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/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.test.input
import android.os.HandlerThread
import android.os.Looper
import android.view.InputChannel
import android.view.InputEvent
import android.view.InputEventReceiver
import android.view.KeyEvent
import org.junit.Assert.assertEquals
import org.junit.After
import org.junit.Before
import org.junit.Test
private fun assertKeyEvent(expected: KeyEvent, received: KeyEvent) {
assertEquals(expected.action, received.action)
assertEquals(expected.deviceId, received.deviceId)
assertEquals(expected.downTime, received.downTime)
assertEquals(expected.eventTime, received.eventTime)
assertEquals(expected.keyCode, received.keyCode)
assertEquals(expected.scanCode, received.scanCode)
assertEquals(expected.repeatCount, received.repeatCount)
assertEquals(expected.metaState, received.metaState)
assertEquals(expected.flags, received.flags)
assertEquals(expected.source, received.source)
assertEquals(expected.displayId, received.displayId)
}
private fun getTestKeyEvent(): KeyEvent {
return KeyEvent(1 /*downTime*/, 1 /*eventTime*/, KeyEvent.ACTION_DOWN,
KeyEvent.KEYCODE_A, 0 /*repeat*/)
}
private class CrashingInputEventReceiver(channel: InputChannel, looper: Looper) :
InputEventReceiver(channel, looper) {
override fun onInputEvent(event: InputEvent) {
try {
throw IllegalArgumentException("This receiver crashes when it receives input event")
} finally {
finishInputEvent(event, true /*handled*/)
}
}
}
class InputEventSenderAndReceiverTest {
companion object {
private const val TAG = "InputEventSenderAndReceiverTest"
}
private val mHandlerThread = HandlerThread("Process input events")
private lateinit var mReceiver: SpyInputEventReceiver
private lateinit var mSender: SpyInputEventSender
@Before
fun setUp() {
val channels = InputChannel.openInputChannelPair("TestChannel")
mHandlerThread.start()
val looper = mHandlerThread.getLooper()
mSender = SpyInputEventSender(channels[0], looper)
mReceiver = SpyInputEventReceiver(channels[1], looper)
}
@After
fun tearDown() {
mHandlerThread.quitSafely()
}
@Test
fun testSendAndReceiveKey() {
val key = getTestKeyEvent()
val seq = 10
mSender.sendInputEvent(seq, key)
val receivedKey = mReceiver.getInputEvent() as KeyEvent
val finishedSignal = mSender.getFinishedSignal()
// Check receiver
assertKeyEvent(key, receivedKey)
// Check sender
assertEquals(SpyInputEventSender.FinishedSignal(seq, handled = true), finishedSignal)
}
// The timeline case is slightly unusual because it goes from InputConsumer to InputPublisher.
@Test
fun testSendAndReceiveTimeline() {
val sent = SpyInputEventSender.Timeline(
inputEventId = 1, gpuCompletedTime = 2, presentTime = 3)
mReceiver.reportTimeline(sent.inputEventId, sent.gpuCompletedTime, sent.presentTime)
val received = mSender.getTimeline()
assertEquals(sent, received)
}
// If an invalid timeline is sent, the channel should get closed. This helps surface any
// app-originating bugs early, and forces the work-around to happen in the early stages of the
// event processing.
@Test
fun testSendAndReceiveInvalidTimeline() {
val sent = SpyInputEventSender.Timeline(
inputEventId = 1, gpuCompletedTime = 3, presentTime = 2)
mReceiver.reportTimeline(sent.inputEventId, sent.gpuCompletedTime, sent.presentTime)
val received = mSender.getTimeline()
assertEquals(null, received)
// Sender will no longer receive callbacks for this fd, even if receiver sends a valid
// timeline later
mReceiver.reportTimeline(2 /*inputEventId*/, 3 /*gpuCompletedTime*/, 4 /*presentTime*/)
val receivedSecondTimeline = mSender.getTimeline()
assertEquals(null, receivedSecondTimeline)
}
/**
* If a receiver throws an exception during 'onInputEvent' execution, the 'finally' block still
* completes, and therefore, finishInputEvent is called. Make sure that there's no crash in the
* native layer in these circumstances.
* In this test, we are reusing the 'mHandlerThread', but we are creating new sender and
* receiver.
*/
@Test
fun testCrashingReceiverDoesNotCrash() {
val channels = InputChannel.openInputChannelPair("TestChannel2")
val sender = SpyInputEventSender(channels[0], mHandlerThread.getLooper())
// Need a separate thread for the receiver so that the sender can still get the response
// after the receiver crashes
val receiverThread = HandlerThread("Receive input events")
receiverThread.start()
val crashingReceiver = CrashingInputEventReceiver(channels[1], receiverThread.getLooper())
receiverThread.setUncaughtExceptionHandler { thread, exception ->
if (thread == receiverThread && exception is IllegalArgumentException) {
// do nothing - this is the exception that we need to ignore
} else {
throw exception
}
}
val key = getTestKeyEvent()
val seq = 11
sender.sendInputEvent(seq, key)
val finishedSignal = sender.getFinishedSignal()
assertEquals(SpyInputEventSender.FinishedSignal(seq, handled = true), finishedSignal)
// Clean up
crashingReceiver.dispose()
sender.dispose()
receiverThread.quitSafely()
}
}