| /* | |
| * Copyright (C) 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "RenderThread.h" | |
| #include <gui/TraceUtils.h> | |
| #include "../HardwareBitmapUploader.h" | |
| #include "CanvasContext.h" | |
| #include "DeviceInfo.h" | |
| #include "EglManager.h" | |
| #include "Properties.h" | |
| #include "Readback.h" | |
| #include "RenderProxy.h" | |
| #include "VulkanManager.h" | |
| #include "hwui/Bitmap.h" | |
| #include "pipeline/skia/SkiaOpenGLPipeline.h" | |
| #include "pipeline/skia/SkiaVulkanPipeline.h" | |
| #include "renderstate/RenderState.h" | |
| #include "utils/TimeUtils.h" | |
| #include <GrContextOptions.h> | |
| #include <gl/GrGLInterface.h> | |
| #include <dlfcn.h> | |
| #include <sys/resource.h> | |
| #include <utils/Condition.h> | |
| #include <utils/Log.h> | |
| #include <utils/Mutex.h> | |
| #include <thread> | |
| #include <android-base/properties.h> | |
| #include <ui/FatVector.h> | |
| namespace android { | |
| namespace uirenderer { | |
| namespace renderthread { | |
| static bool gHasRenderThreadInstance = false; | |
| static JVMAttachHook gOnStartHook = nullptr; | |
| ASurfaceControlFunctions::ASurfaceControlFunctions() { | |
| void* handle_ = dlopen("libandroid.so", RTLD_NOW | RTLD_NODELETE); | |
| createFunc = (ASC_create)dlsym(handle_, "ASurfaceControl_create"); | |
| LOG_ALWAYS_FATAL_IF(createFunc == nullptr, | |
| "Failed to find required symbol ASurfaceControl_create!"); | |
| acquireFunc = (ASC_acquire) dlsym(handle_, "ASurfaceControl_acquire"); | |
| LOG_ALWAYS_FATAL_IF(acquireFunc == nullptr, | |
| "Failed to find required symbol ASurfaceControl_acquire!"); | |
| releaseFunc = (ASC_release) dlsym(handle_, "ASurfaceControl_release"); | |
| LOG_ALWAYS_FATAL_IF(releaseFunc == nullptr, | |
| "Failed to find required symbol ASurfaceControl_release!"); | |
| registerListenerFunc = (ASC_registerSurfaceStatsListener) dlsym(handle_, | |
| "ASurfaceControl_registerSurfaceStatsListener"); | |
| LOG_ALWAYS_FATAL_IF(registerListenerFunc == nullptr, | |
| "Failed to find required symbol ASurfaceControl_registerSurfaceStatsListener!"); | |
| unregisterListenerFunc = (ASC_unregisterSurfaceStatsListener) dlsym(handle_, | |
| "ASurfaceControl_unregisterSurfaceStatsListener"); | |
| LOG_ALWAYS_FATAL_IF(unregisterListenerFunc == nullptr, | |
| "Failed to find required symbol ASurfaceControl_unregisterSurfaceStatsListener!"); | |
| getAcquireTimeFunc = (ASCStats_getAcquireTime) dlsym(handle_, | |
| "ASurfaceControlStats_getAcquireTime"); | |
| LOG_ALWAYS_FATAL_IF(getAcquireTimeFunc == nullptr, | |
| "Failed to find required symbol ASurfaceControlStats_getAcquireTime!"); | |
| getFrameNumberFunc = (ASCStats_getFrameNumber) dlsym(handle_, | |
| "ASurfaceControlStats_getFrameNumber"); | |
| LOG_ALWAYS_FATAL_IF(getFrameNumberFunc == nullptr, | |
| "Failed to find required symbol ASurfaceControlStats_getFrameNumber!"); | |
| transactionCreateFunc = (AST_create)dlsym(handle_, "ASurfaceTransaction_create"); | |
| LOG_ALWAYS_FATAL_IF(transactionCreateFunc == nullptr, | |
| "Failed to find required symbol ASurfaceTransaction_create!"); | |
| transactionDeleteFunc = (AST_delete)dlsym(handle_, "ASurfaceTransaction_delete"); | |
| LOG_ALWAYS_FATAL_IF(transactionDeleteFunc == nullptr, | |
| "Failed to find required symbol ASurfaceTransaction_delete!"); | |
| transactionApplyFunc = (AST_apply)dlsym(handle_, "ASurfaceTransaction_apply"); | |
| LOG_ALWAYS_FATAL_IF(transactionApplyFunc == nullptr, | |
| "Failed to find required symbol ASurfaceTransaction_apply!"); | |
| transactionReparentFunc = (AST_reparent)dlsym(handle_, "ASurfaceTransaction_reparent"); | |
| LOG_ALWAYS_FATAL_IF(transactionReparentFunc == nullptr, | |
| "Failed to find required symbol transactionReparentFunc!"); | |
| transactionSetVisibilityFunc = | |
| (AST_setVisibility)dlsym(handle_, "ASurfaceTransaction_setVisibility"); | |
| LOG_ALWAYS_FATAL_IF(transactionSetVisibilityFunc == nullptr, | |
| "Failed to find required symbol ASurfaceTransaction_setVisibility!"); | |
| transactionSetZOrderFunc = (AST_setZOrder)dlsym(handle_, "ASurfaceTransaction_setZOrder"); | |
| LOG_ALWAYS_FATAL_IF(transactionSetZOrderFunc == nullptr, | |
| "Failed to find required symbol ASurfaceTransaction_setZOrder!"); | |
| } | |
| void RenderThread::frameCallback(int64_t frameTimeNanos, void* data) { | |
| RenderThread* rt = reinterpret_cast<RenderThread*>(data); | |
| int64_t vsyncId = AChoreographer_getVsyncId(rt->mChoreographer); | |
| int64_t frameDeadline = AChoreographer_getFrameDeadline(rt->mChoreographer); | |
| int64_t frameInterval = AChoreographer_getFrameInterval(rt->mChoreographer); | |
| rt->mVsyncRequested = false; | |
| if (rt->timeLord().vsyncReceived(frameTimeNanos, frameTimeNanos, vsyncId, frameDeadline, | |
| frameInterval) && !rt->mFrameCallbackTaskPending) { | |
| ATRACE_NAME("queue mFrameCallbackTask"); | |
| rt->mFrameCallbackTaskPending = true; | |
| nsecs_t runAt = (frameTimeNanos + rt->mDispatchFrameDelay); | |
| rt->queue().postAt(runAt, [=]() { rt->dispatchFrameCallbacks(); }); | |
| } | |
| } | |
| void RenderThread::refreshRateCallback(int64_t vsyncPeriod, void* data) { | |
| ATRACE_NAME("refreshRateCallback"); | |
| RenderThread* rt = reinterpret_cast<RenderThread*>(data); | |
| DeviceInfo::get()->onRefreshRateChanged(vsyncPeriod); | |
| rt->setupFrameInterval(); | |
| } | |
| class ChoreographerSource : public VsyncSource { | |
| public: | |
| ChoreographerSource(RenderThread* renderThread) : mRenderThread(renderThread) {} | |
| virtual void requestNextVsync() override { | |
| AChoreographer_postFrameCallback64(mRenderThread->mChoreographer, | |
| RenderThread::frameCallback, mRenderThread); | |
| } | |
| virtual void drainPendingEvents() override { | |
| AChoreographer_handlePendingEvents(mRenderThread->mChoreographer, mRenderThread); | |
| } | |
| private: | |
| RenderThread* mRenderThread; | |
| }; | |
| class DummyVsyncSource : public VsyncSource { | |
| public: | |
| DummyVsyncSource(RenderThread* renderThread) : mRenderThread(renderThread) {} | |
| virtual void requestNextVsync() override { | |
| mRenderThread->queue().postDelayed(16_ms, [this]() { | |
| RenderThread::frameCallback(systemTime(SYSTEM_TIME_MONOTONIC), mRenderThread); | |
| }); | |
| } | |
| virtual void drainPendingEvents() override { | |
| RenderThread::frameCallback(systemTime(SYSTEM_TIME_MONOTONIC), mRenderThread); | |
| } | |
| private: | |
| RenderThread* mRenderThread; | |
| }; | |
| bool RenderThread::hasInstance() { | |
| return gHasRenderThreadInstance; | |
| } | |
| void RenderThread::setOnStartHook(JVMAttachHook onStartHook) { | |
| LOG_ALWAYS_FATAL_IF(hasInstance(), "can't set an onStartHook after we've started..."); | |
| gOnStartHook = onStartHook; | |
| } | |
| JVMAttachHook RenderThread::getOnStartHook() { | |
| return gOnStartHook; | |
| } | |
| RenderThread& RenderThread::getInstance() { | |
| [[clang::no_destroy]] static sp<RenderThread> sInstance = []() { | |
| sp<RenderThread> thread = sp<RenderThread>::make(); | |
| thread->start("RenderThread"); | |
| return thread; | |
| }(); | |
| gHasRenderThreadInstance = true; | |
| return *sInstance; | |
| } | |
| RenderThread::RenderThread() | |
| : ThreadBase() | |
| , mVsyncSource(nullptr) | |
| , mVsyncRequested(false) | |
| , mFrameCallbackTaskPending(false) | |
| , mRenderState(nullptr) | |
| , mEglManager(nullptr) | |
| , mFunctorManager(WebViewFunctorManager::instance()) | |
| , mGlobalProfileData(mJankDataMutex) { | |
| Properties::load(); | |
| } | |
| RenderThread::~RenderThread() { | |
| // Note that if this fatal assertion is removed then member variables must | |
| // be properly destroyed. | |
| LOG_ALWAYS_FATAL("Can't destroy the render thread"); | |
| } | |
| void RenderThread::initializeChoreographer() { | |
| LOG_ALWAYS_FATAL_IF(mVsyncSource, "Initializing a second Choreographer?"); | |
| if (!Properties::isolatedProcess) { | |
| mChoreographer = AChoreographer_create(); | |
| LOG_ALWAYS_FATAL_IF(mChoreographer == nullptr, "Initialization of Choreographer failed"); | |
| AChoreographer_registerRefreshRateCallback(mChoreographer, | |
| RenderThread::refreshRateCallback, this); | |
| // Register the FD | |
| mLooper->addFd(AChoreographer_getFd(mChoreographer), 0, Looper::EVENT_INPUT, | |
| RenderThread::choreographerCallback, this); | |
| mVsyncSource = new ChoreographerSource(this); | |
| } else { | |
| mVsyncSource = new DummyVsyncSource(this); | |
| } | |
| } | |
| void RenderThread::initThreadLocals() { | |
| setupFrameInterval(); | |
| initializeChoreographer(); | |
| mEglManager = new EglManager(); | |
| mRenderState = new RenderState(*this); | |
| mVkManager = VulkanManager::getInstance(); | |
| mCacheManager = new CacheManager(); | |
| } | |
| void RenderThread::setupFrameInterval() { | |
| nsecs_t frameIntervalNanos = DeviceInfo::getVsyncPeriod(); | |
| mTimeLord.setFrameInterval(frameIntervalNanos); | |
| mDispatchFrameDelay = static_cast<nsecs_t>(frameIntervalNanos * .25f); | |
| } | |
| void RenderThread::requireGlContext() { | |
| if (mEglManager->hasEglContext()) { | |
| return; | |
| } | |
| mEglManager->initialize(); | |
| sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface()); | |
| LOG_ALWAYS_FATAL_IF(!glInterface.get()); | |
| GrContextOptions options; | |
| initGrContextOptions(options); | |
| auto glesVersion = reinterpret_cast<const char*>(glGetString(GL_VERSION)); | |
| auto size = glesVersion ? strlen(glesVersion) : -1; | |
| cacheManager().configureContext(&options, glesVersion, size); | |
| sk_sp<GrDirectContext> grContext(GrDirectContext::MakeGL(std::move(glInterface), options)); | |
| LOG_ALWAYS_FATAL_IF(!grContext.get()); | |
| setGrContext(grContext); | |
| } | |
| void RenderThread::requireVkContext() { | |
| // the getter creates the context in the event it had been destroyed by destroyRenderingContext | |
| // Also check if we have a GrContext before returning fast. VulkanManager may be shared with | |
| // the HardwareBitmapUploader which initializes the Vk context without persisting the GrContext | |
| // in the rendering thread. | |
| if (vulkanManager().hasVkContext() && mGrContext) { | |
| return; | |
| } | |
| mVkManager->initialize(); | |
| GrContextOptions options; | |
| initGrContextOptions(options); | |
| auto vkDriverVersion = mVkManager->getDriverVersion(); | |
| cacheManager().configureContext(&options, &vkDriverVersion, sizeof(vkDriverVersion)); | |
| sk_sp<GrDirectContext> grContext = mVkManager->createContext(options); | |
| LOG_ALWAYS_FATAL_IF(!grContext.get()); | |
| setGrContext(grContext); | |
| } | |
| void RenderThread::initGrContextOptions(GrContextOptions& options) { | |
| options.fPreferExternalImagesOverES3 = true; | |
| options.fDisableDistanceFieldPaths = true; | |
| if (android::base::GetBoolProperty(PROPERTY_REDUCE_OPS_TASK_SPLITTING, true)) { | |
| options.fReduceOpsTaskSplitting = GrContextOptions::Enable::kYes; | |
| } else { | |
| options.fReduceOpsTaskSplitting = GrContextOptions::Enable::kNo; | |
| } | |
| } | |
| void RenderThread::destroyRenderingContext() { | |
| mFunctorManager.onContextDestroyed(); | |
| if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { | |
| if (mEglManager->hasEglContext()) { | |
| setGrContext(nullptr); | |
| mEglManager->destroy(); | |
| } | |
| } else { | |
| setGrContext(nullptr); | |
| mVkManager.clear(); | |
| } | |
| } | |
| VulkanManager& RenderThread::vulkanManager() { | |
| if (!mVkManager.get()) { | |
| mVkManager = VulkanManager::getInstance(); | |
| } | |
| return *mVkManager.get(); | |
| } | |
| static const char* pipelineToString() { | |
| switch (auto renderType = Properties::getRenderPipelineType()) { | |
| case RenderPipelineType::SkiaGL: | |
| return "Skia (OpenGL)"; | |
| case RenderPipelineType::SkiaVulkan: | |
| return "Skia (Vulkan)"; | |
| default: | |
| LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); | |
| } | |
| } | |
| void RenderThread::dumpGraphicsMemory(int fd, bool includeProfileData) { | |
| if (includeProfileData) { | |
| globalProfileData()->dump(fd); | |
| } | |
| String8 cachesOutput; | |
| mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState); | |
| dprintf(fd, "\nPipeline=%s\n%s\n", pipelineToString(), cachesOutput.string()); | |
| } | |
| void RenderThread::getMemoryUsage(size_t* cpuUsage, size_t* gpuUsage) { | |
| mCacheManager->getMemoryUsage(cpuUsage, gpuUsage); | |
| } | |
| Readback& RenderThread::readback() { | |
| if (!mReadback) { | |
| mReadback = new Readback(*this); | |
| } | |
| return *mReadback; | |
| } | |
| void RenderThread::setGrContext(sk_sp<GrDirectContext> context) { | |
| mCacheManager->reset(context); | |
| if (mGrContext) { | |
| mRenderState->onContextDestroyed(); | |
| mGrContext->releaseResourcesAndAbandonContext(); | |
| } | |
| mGrContext = std::move(context); | |
| if (mGrContext) { | |
| DeviceInfo::setMaxTextureSize(mGrContext->maxRenderTargetSize()); | |
| } | |
| } | |
| sk_sp<GrDirectContext> RenderThread::requireGrContext() { | |
| if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { | |
| requireGlContext(); | |
| } else { | |
| requireVkContext(); | |
| } | |
| return mGrContext; | |
| } | |
| int RenderThread::choreographerCallback(int fd, int events, void* data) { | |
| if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) { | |
| ALOGE("Display event receiver pipe was closed or an error occurred. " | |
| "events=0x%x", | |
| events); | |
| return 0; // remove the callback | |
| } | |
| if (!(events & Looper::EVENT_INPUT)) { | |
| ALOGW("Received spurious callback for unhandled poll event. " | |
| "events=0x%x", | |
| events); | |
| return 1; // keep the callback | |
| } | |
| RenderThread* rt = reinterpret_cast<RenderThread*>(data); | |
| AChoreographer_handlePendingEvents(rt->mChoreographer, data); | |
| return 1; | |
| } | |
| void RenderThread::dispatchFrameCallbacks() { | |
| ATRACE_CALL(); | |
| mFrameCallbackTaskPending = false; | |
| std::set<IFrameCallback*> callbacks; | |
| mFrameCallbacks.swap(callbacks); | |
| if (callbacks.size()) { | |
| // Assume one of them will probably animate again so preemptively | |
| // request the next vsync in case it occurs mid-frame | |
| requestVsync(); | |
| for (std::set<IFrameCallback*>::iterator it = callbacks.begin(); it != callbacks.end(); | |
| it++) { | |
| (*it)->doFrame(); | |
| } | |
| } | |
| } | |
| void RenderThread::requestVsync() { | |
| if (!mVsyncRequested) { | |
| mVsyncRequested = true; | |
| mVsyncSource->requestNextVsync(); | |
| } | |
| } | |
| bool RenderThread::threadLoop() { | |
| setpriority(PRIO_PROCESS, 0, PRIORITY_DISPLAY); | |
| Looper::setForThread(mLooper); | |
| if (gOnStartHook) { | |
| gOnStartHook("RenderThread"); | |
| } | |
| initThreadLocals(); | |
| while (true) { | |
| waitForWork(); | |
| processQueue(); | |
| if (mPendingRegistrationFrameCallbacks.size() && !mFrameCallbackTaskPending) { | |
| mVsyncSource->drainPendingEvents(); | |
| mFrameCallbacks.insert(mPendingRegistrationFrameCallbacks.begin(), | |
| mPendingRegistrationFrameCallbacks.end()); | |
| mPendingRegistrationFrameCallbacks.clear(); | |
| requestVsync(); | |
| } | |
| if (!mFrameCallbackTaskPending && !mVsyncRequested && mFrameCallbacks.size()) { | |
| // TODO: Clean this up. This is working around an issue where a combination | |
| // of bad timing and slow drawing can result in dropping a stale vsync | |
| // on the floor (correct!) but fails to schedule to listen for the | |
| // next vsync (oops), so none of the callbacks are run. | |
| requestVsync(); | |
| } | |
| } | |
| return false; | |
| } | |
| void RenderThread::postFrameCallback(IFrameCallback* callback) { | |
| mPendingRegistrationFrameCallbacks.insert(callback); | |
| } | |
| bool RenderThread::removeFrameCallback(IFrameCallback* callback) { | |
| size_t erased; | |
| erased = mFrameCallbacks.erase(callback); | |
| erased |= mPendingRegistrationFrameCallbacks.erase(callback); | |
| return erased; | |
| } | |
| void RenderThread::pushBackFrameCallback(IFrameCallback* callback) { | |
| if (mFrameCallbacks.erase(callback)) { | |
| mPendingRegistrationFrameCallbacks.insert(callback); | |
| } | |
| } | |
| sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) { | |
| auto renderType = Properties::getRenderPipelineType(); | |
| switch (renderType) { | |
| case RenderPipelineType::SkiaVulkan: | |
| return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap); | |
| default: | |
| LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); | |
| break; | |
| } | |
| return nullptr; | |
| } | |
| bool RenderThread::isCurrent() { | |
| return gettid() == getInstance().getTid(); | |
| } | |
| void RenderThread::preload() { | |
| // EGL driver is always preloaded only if HWUI renders with GL. | |
| if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { | |
| std::thread eglInitThread([]() { eglGetDisplay(EGL_DEFAULT_DISPLAY); }); | |
| eglInitThread.detach(); | |
| } else { | |
| requireVkContext(); | |
| } | |
| HardwareBitmapUploader::initialize(); | |
| } | |
| } /* namespace renderthread */ | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ |