Fix change of behavior in Looper.quit().

It seems some applications rely on Looper.quit() terminating the
loop immediately without processing all messages.  Rather than
risk breaking them, make the safer behavior optional.

Also take care to properly drain the message queue before quitting
so that all of the Message instances are recycled.  This may
help release storage sooner in case the Looper doesn't get GC'd
promptly and its remaining queue of undelivered messages sticks
around.

Improve docs on runWithScissors.

Bug: 8596303
Change-Id: I8cbeb6f7a5f6b8e618b5109f87a03defc1486b9f

Conflicts:
	opengl/java/android/opengl/GLSurfaceView.java
diff --git a/api/current.txt b/api/current.txt
index 309a235..d0aad13 100644
--- a/api/current.txt
+++ b/api/current.txt
@@ -17062,6 +17062,7 @@
     method public int getThreadId();
     method protected void onLooperPrepared();
     method public boolean quit();
+    method public boolean quitSafely();
   }
 
   public abstract interface IBinder {
@@ -17102,6 +17103,7 @@
     method public static void prepare();
     method public static void prepareMainLooper();
     method public void quit();
+    method public void quitSafely();
     method public void setMessageLogging(android.util.Printer);
   }
 
diff --git a/core/java/android/os/Handler.java b/core/java/android/os/Handler.java
index 94de448..14d8f07 100644
--- a/core/java/android/os/Handler.java
+++ b/core/java/android/os/Handler.java
@@ -413,27 +413,32 @@
 
     /**
      * Runs the specified task synchronously.
-     *
+     * <p>
      * If the current thread is the same as the handler thread, then the runnable
      * runs immediately without being enqueued.  Otherwise, posts the runnable
      * to the handler and waits for it to complete before returning.
-     *
+     * </p><p>
      * This method is dangerous!  Improper use can result in deadlocks.
      * Never call this method while any locks are held or use it in a
      * possibly re-entrant manner.
-     *
+     * </p><p>
      * This method is occasionally useful in situations where a background thread
      * must synchronously await completion of a task that must run on the
      * handler's thread.  However, this problem is often a symptom of bad design.
      * Consider improving the design (if possible) before resorting to this method.
-     *
+     * </p><p>
      * One example of where you might want to use this method is when you just
      * set up a Handler thread and need to perform some initialization steps on
      * it before continuing execution.
-     *
+     * </p><p>
      * If timeout occurs then this method returns <code>false</code> but the runnable
      * will remain posted on the handler and may already be in progress or
      * complete at a later time.
+     * </p><p>
+     * When using this method, be sure to use {@link Looper#quitSafely} when
+     * quitting the looper.  Otherwise {@link #runWithScissors} may hang indefinitely.
+     * (TODO: We should fix this by making MessageQueue aware of blocking runnables.)
+     * </p>
      *
      * @param r The Runnable that will be executed synchronously.
      * @param timeout The timeout in milliseconds, or 0 to wait indefinitely.
diff --git a/core/java/android/os/HandlerThread.java b/core/java/android/os/HandlerThread.java
index daf1f59..2904105 100644
--- a/core/java/android/os/HandlerThread.java
+++ b/core/java/android/os/HandlerThread.java
@@ -48,6 +48,7 @@
     protected void onLooperPrepared() {
     }
 
+    @Override
     public void run() {
         mTid = Process.myTid();
         Looper.prepare();
@@ -83,12 +84,25 @@
         }
         return mLooper;
     }
-    
+
     /**
-     * Ask the currently running looper to quit.  If the thread has not
-     * been started or has finished (that is if {@link #getLooper} returns
-     * null), then false is returned.  Otherwise the looper is asked to
-     * quit and true is returned.
+     * Quits the handler thread's looper.
+     * <p>
+     * Causes the handler thread's looper to terminate without processing any
+     * more messages in the message queue.
+     * </p><p>
+     * Any attempt to post messages to the queue after the looper is asked to quit will fail.
+     * For example, the {@link Handler#sendMessage(Message)} method will return false.
+     * </p><p class="note">
+     * Using this method may be unsafe because some messages may not be delivered
+     * before the looper terminates.  Consider using {@link #quitSafely} instead to ensure
+     * that all pending work is completed in an orderly manner.
+     * </p>
+     *
+     * @return True if the looper looper has been asked to quit or false if the
+     * thread had not yet started running.
+     *
+     * @see #quitSafely
      */
     public boolean quit() {
         Looper looper = getLooper();
@@ -98,7 +112,34 @@
         }
         return false;
     }
-    
+
+    /**
+     * Quits the handler thread's looper safely.
+     * <p>
+     * Causes the handler thread's looper to terminate as soon as all remaining messages
+     * in the message queue that are already due to be delivered have been handled.
+     * Pending delayed messages with due times in the future will not be delivered.
+     * </p><p>
+     * Any attempt to post messages to the queue after the looper is asked to quit will fail.
+     * For example, the {@link Handler#sendMessage(Message)} method will return false.
+     * </p><p>
+     * If the thread has not been started or has finished (that is if
+     * {@link #getLooper} returns null), then false is returned.
+     * Otherwise the looper is asked to quit and true is returned.
+     * </p>
+     *
+     * @return True if the looper looper has been asked to quit or false if the
+     * thread had not yet started running.
+     */
+    public boolean quitSafely() {
+        Looper looper = getLooper();
+        if (looper != null) {
+            looper.quitSafely();
+            return true;
+        }
+        return false;
+    }
+
     /**
      * Returns the identifier of this thread. See Process.myTid().
      */
diff --git a/core/java/android/os/Looper.java b/core/java/android/os/Looper.java
index fa28765..d5cf771 100644
--- a/core/java/android/os/Looper.java
+++ b/core/java/android/os/Looper.java
@@ -202,18 +202,37 @@
     /**
      * Quits the looper.
      * <p>
-     * Causes the {@link #loop} method to terminate as soon as all remaining messages
-     * in the message queue that are already due to be delivered have been handled.
-     * However delayed messages with due times in the future may not be handled before
-     * the loop terminates.
+     * Causes the {@link #loop} method to terminate without processing any
+     * more messages in the message queue.
      * </p><p>
-     * Any attempt to post messages to the queue after {@link #quit} has been called
-     * will fail.  For example, the {@link Handler#sendMessage(Message)} method will
-     * return false when the looper is being terminated.
+     * Any attempt to post messages to the queue after the looper is asked to quit will fail.
+     * For example, the {@link Handler#sendMessage(Message)} method will return false.
+     * </p><p class="note">
+     * Using this method may be unsafe because some messages may not be delivered
+     * before the looper terminates.  Consider using {@link #quitSafely} instead to ensure
+     * that all pending work is completed in an orderly manner.
      * </p>
+     *
+     * @see #quitSafely
      */
     public void quit() {
-        mQueue.quit();
+        mQueue.quit(false);
+    }
+
+    /**
+     * Quits the looper safely.
+     * <p>
+     * Causes the {@link #loop} method to terminate as soon as all remaining messages
+     * in the message queue that are already due to be delivered have been handled.
+     * However pending delayed messages with due times in the future will not be
+     * delivered before the loop terminates.
+     * </p><p>
+     * Any attempt to post messages to the queue after the looper is asked to quit will fail.
+     * For example, the {@link Handler#sendMessage(Message)} method will return false.
+     * </p>
+     */
+    public void quitSafely() {
+        mQueue.quit(true);
     }
 
     /**
diff --git a/core/java/android/os/MessageQueue.java b/core/java/android/os/MessageQueue.java
index c058bfc..bf7e5ca 100644
--- a/core/java/android/os/MessageQueue.java
+++ b/core/java/android/os/MessageQueue.java
@@ -219,7 +219,7 @@
         }
     }
 
-    void quit() {
+    void quit(boolean safe) {
         if (!mQuitAllowed) {
             throw new RuntimeException("Main thread not allowed to quit.");
         }
@@ -229,6 +229,12 @@
                 return;
             }
             mQuiting = true;
+
+            if (safe) {
+                removeAllFutureMessagesLocked();
+            } else {
+                removeAllMessagesLocked();
+            }
         }
         nativeWake(mPtr);
     }
@@ -473,4 +479,42 @@
             }
         }
     }
+
+    private void removeAllMessagesLocked() {
+        Message p = mMessages;
+        while (p != null) {
+            Message n = p.next;
+            p.recycle();
+            p = n;
+        }
+        mMessages = null;
+    }
+
+    private void removeAllFutureMessagesLocked() {
+        final long now = SystemClock.uptimeMillis();
+        Message p = mMessages;
+        if (p != null) {
+            if (p.when > now) {
+                removeAllMessagesLocked();
+            } else {
+                Message n;
+                for (;;) {
+                    n = p.next;
+                    if (n == null) {
+                        return;
+                    }
+                    if (n.when > now) {
+                        break;
+                    }
+                    p = n;
+                }
+                p.next = null;
+                do {
+                    p = n;
+                    n = p.next;
+                    p.recycle();
+                } while (n != null);
+            }
+        }
+    }
 }
diff --git a/opengl/java/android/opengl/GLSurfaceView.java b/opengl/java/android/opengl/GLSurfaceView.java
index ab7ceb6..22f0106 100644
--- a/opengl/java/android/opengl/GLSurfaceView.java
+++ b/opengl/java/android/opengl/GLSurfaceView.java
@@ -246,7 +246,7 @@
             if (mGLThread != null) {
                 // GLThread may still be running if this view was never
                 // attached to a window.
-                mGLThread.requestExitAndWait();
+                mGLThread.quitSafely();
             }
         } finally {
             super.finalize();
@@ -627,7 +627,11 @@
             Log.d(TAG, "onDetachedFromWindow");
         }
         if (mGLThread != null) {
-            mGLThread.requestExitAndWait();
+            mGLThread.quitSafely();
+            try {
+                mGLThread.join();
+            } catch (InterruptedException ex) {
+            }
         }
         mDetached = true;
         super.onDetachedFromWindow();
@@ -1607,12 +1611,9 @@
             }, 0);
         }
 
-        public void requestExitAndWait() {
-            getLooper().quit();
-            try {
-                this.join();
-            } catch (InterruptedException e) {
-            }
+        public int getRenderMode() {
+            mGLHandler.runWithScissors(mGetRenderModeRunnable, 0);
+            return mGetRenderModeRunnable.renderMode;
         }
     } // class GLThread