blob: b98a48ab6aa5f111f87cd9706c26fd6d2ebdfa07 [file] [log] [blame]
/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.renderscript;
import java.io.IOException;
import java.io.InputStream;
import java.lang.reflect.Field;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.renderscript.Type;
import android.util.Config;
import android.util.Log;
import android.view.Surface;
/**
* @hide
*
**/
public class RenderScript {
static final String LOG_TAG = "libRS_jni";
private static final boolean DEBUG = false;
private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV;
/*
* We use a class initializer to allow the native code to cache some
* field offsets.
*/
private static boolean sInitialized;
native private static void _nInit();
static {
sInitialized = false;
try {
System.loadLibrary("rs_jni");
_nInit();
sInitialized = true;
} catch (UnsatisfiedLinkError e) {
Log.d(LOG_TAG, "RenderScript JNI library not found!");
}
}
native int nDeviceCreate();
native void nDeviceDestroy(int dev);
native int nContextCreate(int dev, Surface sur, int ver);
native void nContextDestroy(int con);
//void rsContextBindSampler (uint32_t slot, RsSampler sampler);
//void rsContextBindRootScript (RsScript sampler);
native void nContextBindRootScript(int script);
native void nContextBindSampler(int sampler, int slot);
native void nContextBindProgramFragmentStore(int pfs);
native void nContextBindProgramFragment(int pf);
native void nContextBindProgramVertex(int pf);
native void nContextAddDefineI32(String name, int value);
native void nContextAddDefineF(String name, float value);
native void nAssignName(int obj, byte[] name);
native int nFileOpen(byte[] name);
native void nElementBegin();
native void nElementAddPredefined(int predef);
native void nElementAdd(int kind, int type, int norm, int bits, String s);
native int nElementCreate();
native int nElementGetPredefined(int predef);
native void nElementDestroy(int obj);
native void nTypeBegin(int elementID);
native void nTypeAdd(int dim, int val);
native int nTypeCreate();
native void nTypeDestroy(int id);
native void nTypeFinalDestroy(Type t);
native void nTypeSetupFields(Type t, int[] types, int[] bits, Field[] IDs);
native int nAllocationCreateTyped(int type);
native int nAllocationCreatePredefSized(int predef, int count);
native int nAllocationCreateSized(int elem, int count);
native int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp);
native int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp);
native void nAllocationUploadToTexture(int alloc, int baseMioLevel);
native void nAllocationDestroy(int alloc);
native void nAllocationData(int id, int[] d);
native void nAllocationData(int id, float[] d);
native void nAllocationSubData1D(int id, int off, int count, int[] d);
native void nAllocationSubData1D(int id, int off, int count, float[] d);
native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, int[] d);
native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d);
native void nAllocationRead(int id, int[] d);
native void nAllocationRead(int id, float[] d);
native void nAllocationDataFromObject(int id, Type t, Object o);
native void nTriangleMeshDestroy(int id);
native void nTriangleMeshBegin(int vertex, int index);
native void nTriangleMeshAddVertex_XY (float x, float y);
native void nTriangleMeshAddVertex_XYZ (float x, float y, float z);
native void nTriangleMeshAddVertex_XY_ST (float x, float y, float s, float t);
native void nTriangleMeshAddVertex_XYZ_ST (float x, float y, float z, float s, float t);
native void nTriangleMeshAddVertex_XYZ_ST_NORM (float x, float y, float z, float s, float t, float nx, float ny, float nz);
native void nTriangleMeshAddTriangle(int i1, int i2, int i3);
native int nTriangleMeshCreate();
native void nAdapter1DDestroy(int id);
native void nAdapter1DBindAllocation(int ad, int alloc);
native void nAdapter1DSetConstraint(int ad, int dim, int value);
native void nAdapter1DData(int ad, int[] d);
native void nAdapter1DData(int ad, float[] d);
native void nAdapter1DSubData(int ad, int off, int count, int[] d);
native void nAdapter1DSubData(int ad, int off, int count, float[] d);
native int nAdapter1DCreate();
native void nAdapter2DDestroy(int id);
native void nAdapter2DBindAllocation(int ad, int alloc);
native void nAdapter2DSetConstraint(int ad, int dim, int value);
native void nAdapter2DData(int ad, int[] d);
native void nAdapter2DData(int ad, float[] d);
native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, int[] d);
native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, float[] d);
native int nAdapter2DCreate();
native void nScriptDestroy(int script);
native void nScriptBindAllocation(int script, int alloc, int slot);
native void nScriptSetClearColor(int script, float r, float g, float b, float a);
native void nScriptSetClearDepth(int script, float depth);
native void nScriptSetClearStencil(int script, int stencil);
native void nScriptSetTimeZone(int script, byte[] timeZone);
native void nScriptSetType(int type, String name, int slot);
native void nScriptSetRoot(boolean isRoot);
native void nScriptCBegin();
native void nScriptCSetScript(byte[] script, int offset, int length);
native int nScriptCCreate();
native void nScriptCAddDefineI32(String name, int value);
native void nScriptCAddDefineF(String name, float value);
native void nSamplerDestroy(int sampler);
native void nSamplerBegin();
native void nSamplerSet(int param, int value);
native int nSamplerCreate();
native void nProgramFragmentStoreBegin(int in, int out);
native void nProgramFragmentStoreDepthFunc(int func);
native void nProgramFragmentStoreDepthMask(boolean enable);
native void nProgramFragmentStoreColorMask(boolean r, boolean g, boolean b, boolean a);
native void nProgramFragmentStoreBlendFunc(int src, int dst);
native void nProgramFragmentStoreDither(boolean enable);
native int nProgramFragmentStoreCreate();
native void nProgramFragmentStoreDestroy(int pgm);
native void nProgramFragmentBegin(int in, int out);
native void nProgramFragmentBindTexture(int vpf, int slot, int a);
native void nProgramFragmentBindSampler(int vpf, int slot, int s);
native void nProgramFragmentSetType(int slot, int vt);
native void nProgramFragmentSetEnvMode(int slot, int env);
native void nProgramFragmentSetTexEnable(int slot, boolean enable);
native int nProgramFragmentCreate();
native void nProgramFragmentDestroy(int pgm);
native void nProgramVertexDestroy(int pv);
native void nProgramVertexBindAllocation(int pv, int mID);
native void nProgramVertexBegin(int inID, int outID);
native void nProgramVertexSetTextureMatrixEnable(boolean enable);
native void nProgramVertexAddLight(int id);
native int nProgramVertexCreate();
native void nLightBegin();
native void nLightSetIsMono(boolean isMono);
native void nLightSetIsLocal(boolean isLocal);
native int nLightCreate();
native void nLightDestroy(int l);
native void nLightSetColor(int l, float r, float g, float b);
native void nLightSetPosition(int l, float x, float y, float z);
native void nSimpleMeshDestroy(int id);
native int nSimpleMeshCreate(int batchID, int idxID, int[] vtxID, int prim);
native void nSimpleMeshBindVertex(int id, int alloc, int slot);
native void nSimpleMeshBindIndex(int id, int alloc);
native void nAnimationDestroy(int id);
native void nAnimationBegin(int attribCount, int keyframeCount);
native void nAnimationAdd(float time, float[] attribs);
native int nAnimationCreate();
private int mDev;
private int mContext;
private Surface mSurface;
private static boolean mElementsInitialized = false;
///////////////////////////////////////////////////////////////////////////////////
//
public RenderScript(Surface sur) {
mSurface = sur;
mDev = nDeviceCreate();
mContext = nContextCreate(mDev, mSurface, 0);
// TODO: This should be protected by a lock
if(!mElementsInitialized) {
Element.init(this);
mElementsInitialized = true;
}
}
//////////////////////////////////////////////////////////////////////////////////
// Triangle Mesh
public class TriangleMesh extends BaseObj {
TriangleMesh(int id) {
super(RenderScript.this);
mID = id;
}
public void destroy() {
nTriangleMeshDestroy(mID);
mID = 0;
}
}
public void triangleMeshBegin(Element vertex, Element index) {
Log.e("rs", "vtx " + vertex.toString() + " " + vertex.mID + " " + vertex.mPredefinedID);
nTriangleMeshBegin(vertex.mID, index.mID);
}
public void triangleMeshAddVertex_XY(float x, float y) {
nTriangleMeshAddVertex_XY(x, y);
}
public void triangleMeshAddVertex_XYZ(float x, float y, float z) {
nTriangleMeshAddVertex_XYZ(x, y, z);
}
public void triangleMeshAddVertex_XY_ST(float x, float y, float s, float t) {
nTriangleMeshAddVertex_XY_ST(x, y, s, t);
}
public void triangleMeshAddVertex_XYZ_ST(float x, float y, float z, float s, float t) {
nTriangleMeshAddVertex_XYZ_ST(x, y, z, s, t);
}
public void triangleMeshAddVertex_XYZ_ST_NORM(float x, float y, float z, float s, float t, float nx, float ny, float nz) {
nTriangleMeshAddVertex_XYZ_ST_NORM(x, y, z, s, t, nx, ny, nz);
}
public void triangleMeshAddTriangle(int i1, int i2, int i3) {
nTriangleMeshAddTriangle(i1, i2, i3);
}
public TriangleMesh triangleMeshCreate() {
int id = nTriangleMeshCreate();
return new TriangleMesh(id);
}
//////////////////////////////////////////////////////////////////////////////////
// File
public class File extends BaseObj {
File(int id) {
super(RenderScript.this);
mID = id;
}
public void destroy() {
//nLightDestroy(mID);
mID = 0;
}
}
public File fileOpen(String s) throws IllegalStateException, IllegalArgumentException
{
if(s.length() < 1) {
throw new IllegalArgumentException("fileOpen does not accept a zero length string.");
}
try {
byte[] bytes = s.getBytes("UTF-8");
int id = nFileOpen(bytes);
return new File(id);
} catch (java.io.UnsupportedEncodingException e) {
throw new RuntimeException(e);
}
}
///////////////////////////////////////////////////////////////////////////////////
// Root state
public void contextBindRootScript(Script s) {
nContextBindRootScript(s.mID);
}
//public void contextBindSampler(Sampler s, int slot) {
//nContextBindSampler(s.mID);
//}
public void contextBindProgramFragmentStore(ProgramStore pfs) {
nContextBindProgramFragmentStore(pfs.mID);
}
public void contextBindProgramFragment(ProgramFragment pf) {
nContextBindProgramFragment(pf.mID);
}
public void contextBindProgramVertex(ProgramVertex pf) {
nContextBindProgramVertex(pf.mID);
}
}