| /* | |
| * Copyright (C) 2009 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| package android.renderscript; | |
| /** | |
| * Class for exposing the native RenderScript byte4 type back to the Android system. | |
| * | |
| * @deprecated Renderscript has been deprecated in API level 31. Please refer to the <a | |
| * href="https://developer.android.com/guide/topics/renderscript/migration-guide">migration | |
| * guide</a> for the proposed alternatives. | |
| **/ | |
| @Deprecated | |
| public class Byte4 { | |
| public byte x; | |
| public byte y; | |
| public byte z; | |
| public byte w; | |
| public Byte4() { | |
| } | |
| public Byte4(byte initX, byte initY, byte initZ, byte initW) { | |
| x = initX; | |
| y = initY; | |
| z = initZ; | |
| w = initW; | |
| } | |
| /** @hide */ | |
| public Byte4(Byte4 source) { | |
| this.x = source.x; | |
| this.y = source.y; | |
| this.z = source.z; | |
| this.w = source.w; | |
| } | |
| /** @hide | |
| * Vector add | |
| * | |
| * @param a | |
| */ | |
| public void add(Byte4 a) { | |
| this.x += a.x; | |
| this.y += a.y; | |
| this.z += a.z; | |
| this.w += a.w; | |
| } | |
| /** @hide | |
| * Vector add | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte4 add(Byte4 a, Byte4 b) { | |
| Byte4 result = new Byte4(); | |
| result.x = (byte)(a.x + b.x); | |
| result.y = (byte)(a.y + b.y); | |
| result.z = (byte)(a.z + b.z); | |
| result.w = (byte)(a.w + b.w); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector add | |
| * | |
| * @param value | |
| */ | |
| public void add(byte value) { | |
| x += value; | |
| y += value; | |
| z += value; | |
| w += value; | |
| } | |
| /** @hide | |
| * Vector add | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte4 add(Byte4 a, byte b) { | |
| Byte4 result = new Byte4(); | |
| result.x = (byte)(a.x + b); | |
| result.y = (byte)(a.y + b); | |
| result.z = (byte)(a.z + b); | |
| result.w = (byte)(a.w + b); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector subtraction | |
| * | |
| * @param a | |
| */ | |
| public void sub(Byte4 a) { | |
| this.x -= a.x; | |
| this.y -= a.y; | |
| this.z -= a.z; | |
| this.w -= a.w; | |
| } | |
| /** @hide | |
| * Vector subtraction | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte4 sub(Byte4 a, Byte4 b) { | |
| Byte4 result = new Byte4(); | |
| result.x = (byte)(a.x - b.x); | |
| result.y = (byte)(a.y - b.y); | |
| result.z = (byte)(a.z - b.z); | |
| result.w = (byte)(a.w - b.w); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector subtraction | |
| * | |
| * @param value | |
| */ | |
| public void sub(byte value) { | |
| x -= value; | |
| y -= value; | |
| z -= value; | |
| w -= value; | |
| } | |
| /** @hide | |
| * Vector subtraction | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte4 sub(Byte4 a, byte b) { | |
| Byte4 result = new Byte4(); | |
| result.x = (byte)(a.x - b); | |
| result.y = (byte)(a.y - b); | |
| result.z = (byte)(a.z - b); | |
| result.w = (byte)(a.w - b); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector multiplication | |
| * | |
| * @param a | |
| */ | |
| public void mul(Byte4 a) { | |
| this.x *= a.x; | |
| this.y *= a.y; | |
| this.z *= a.z; | |
| this.w *= a.w; | |
| } | |
| /** @hide | |
| * Vector multiplication | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte4 mul(Byte4 a, Byte4 b) { | |
| Byte4 result = new Byte4(); | |
| result.x = (byte)(a.x * b.x); | |
| result.y = (byte)(a.y * b.y); | |
| result.z = (byte)(a.z * b.z); | |
| result.w = (byte)(a.w * b.w); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector multiplication | |
| * | |
| * @param value | |
| */ | |
| public void mul(byte value) { | |
| x *= value; | |
| y *= value; | |
| z *= value; | |
| w *= value; | |
| } | |
| /** @hide | |
| * Vector multiplication | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte4 mul(Byte4 a, byte b) { | |
| Byte4 result = new Byte4(); | |
| result.x = (byte)(a.x * b); | |
| result.y = (byte)(a.y * b); | |
| result.z = (byte)(a.z * b); | |
| result.w = (byte)(a.w * b); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector division | |
| * | |
| * @param a | |
| */ | |
| public void div(Byte4 a) { | |
| this.x /= a.x; | |
| this.y /= a.y; | |
| this.z /= a.z; | |
| this.w /= a.w; | |
| } | |
| /** @hide | |
| * Vector division | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte4 div(Byte4 a, Byte4 b) { | |
| Byte4 result = new Byte4(); | |
| result.x = (byte)(a.x / b.x); | |
| result.y = (byte)(a.y / b.y); | |
| result.z = (byte)(a.z / b.z); | |
| result.w = (byte)(a.w / b.w); | |
| return result; | |
| } | |
| /** @hide | |
| * Vector division | |
| * | |
| * @param value | |
| */ | |
| public void div(byte value) { | |
| x /= value; | |
| y /= value; | |
| z /= value; | |
| w /= value; | |
| } | |
| /** @hide | |
| * Vector division | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static Byte4 div(Byte4 a, byte b) { | |
| Byte4 result = new Byte4(); | |
| result.x = (byte)(a.x / b); | |
| result.y = (byte)(a.y / b); | |
| result.z = (byte)(a.z / b); | |
| result.w = (byte)(a.w / b); | |
| return result; | |
| } | |
| /** @hide | |
| * get vector length | |
| * | |
| * @return | |
| */ | |
| public byte length() { | |
| return 4; | |
| } | |
| /** @hide | |
| * set vector negate | |
| */ | |
| public void negate() { | |
| this.x = (byte)(-x); | |
| this.y = (byte)(-y); | |
| this.z = (byte)(-z); | |
| this.w = (byte)(-w); | |
| } | |
| /** @hide | |
| * Vector dot Product | |
| * | |
| * @param a | |
| * @return | |
| */ | |
| public byte dotProduct(Byte4 a) { | |
| return (byte)((x * a.x) + (y * a.y) + (z * a.z) + (w * a.w)); | |
| } | |
| /** @hide | |
| * Vector dot Product | |
| * | |
| * @param a | |
| * @param b | |
| * @return | |
| */ | |
| public static byte dotProduct(Byte4 a, Byte4 b) { | |
| return (byte)((b.x * a.x) + (b.y * a.y) + (b.z * a.z) + (b.w * a.w)); | |
| } | |
| /** @hide | |
| * Vector add Multiple | |
| * | |
| * @param a | |
| * @param factor | |
| */ | |
| public void addMultiple(Byte4 a, byte factor) { | |
| x += a.x * factor; | |
| y += a.y * factor; | |
| z += a.z * factor; | |
| w += a.w * factor; | |
| } | |
| /** @hide | |
| * set vector value by Byte4 | |
| * | |
| * @param a | |
| */ | |
| public void set(Byte4 a) { | |
| this.x = a.x; | |
| this.y = a.y; | |
| this.z = a.z; | |
| this.w = a.w; | |
| } | |
| /** @hide | |
| * set the vector field values | |
| * | |
| * @param a | |
| * @param b | |
| * @param c | |
| * @param d | |
| */ | |
| public void setValues(byte a, byte b, byte c, byte d) { | |
| this.x = a; | |
| this.y = b; | |
| this.z = c; | |
| this.w = d; | |
| } | |
| /** @hide | |
| * return the element sum of vector | |
| * | |
| * @return | |
| */ | |
| public byte elementSum() { | |
| return (byte)(x + y + z + w); | |
| } | |
| /** @hide | |
| * get the vector field value by index | |
| * | |
| * @param i | |
| * @return | |
| */ | |
| public byte get(int i) { | |
| switch (i) { | |
| case 0: | |
| return x; | |
| case 1: | |
| return y; | |
| case 2: | |
| return z; | |
| case 3: | |
| return w; | |
| default: | |
| throw new IndexOutOfBoundsException("Index: i"); | |
| } | |
| } | |
| /** @hide | |
| * set the vector field value by index | |
| * | |
| * @param i | |
| * @param value | |
| */ | |
| public void setAt(int i, byte value) { | |
| switch (i) { | |
| case 0: | |
| x = value; | |
| return; | |
| case 1: | |
| y = value; | |
| return; | |
| case 2: | |
| z = value; | |
| return; | |
| case 3: | |
| w = value; | |
| return; | |
| default: | |
| throw new IndexOutOfBoundsException("Index: i"); | |
| } | |
| } | |
| /** @hide | |
| * add the vector field value by index | |
| * | |
| * @param i | |
| * @param value | |
| */ | |
| public void addAt(int i, byte value) { | |
| switch (i) { | |
| case 0: | |
| x += value; | |
| return; | |
| case 1: | |
| y += value; | |
| return; | |
| case 2: | |
| z += value; | |
| return; | |
| case 3: | |
| w += value; | |
| return; | |
| default: | |
| throw new IndexOutOfBoundsException("Index: i"); | |
| } | |
| } | |
| /** @hide | |
| * copy the vector to Char array | |
| * | |
| * @param data | |
| * @param offset | |
| */ | |
| public void copyTo(byte[] data, int offset) { | |
| data[offset] = x; | |
| data[offset + 1] = y; | |
| data[offset + 2] = z; | |
| data[offset + 3] = w; | |
| } | |
| } | |