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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui
import android.animation.Animator
import android.animation.AnimatorListenerAdapter
import android.animation.AnimatorSet
import android.animation.TimeInterpolator
import android.animation.ValueAnimator
import android.content.Context
import android.graphics.Canvas
import android.graphics.Color
import android.graphics.Matrix
import android.graphics.Paint
import android.graphics.Path
import android.graphics.RectF
import android.hardware.biometrics.BiometricSourceType
import android.view.View
import androidx.core.graphics.ColorUtils
import com.android.app.animation.Interpolators
import com.android.keyguard.KeyguardUpdateMonitor
import com.android.keyguard.KeyguardUpdateMonitorCallback
import com.android.settingslib.Utils
import com.android.systemui.biometrics.AuthController
import com.android.systemui.flags.FeatureFlags
import com.android.systemui.flags.Flags
import com.android.systemui.log.ScreenDecorationsLogger
import com.android.systemui.plugins.statusbar.StatusBarStateController
import com.android.systemui.util.asIndenting
import java.io.PrintWriter
import java.util.concurrent.Executor
/**
* When the face is enrolled, we use this view to show the face scanning animation and the camera
* protection on the keyguard.
*/
class FaceScanningOverlay(
context: Context,
pos: Int,
val statusBarStateController: StatusBarStateController,
val keyguardUpdateMonitor: KeyguardUpdateMonitor,
val mainExecutor: Executor,
val logger: ScreenDecorationsLogger,
val authController: AuthController,
val featureFlags: FeatureFlags,
) : ScreenDecorations.DisplayCutoutView(context, pos) {
private var showScanningAnim = false
private val rimPaint = Paint()
private var rimProgress: Float = HIDDEN_CAMERA_PROTECTION_SCALE
private var rimAnimator: AnimatorSet? = null
private val rimRect = RectF()
private var cameraProtectionColor = Color.BLACK
var faceScanningAnimColor = Utils.getColorAttrDefaultColor(context,
com.android.internal.R.attr.materialColorPrimaryFixed)
private var cameraProtectionAnimator: ValueAnimator? = null
var hideOverlayRunnable: Runnable? = null
var faceAuthSucceeded = false
init {
visibility = View.INVISIBLE // only show this view when face scanning is happening
}
override fun onAttachedToWindow() {
super.onAttachedToWindow()
mainExecutor.execute {
keyguardUpdateMonitor.registerCallback(keyguardUpdateMonitorCallback)
}
}
override fun onDetachedFromWindow() {
super.onDetachedFromWindow()
mainExecutor.execute {
keyguardUpdateMonitor.removeCallback(keyguardUpdateMonitorCallback)
}
}
override fun setColor(color: Int) {
cameraProtectionColor = color
invalidate()
}
override fun drawCutoutProtection(canvas: Canvas) {
if (protectionRect.isEmpty) {
return
}
if (rimProgress > HIDDEN_RIM_SCALE) {
drawFaceScanningRim(canvas)
}
if (cameraProtectionProgress > HIDDEN_CAMERA_PROTECTION_SCALE) {
drawCameraProtection(canvas)
}
}
override fun enableShowProtection(show: Boolean) {
val animationRequired =
keyguardUpdateMonitor.isFaceDetectionRunning || authController.isShowing
val showScanningAnimNow = animationRequired && show
if (showScanningAnimNow == showScanningAnim) {
return
}
logger.cameraProtectionShownOrHidden(keyguardUpdateMonitor.isFaceDetectionRunning,
authController.isShowing,
show,
showScanningAnim)
showScanningAnim = showScanningAnimNow
updateProtectionBoundingPath()
// Delay the relayout until the end of the animation when hiding,
// otherwise we'd clip it.
if (showScanningAnim) {
visibility = View.VISIBLE
requestLayout()
}
cameraProtectionAnimator?.cancel()
cameraProtectionAnimator = ValueAnimator.ofFloat(cameraProtectionProgress,
if (showScanningAnimNow) SHOW_CAMERA_PROTECTION_SCALE
else HIDDEN_CAMERA_PROTECTION_SCALE).apply {
startDelay =
if (showScanningAnim) 0
else if (faceAuthSucceeded) PULSE_SUCCESS_DISAPPEAR_DURATION
else PULSE_ERROR_DISAPPEAR_DURATION
duration =
if (showScanningAnim) CAMERA_PROTECTION_APPEAR_DURATION
else if (faceAuthSucceeded) CAMERA_PROTECTION_SUCCESS_DISAPPEAR_DURATION
else CAMERA_PROTECTION_ERROR_DISAPPEAR_DURATION
interpolator =
if (showScanningAnim) Interpolators.STANDARD_ACCELERATE
else if (faceAuthSucceeded) Interpolators.STANDARD
else Interpolators.STANDARD_DECELERATE
addUpdateListener(this@FaceScanningOverlay::updateCameraProtectionProgress)
addListener(object : AnimatorListenerAdapter() {
override fun onAnimationEnd(animation: Animator) {
cameraProtectionAnimator = null
if (!showScanningAnim) {
hide()
}
}
})
}
rimAnimator?.cancel()
rimAnimator = if (showScanningAnim) {
createFaceScanningRimAnimator()
} else if (faceAuthSucceeded) {
createFaceSuccessRimAnimator()
} else {
createFaceNotSuccessRimAnimator()
}
rimAnimator?.apply {
addListener(object : AnimatorListenerAdapter() {
override fun onAnimationEnd(animation: Animator) {
rimAnimator = null
if (!showScanningAnim) {
requestLayout()
}
}
})
}
rimAnimator?.start()
}
override fun updateVisOnUpdateCutout(): Boolean {
return false // instead, we always update the visibility whenever face scanning starts/ends
}
override fun updateProtectionBoundingPath() {
super.updateProtectionBoundingPath()
rimRect.set(protectionRect)
rimRect.scale(rimProgress)
}
override fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int) {
if (mBounds.isEmpty()) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec)
return
}
if (showScanningAnim) {
// Make sure that our measured height encompasses the extra space for the animation
mTotalBounds.set(mBoundingRect)
mTotalBounds.union(
rimRect.left.toInt(),
rimRect.top.toInt(),
rimRect.right.toInt(),
rimRect.bottom.toInt())
val measuredWidth = resolveSizeAndState(mTotalBounds.width(), widthMeasureSpec, 0)
val measuredHeight = resolveSizeAndState(mTotalBounds.height(), heightMeasureSpec, 0)
logger.boundingRect(rimRect, "onMeasure: Face scanning animation")
logger.boundingRect(mBoundingRect, "onMeasure: Display cutout view bounding rect")
logger.boundingRect(mTotalBounds, "onMeasure: TotalBounds")
logger.onMeasureDimensions(widthMeasureSpec,
heightMeasureSpec,
measuredWidth,
measuredHeight)
setMeasuredDimension(measuredWidth, measuredHeight)
} else {
setMeasuredDimension(
resolveSizeAndState(mBoundingRect.width(), widthMeasureSpec, 0),
resolveSizeAndState(mBoundingRect.height(), heightMeasureSpec, 0))
}
}
private fun drawFaceScanningRim(canvas: Canvas) {
val rimPath = Path(protectionPath)
scalePath(rimPath, rimProgress)
rimPaint.style = Paint.Style.FILL
val rimPaintAlpha = rimPaint.alpha
rimPaint.color = ColorUtils.blendARGB(
faceScanningAnimColor,
Color.WHITE,
statusBarStateController.dozeAmount
)
rimPaint.alpha = rimPaintAlpha
canvas.drawPath(rimPath, rimPaint)
}
private fun drawCameraProtection(canvas: Canvas) {
val scaledProtectionPath = Path(protectionPath)
scalePath(scaledProtectionPath, cameraProtectionProgress)
paint.style = Paint.Style.FILL
paint.color = cameraProtectionColor
canvas.drawPath(scaledProtectionPath, paint)
}
private fun createFaceSuccessRimAnimator(): AnimatorSet {
val rimSuccessAnimator = AnimatorSet()
rimSuccessAnimator.playTogether(
createRimDisappearAnimator(
PULSE_RADIUS_SUCCESS,
PULSE_SUCCESS_DISAPPEAR_DURATION,
Interpolators.STANDARD_DECELERATE
),
createSuccessOpacityAnimator(),
)
return AnimatorSet().apply {
playTogether(rimSuccessAnimator, cameraProtectionAnimator)
}
}
private fun createFaceNotSuccessRimAnimator(): AnimatorSet {
return AnimatorSet().apply {
playTogether(
createRimDisappearAnimator(
SHOW_CAMERA_PROTECTION_SCALE,
PULSE_ERROR_DISAPPEAR_DURATION,
Interpolators.STANDARD
),
cameraProtectionAnimator,
)
}
}
private fun createRimDisappearAnimator(
endValue: Float,
animDuration: Long,
timeInterpolator: TimeInterpolator
): ValueAnimator {
return ValueAnimator.ofFloat(rimProgress, endValue).apply {
duration = animDuration
interpolator = timeInterpolator
addUpdateListener(this@FaceScanningOverlay::updateRimProgress)
addListener(object : AnimatorListenerAdapter() {
override fun onAnimationEnd(animation: Animator) {
rimProgress = HIDDEN_RIM_SCALE
invalidate()
}
})
}
}
private fun createSuccessOpacityAnimator(): ValueAnimator {
return ValueAnimator.ofInt(255, 0).apply {
duration = PULSE_SUCCESS_DISAPPEAR_DURATION
interpolator = Interpolators.LINEAR
addUpdateListener(this@FaceScanningOverlay::updateRimAlpha)
addListener(object : AnimatorListenerAdapter() {
override fun onAnimationEnd(animation: Animator) {
rimPaint.alpha = 255
invalidate()
}
})
}
}
private fun createFaceScanningRimAnimator(): AnimatorSet {
val dontPulse = featureFlags.isEnabled(Flags.STOP_PULSING_FACE_SCANNING_ANIMATION)
if (dontPulse) {
return AnimatorSet().apply {
playSequentially(
cameraProtectionAnimator,
createRimAppearAnimator(),
)
}
}
return AnimatorSet().apply {
playSequentially(
cameraProtectionAnimator,
createRimAppearAnimator(),
createPulseAnimator()
)
}
}
private fun createRimAppearAnimator(): ValueAnimator {
return ValueAnimator.ofFloat(
SHOW_CAMERA_PROTECTION_SCALE,
PULSE_RADIUS_OUT
).apply {
duration = PULSE_APPEAR_DURATION
interpolator = Interpolators.STANDARD_DECELERATE
addUpdateListener(this@FaceScanningOverlay::updateRimProgress)
}
}
private fun hide() {
visibility = INVISIBLE
hideOverlayRunnable?.run()
hideOverlayRunnable = null
requestLayout()
}
private fun updateRimProgress(animator: ValueAnimator) {
rimProgress = animator.animatedValue as Float
invalidate()
}
private fun updateCameraProtectionProgress(animator: ValueAnimator) {
cameraProtectionProgress = animator.animatedValue as Float
invalidate()
}
private fun updateRimAlpha(animator: ValueAnimator) {
rimPaint.alpha = animator.animatedValue as Int
invalidate()
}
private fun createPulseAnimator(): ValueAnimator {
return ValueAnimator.ofFloat(
PULSE_RADIUS_OUT, PULSE_RADIUS_IN).apply {
duration = HALF_PULSE_DURATION
interpolator = Interpolators.STANDARD
repeatCount = 11 // Pulse inwards and outwards, reversing direction, 6 times
repeatMode = ValueAnimator.REVERSE
addUpdateListener(this@FaceScanningOverlay::updateRimProgress)
}
}
private val keyguardUpdateMonitorCallback = object : KeyguardUpdateMonitorCallback() {
override fun onBiometricAuthenticated(
userId: Int,
biometricSourceType: BiometricSourceType?,
isStrongBiometric: Boolean
) {
if (biometricSourceType == BiometricSourceType.FACE) {
post {
faceAuthSucceeded = true
logger.biometricEvent("biometricAuthenticated")
enableShowProtection(true)
}
}
}
override fun onBiometricAcquired(
biometricSourceType: BiometricSourceType?,
acquireInfo: Int
) {
if (biometricSourceType == BiometricSourceType.FACE) {
post {
faceAuthSucceeded = false // reset
}
}
}
override fun onBiometricAuthFailed(biometricSourceType: BiometricSourceType?) {
if (biometricSourceType == BiometricSourceType.FACE) {
post {
faceAuthSucceeded = false
logger.biometricEvent("biometricFailed")
enableShowProtection(false)
}
}
}
override fun onBiometricError(
msgId: Int,
errString: String?,
biometricSourceType: BiometricSourceType?
) {
if (biometricSourceType == BiometricSourceType.FACE) {
post {
faceAuthSucceeded = false
logger.biometricEvent("biometricError")
enableShowProtection(false)
}
}
}
}
companion object {
private const val HIDDEN_RIM_SCALE = HIDDEN_CAMERA_PROTECTION_SCALE
private const val SHOW_CAMERA_PROTECTION_SCALE = 1f
private const val PULSE_RADIUS_IN = 1.1f
private const val PULSE_RADIUS_OUT = 1.125f
private const val PULSE_RADIUS_SUCCESS = 1.25f
private const val CAMERA_PROTECTION_APPEAR_DURATION = 250L
private const val PULSE_APPEAR_DURATION = 250L // without start delay
private const val HALF_PULSE_DURATION = 500L
private const val PULSE_SUCCESS_DISAPPEAR_DURATION = 400L
private const val CAMERA_PROTECTION_SUCCESS_DISAPPEAR_DURATION = 500L // without start delay
private const val PULSE_ERROR_DISAPPEAR_DURATION = 200L
private const val CAMERA_PROTECTION_ERROR_DISAPPEAR_DURATION = 300L // without start delay
private fun scalePath(path: Path, scalingFactor: Float) {
val scaleMatrix = Matrix().apply {
val boundingRectangle = RectF()
path.computeBounds(boundingRectangle, true)
setScale(
scalingFactor, scalingFactor,
boundingRectangle.centerX(), boundingRectangle.centerY()
)
}
path.transform(scaleMatrix)
}
}
override fun dump(pw: PrintWriter) {
val ipw = pw.asIndenting()
ipw.increaseIndent()
ipw.println("FaceScanningOverlay:")
super.dump(ipw)
ipw.println("rimProgress=$rimProgress")
ipw.println("rimRect=$rimRect")
ipw.println("this=$this")
ipw.decreaseIndent()
}
}