blob: e5de7d75886ed7ab9e18fd61b1a7ffc7a46303a3 [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.gameperformance;
import java.io.File;
import java.io.IOException;
import java.util.Map;
import java.util.concurrent.CountDownLatch;
import android.app.Activity;
import android.content.Context;
import android.graphics.PixelFormat;
import android.os.Build;
import android.os.Bundle;
import android.os.Trace;
import android.test.ActivityInstrumentationTestCase2;
import android.test.suitebuilder.annotation.SmallTest;
import android.util.Log;
public class GamePerformanceTest extends
ActivityInstrumentationTestCase2<GamePerformanceActivity> {
private final static String TAG = "GamePerformanceTest";
private final static int GRAPHIC_BUFFER_WARMUP_LOOP_CNT = 60;
public GamePerformanceTest() {
super(GamePerformanceActivity.class);
}
@SmallTest
public void testGraphicBufferMetrics() throws IOException, InterruptedException {
Bundle status = new Bundle();
for (int i = 0; i < 2; ++i) {
if (i == 0) {
getActivity().attachSurfaceView();
} else {
getActivity().attachOpenGLView();
}
// Perform warm-up.
Thread.sleep(2000);
// Once atrace is done, this one is triggered.
CountDownLatch latch = new CountDownLatch(1);
final String passTag = i == 0 ? "surface" : "opengl";
final String output = (new File(getInstrumentation().getContext().getFilesDir(),
"atrace_" + passTag + ".log")).getAbsolutePath();
Log.i(TAG, "Collecting traces to " + output);
new ATraceRunner(getInstrumentation(), output, 5, "gfx", new ATraceRunner.Delegate() {
@Override
public void onProcessed(boolean success) {
latch.countDown();
}
}).execute();
// Reset frame times and perform invalidation loop while atrace is running.
getActivity().resetFrameTimes();
latch.await();
// Copy results.
final Map<String, Double> metrics =
GraphicBufferMetrics.processGraphicBufferResult(output, passTag);
for (Map.Entry<String, Double> metric : metrics.entrySet()) {
status.putDouble(metric.getKey(), metric.getValue());
}
// Also record FPS.
status.putDouble(passTag + "_fps", getActivity().getFps());
}
getInstrumentation().sendStatus(Activity.RESULT_OK, status);
}
}