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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.media.filterfw;
import android.annotation.TargetApi;
import android.app.Activity;
import android.app.ActivityManager;
import android.content.Context;
import android.content.pm.ConfigurationInfo;
import android.os.Build;
import android.os.Handler;
import android.os.Looper;
import android.renderscript.RenderScript;
import android.util.Log;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.ViewGroup;
import java.util.HashSet;
import java.util.Set;
/**
* The MffContext holds the state and resources of a Mobile Filter Framework processing instance.
* Though it is possible to create multiple MffContext instances, typical applications will rely on
* a single MffContext to perform all processing within the Mobile Filter Framework.
*
* The MffContext class declares two methods {@link #onPause()} and {@link #onResume()}, that are
* typically called when the application activity is paused and resumed. This will take care of
* halting any processing in the context, and releasing resources while the activity is paused.
*/
public class MffContext {
/**
* Class to hold configuration information for MffContexts.
*/
public static class Config {
/**
* Set to true, if this context will make use of the camera.
* If your application does not require the camera, the context does not guarantee that
* a camera is available for streaming. That is, you may only use a CameraStreamer if
* the context's {@link #isCameraStreamingSupported()} returns true.
*/
public boolean requireCamera = true;
/**
* Set to true, if this context requires OpenGL.
* If your application does not require OpenGL, the context does not guarantee that OpenGL
* is available. That is, you may only use OpenGL (within filters running in this context)
* if the context's {@link #isOpenGLSupported()} method returns true.
*/
public boolean requireOpenGL = true;
/**
* On older Android versions the Camera may need a SurfaceView to render into in order to
* function. You may specify a dummy SurfaceView here if you do not want the context to
* create its own view. Note, that your view may or may not be used. You cannot rely on
* your dummy view to be used by the Camera. If you pass null, no dummy view will be used.
* In this case your application may not run correctly on older devices if you use the
* camera. This flag has no effect if you do not require the camera.
*/
public SurfaceView dummySurface = null;
/** Force MFF to not use OpenGL in its processing. */
public boolean forceNoGL = false;
}
static private class State {
public static final int STATE_RUNNING = 1;
public static final int STATE_PAUSED = 2;
public static final int STATE_DESTROYED = 3;
public int current = STATE_RUNNING;
}
/** The application context. */
private Context mApplicationContext = null;
/** The set of filter graphs within this context */
private Set<FilterGraph> mGraphs = new HashSet<FilterGraph>();
/** The set of graph runners within this context */
private Set<GraphRunner> mRunners = new HashSet<GraphRunner>();
/** True, if the context preserves frames when paused. */
private boolean mPreserveFramesOnPause = false;
/** The shared CameraStreamer that streams camera frames to CameraSource filters. */
private CameraStreamer mCameraStreamer = null;
/** The current context state. */
private State mState = new State();
/** A dummy SurfaceView that is required for Camera operation on older devices. */
private SurfaceView mDummySurfaceView = null;
/** Handler to execute code in the context's thread, such as issuing callbacks. */
private Handler mHandler = null;
/** Flag whether OpenGL ES 2 is supported in this context. */
private boolean mGLSupport;
/** Flag whether camera streaming is supported in this context. */
private boolean mCameraStreamingSupport;
/** RenderScript base master class. */
private RenderScript mRenderScript;
/**
* Creates a new MffContext with the default configuration.
*
* An MffContext must be attached to a Context object of an application. You may create
* multiple MffContexts, however data between them cannot be shared. The context must be
* created in a thread with a Looper (such as the main/UI thread).
*
* On older versions of Android, the MffContext may create a visible dummy view for the
* camera to render into. This is a 1x1 SurfaceView that is placed into the top-left corner.
*
* @param context The application context to attach the MffContext to.
*/
public MffContext(Context context) {
init(context, new Config());
}
/**
* Creates a new MffContext with the specified configuration.
*
* An MffContext must be attached to a Context object of an application. You may create
* multiple MffContexts, however data between them cannot be shared. The context must be
* created in a thread with a Looper (such as the main/UI thread).
*
* On older versions of Android, the MffContext may create a visible dummy view for the
* camera to render into. This is a 1x1 SurfaceView that is placed into the top-left corner.
* You may alternatively specify your own SurfaceView in the configuration.
*
* @param context The application context to attach the MffContext to.
* @param config The configuration to use.
*
* @throws RuntimeException If no context for the requested configuration could be created.
*/
public MffContext(Context context, Config config) {
init(context, config);
}
/**
* Put all processing in the context on hold.
* This is typically called from your application's <code>onPause()</code> method, and will
* stop all running graphs (closing their filters). If the context does not preserve frames on
* pause (see {@link #setPreserveFramesOnPause(boolean)}) all frames attached to this context
* are released.
*/
public void onPause() {
synchronized (mState) {
if (mState.current == State.STATE_RUNNING) {
if (mCameraStreamer != null) {
mCameraStreamer.halt();
}
stopRunners(true);
mState.current = State.STATE_PAUSED;
}
}
}
/**
* Resumes the processing in this context.
* This is typically called from the application's <code>onResume()</code> method, and will
* resume processing any of the previously stopped filter graphs.
*/
public void onResume() {
synchronized (mState) {
if (mState.current == State.STATE_PAUSED) {
resumeRunners();
resumeCamera();
mState.current = State.STATE_RUNNING;
}
}
}
/**
* Release all resources associated with this context.
* This will also stop any running graphs.
*/
public void release() {
synchronized (mState) {
if (mState.current != State.STATE_DESTROYED) {
if (mCameraStreamer != null) {
mCameraStreamer.stop();
mCameraStreamer.tearDown();
}
if (Build.VERSION.SDK_INT >= 11) {
maybeDestroyRenderScript();
}
stopRunners(false);
waitUntilStopped();
tearDown();
mState.current = State.STATE_DESTROYED;
}
}
}
/**
* Set whether frames are preserved when the context is paused.
* When passing false, all Frames associated with this context are released. The default
* value is true.
*
* @param preserve true, to preserve frames when the context is paused.
*
* @see #getPreserveFramesOnPause()
*/
public void setPreserveFramesOnPause(boolean preserve) {
mPreserveFramesOnPause = preserve;
}
/**
* Returns whether frames are preserved when the context is paused.
*
* @return true, if frames are preserved when the context is paused.
*
* @see #setPreserveFramesOnPause(boolean)
*/
public boolean getPreserveFramesOnPause() {
return mPreserveFramesOnPause;
}
/**
* Returns the application context that the MffContext is attached to.
*
* @return The application context for this context.
*/
public Context getApplicationContext() {
return mApplicationContext;
}
/**
* Returns the context's shared CameraStreamer.
* Use the CameraStreamer to control the Camera. Frames from the Camera are typically streamed
* to CameraSource filters.
*
* @return The context's CameraStreamer instance.
*/
public CameraStreamer getCameraStreamer() {
if (mCameraStreamer == null) {
mCameraStreamer = new CameraStreamer(this);
}
return mCameraStreamer;
}
/**
* Set the default EGL config chooser.
*
* When an EGL context is required by the MFF, the channel sizes specified here are used. The
* default sizes are 8 bits per R,G,B,A channel and 0 bits for depth and stencil channels.
*
* @param redSize The size of the red channel in bits.
* @param greenSize The size of the green channel in bits.
* @param blueSize The size of the blue channel in bits.
* @param alphaSize The size of the alpha channel in bits.
* @param depthSize The size of the depth channel in bits.
* @param stencilSize The size of the stencil channel in bits.
*/
public static void setEGLConfigChooser(int redSize,
int greenSize,
int blueSize,
int alphaSize,
int depthSize,
int stencilSize) {
RenderTarget.setEGLConfigChooser(redSize,
greenSize,
blueSize,
alphaSize,
depthSize,
stencilSize);
}
/**
* Returns true, if this context supports using OpenGL.
* @return true, if this context supports using OpenGL.
*/
public final boolean isOpenGLSupported() {
return mGLSupport;
}
/**
* Returns true, if this context supports camera streaming.
* @return true, if this context supports camera streaming.
*/
public final boolean isCameraStreamingSupported() {
return mCameraStreamingSupport;
}
@TargetApi(11)
public final RenderScript getRenderScript() {
if (mRenderScript == null) {
mRenderScript = RenderScript.create(mApplicationContext);
}
return mRenderScript;
}
final void assertOpenGLSupported() {
if (!isOpenGLSupported()) {
throw new RuntimeException("Attempting to use OpenGL ES 2 in a context that does not "
+ "support it!");
}
}
void addGraph(FilterGraph graph) {
synchronized (mGraphs) {
mGraphs.add(graph);
}
}
void addRunner(GraphRunner runner) {
synchronized (mRunners) {
mRunners.add(runner);
}
}
SurfaceView getDummySurfaceView() {
return mDummySurfaceView;
}
void postRunnable(Runnable runnable) {
mHandler.post(runnable);
}
private void init(Context context, Config config) {
determineGLSupport(context, config);
determineCameraSupport(config);
createHandler();
mApplicationContext = context.getApplicationContext();
fetchDummySurfaceView(context, config);
}
private void fetchDummySurfaceView(Context context, Config config) {
if (config.requireCamera && CameraStreamer.requireDummySurfaceView()) {
mDummySurfaceView = config.dummySurface != null
? config.dummySurface
: createDummySurfaceView(context);
}
}
private void determineGLSupport(Context context, Config config) {
if (config.forceNoGL) {
mGLSupport = false;
} else {
mGLSupport = getPlatformSupportsGLES2(context);
if (config.requireOpenGL && !mGLSupport) {
throw new RuntimeException("Cannot create context that requires GL support on "
+ "this platform!");
}
}
}
private void determineCameraSupport(Config config) {
mCameraStreamingSupport = (CameraStreamer.getNumberOfCameras() > 0);
if (config.requireCamera && !mCameraStreamingSupport) {
throw new RuntimeException("Cannot create context that requires a camera on "
+ "this platform!");
}
}
private static boolean getPlatformSupportsGLES2(Context context) {
ActivityManager am = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
ConfigurationInfo configurationInfo = am.getDeviceConfigurationInfo();
return configurationInfo.reqGlEsVersion >= 0x20000;
}
private void createHandler() {
if (Looper.myLooper() == null) {
throw new RuntimeException("MffContext must be created in a thread with a Looper!");
}
mHandler = new Handler();
}
private void stopRunners(boolean haltOnly) {
synchronized (mRunners) {
// Halt all runners (does nothing if not running)
for (GraphRunner runner : mRunners) {
if (haltOnly) {
runner.halt();
} else {
runner.stop();
}
}
// Flush all graphs if requested (this is queued up after the call to halt)
if (!mPreserveFramesOnPause) {
for (GraphRunner runner : mRunners) {
runner.flushFrames();
}
}
}
}
private void resumeRunners() {
synchronized (mRunners) {
for (GraphRunner runner : mRunners) {
runner.restart();
}
}
}
private void resumeCamera() {
// Restart only affects previously halted cameras that were running.
if (mCameraStreamer != null) {
mCameraStreamer.restart();
}
}
private void waitUntilStopped() {
for (GraphRunner runner : mRunners) {
runner.waitUntilStop();
}
}
private void tearDown() {
// Tear down graphs
for (FilterGraph graph : mGraphs) {
graph.tearDown();
}
// Tear down runners
for (GraphRunner runner : mRunners) {
runner.tearDown();
}
}
@SuppressWarnings("deprecation")
private SurfaceView createDummySurfaceView(Context context) {
// This is only called on Gingerbread devices, so deprecation warning is unnecessary.
SurfaceView dummySurfaceView = new SurfaceView(context);
dummySurfaceView.getHolder().setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
// If we have an activity for this context we'll add the SurfaceView to it (as a 1x1 view
// in the top-left corner). If not, we warn the user that they may need to add one manually.
Activity activity = findActivityForContext(context);
if (activity != null) {
ViewGroup.LayoutParams params = new ViewGroup.LayoutParams(1, 1);
activity.addContentView(dummySurfaceView, params);
} else {
Log.w("MffContext", "Could not find activity for dummy surface! Consider specifying "
+ "your own SurfaceView!");
}
return dummySurfaceView;
}
private Activity findActivityForContext(Context context) {
return (context instanceof Activity) ? (Activity) context : null;
}
@TargetApi(11)
private void maybeDestroyRenderScript() {
if (mRenderScript != null) {
mRenderScript.destroy();
mRenderScript = null;
}
}
}