| /* | |
| * Copyright (C) 2016 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #pragma once | |
| #include "Matrix.h" | |
| #include "Rect.h" | |
| #include "renderthread/RenderThread.h" | |
| #include <SkBitmap.h> | |
| namespace android { | |
| class Bitmap; | |
| class GraphicBuffer; | |
| class Surface; | |
| namespace uirenderer { | |
| class DeferredLayerUpdater; | |
| class Layer; | |
| // Keep in sync with PixelCopy.java codes | |
| enum class CopyResult { | |
| Success = 0, | |
| UnknownError = 1, | |
| Timeout = 2, | |
| SourceEmpty = 3, | |
| SourceInvalid = 4, | |
| DestinationInvalid = 5, | |
| }; | |
| class Readback { | |
| public: | |
| explicit Readback(renderthread::RenderThread& thread) : mRenderThread(thread) {} | |
| /** | |
| * Copies the surface's most recently queued buffer into the provided bitmap. | |
| */ | |
| CopyResult copySurfaceInto(ANativeWindow* window, const Rect& srcRect, SkBitmap* bitmap); | |
| CopyResult copyHWBitmapInto(Bitmap* hwBitmap, SkBitmap* bitmap); | |
| CopyResult copyImageInto(const sk_sp<SkImage>& image, SkBitmap* bitmap); | |
| CopyResult copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap); | |
| private: | |
| CopyResult copySurfaceIntoLegacy(ANativeWindow* window, const Rect& srcRect, SkBitmap* bitmap); | |
| CopyResult copyImageInto(const sk_sp<SkImage>& image, Matrix4& texTransform, | |
| const Rect& srcRect, SkBitmap* bitmap); | |
| bool copyLayerInto(Layer* layer, const SkRect* srcRect, const SkRect* dstRect, | |
| SkBitmap* bitmap); | |
| renderthread::RenderThread& mRenderThread; | |
| }; | |
| } // namespace uirenderer | |
| } // namespace android |