AudioFlinger: Prevent offload underrun during active playback
Bug: 29897830
Change-Id: Id99d416cdaa8bf62daca8f92e3564f2895f15490
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index a3dcdcf..fb034e3 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -5355,7 +5355,8 @@
AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady)
: DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady),
- mPausedWriteLength(0), mPausedBytesRemaining(0), mKeepWakeLock(true)
+ mPausedWriteLength(0), mPausedBytesRemaining(0), mKeepWakeLock(true),
+ mOffloadUnderrunPosition(~0LL)
{
//FIXME: mStandby should be set to true by ThreadBase constructor
mStandby = true;
@@ -5565,12 +5566,30 @@
// No buffers for this track. Give it a few chances to
// fill a buffer, then remove it from active list.
if (--(track->mRetryCount) <= 0) {
- ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
- track->name());
- tracksToRemove->add(track);
- // indicate to client process that the track was disabled because of underrun;
- // it will then automatically call start() when data is available
- track->disable();
+ bool running = false;
+ if (mOutput->stream->get_presentation_position != nullptr) {
+ uint64_t position = 0;
+ struct timespec unused;
+ // The running check restarts the retry counter at least once.
+ int ret = mOutput->stream->get_presentation_position(
+ mOutput->stream, &position, &unused);
+ if (ret == NO_ERROR && position != mOffloadUnderrunPosition) {
+ running = true;
+ mOffloadUnderrunPosition = position;
+ }
+ ALOGVV("underrun counter, running(%d): %lld vs %lld", running,
+ (long long)position, (long long)mOffloadUnderrunPosition);
+ }
+ if (running) { // still running, give us more time.
+ track->mRetryCount = kMaxTrackRetriesOffload;
+ } else {
+ ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
+ track->name());
+ tracksToRemove->add(track);
+ // indicate to client process that the track was disabled because of underrun;
+ // it will then automatically call start() when data is available
+ track->disable();
+ }
} else if (last){
mixerStatus = MIXER_TRACKS_ENABLED;
}
@@ -5627,6 +5646,7 @@
mPausedBytesRemaining = 0;
// reset bytes written count to reflect that DSP buffers are empty after flush.
mBytesWritten = 0;
+ mOffloadUnderrunPosition = ~0LL;
if (mUseAsyncWrite) {
// discard any pending drain or write ack by incrementing sequence
diff --git a/services/audioflinger/Threads.h b/services/audioflinger/Threads.h
index 2fd7eeb..ba6ae5b 100644
--- a/services/audioflinger/Threads.h
+++ b/services/audioflinger/Threads.h
@@ -1026,6 +1026,10 @@
size_t mPausedWriteLength; // length in bytes of write interrupted by pause
size_t mPausedBytesRemaining; // bytes still waiting in mixbuffer after resume
bool mKeepWakeLock; // keep wake lock while waiting for write callback
+ uint64_t mOffloadUnderrunPosition; // Current frame position for offloaded playback
+ // used and valid only during underrun. ~0 if
+ // no underrun has occurred during playback and
+ // is not reset on standby.
};
class AsyncCallbackThread : public Thread {