| /* |
| * Copyright 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package androidx.media.filterpacks.image; |
| |
| import androidx.media.filterfw.Filter; |
| import androidx.media.filterfw.Frame; |
| import androidx.media.filterfw.FrameImage2D; |
| import androidx.media.filterfw.FrameType; |
| import androidx.media.filterfw.ImageShader; |
| import androidx.media.filterfw.MffContext; |
| import androidx.media.filterfw.OutputPort; |
| import androidx.media.filterfw.Signature; |
| |
| import java.nio.ByteBuffer; |
| |
| public class SobelFilter extends Filter { |
| |
| private static final String mGradientXSource = |
| "precision mediump float;\n" |
| + "uniform sampler2D tex_sampler_0;\n" |
| + "uniform vec2 pix;\n" |
| + "varying vec2 v_texcoord;\n" |
| + "void main() {\n" |
| + " vec4 a1 = -1.0 * texture2D(tex_sampler_0, v_texcoord + vec2(-pix.x, -pix.y));\n" |
| + " vec4 a2 = -2.0 * texture2D(tex_sampler_0, v_texcoord + vec2(-pix.x, 0.0));\n" |
| + " vec4 a3 = -1.0 * texture2D(tex_sampler_0, v_texcoord + vec2(-pix.x, +pix.y));\n" |
| + " vec4 b1 = +1.0 * texture2D(tex_sampler_0, v_texcoord + vec2(+pix.x, -pix.y));\n" |
| + " vec4 b2 = +2.0 * texture2D(tex_sampler_0, v_texcoord + vec2(+pix.x, 0.0));\n" |
| + " vec4 b3 = +1.0 * texture2D(tex_sampler_0, v_texcoord + vec2(+pix.x, +pix.y));\n" |
| + " gl_FragColor = 0.5 + (a1 + a2 + a3 + b1 + b2 + b3) / 8.0;\n" |
| + "}\n"; |
| |
| private static final String mGradientYSource = |
| "precision mediump float;\n" |
| + "uniform sampler2D tex_sampler_0;\n" |
| + "uniform vec2 pix;\n" |
| + "varying vec2 v_texcoord;\n" |
| + "void main() {\n" |
| + " vec4 a1 = -1.0 * texture2D(tex_sampler_0, v_texcoord + vec2(-pix.x, -pix.y));\n" |
| + " vec4 a2 = -2.0 * texture2D(tex_sampler_0, v_texcoord + vec2(0.0, -pix.y));\n" |
| + " vec4 a3 = -1.0 * texture2D(tex_sampler_0, v_texcoord + vec2(+pix.x, -pix.y));\n" |
| + " vec4 b1 = +1.0 * texture2D(tex_sampler_0, v_texcoord + vec2(-pix.x, +pix.y));\n" |
| + " vec4 b2 = +2.0 * texture2D(tex_sampler_0, v_texcoord + vec2(0.0, +pix.y));\n" |
| + " vec4 b3 = +1.0 * texture2D(tex_sampler_0, v_texcoord + vec2(+pix.x, +pix.y));\n" |
| + " gl_FragColor = 0.5 + (a1 + a2 + a3 + b1 + b2 + b3) / 8.0;\n" |
| + "}\n"; |
| |
| private static final String mMagnitudeSource = |
| "precision mediump float;\n" |
| + "uniform sampler2D tex_sampler_0;\n" |
| + "uniform sampler2D tex_sampler_1;\n" |
| + "varying vec2 v_texcoord;\n" |
| + "void main() {\n" |
| + " vec4 gx = 2.0 * texture2D(tex_sampler_0, v_texcoord) - 1.0;\n" |
| + " vec4 gy = 2.0 * texture2D(tex_sampler_1, v_texcoord) - 1.0;\n" |
| + " gl_FragColor = vec4(sqrt(gx.rgb * gx.rgb + gy.rgb * gy.rgb), 1.0);\n" |
| + "}\n"; |
| |
| private static final String mDirectionSource = |
| "precision mediump float;\n" |
| + "uniform sampler2D tex_sampler_0;\n" |
| + "uniform sampler2D tex_sampler_1;\n" |
| + "varying vec2 v_texcoord;\n" |
| + "void main() {\n" |
| + " vec4 gy = 2.0 * texture2D(tex_sampler_1, v_texcoord) - 1.0;\n" |
| + " vec4 gx = 2.0 * texture2D(tex_sampler_0, v_texcoord) - 1.0;\n" |
| + " gl_FragColor = vec4((atan(gy.rgb, gx.rgb) + 3.14) / (2.0 * 3.14), 1.0);\n" |
| + "}\n"; |
| |
| private ImageShader mGradientXShader; |
| private ImageShader mGradientYShader; |
| private ImageShader mMagnitudeShader; |
| private ImageShader mDirectionShader; |
| |
| private FrameType mImageType; |
| |
| public SobelFilter(MffContext context, String name) { |
| super(context, name); |
| } |
| |
| @Override |
| public Signature getSignature() { |
| // TODO: we will address the issue of READ_GPU / WRITE_GPU when using CPU filters later. |
| FrameType imageIn = FrameType.image2D(FrameType.ELEMENT_RGBA8888, FrameType.READ_GPU); |
| FrameType imageOut = FrameType.image2D(FrameType.ELEMENT_RGBA8888, FrameType.WRITE_GPU); |
| return new Signature().addInputPort("image", Signature.PORT_REQUIRED, imageIn) |
| .addOutputPort("direction", Signature.PORT_OPTIONAL, imageOut) |
| .addOutputPort("magnitude", Signature.PORT_OPTIONAL, imageOut).disallowOtherPorts(); |
| } |
| |
| @Override |
| protected void onPrepare() { |
| if (isOpenGLSupported()) { |
| mGradientXShader = new ImageShader(mGradientXSource); |
| mGradientYShader = new ImageShader(mGradientYSource); |
| mMagnitudeShader = new ImageShader(mMagnitudeSource); |
| mDirectionShader = new ImageShader(mDirectionSource); |
| mImageType = FrameType.image2D( |
| FrameType.ELEMENT_RGBA8888, FrameType.READ_GPU | FrameType.WRITE_GPU); |
| } |
| } |
| |
| @Override |
| protected void onProcess() { |
| OutputPort magnitudePort = getConnectedOutputPort("magnitude"); |
| OutputPort directionPort = getConnectedOutputPort("direction"); |
| FrameImage2D inputImage = getConnectedInputPort("image").pullFrame().asFrameImage2D(); |
| int[] inputDims = inputImage.getDimensions(); |
| |
| FrameImage2D magImage = (magnitudePort != null) ? |
| magnitudePort.fetchAvailableFrame(inputDims).asFrameImage2D() : null; |
| FrameImage2D dirImage = (directionPort != null) ? |
| directionPort.fetchAvailableFrame(inputDims).asFrameImage2D() : null; |
| if (isOpenGLSupported()) { |
| FrameImage2D gxFrame = Frame.create(mImageType, inputDims).asFrameImage2D(); |
| FrameImage2D gyFrame = Frame.create(mImageType, inputDims).asFrameImage2D(); |
| mGradientXShader.setUniformValue("pix", new float[] {1f/inputDims[0], 1f/inputDims[1]}); |
| mGradientYShader.setUniformValue("pix", new float[] {1f/inputDims[0], 1f/inputDims[1]}); |
| mGradientXShader.process(inputImage, gxFrame); |
| mGradientYShader.process(inputImage, gyFrame); |
| FrameImage2D[] gradientFrames = new FrameImage2D[] { gxFrame, gyFrame }; |
| if (magnitudePort != null) { |
| mMagnitudeShader.processMulti(gradientFrames, magImage); |
| } |
| if (directionPort != null) { |
| mDirectionShader.processMulti(gradientFrames, dirImage); |
| } |
| gxFrame.release(); |
| gyFrame.release(); |
| } else { |
| ByteBuffer inputBuffer = inputImage.lockBytes(Frame.MODE_READ); |
| ByteBuffer magBuffer = (magImage != null) ? |
| magImage.lockBytes(Frame.MODE_WRITE) : null; |
| ByteBuffer dirBuffer = (dirImage != null) ? |
| dirImage.lockBytes(Frame.MODE_WRITE) : null; |
| sobelOperator(inputImage.getWidth(), inputImage.getHeight(), |
| inputBuffer, magBuffer, dirBuffer); |
| inputImage.unlock(); |
| if (magImage != null) { |
| magImage.unlock(); |
| } |
| if (dirImage != null) { |
| dirImage.unlock(); |
| } |
| } |
| if (magImage != null) { |
| magnitudePort.pushFrame(magImage); |
| } |
| if (dirImage != null) { |
| directionPort.pushFrame(dirImage); |
| } |
| } |
| |
| private static native boolean sobelOperator(int width, int height, |
| ByteBuffer imageBuffer, ByteBuffer magBuffer, ByteBuffer dirBudder); |
| |
| static { |
| System.loadLibrary("smartcamera_jni"); |
| } |
| } |