blob: 5642a0f80724337aa41f78ad716cdecddb64fe34 [file] [log] [blame]
/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <map>
#include <string>
#include "ClearKeyTypes.h"
namespace clearkeydrm {
// Using android file system requires clearkey plugin to update
// its sepolicy. However, we are unable to update sepolicy for
// older vendor partitions. To provide backward compatibility,
// clearkey plugin implements a very simple file system in memory.
// This memory file system does not support directory structure.
class MemoryFileSystem {
public:
struct MemoryFile {
std::string fileName; // excludes path
std::string content;
size_t fileSize;
std::string getContent() const { return content; }
size_t getFileSize() const { return fileSize; }
void setContent(const std::string& file) { content = file; }
void setFileName(const std::string& name) { fileName = name; }
void setFileSize(size_t size) {
content.resize(size);
fileSize = size;
}
};
MemoryFileSystem(){};
virtual ~MemoryFileSystem(){};
bool FileExists(const std::string& fileName) const;
ssize_t GetFileSize(const std::string& fileName) const;
std::vector<std::string> ListFiles() const;
size_t Read(const std::string& pathName, std::string* buffer);
bool RemoveAllFiles();
bool RemoveFile(const std::string& fileName);
size_t Write(const std::string& pathName, const MemoryFile& memoryFile);
private:
// License file name is made up of a unique keySetId, therefore,
// the filename can be used as the key to locate licenses in the
// memory file system.
std::map<std::string, MemoryFile> mMemoryFileSystem;
std::string GetFileName(const std::string& path);
CLEARKEY_DISALLOW_COPY_AND_ASSIGN(MemoryFileSystem);
};
} // namespace clearkeydrm