| /* | |
| * Copyright (C) 2015 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "VectorDrawable.h" | |
| #include <math.h> | |
| #include <string.h> | |
| #include <utils/Log.h> | |
| #include "PathParser.h" | |
| #include "SkColorFilter.h" | |
| #include "SkImageInfo.h" | |
| #include "SkShader.h" | |
| #include "hwui/Paint.h" | |
| #ifdef __ANDROID__ | |
| #include "renderthread/RenderThread.h" | |
| #endif | |
| #include <gui/TraceUtils.h> | |
| #include "utils/Macros.h" | |
| #include "utils/VectorDrawableUtils.h" | |
| namespace android { | |
| namespace uirenderer { | |
| namespace VectorDrawable { | |
| const int Tree::MAX_CACHED_BITMAP_SIZE = 2048; | |
| void Path::dump() { | |
| ALOGD("Path: %s has %zu points", mName.c_str(), mProperties.getData().points.size()); | |
| } | |
| // Called from UI thread during the initial setup/theme change. | |
| Path::Path(const char* pathStr, size_t strLength) { | |
| PathParser::ParseResult result; | |
| Data data; | |
| PathParser::getPathDataFromAsciiString(&data, &result, pathStr, strLength); | |
| mStagingProperties.setData(data); | |
| } | |
| Path::Path(const Path& path) : Node(path) { | |
| mStagingProperties.syncProperties(path.mStagingProperties); | |
| } | |
| const SkPath& Path::getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) { | |
| if (useStagingData) { | |
| tempStagingPath->reset(); | |
| VectorDrawableUtils::verbsToPath(tempStagingPath, mStagingProperties.getData()); | |
| return *tempStagingPath; | |
| } else { | |
| if (mSkPathDirty) { | |
| mSkPath.reset(); | |
| VectorDrawableUtils::verbsToPath(&mSkPath, mProperties.getData()); | |
| mSkPathDirty = false; | |
| } | |
| return mSkPath; | |
| } | |
| } | |
| void Path::syncProperties() { | |
| if (mStagingPropertiesDirty) { | |
| mProperties.syncProperties(mStagingProperties); | |
| } else { | |
| mStagingProperties.syncProperties(mProperties); | |
| } | |
| mStagingPropertiesDirty = false; | |
| } | |
| FullPath::FullPath(const FullPath& path) : Path(path) { | |
| mStagingProperties.syncProperties(path.mStagingProperties); | |
| } | |
| static void applyTrim(SkPath* outPath, const SkPath& inPath, float trimPathStart, float trimPathEnd, | |
| float trimPathOffset) { | |
| if (trimPathStart == 0.0f && trimPathEnd == 1.0f) { | |
| *outPath = inPath; | |
| return; | |
| } | |
| outPath->reset(); | |
| if (trimPathStart == trimPathEnd) { | |
| // Trimmed path should be empty. | |
| return; | |
| } | |
| SkPathMeasure measure(inPath, false); | |
| float len = SkScalarToFloat(measure.getLength()); | |
| float start = len * fmod((trimPathStart + trimPathOffset), 1.0f); | |
| float end = len * fmod((trimPathEnd + trimPathOffset), 1.0f); | |
| if (start > end) { | |
| measure.getSegment(start, len, outPath, true); | |
| if (end > 0) { | |
| measure.getSegment(0, end, outPath, true); | |
| } | |
| } else { | |
| measure.getSegment(start, end, outPath, true); | |
| } | |
| } | |
| const SkPath& FullPath::getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) { | |
| if (!useStagingData && !mSkPathDirty && !mProperties.mTrimDirty) { | |
| return mTrimmedSkPath; | |
| } | |
| Path::getUpdatedPath(useStagingData, tempStagingPath); | |
| SkPath* outPath; | |
| if (useStagingData) { | |
| SkPath inPath = *tempStagingPath; | |
| applyTrim(tempStagingPath, inPath, mStagingProperties.getTrimPathStart(), | |
| mStagingProperties.getTrimPathEnd(), mStagingProperties.getTrimPathOffset()); | |
| outPath = tempStagingPath; | |
| } else { | |
| if (mProperties.getTrimPathStart() != 0.0f || mProperties.getTrimPathEnd() != 1.0f) { | |
| mProperties.mTrimDirty = false; | |
| applyTrim(&mTrimmedSkPath, mSkPath, mProperties.getTrimPathStart(), | |
| mProperties.getTrimPathEnd(), mProperties.getTrimPathOffset()); | |
| outPath = &mTrimmedSkPath; | |
| } else { | |
| outPath = &mSkPath; | |
| } | |
| } | |
| const FullPathProperties& properties = useStagingData ? mStagingProperties : mProperties; | |
| bool setFillPath = properties.getFillGradient() != nullptr || | |
| properties.getFillColor() != SK_ColorTRANSPARENT; | |
| if (setFillPath) { | |
| outPath->setFillType(static_cast<SkPathFillType>(properties.getFillType())); | |
| } | |
| return *outPath; | |
| } | |
| void FullPath::dump() { | |
| Path::dump(); | |
| ALOGD("stroke width, color, alpha: %f, %d, %f, fill color, alpha: %d, %f", | |
| mProperties.getStrokeWidth(), mProperties.getStrokeColor(), mProperties.getStrokeAlpha(), | |
| mProperties.getFillColor(), mProperties.getFillAlpha()); | |
| } | |
| inline SkColor applyAlpha(SkColor color, float alpha) { | |
| int alphaBytes = SkColorGetA(color); | |
| return SkColorSetA(color, alphaBytes * alpha); | |
| } | |
| void FullPath::draw(SkCanvas* outCanvas, bool useStagingData) { | |
| const FullPathProperties& properties = useStagingData ? mStagingProperties : mProperties; | |
| SkPath tempStagingPath; | |
| const SkPath& renderPath = getUpdatedPath(useStagingData, &tempStagingPath); | |
| // Draw path's fill, if fill color or gradient is valid | |
| bool needsFill = false; | |
| SkPaint paint; | |
| if (properties.getFillGradient() != nullptr) { | |
| paint.setColor(applyAlpha(SK_ColorBLACK, properties.getFillAlpha())); | |
| paint.setShader(sk_sp<SkShader>(SkSafeRef(properties.getFillGradient()))); | |
| needsFill = true; | |
| } else if (properties.getFillColor() != SK_ColorTRANSPARENT) { | |
| paint.setColor(applyAlpha(properties.getFillColor(), properties.getFillAlpha())); | |
| needsFill = true; | |
| } | |
| if (needsFill) { | |
| paint.setStyle(SkPaint::Style::kFill_Style); | |
| paint.setAntiAlias(mAntiAlias); | |
| outCanvas->drawPath(renderPath, paint); | |
| } | |
| // Draw path's stroke, if stroke color or Gradient is valid | |
| bool needsStroke = false; | |
| if (properties.getStrokeGradient() != nullptr) { | |
| paint.setColor(applyAlpha(SK_ColorBLACK, properties.getStrokeAlpha())); | |
| paint.setShader(sk_sp<SkShader>(SkSafeRef(properties.getStrokeGradient()))); | |
| needsStroke = true; | |
| } else if (properties.getStrokeColor() != SK_ColorTRANSPARENT) { | |
| paint.setColor(applyAlpha(properties.getStrokeColor(), properties.getStrokeAlpha())); | |
| needsStroke = true; | |
| } | |
| if (needsStroke) { | |
| paint.setStyle(SkPaint::Style::kStroke_Style); | |
| paint.setAntiAlias(mAntiAlias); | |
| paint.setStrokeJoin(SkPaint::Join(properties.getStrokeLineJoin())); | |
| paint.setStrokeCap(SkPaint::Cap(properties.getStrokeLineCap())); | |
| paint.setStrokeMiter(properties.getStrokeMiterLimit()); | |
| paint.setStrokeWidth(properties.getStrokeWidth()); | |
| outCanvas->drawPath(renderPath, paint); | |
| } | |
| } | |
| void FullPath::syncProperties() { | |
| Path::syncProperties(); | |
| if (mStagingPropertiesDirty) { | |
| mProperties.syncProperties(mStagingProperties); | |
| } else { | |
| // Update staging property with property values from animation. | |
| mStagingProperties.syncProperties(mProperties); | |
| } | |
| mStagingPropertiesDirty = false; | |
| } | |
| REQUIRE_COMPATIBLE_LAYOUT(FullPath::FullPathProperties::PrimitiveFields); | |
| static_assert(sizeof(float) == sizeof(int32_t), "float is not the same size as int32_t"); | |
| static_assert(sizeof(SkColor) == sizeof(int32_t), "SkColor is not the same size as int32_t"); | |
| bool FullPath::FullPathProperties::copyProperties(int8_t* outProperties, int length) const { | |
| int propertyDataSize = sizeof(FullPathProperties::PrimitiveFields); | |
| if (length != propertyDataSize) { | |
| LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided", | |
| propertyDataSize, length); | |
| return false; | |
| } | |
| PrimitiveFields* out = reinterpret_cast<PrimitiveFields*>(outProperties); | |
| *out = mPrimitiveFields; | |
| return true; | |
| } | |
| void FullPath::FullPathProperties::setColorPropertyValue(int propertyId, int32_t value) { | |
| Property currentProperty = static_cast<Property>(propertyId); | |
| if (currentProperty == Property::strokeColor) { | |
| setStrokeColor(value); | |
| } else if (currentProperty == Property::fillColor) { | |
| setFillColor(value); | |
| } else { | |
| LOG_ALWAYS_FATAL( | |
| "Error setting color property on FullPath: No valid property" | |
| " with id: %d", | |
| propertyId); | |
| } | |
| } | |
| void FullPath::FullPathProperties::setPropertyValue(int propertyId, float value) { | |
| Property property = static_cast<Property>(propertyId); | |
| switch (property) { | |
| case Property::strokeWidth: | |
| setStrokeWidth(value); | |
| break; | |
| case Property::strokeAlpha: | |
| setStrokeAlpha(value); | |
| break; | |
| case Property::fillAlpha: | |
| setFillAlpha(value); | |
| break; | |
| case Property::trimPathStart: | |
| setTrimPathStart(value); | |
| break; | |
| case Property::trimPathEnd: | |
| setTrimPathEnd(value); | |
| break; | |
| case Property::trimPathOffset: | |
| setTrimPathOffset(value); | |
| break; | |
| default: | |
| LOG_ALWAYS_FATAL("Invalid property id: %d for animation", propertyId); | |
| break; | |
| } | |
| } | |
| void ClipPath::draw(SkCanvas* outCanvas, bool useStagingData) { | |
| SkPath tempStagingPath; | |
| outCanvas->clipPath(getUpdatedPath(useStagingData, &tempStagingPath)); | |
| } | |
| Group::Group(const Group& group) : Node(group) { | |
| mStagingProperties.syncProperties(group.mStagingProperties); | |
| } | |
| void Group::draw(SkCanvas* outCanvas, bool useStagingData) { | |
| // Save the current clip and matrix information, which is local to this group. | |
| SkAutoCanvasRestore saver(outCanvas, true); | |
| // apply the current group's matrix to the canvas | |
| SkMatrix stackedMatrix; | |
| const GroupProperties& prop = useStagingData ? mStagingProperties : mProperties; | |
| getLocalMatrix(&stackedMatrix, prop); | |
| outCanvas->concat(stackedMatrix); | |
| // Draw the group tree in the same order as the XML file. | |
| for (auto& child : mChildren) { | |
| child->draw(outCanvas, useStagingData); | |
| } | |
| // Restore the previous clip and matrix information. | |
| } | |
| void Group::dump() { | |
| ALOGD("Group %s has %zu children: ", mName.c_str(), mChildren.size()); | |
| ALOGD("Group translateX, Y : %f, %f, scaleX, Y: %f, %f", mProperties.getTranslateX(), | |
| mProperties.getTranslateY(), mProperties.getScaleX(), mProperties.getScaleY()); | |
| for (size_t i = 0; i < mChildren.size(); i++) { | |
| mChildren[i]->dump(); | |
| } | |
| } | |
| void Group::syncProperties() { | |
| // Copy over the dirty staging properties | |
| if (mStagingPropertiesDirty) { | |
| mProperties.syncProperties(mStagingProperties); | |
| } else { | |
| mStagingProperties.syncProperties(mProperties); | |
| } | |
| mStagingPropertiesDirty = false; | |
| for (auto& child : mChildren) { | |
| child->syncProperties(); | |
| } | |
| } | |
| void Group::getLocalMatrix(SkMatrix* outMatrix, const GroupProperties& properties) { | |
| outMatrix->reset(); | |
| // TODO: use rotate(mRotate, mPivotX, mPivotY) and scale with pivot point, instead of | |
| // translating to pivot for rotating and scaling, then translating back. | |
| outMatrix->postTranslate(-properties.getPivotX(), -properties.getPivotY()); | |
| outMatrix->postScale(properties.getScaleX(), properties.getScaleY()); | |
| outMatrix->postRotate(properties.getRotation(), 0, 0); | |
| outMatrix->postTranslate(properties.getTranslateX() + properties.getPivotX(), | |
| properties.getTranslateY() + properties.getPivotY()); | |
| } | |
| void Group::addChild(Node* child) { | |
| mChildren.emplace_back(child); | |
| if (mPropertyChangedListener != nullptr) { | |
| child->setPropertyChangedListener(mPropertyChangedListener); | |
| } | |
| } | |
| bool Group::GroupProperties::copyProperties(float* outProperties, int length) const { | |
| int propertyCount = static_cast<int>(Property::count); | |
| if (length != propertyCount) { | |
| LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided", | |
| propertyCount, length); | |
| return false; | |
| } | |
| PrimitiveFields* out = reinterpret_cast<PrimitiveFields*>(outProperties); | |
| *out = mPrimitiveFields; | |
| return true; | |
| } | |
| // TODO: Consider animating the properties as float pointers | |
| // Called on render thread | |
| float Group::GroupProperties::getPropertyValue(int propertyId) const { | |
| Property currentProperty = static_cast<Property>(propertyId); | |
| switch (currentProperty) { | |
| case Property::rotate: | |
| return getRotation(); | |
| case Property::pivotX: | |
| return getPivotX(); | |
| case Property::pivotY: | |
| return getPivotY(); | |
| case Property::scaleX: | |
| return getScaleX(); | |
| case Property::scaleY: | |
| return getScaleY(); | |
| case Property::translateX: | |
| return getTranslateX(); | |
| case Property::translateY: | |
| return getTranslateY(); | |
| default: | |
| LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId); | |
| return 0; | |
| } | |
| } | |
| // Called on render thread | |
| void Group::GroupProperties::setPropertyValue(int propertyId, float value) { | |
| Property currentProperty = static_cast<Property>(propertyId); | |
| switch (currentProperty) { | |
| case Property::rotate: | |
| setRotation(value); | |
| break; | |
| case Property::pivotX: | |
| setPivotX(value); | |
| break; | |
| case Property::pivotY: | |
| setPivotY(value); | |
| break; | |
| case Property::scaleX: | |
| setScaleX(value); | |
| break; | |
| case Property::scaleY: | |
| setScaleY(value); | |
| break; | |
| case Property::translateX: | |
| setTranslateX(value); | |
| break; | |
| case Property::translateY: | |
| setTranslateY(value); | |
| break; | |
| default: | |
| LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId); | |
| } | |
| } | |
| bool Group::isValidProperty(int propertyId) { | |
| return GroupProperties::isValidProperty(propertyId); | |
| } | |
| bool Group::GroupProperties::isValidProperty(int propertyId) { | |
| return propertyId >= 0 && propertyId < static_cast<int>(Property::count); | |
| } | |
| int Tree::draw(Canvas* outCanvas, SkColorFilter* colorFilter, const SkRect& bounds, | |
| bool needsMirroring, bool canReuseCache) { | |
| // The imageView can scale the canvas in different ways, in order to | |
| // avoid blurry scaling, we have to draw into a bitmap with exact pixel | |
| // size first. This bitmap size is determined by the bounds and the | |
| // canvas scale. | |
| SkMatrix canvasMatrix; | |
| outCanvas->getMatrix(&canvasMatrix); | |
| float canvasScaleX = 1.0f; | |
| float canvasScaleY = 1.0f; | |
| if (canvasMatrix.getSkewX() == 0 && canvasMatrix.getSkewY() == 0) { | |
| // Only use the scale value when there's no skew or rotation in the canvas matrix. | |
| // TODO: Add a cts test for drawing VD on a canvas with negative scaling factors. | |
| canvasScaleX = fabs(canvasMatrix.getScaleX()); | |
| canvasScaleY = fabs(canvasMatrix.getScaleY()); | |
| } | |
| int scaledWidth = (int)(bounds.width() * canvasScaleX); | |
| int scaledHeight = (int)(bounds.height() * canvasScaleY); | |
| scaledWidth = std::min(Tree::MAX_CACHED_BITMAP_SIZE, scaledWidth); | |
| scaledHeight = std::min(Tree::MAX_CACHED_BITMAP_SIZE, scaledHeight); | |
| if (scaledWidth <= 0 || scaledHeight <= 0) { | |
| return 0; | |
| } | |
| mStagingProperties.setScaledSize(scaledWidth, scaledHeight); | |
| int saveCount = outCanvas->save(SaveFlags::MatrixClip); | |
| outCanvas->translate(bounds.fLeft, bounds.fTop); | |
| // Handle RTL mirroring. | |
| if (needsMirroring) { | |
| outCanvas->translate(bounds.width(), 0); | |
| outCanvas->scale(-1.0f, 1.0f); | |
| } | |
| mStagingProperties.setColorFilter(colorFilter); | |
| // At this point, canvas has been translated to the right position. | |
| // And we use this bound for the destination rect for the drawBitmap, so | |
| // we offset to (0, 0); | |
| SkRect tmpBounds = bounds; | |
| tmpBounds.offsetTo(0, 0); | |
| mStagingProperties.setBounds(tmpBounds); | |
| outCanvas->drawVectorDrawable(this); | |
| outCanvas->restoreToCount(saveCount); | |
| return scaledWidth * scaledHeight; | |
| } | |
| void Tree::drawStaging(Canvas* outCanvas) { | |
| bool redrawNeeded = allocateBitmapIfNeeded(mStagingCache, mStagingProperties.getScaledWidth(), | |
| mStagingProperties.getScaledHeight()); | |
| // draw bitmap cache | |
| if (redrawNeeded || mStagingCache.dirty) { | |
| updateBitmapCache(*mStagingCache.bitmap, true); | |
| mStagingCache.dirty = false; | |
| } | |
| SkPaint skp; | |
| getPaintFor(&skp, mStagingProperties); | |
| Paint paint; | |
| paint.setFilterQuality(skp.getFilterQuality()); | |
| paint.setColorFilter(skp.refColorFilter()); | |
| paint.setAlpha(skp.getAlpha()); | |
| outCanvas->drawBitmap(*mStagingCache.bitmap, 0, 0, mStagingCache.bitmap->width(), | |
| mStagingCache.bitmap->height(), mStagingProperties.getBounds().left(), | |
| mStagingProperties.getBounds().top(), | |
| mStagingProperties.getBounds().right(), | |
| mStagingProperties.getBounds().bottom(), &paint); | |
| } | |
| void Tree::getPaintFor(SkPaint* outPaint, const TreeProperties& prop) const { | |
| // HWUI always draws VD with bilinear filtering. | |
| outPaint->setFilterQuality(kLow_SkFilterQuality); | |
| if (prop.getColorFilter() != nullptr) { | |
| outPaint->setColorFilter(sk_ref_sp(prop.getColorFilter())); | |
| } | |
| outPaint->setAlpha(prop.getRootAlpha() * 255); | |
| } | |
| Bitmap& Tree::getBitmapUpdateIfDirty() { | |
| bool redrawNeeded = allocateBitmapIfNeeded(mCache, mProperties.getScaledWidth(), | |
| mProperties.getScaledHeight()); | |
| if (redrawNeeded || mCache.dirty) { | |
| updateBitmapCache(*mCache.bitmap, false); | |
| mCache.dirty = false; | |
| } | |
| return *mCache.bitmap; | |
| } | |
| void Tree::draw(SkCanvas* canvas, const SkRect& bounds, const SkPaint& inPaint) { | |
| if (canvas->quickReject(bounds)) { | |
| // The RenderNode is on screen, but the AVD is not. | |
| return; | |
| } | |
| // Update the paint for any animatable properties | |
| SkPaint paint = inPaint; | |
| paint.setAlpha(mProperties.getRootAlpha() * 255); | |
| sk_sp<SkImage> cachedBitmap = getBitmapUpdateIfDirty().makeImage(); | |
| // HWUI always draws VD with bilinear filtering. | |
| auto sampling = SkSamplingOptions(SkFilterMode::kLinear); | |
| int scaledWidth = SkScalarCeilToInt(mProperties.getScaledWidth()); | |
| int scaledHeight = SkScalarCeilToInt(mProperties.getScaledHeight()); | |
| canvas->drawImageRect(cachedBitmap, SkRect::MakeWH(scaledWidth, scaledHeight), bounds, | |
| sampling, &paint, SkCanvas::kFast_SrcRectConstraint); | |
| } | |
| void Tree::updateBitmapCache(Bitmap& bitmap, bool useStagingData) { | |
| SkBitmap outCache; | |
| bitmap.getSkBitmap(&outCache); | |
| int cacheWidth = outCache.width(); | |
| int cacheHeight = outCache.height(); | |
| ATRACE_FORMAT("VectorDrawable repaint %dx%d", cacheWidth, cacheHeight); | |
| outCache.eraseColor(SK_ColorTRANSPARENT); | |
| SkCanvas outCanvas(outCache); | |
| float viewportWidth = | |
| useStagingData ? mStagingProperties.getViewportWidth() : mProperties.getViewportWidth(); | |
| float viewportHeight = useStagingData ? mStagingProperties.getViewportHeight() | |
| : mProperties.getViewportHeight(); | |
| float scaleX = cacheWidth / viewportWidth; | |
| float scaleY = cacheHeight / viewportHeight; | |
| outCanvas.scale(scaleX, scaleY); | |
| mRootNode->draw(&outCanvas, useStagingData); | |
| } | |
| bool Tree::allocateBitmapIfNeeded(Cache& cache, int width, int height) { | |
| if (!canReuseBitmap(cache.bitmap.get(), width, height)) { | |
| SkImageInfo info = SkImageInfo::MakeN32(width, height, kPremul_SkAlphaType); | |
| cache.bitmap = Bitmap::allocateHeapBitmap(info); | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool Tree::canReuseBitmap(Bitmap* bitmap, int width, int height) { | |
| return bitmap && width <= bitmap->width() && height <= bitmap->height(); | |
| } | |
| void Tree::onPropertyChanged(TreeProperties* prop) { | |
| if (prop == &mStagingProperties) { | |
| mStagingCache.dirty = true; | |
| } else { | |
| mCache.dirty = true; | |
| } | |
| } | |
| class MinMaxAverage { | |
| public: | |
| void add(float sample) { | |
| if (mCount == 0) { | |
| mMin = sample; | |
| mMax = sample; | |
| } else { | |
| mMin = std::min(mMin, sample); | |
| mMax = std::max(mMax, sample); | |
| } | |
| mTotal += sample; | |
| mCount++; | |
| } | |
| float average() { return mTotal / mCount; } | |
| float min() { return mMin; } | |
| float max() { return mMax; } | |
| float delta() { return mMax - mMin; } | |
| private: | |
| float mMin = 0.0f; | |
| float mMax = 0.0f; | |
| float mTotal = 0.0f; | |
| int mCount = 0; | |
| }; | |
| BitmapPalette Tree::computePalette() { | |
| // TODO Cache this and share the code with Bitmap.cpp | |
| ATRACE_CALL(); | |
| // TODO: This calculation of converting to HSV & tracking min/max is probably overkill | |
| // Experiment with something simpler since we just want to figure out if it's "color-ful" | |
| // and then the average perceptual lightness. | |
| MinMaxAverage hue, saturation, value; | |
| int sampledCount = 0; | |
| // Sample a grid of 100 pixels to get an overall estimation of the colors in play | |
| mRootNode->forEachFillColor([&](SkColor color) { | |
| if (SkColorGetA(color) < 75) { | |
| return; | |
| } | |
| sampledCount++; | |
| float hsv[3]; | |
| SkColorToHSV(color, hsv); | |
| hue.add(hsv[0]); | |
| saturation.add(hsv[1]); | |
| value.add(hsv[2]); | |
| }); | |
| if (sampledCount == 0) { | |
| ALOGV("VectorDrawable is mostly translucent"); | |
| return BitmapPalette::Unknown; | |
| } | |
| ALOGV("samples = %d, hue [min = %f, max = %f, avg = %f]; saturation [min = %f, max = %f, avg = " | |
| "%f]; value [min = %f, max = %f, avg = %f]", | |
| sampledCount, hue.min(), hue.max(), hue.average(), saturation.min(), saturation.max(), | |
| saturation.average(), value.min(), value.max(), value.average()); | |
| if (hue.delta() <= 20 && saturation.delta() <= .1f) { | |
| if (value.average() >= .5f) { | |
| return BitmapPalette::Light; | |
| } else { | |
| return BitmapPalette::Dark; | |
| } | |
| } | |
| return BitmapPalette::Unknown; | |
| } | |
| } // namespace VectorDrawable | |
| } // namespace uirenderer | |
| } // namespace android |