Remove internal display related methods
Sync with changes made in SurfaceFlinger and SurfaceComposerClient.
Use the first display from the display list returned from SurfaceComposerClient.
Bug: 241285477
Test: run libhwui test
Change-Id: I0c76d66338bb3f6d69dc3d829d438ffd2a4462a6
diff --git a/libs/hwui/tests/common/TestContext.cpp b/libs/hwui/tests/common/TestContext.cpp
index 898c64b..0faa8f4 100644
--- a/libs/hwui/tests/common/TestContext.cpp
+++ b/libs/hwui/tests/common/TestContext.cpp
@@ -28,7 +28,10 @@
#if HWUI_NULL_GPU
info.density = 2.f;
#else
- const sp<IBinder> token = SurfaceComposerClient::getInternalDisplayToken();
+ const std::vector<PhysicalDisplayId> ids = SurfaceComposerClient::getPhysicalDisplayIds();
+ LOG_ALWAYS_FATAL_IF(ids.empty(), "%s: No displays", __FUNCTION__);
+
+ const sp<IBinder> token = SurfaceComposerClient::getPhysicalDisplayToken(ids.front());
LOG_ALWAYS_FATAL_IF(!token, "%s: No internal display", __FUNCTION__);
const status_t status = SurfaceComposerClient::getStaticDisplayInfo(token, &info);
@@ -48,7 +51,10 @@
config.xDpi = config.yDpi = 320.f;
config.refreshRate = 60.f;
#else
- const sp<IBinder> token = SurfaceComposerClient::getInternalDisplayToken();
+ const std::vector<PhysicalDisplayId> ids = SurfaceComposerClient::getPhysicalDisplayIds();
+ LOG_ALWAYS_FATAL_IF(ids.empty(), "%s: No displays", __FUNCTION__);
+
+ const sp<IBinder> token = SurfaceComposerClient::getPhysicalDisplayToken(ids.front());
LOG_ALWAYS_FATAL_IF(!token, "%s: No internal display", __FUNCTION__);
const status_t status = SurfaceComposerClient::getActiveDisplayMode(token, &config);