| /* |
| * Copyright (C) 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #pragma once |
| |
| #include <map> |
| #include <string> |
| |
| #include "ClearKeyTypes.h" |
| |
| namespace clearkeydrm { |
| |
| // Using android file system requires clearkey plugin to update |
| // its sepolicy. However, we are unable to update sepolicy for |
| // older vendor partitions. To provide backward compatibility, |
| // clearkey plugin implements a very simple file system in memory. |
| // This memory file system does not support directory structure. |
| class MemoryFileSystem { |
| public: |
| struct MemoryFile { |
| std::string fileName; // excludes path |
| std::string content; |
| size_t fileSize; |
| |
| std::string getContent() const { return content; } |
| size_t getFileSize() const { return fileSize; } |
| void setContent(const std::string& file) { content = file; } |
| void setFileName(const std::string& name) { fileName = name; } |
| void setFileSize(size_t size) { |
| content.resize(size); |
| fileSize = size; |
| } |
| }; |
| |
| MemoryFileSystem(){}; |
| virtual ~MemoryFileSystem(){}; |
| |
| bool FileExists(const std::string& fileName) const; |
| ssize_t GetFileSize(const std::string& fileName) const; |
| std::vector<std::string> ListFiles() const; |
| size_t Read(const std::string& pathName, std::string* buffer); |
| bool RemoveAllFiles(); |
| bool RemoveFile(const std::string& fileName); |
| size_t Write(const std::string& pathName, const MemoryFile& memoryFile); |
| |
| private: |
| // License file name is made up of a unique keySetId, therefore, |
| // the filename can be used as the key to locate licenses in the |
| // memory file system. |
| std::map<std::string, MemoryFile> mMemoryFileSystem; |
| |
| std::string GetFileName(const std::string& path); |
| |
| CLEARKEY_DISALLOW_COPY_AND_ASSIGN(MemoryFileSystem); |
| }; |
| |
| } // namespace clearkeydrm |