top The top coordinate of the dirty rectangle | 
|  | * @param right The right coordinate of the dirty rectangle | 
|  | * @param bottom The bottom coordinate of the dirty rectangle | 
|  | * @param opaque If true, the target surface is considered opaque | 
|  | *               and will not be cleared. If false, the target surface | 
|  | *               will be cleared in the specified dirty rectangle | 
|  | */ | 
|  | virtual status_t prepareDirty(float left, float top, float right, float bottom, | 
|  | bool opaque) = 0; | 
|  |  | 
|  | /** | 
|  | * Indicates the end of a frame. This method must be invoked whenever | 
|  | * the caller is done rendering a frame. | 
|  | */ | 
|  | virtual void finish() = 0; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas state operations | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Save (layer) | 
|  | virtual int getSaveCount() const = 0; | 
|  | virtual int save(int flags) = 0; | 
|  | virtual void restore() = 0; | 
|  | virtual void restoreToCount(int saveCount) = 0; | 
|  |  | 
|  | virtual int saveLayer(float left, float top, float right, float bottom, | 
|  | const SkPaint* paint, int flags) = 0; | 
|  |  | 
|  | int saveLayerAlpha(float left, float top, float right, float bottom, | 
|  | int alpha, int flags) { | 
|  | SkPaint paint; | 
|  | paint.setAlpha(alpha); | 
|  | return saveLayer(left, top, right, bottom, &paint, flags); | 
|  | } | 
|  |  | 
|  | // Matrix | 
|  | virtual void getMatrix(SkMatrix* outMatrix) const = 0; | 
|  | virtual void translate(float dx, float dy, float dz = 0.0f) = 0; | 
|  | virtual void rotate(float degrees) = 0; | 
|  | virtual void scale(float sx, float sy) = 0; | 
|  | virtual void skew(float sx, float sy) = 0; | 
|  |  | 
|  | virtual void setMatrix(const SkMatrix& matrix) = 0; | 
|  | virtual void concatMatrix(const SkMatrix& matrix) = 0; | 
|  |  | 
|  | // clip | 
|  | virtual const Rect& getLocalClipBounds() const = 0; | 
|  | virtual bool quickRejectConservative(float left, float top, | 
|  | float right, float bottom) const = 0; | 
|  | virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) = 0; | 
|  | virtual bool clipPath(const SkPath* path, SkRegion::Op op) = 0; | 
|  | virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) = 0; | 
|  |  | 
|  | // Misc - should be implemented with SkPaint inspection | 
|  | virtual void resetPaintFilter() = 0; | 
|  | virtual void setupPaintFilter(int clearBits, int setBits) = 0; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas draw operations | 
|  | // ---------------------------------------------------------------------------- | 
|  | virtual status_t drawColor(int color, SkXfermode::Mode mode) = 0; | 
|  |  | 
|  | // Bitmap-based | 
|  | virtual status_t drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) = 0; | 
|  | virtual status_t drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop, | 
|  | float srcRight, float srcBottom, float dstLeft, float dstTop, | 
|  | float dstRight, float dstBottom, const SkPaint* paint) = 0; | 
|  | virtual status_t drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) = 0; | 
|  | virtual status_t drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight, | 
|  | const float* vertices, const int* colors, const SkPaint* paint) = 0; | 
|  | virtual status_t drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch, | 
|  | float left, float top, float right, float bottom, const SkPaint* paint) = 0; | 
|  |  | 
|  | // Shapes | 
|  | virtual status_t drawRect(float left, float top, float right, float bottom, | 
|  | const SkPaint* paint) = 0; | 
|  | virtual status_t drawRects(const float* rects, int count, const SkPaint* paint) = 0; | 
|  | virtual status_t drawRoundRect(float left, float top, float right, float bottom, | 
|  | float rx, float ry, const SkPaint* paint) = 0; | 
|  | virtual status_t drawCircle(float x, float y, float radius, const SkPaint* paint) = 0; | 
|  | virtual status_t drawOval(float left, float top, float right, float bottom, | 
|  | const SkPaint* paint) = 0; | 
|  | virtual status_t drawArc(float left, float top, float right, float bottom, | 
|  | float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) = 0; | 
|  | virtual status_t drawPath(const SkPath* path, const SkPaint* paint) = 0; | 
|  | virtual status_t drawLines(const float* points, int count, const SkPaint* paint) = 0; | 
|  | virtual status_t drawPoints(const float* points, int count, const SkPaint* paint) = 0; | 
|  |  | 
|  | // Text | 
|  | virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y, | 
|  | const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds, | 
|  | DrawOpMode drawOpMode = kDrawOpMode_Immediate) = 0; | 
|  | virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, const SkPath* path, | 
|  | float hOffset, float vOffset, const SkPaint* paint) = 0; | 
|  | virtual status_t drawPosText(const char* text, int bytesCount, int count, | 
|  | const float* positions, const SkPaint* paint) = 0; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas draw operations - special | 
|  | // ---------------------------------------------------------------------------- | 
|  | virtual status_t drawLayer(Layer* layer, float x, float y) = 0; | 
|  | virtual status_t drawRenderNode(RenderNode* renderNode, Rect& dirty, | 
|  | int32_t replayFlags) = 0; | 
|  |  | 
|  | // TODO: rename for consistency | 
|  | virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty) = 0; | 
|  | }; // class Renderer | 
|  |  | 
|  | }; // namespace uirenderer | 
|  | }; // namespace android | 
|  |  | 
|  | #endif // ANDROID_HWUI_RENDERER_H |