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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.controls.ui
import android.animation.Animator
import android.animation.AnimatorListenerAdapter
import android.animation.ValueAnimator
import android.content.Context
import android.graphics.drawable.Drawable
import android.graphics.drawable.LayerDrawable
import android.os.Bundle
import android.service.controls.Control
import android.service.controls.templates.ControlTemplate
import android.service.controls.templates.RangeTemplate
import android.service.controls.templates.TemperatureControlTemplate
import android.service.controls.templates.ToggleRangeTemplate
import android.util.Log
import android.util.MathUtils
import android.view.GestureDetector
import android.view.GestureDetector.SimpleOnGestureListener
import android.view.MotionEvent
import android.view.View
import android.view.ViewGroup
import android.view.accessibility.AccessibilityEvent
import android.view.accessibility.AccessibilityNodeInfo
import com.android.systemui.Interpolators
import com.android.systemui.R
import com.android.systemui.controls.ui.ControlViewHolder.Companion.MAX_LEVEL
import com.android.systemui.controls.ui.ControlViewHolder.Companion.MIN_LEVEL
import java.util.IllegalFormatException
/**
* Supports [ToggleRangeTemplate] and [RangeTemplate], as well as when one of those templates is
* defined as the subtemplate in [TemperatureControlTemplate].
*/
class ToggleRangeBehavior : Behavior {
private var rangeAnimator: ValueAnimator? = null
lateinit var clipLayer: Drawable
lateinit var templateId: String
lateinit var control: Control
lateinit var cvh: ControlViewHolder
lateinit var rangeTemplate: RangeTemplate
lateinit var context: Context
var currentStatusText: CharSequence = ""
var currentRangeValue: String = ""
var isChecked: Boolean = false
var isToggleable: Boolean = false
var colorOffset: Int = 0
companion object {
private const val DEFAULT_FORMAT = "%.1f"
}
override fun initialize(cvh: ControlViewHolder) {
this.cvh = cvh
context = cvh.context
val gestureListener = ToggleRangeGestureListener(cvh.layout)
val gestureDetector = GestureDetector(context, gestureListener)
cvh.layout.setOnTouchListener { v: View, e: MotionEvent ->
if (gestureDetector.onTouchEvent(e)) {
// Don't return true to let the state list change to "pressed"
return@setOnTouchListener false
}
if (e.getAction() == MotionEvent.ACTION_UP && gestureListener.isDragging) {
v.getParent().requestDisallowInterceptTouchEvent(false)
gestureListener.isDragging = false
endUpdateRange()
return@setOnTouchListener false
}
return@setOnTouchListener false
}
}
private fun setup(template: ToggleRangeTemplate) {
rangeTemplate = template.getRange()
isToggleable = true
isChecked = template.isChecked()
}
private fun setup(template: RangeTemplate) {
rangeTemplate = template
// only show disabled state when value is at the minimum
isChecked = rangeTemplate.currentValue != rangeTemplate.minValue
}
private fun setupTemplate(template: ControlTemplate): Boolean {
return when (template) {
is ToggleRangeTemplate -> {
setup(template)
true
}
is RangeTemplate -> {
setup(template)
true
}
is TemperatureControlTemplate -> setupTemplate(template.getTemplate())
else -> {
Log.e(ControlsUiController.TAG, "Unsupported template type: $template")
false
}
}
}
override fun bind(cws: ControlWithState, colorOffset: Int) {
this.control = cws.control!!
this.colorOffset = colorOffset
currentStatusText = control.getStatusText()
// ControlViewHolder sets a long click listener, but we want to handle touch in
// here instead, otherwise we'll have state conflicts.
cvh.layout.setOnLongClickListener(null)
val ld = cvh.layout.getBackground() as LayerDrawable
clipLayer = ld.findDrawableByLayerId(R.id.clip_layer)
val template = control.getControlTemplate()
if (!setupTemplate(template)) return
templateId = template.getTemplateId()
updateRange(rangeToLevelValue(rangeTemplate.currentValue), isChecked,
/* isDragging */ false)
cvh.applyRenderInfo(isChecked, colorOffset)
/*
* This is custom widget behavior, so add a new accessibility delegate to
* handle clicks and range events. Present as a seek bar control.
*/
cvh.layout.setAccessibilityDelegate(object : View.AccessibilityDelegate() {
override fun onInitializeAccessibilityNodeInfo(
host: View,
info: AccessibilityNodeInfo
) {
super.onInitializeAccessibilityNodeInfo(host, info)
val min = levelToRangeValue(MIN_LEVEL)
val current = levelToRangeValue(clipLayer.getLevel())
val max = levelToRangeValue(MAX_LEVEL)
val step = rangeTemplate.getStepValue().toDouble()
val type = if (step == Math.floor(step)) {
AccessibilityNodeInfo.RangeInfo.RANGE_TYPE_INT
} else {
AccessibilityNodeInfo.RangeInfo.RANGE_TYPE_FLOAT
}
if (isChecked) {
val rangeInfo = AccessibilityNodeInfo.RangeInfo.obtain(type, min, max, current)
info.setRangeInfo(rangeInfo)
}
info.addAction(AccessibilityNodeInfo.AccessibilityAction.ACTION_SET_PROGRESS)
}
override fun performAccessibilityAction(
host: View,
action: Int,
arguments: Bundle?
): Boolean {
val handled = when (action) {
AccessibilityNodeInfo.ACTION_CLICK -> {
if (!isToggleable) {
false
} else {
cvh.controlActionCoordinator.toggle(cvh, templateId, isChecked)
true
}
}
AccessibilityNodeInfo.ACTION_LONG_CLICK -> {
cvh.controlActionCoordinator.longPress(cvh)
true
}
AccessibilityNodeInfo.AccessibilityAction.ACTION_SET_PROGRESS.getId() -> {
if (arguments == null || !arguments.containsKey(
AccessibilityNodeInfo.ACTION_ARGUMENT_PROGRESS_VALUE)) {
false
} else {
val value = arguments.getFloat(
AccessibilityNodeInfo.ACTION_ARGUMENT_PROGRESS_VALUE)
val level = rangeToLevelValue(value)
updateRange(level, isChecked, /* isDragging */ true)
endUpdateRange()
true
}
}
else -> false
}
return handled || super.performAccessibilityAction(host, action, arguments)
}
override fun onRequestSendAccessibilityEvent(
host: ViewGroup,
child: View,
event: AccessibilityEvent
): Boolean = true
})
}
fun beginUpdateRange() {
cvh.userInteractionInProgress = true
cvh.setStatusTextSize(context.getResources()
.getDimensionPixelSize(R.dimen.control_status_expanded).toFloat())
}
fun updateRange(level: Int, checked: Boolean, isDragging: Boolean) {
val newLevel = Math.max(MIN_LEVEL, Math.min(MAX_LEVEL, level))
// If the current level is at the minimum and the user is dragging, set the control to
// the enabled state to indicate their intention to enable the device. This will update
// control colors to support dragging.
if (clipLayer.level == MIN_LEVEL && newLevel > MIN_LEVEL) {
cvh.applyRenderInfo(checked, colorOffset, false /* animated */)
}
rangeAnimator?.cancel()
if (isDragging) {
val isEdge = newLevel == MIN_LEVEL || newLevel == MAX_LEVEL
if (clipLayer.level != newLevel) {
cvh.controlActionCoordinator.drag(isEdge)
clipLayer.level = newLevel
}
} else if (newLevel != clipLayer.level) {
rangeAnimator = ValueAnimator.ofInt(cvh.clipLayer.level, newLevel).apply {
addUpdateListener {
cvh.clipLayer.level = it.animatedValue as Int
}
addListener(object : AnimatorListenerAdapter() {
override fun onAnimationEnd(animation: Animator?) {
rangeAnimator = null
}
})
duration = ControlViewHolder.STATE_ANIMATION_DURATION
interpolator = Interpolators.CONTROL_STATE
start()
}
}
if (checked) {
val newValue = levelToRangeValue(newLevel)
currentRangeValue = format(rangeTemplate.getFormatString().toString(),
DEFAULT_FORMAT, newValue)
if (isDragging) {
cvh.setStatusText(currentRangeValue, /* immediately */ true)
} else {
cvh.setStatusText("$currentStatusText $currentRangeValue")
}
} else {
cvh.setStatusText(currentStatusText)
}
}
private fun format(primaryFormat: String, backupFormat: String, value: Float): String {
return try {
String.format(primaryFormat, findNearestStep(value))
} catch (e: IllegalFormatException) {
Log.w(ControlsUiController.TAG, "Illegal format in range template", e)
if (backupFormat == "") {
""
} else {
format(backupFormat, "", value)
}
}
}
private fun levelToRangeValue(i: Int): Float {
return MathUtils.constrainedMap(rangeTemplate.minValue, rangeTemplate.maxValue,
MIN_LEVEL.toFloat(), MAX_LEVEL.toFloat(), i.toFloat())
}
private fun rangeToLevelValue(i: Float): Int {
return MathUtils.constrainedMap(MIN_LEVEL.toFloat(), MAX_LEVEL.toFloat(),
rangeTemplate.minValue, rangeTemplate.maxValue, i).toInt()
}
fun endUpdateRange() {
cvh.setStatusTextSize(context.getResources()
.getDimensionPixelSize(R.dimen.control_status_normal).toFloat())
cvh.setStatusText("$currentStatusText $currentRangeValue", /* immediately */ true)
cvh.controlActionCoordinator.setValue(cvh, rangeTemplate.getTemplateId(),
findNearestStep(levelToRangeValue(clipLayer.getLevel())))
cvh.userInteractionInProgress = false
}
fun findNearestStep(value: Float): Float {
var minDiff = 1000f
var f = rangeTemplate.getMinValue()
while (f <= rangeTemplate.getMaxValue()) {
val currentDiff = Math.abs(value - f)
if (currentDiff < minDiff) {
minDiff = currentDiff
} else {
return f - rangeTemplate.getStepValue()
}
f += rangeTemplate.getStepValue()
}
return rangeTemplate.getMaxValue()
}
inner class ToggleRangeGestureListener(
val v: View
) : SimpleOnGestureListener() {
var isDragging: Boolean = false
override fun onDown(e: MotionEvent): Boolean {
return true
}
override fun onLongPress(e: MotionEvent) {
if (isDragging) {
return
}
cvh.controlActionCoordinator.longPress(cvh)
}
override fun onScroll(
e1: MotionEvent,
e2: MotionEvent,
xDiff: Float,
yDiff: Float
): Boolean {
if (!isDragging) {
v.getParent().requestDisallowInterceptTouchEvent(true)
beginUpdateRange()
isDragging = true
}
val ratioDiff = -xDiff / v.width
val changeAmount = ((MAX_LEVEL - MIN_LEVEL) * ratioDiff).toInt()
updateRange(clipLayer.level + changeAmount, checked = true, isDragging = true)
return true
}
override fun onSingleTapUp(e: MotionEvent): Boolean {
if (!isToggleable) return false
cvh.controlActionCoordinator.toggle(cvh, templateId, isChecked)
return true
}
}
}