| /* | |
| * Copyright (C) 2017 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "CacheManager.h" | |
| #include "DeviceInfo.h" | |
| #include "Layer.h" | |
| #include "Properties.h" | |
| #include "RenderThread.h" | |
| #include "pipeline/skia/ATraceMemoryDump.h" | |
| #include "pipeline/skia/ShaderCache.h" | |
| #include "pipeline/skia/SkiaMemoryTracer.h" | |
| #include "renderstate/RenderState.h" | |
| #include "thread/CommonPool.h" | |
| #include <utils/Trace.h> | |
| #include <GrContextOptions.h> | |
| #include <SkExecutor.h> | |
| #include <SkGraphics.h> | |
| #include <SkMathPriv.h> | |
| #include <math.h> | |
| #include <set> | |
| namespace android { | |
| namespace uirenderer { | |
| namespace renderthread { | |
| // This multiplier was selected based on historical review of cache sizes relative | |
| // to the screen resolution. This is meant to be a conservative default based on | |
| // that analysis. The 4.0f is used because the default pixel format is assumed to | |
| // be ARGB_8888. | |
| #define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f) | |
| #define BACKGROUND_RETENTION_PERCENTAGE (0.5f) | |
| CacheManager::CacheManager() | |
| : mMaxSurfaceArea(DeviceInfo::getWidth() * DeviceInfo::getHeight()) | |
| , mMaxResourceBytes(mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER) | |
| , mBackgroundResourceBytes(mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE) | |
| // This sets the maximum size for a single texture atlas in the GPU font cache. If | |
| // necessary, the cache can allocate additional textures that are counted against the | |
| // total cache limits provided to Skia. | |
| , mMaxGpuFontAtlasBytes(GrNextSizePow2(mMaxSurfaceArea)) | |
| // This sets the maximum size of the CPU font cache to be at least the same size as the | |
| // total number of GPU font caches (i.e. 4 separate GPU atlases). | |
| , mMaxCpuFontCacheBytes( | |
| std::max(mMaxGpuFontAtlasBytes * 4, SkGraphics::GetFontCacheLimit())) | |
| , mBackgroundCpuFontCacheBytes(mMaxCpuFontCacheBytes * BACKGROUND_RETENTION_PERCENTAGE) { | |
| SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes); | |
| } | |
| void CacheManager::reset(sk_sp<GrDirectContext> context) { | |
| if (context != mGrContext) { | |
| destroy(); | |
| } | |
| if (context) { | |
| mGrContext = std::move(context); | |
| mGrContext->setResourceCacheLimit(mMaxResourceBytes); | |
| } | |
| } | |
| void CacheManager::destroy() { | |
| // cleanup any caches here as the GrContext is about to go away... | |
| mGrContext.reset(nullptr); | |
| } | |
| class CommonPoolExecutor : public SkExecutor { | |
| public: | |
| virtual void add(std::function<void(void)> func) override { CommonPool::post(std::move(func)); } | |
| }; | |
| static CommonPoolExecutor sDefaultExecutor; | |
| void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity, | |
| ssize_t size) { | |
| contextOptions->fAllowPathMaskCaching = true; | |
| contextOptions->fGlyphCacheTextureMaximumBytes = mMaxGpuFontAtlasBytes; | |
| contextOptions->fExecutor = &sDefaultExecutor; | |
| auto& cache = skiapipeline::ShaderCache::get(); | |
| cache.initShaderDiskCache(identity, size); | |
| contextOptions->fPersistentCache = &cache; | |
| contextOptions->fGpuPathRenderers &= ~GpuPathRenderers::kCoverageCounting; | |
| } | |
| void CacheManager::trimMemory(TrimMemoryMode mode) { | |
| if (!mGrContext) { | |
| return; | |
| } | |
| // flush and submit all work to the gpu and wait for it to finish | |
| mGrContext->flushAndSubmit(/*syncCpu=*/true); | |
| switch (mode) { | |
| case TrimMemoryMode::Complete: | |
| mGrContext->freeGpuResources(); | |
| SkGraphics::PurgeAllCaches(); | |
| break; | |
| case TrimMemoryMode::UiHidden: | |
| // Here we purge all the unlocked scratch resources and then toggle the resources cache | |
| // limits between the background and max amounts. This causes the unlocked resources | |
| // that have persistent data to be purged in LRU order. | |
| mGrContext->purgeUnlockedResources(true); | |
| mGrContext->setResourceCacheLimit(mBackgroundResourceBytes); | |
| mGrContext->setResourceCacheLimit(mMaxResourceBytes); | |
| SkGraphics::SetFontCacheLimit(mBackgroundCpuFontCacheBytes); | |
| SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes); | |
| break; | |
| } | |
| } | |
| void CacheManager::trimStaleResources() { | |
| if (!mGrContext) { | |
| return; | |
| } | |
| mGrContext->flushAndSubmit(); | |
| mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30)); | |
| } | |
| void CacheManager::getMemoryUsage(size_t* cpuUsage, size_t* gpuUsage) { | |
| *cpuUsage = 0; | |
| *gpuUsage = 0; | |
| if (!mGrContext) { | |
| return; | |
| } | |
| skiapipeline::SkiaMemoryTracer cpuTracer("category", true); | |
| SkGraphics::DumpMemoryStatistics(&cpuTracer); | |
| *cpuUsage += cpuTracer.total(); | |
| skiapipeline::SkiaMemoryTracer gpuTracer("category", true); | |
| mGrContext->dumpMemoryStatistics(&gpuTracer); | |
| *gpuUsage += gpuTracer.total(); | |
| } | |
| void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) { | |
| if (!mGrContext) { | |
| log.appendFormat("No valid cache instance.\n"); | |
| return; | |
| } | |
| std::vector<skiapipeline::ResourcePair> cpuResourceMap = { | |
| {"skia/sk_resource_cache/bitmap_", "Bitmaps"}, | |
| {"skia/sk_resource_cache/rrect-blur_", "Masks"}, | |
| {"skia/sk_resource_cache/rects-blur_", "Masks"}, | |
| {"skia/sk_resource_cache/tessellated", "Shadows"}, | |
| {"skia/sk_glyph_cache", "Glyph Cache"}, | |
| }; | |
| skiapipeline::SkiaMemoryTracer cpuTracer(cpuResourceMap, false); | |
| SkGraphics::DumpMemoryStatistics(&cpuTracer); | |
| if (cpuTracer.hasOutput()) { | |
| log.appendFormat("CPU Caches:\n"); | |
| cpuTracer.logOutput(log); | |
| log.appendFormat(" Glyph Count: %d \n", SkGraphics::GetFontCacheCountUsed()); | |
| log.appendFormat("Total CPU memory usage:\n"); | |
| cpuTracer.logTotals(log); | |
| } | |
| skiapipeline::SkiaMemoryTracer gpuTracer("category", true); | |
| mGrContext->dumpMemoryStatistics(&gpuTracer); | |
| if (gpuTracer.hasOutput()) { | |
| log.appendFormat("GPU Caches:\n"); | |
| gpuTracer.logOutput(log); | |
| } | |
| if (renderState && renderState->mActiveLayers.size() > 0) { | |
| log.appendFormat("Layer Info:\n"); | |
| const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL | |
| ? "GlLayer" | |
| : "VkLayer"; | |
| size_t layerMemoryTotal = 0; | |
| for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin(); | |
| it != renderState->mActiveLayers.end(); it++) { | |
| const Layer* layer = *it; | |
| log.appendFormat(" %s size %dx%d\n", layerType, layer->getWidth(), | |
| layer->getHeight()); | |
| layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4; | |
| } | |
| log.appendFormat(" Layers Total %6.2f KB (numLayers = %zu)\n", | |
| layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size()); | |
| } | |
| log.appendFormat("Total GPU memory usage:\n"); | |
| gpuTracer.logTotals(log); | |
| } | |
| void CacheManager::onFrameCompleted() { | |
| if (ATRACE_ENABLED()) { | |
| static skiapipeline::ATraceMemoryDump tracer; | |
| tracer.startFrame(); | |
| SkGraphics::DumpMemoryStatistics(&tracer); | |
| if (mGrContext) { | |
| mGrContext->dumpMemoryStatistics(&tracer); | |
| } | |
| tracer.logTraces(); | |
| } | |
| } | |
| void CacheManager::performDeferredCleanup(nsecs_t cleanupOlderThanMillis) { | |
| if (mGrContext) { | |
| mGrContext->performDeferredCleanup( | |
| std::chrono::milliseconds(cleanupOlderThanMillis), | |
| /* scratchResourcesOnly */true); | |
| } | |
| } | |
| } /* namespace renderthread */ | |
| } /* namespace uirenderer */ | |
| } /* namespace android */ |