blob: 2fbbf48dff77472f0b0c63923b86cb874de64be7 [file] [log] [blame]
/*
* Copyright (C) 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import android.os.SystemClock;
import com.android.graphics.hwui.flags.Flags;
import java.util.function.Consumer;
/** @hide */
class HdrRenderState implements Consumer<Display> {
// Targeting an animation from 1x to 5x over 400ms means we need to increase by 0.01/ms
private static final float TRANSITION_PER_MS = 0.01f;
private static final boolean FLAG_ANIMATE_ENABLED = Flags.animateHdrTransitions();
private final ViewRootImpl mViewRoot;
private boolean mIsListenerRegistered = false;
private boolean mUpdateHdrSdrRatioInfo = false;
private float mDesiredHdrSdrRatio = 1f;
private float mTargetHdrSdrRatio = 1f;
private float mRenderHdrSdrRatio = 1f;
private float mPreviousRenderRatio = 1f;
private long mLastUpdateMillis = -1;
HdrRenderState(ViewRootImpl viewRoot) {
mViewRoot = viewRoot;
}
@Override
public void accept(Display display) {
forceUpdateHdrSdrRatio();
mViewRoot.invalidate();
}
boolean isHdrEnabled() {
return mDesiredHdrSdrRatio >= 1.01f;
}
void stopListening() {
if (mIsListenerRegistered) {
mViewRoot.mDisplay.unregisterHdrSdrRatioChangedListener(this);
mIsListenerRegistered = false;
}
}
void startListening() {
if (isHdrEnabled() && !mIsListenerRegistered && mViewRoot.mDisplay != null) {
mViewRoot.mDisplay.registerHdrSdrRatioChangedListener(mViewRoot.mExecutor, this);
}
}
/** @return true if something changed, else false */
boolean updateForFrame(long frameTimeMillis) {
boolean hasUpdate = mUpdateHdrSdrRatioInfo;
mUpdateHdrSdrRatioInfo = false;
mRenderHdrSdrRatio = mTargetHdrSdrRatio;
long timeDelta = Math.max(Math.min(32, frameTimeMillis - mLastUpdateMillis), 8);
final float maxStep = timeDelta * TRANSITION_PER_MS;
mLastUpdateMillis = frameTimeMillis;
if (hasUpdate && FLAG_ANIMATE_ENABLED) {
if (mTargetHdrSdrRatio == 1.0f) {
mPreviousRenderRatio = mTargetHdrSdrRatio;
} else {
float delta = mTargetHdrSdrRatio - mPreviousRenderRatio;
if (delta > maxStep) {
mRenderHdrSdrRatio = mPreviousRenderRatio + maxStep;
mUpdateHdrSdrRatioInfo = true;
mViewRoot.invalidate();
}
mPreviousRenderRatio = mRenderHdrSdrRatio;
}
}
return hasUpdate;
}
float getDesiredHdrSdrRatio() {
return mDesiredHdrSdrRatio;
}
float getRenderHdrSdrRatio() {
return mRenderHdrSdrRatio;
}
void forceUpdateHdrSdrRatio() {
mTargetHdrSdrRatio = Math.min(mDesiredHdrSdrRatio, mViewRoot.mDisplay.getHdrSdrRatio());
mUpdateHdrSdrRatioInfo = true;
}
void setDesiredHdrSdrRatio(float desiredRatio) {
mLastUpdateMillis = SystemClock.uptimeMillis();
// TODO: When decreasing the desired ratio we need to animate it downwards
if (desiredRatio != mDesiredHdrSdrRatio) {
mDesiredHdrSdrRatio = desiredRatio;
forceUpdateHdrSdrRatio();
mViewRoot.invalidate();
if (isHdrEnabled()) {
startListening();
} else {
stopListening();
}
}
}
}