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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAPT2_CONFIGURATION_H
#define AAPT2_CONFIGURATION_H
#include <optional>
#include <set>
#include <string>
#include <unordered_map>
#include <vector>
#include "androidfw/ConfigDescription.h"
#include "androidfw/IDiagnostics.h"
namespace aapt {
namespace configuration {
/** Enumeration of currently supported ABIs. */
enum class Abi {
kArmeV6,
kArmV7a,
kArm64V8a,
kX86,
kX86_64,
kMips,
kMips64,
kUniversal
};
/** Helper method to convert an ABI to a string representing the path within the APK. */
android::StringPiece AbiToString(Abi abi);
/**
* Represents an individual locale. When a locale is included, it must be
* declared from least specific to most specific, as a region does not make
* sense without a language. If neither the language or region are specified it
* acts as a special case for catch all. This can allow all locales to be kept,
* or compressed.
*/
struct Locale {
/** The ISO<?> standard locale language code. */
std::optional<std::string> lang;
/** The ISO<?> standard locale region code. */
std::optional<std::string> region;
inline friend bool operator==(const Locale& lhs, const Locale& rhs) {
return lhs.lang == rhs.lang && lhs.region == rhs.region;
}
};
// TODO: Encapsulate manifest modifications from the configuration file.
struct AndroidManifest {
inline friend bool operator==(const AndroidManifest& lhs, const AndroidManifest& rhs) {
return true; // nothing to compare yet.
}
};
struct AndroidSdk {
std::string label;
int min_sdk_version; // min_sdk_version is mandatory if splitting by SDK.
std::optional<int> target_sdk_version;
std::optional<int> max_sdk_version;
std::optional<AndroidManifest> manifest;
static AndroidSdk ForMinSdk(int min_sdk) {
AndroidSdk sdk;
sdk.min_sdk_version = min_sdk;
return sdk;
}
inline friend bool operator==(const AndroidSdk& lhs, const AndroidSdk& rhs) {
return lhs.min_sdk_version == rhs.min_sdk_version &&
lhs.target_sdk_version == rhs.target_sdk_version &&
lhs.max_sdk_version == rhs.max_sdk_version &&
lhs.manifest == rhs.manifest;
}
};
// TODO: Make device features more than just an arbitrary string?
using DeviceFeature = std::string;
/** Represents a mapping of texture paths to a GL texture format. */
struct GlTexture {
std::string name;
std::vector<std::string> texture_paths;
inline friend bool operator==(const GlTexture& lhs, const GlTexture& rhs) {
return lhs.name == rhs.name && lhs.texture_paths == rhs.texture_paths;
}
};
/** An artifact with all the details pulled from the PostProcessingConfiguration. */
struct OutputArtifact {
std::string name;
int version;
std::vector<Abi> abis;
std::vector<android::ConfigDescription> screen_densities;
std::vector<android::ConfigDescription> locales;
std::optional<AndroidSdk> android_sdk;
std::vector<DeviceFeature> features;
std::vector<GlTexture> textures;
inline int GetMinSdk(int default_value = -1) const {
if (!android_sdk) {
return default_value;
}
return android_sdk.value().min_sdk_version;
}
};
} // namespace configuration
/**
* XML configuration file parser for the split and optimize commands.
*/
class ConfigurationParser {
public:
/** Returns a ConfigurationParser for the file located at the provided path. */
static std::optional<ConfigurationParser> ForPath(const std::string& path);
/** Returns a ConfigurationParser for the configuration in the provided file contents. */
static ConfigurationParser ForContents(const std::string& contents, const std::string& path) {
ConfigurationParser parser{contents, path};
return parser;
}
/** Sets the diagnostics context to use when parsing. */
ConfigurationParser& WithDiagnostics(android::IDiagnostics* diagnostics) {
diag_ = diagnostics;
return *this;
}
/**
* Parses the configuration file and returns the results. If the configuration could not be parsed
* the result is empty and any errors will be displayed with the provided diagnostics context.
*/
std::optional<std::vector<configuration::OutputArtifact>> Parse(android::StringPiece apk_path);
protected:
/**
* Instantiates a new ConfigurationParser with the provided configuration file and a no-op
* diagnostics context. The default diagnostics context can be overridden with a call to
* WithDiagnostics(IDiagnostics *).
*/
ConfigurationParser(std::string contents, const std::string& config_path);
/** Returns the current diagnostics context to any subclasses. */
android::IDiagnostics* diagnostics() {
return diag_;
}
private:
/** The contents of the configuration file to parse. */
const std::string contents_;
/** Path to the input configuration. */
const std::string config_path_;
/** The diagnostics context to send messages to. */
android::IDiagnostics* diag_;
};
} // namespace aapt
#endif // AAPT2_CONFIGURATION_H