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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.transition;
import android.content.Context;
import android.graphics.Path;
import android.util.AttributeSet;
/**
* This base class can be extended to provide motion along a Path to Transitions.
*
* <p>
* Transitions such as {@link android.transition.ChangeBounds} move Views, typically
* in a straight path between the start and end positions. Applications that desire to
* have these motions move in a curve can change how Views interpolate in two dimensions
* by extending PathMotion and implementing {@link #getPath(float, float, float, float)}.
* </p>
* <p>This may be used in XML as an element inside a transition.</p>
* <pre>
* {@code
* <changeBounds>
* <pathMotion class="my.app.transition.MyPathMotion"/>
* </changeBounds>
* }
* </pre>
*/
public abstract class PathMotion {
public PathMotion() {}
public PathMotion(Context context, AttributeSet attrs) {}
/**
* Provide a Path to interpolate between two points <code>(startX, startY)</code> and
* <code>(endX, endY)</code>. This allows controlled curved motion along two dimensions.
*
* @param startX The x coordinate of the starting point.
* @param startY The y coordinate of the starting point.
* @param endX The x coordinate of the ending point.
* @param endY The y coordinate of the ending point.
* @return A Path along which the points should be interpolated. The returned Path
* must start at point <code>(startX, startY)</code>, typically using
* {@link android.graphics.Path#moveTo(float, float)} and end at <code>(endX, endY)</code>.
*/
public abstract Path getPath(float startX, float startY, float endX, float endY);
}