| /* | |
| ** | |
| ** Copyright 2007, The Android Open Source Project | |
| ** | |
| ** Licensed under the Apache License, Version 2.0 (the "License"); | |
| ** you may not use this file except in compliance with the License. | |
| ** You may obtain a copy of the License at | |
| ** | |
| ** http://www.apache.org/licenses/LICENSE-2.0 | |
| ** | |
| ** Unless required by applicable law or agreed to in writing, software | |
| ** distributed under the License is distributed on an "AS IS" BASIS, | |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| ** See the License for the specific language governing permissions and | |
| ** limitations under the License. | |
| */ | |
| //#define LOG_NDEBUG 0 | |
| #define LOG_TAG "AudioTrack" | |
| #include <inttypes.h> | |
| #include <math.h> | |
| #include <sys/resource.h> | |
| #include <thread> | |
| #include <android/media/IAudioPolicyService.h> | |
| #include <android-base/macros.h> | |
| #include <android-base/stringprintf.h> | |
| #include <audio_utils/clock.h> | |
| #include <audio_utils/primitives.h> | |
| #include <binder/IPCThreadState.h> | |
| #include <binder/IServiceManager.h> | |
| #include <media/AudioTrack.h> | |
| #include <utils/Log.h> | |
| #include <private/media/AudioTrackShared.h> | |
| #include <processgroup/sched_policy.h> | |
| #include <media/IAudioFlinger.h> | |
| #include <media/AudioParameter.h> | |
| #include <media/AudioResamplerPublic.h> | |
| #include <media/AudioSystem.h> | |
| #include <media/MediaMetricsItem.h> | |
| #include <media/TypeConverter.h> | |
| #define WAIT_PERIOD_MS 10 | |
| #define WAIT_STREAM_END_TIMEOUT_SEC 120 | |
| static const int kMaxLoopCountNotifications = 32; | |
| static constexpr char kAudioServiceName[] = "audio"; | |
| using ::android::aidl_utils::statusTFromBinderStatus; | |
| using ::android::base::StringPrintf; | |
| namespace android { | |
| // --------------------------------------------------------------------------- | |
| using media::VolumeShaper; | |
| using android::content::AttributionSourceState; | |
| // TODO: Move to a separate .h | |
| template <typename T> | |
| static inline const T &min(const T &x, const T &y) { | |
| return x < y ? x : y; | |
| } | |
| template <typename T> | |
| static inline const T &max(const T &x, const T &y) { | |
| return x > y ? x : y; | |
| } | |
| static inline nsecs_t framesToNanoseconds(ssize_t frames, uint32_t sampleRate, float speed) | |
| { | |
| return ((double)frames * 1000000000) / ((double)sampleRate * speed); | |
| } | |
| static int64_t convertTimespecToUs(const struct timespec &tv) | |
| { | |
| return tv.tv_sec * 1000000LL + tv.tv_nsec / 1000; | |
| } | |
| // TODO move to audio_utils. | |
| static inline struct timespec convertNsToTimespec(int64_t ns) { | |
| struct timespec tv; | |
| tv.tv_sec = static_cast<time_t>(ns / NANOS_PER_SECOND); | |
| tv.tv_nsec = static_cast<int64_t>(ns % NANOS_PER_SECOND); | |
| return tv; | |
| } | |
| // current monotonic time in microseconds. | |
| static int64_t getNowUs() | |
| { | |
| struct timespec tv; | |
| (void) clock_gettime(CLOCK_MONOTONIC, &tv); | |
| return convertTimespecToUs(tv); | |
| } | |
| // FIXME: we don't use the pitch setting in the time stretcher (not working); | |
| // instead we emulate it using our sample rate converter. | |
| static const bool kFixPitch = true; // enable pitch fix | |
| static inline uint32_t adjustSampleRate(uint32_t sampleRate, float pitch) | |
| { | |
| return kFixPitch ? (sampleRate * pitch + 0.5) : sampleRate; | |
| } | |
| static inline float adjustSpeed(float speed, float pitch) | |
| { | |
| return kFixPitch ? speed / max(pitch, AUDIO_TIMESTRETCH_PITCH_MIN_DELTA) : speed; | |
| } | |
| static inline float adjustPitch(float pitch) | |
| { | |
| return kFixPitch ? AUDIO_TIMESTRETCH_PITCH_NORMAL : pitch; | |
| } | |
| // static | |
| status_t AudioTrack::getMinFrameCount( | |
| size_t* frameCount, | |
| audio_stream_type_t streamType, | |
| uint32_t sampleRate) | |
| { | |
| if (frameCount == NULL) { | |
| return BAD_VALUE; | |
| } | |
| // FIXME handle in server, like createTrack_l(), possible missing info: | |
| // audio_io_handle_t output | |
| // audio_format_t format | |
| // audio_channel_mask_t channelMask | |
| // audio_output_flags_t flags (FAST) | |
| uint32_t afSampleRate; | |
| status_t status; | |
| status = AudioSystem::getOutputSamplingRate(&afSampleRate, streamType); | |
| if (status != NO_ERROR) { | |
| ALOGE("%s(): Unable to query output sample rate for stream type %d; status %d", | |
| __func__, streamType, status); | |
| return status; | |
| } | |
| size_t afFrameCount; | |
| status = AudioSystem::getOutputFrameCount(&afFrameCount, streamType); | |
| if (status != NO_ERROR) { | |
| ALOGE("%s(): Unable to query output frame count for stream type %d; status %d", | |
| __func__, streamType, status); | |
| return status; | |
| } | |
| uint32_t afLatency; | |
| status = AudioSystem::getOutputLatency(&afLatency, streamType); | |
| if (status != NO_ERROR) { | |
| ALOGE("%s(): Unable to query output latency for stream type %d; status %d", | |
| __func__, streamType, status); | |
| return status; | |
| } | |
| // When called from createTrack, speed is 1.0f (normal speed). | |
| // This is rechecked again on setting playback rate (TODO: on setting sample rate, too). | |
| *frameCount = AudioSystem::calculateMinFrameCount(afLatency, afFrameCount, afSampleRate, | |
| sampleRate, 1.0f /*, 0 notificationsPerBufferReq*/); | |
| // The formula above should always produce a non-zero value under normal circumstances: | |
| // AudioTrack.SAMPLE_RATE_HZ_MIN <= sampleRate <= AudioTrack.SAMPLE_RATE_HZ_MAX. | |
| // Return error in the unlikely event that it does not, as that's part of the API contract. | |
| if (*frameCount == 0) { | |
| ALOGE("%s(): failed for streamType %d, sampleRate %u", | |
| __func__, streamType, sampleRate); | |
| return BAD_VALUE; | |
| } | |
| ALOGV("%s(): getMinFrameCount=%zu: afFrameCount=%zu, afSampleRate=%u, afLatency=%u", | |
| __func__, *frameCount, afFrameCount, afSampleRate, afLatency); | |
| return NO_ERROR; | |
| } | |
| // static | |
| bool AudioTrack::isDirectOutputSupported(const audio_config_base_t& config, | |
| const audio_attributes_t& attributes) { | |
| ALOGV("%s()", __FUNCTION__); | |
| const sp<media::IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); | |
| if (aps == 0) return false; | |
| auto result = [&]() -> ConversionResult<bool> { | |
| media::audio::common::AudioConfigBase configAidl = VALUE_OR_RETURN( | |
| legacy2aidl_audio_config_base_t_AudioConfigBase(config, false /*isInput*/)); | |
| media::audio::common::AudioAttributes attributesAidl = VALUE_OR_RETURN( | |
| legacy2aidl_audio_attributes_t_AudioAttributes(attributes)); | |
| bool retAidl; | |
| RETURN_IF_ERROR(aidl_utils::statusTFromBinderStatus( | |
| aps->isDirectOutputSupported(configAidl, attributesAidl, &retAidl))); | |
| return retAidl; | |
| }(); | |
| return result.value_or(false); | |
| } | |
| // --------------------------------------------------------------------------- | |
| void AudioTrack::MediaMetrics::gather(const AudioTrack *track) | |
| { | |
| // only if we're in a good state... | |
| // XXX: shall we gather alternative info if failing? | |
| const status_t lstatus = track->initCheck(); | |
| if (lstatus != NO_ERROR) { | |
| ALOGD("%s(): no metrics gathered, track status=%d", __func__, (int) lstatus); | |
| return; | |
| } | |
| #define MM_PREFIX "android.media.audiotrack." // avoid cut-n-paste errors. | |
| // Do not change this without changing the MediaMetricsService side. | |
| // Java API 28 entries, do not change. | |
| mMetricsItem->setCString(MM_PREFIX "streamtype", toString(track->streamType()).c_str()); | |
| mMetricsItem->setCString(MM_PREFIX "type", | |
| toString(track->mAttributes.content_type).c_str()); | |
| mMetricsItem->setCString(MM_PREFIX "usage", toString(track->mAttributes.usage).c_str()); | |
| // Non-API entries, these can change due to a Java string mistake. | |
| mMetricsItem->setInt32(MM_PREFIX "sampleRate", (int32_t)track->mSampleRate); | |
| mMetricsItem->setInt64(MM_PREFIX "channelMask", (int64_t)track->mChannelMask); | |
| // Non-API entries, these can change. | |
| mMetricsItem->setInt32(MM_PREFIX "portId", (int32_t)track->mPortId); | |
| mMetricsItem->setCString(MM_PREFIX "encoding", toString(track->mFormat).c_str()); | |
| mMetricsItem->setInt32(MM_PREFIX "frameCount", (int32_t)track->mFrameCount); | |
| mMetricsItem->setCString(MM_PREFIX "attributes", toString(track->mAttributes).c_str()); | |
| mMetricsItem->setCString(MM_PREFIX "logSessionId", track->mLogSessionId.c_str()); | |
| mMetricsItem->setInt32(MM_PREFIX "underrunFrames", (int32_t)track->getUnderrunFrames()); | |
| } | |
| // hand the user a snapshot of the metrics. | |
| status_t AudioTrack::getMetrics(mediametrics::Item * &item) | |
| { | |
| mMediaMetrics.gather(this); | |
| mediametrics::Item *tmp = mMediaMetrics.dup(); | |
| if (tmp == nullptr) { | |
| return BAD_VALUE; | |
| } | |
| item = tmp; | |
| return NO_ERROR; | |
| } | |
| AudioTrack::AudioTrack(const AttributionSourceState& attributionSource) | |
| : mClientAttributionSource(attributionSource) | |
| { | |
| } | |
| AudioTrack::AudioTrack( | |
| audio_stream_type_t streamType, | |
| uint32_t sampleRate, | |
| audio_format_t format, | |
| audio_channel_mask_t channelMask, | |
| size_t frameCount, | |
| audio_output_flags_t flags, | |
| const wp<IAudioTrackCallback> & callback, | |
| int32_t notificationFrames, | |
| audio_session_t sessionId, | |
| transfer_type transferType, | |
| const audio_offload_info_t *offloadInfo, | |
| const AttributionSourceState& attributionSource, | |
| const audio_attributes_t* pAttributes, | |
| bool doNotReconnect, | |
| float maxRequiredSpeed, | |
| audio_port_handle_t selectedDeviceId) | |
| { | |
| mSetParams = std::make_unique<SetParams>( | |
| streamType, sampleRate, format, channelMask, frameCount, flags, callback, | |
| notificationFrames, nullptr /*sharedBuffer*/, false /*threadCanCallJava*/, | |
| sessionId, transferType, offloadInfo, attributionSource, pAttributes, | |
| doNotReconnect, maxRequiredSpeed, selectedDeviceId); | |
| } | |
| namespace { | |
| class LegacyCallbackWrapper : public AudioTrack::IAudioTrackCallback { | |
| const AudioTrack::legacy_callback_t mCallback; | |
| void * const mData; | |
| public: | |
| LegacyCallbackWrapper(AudioTrack::legacy_callback_t callback, void* user) | |
| : mCallback(callback), mData(user) {} | |
| size_t onMoreData(const AudioTrack::Buffer & buffer) override { | |
| AudioTrack::Buffer copy = buffer; | |
| mCallback(AudioTrack::EVENT_MORE_DATA, mData, static_cast<void*>(©)); | |
| return copy.size(); | |
| } | |
| void onUnderrun() override { | |
| mCallback(AudioTrack::EVENT_UNDERRUN, mData, nullptr); | |
| } | |
| void onLoopEnd(int32_t loopsRemaining) override { | |
| mCallback(AudioTrack::EVENT_LOOP_END, mData, &loopsRemaining); | |
| } | |
| void onMarker(uint32_t markerPosition) override { | |
| mCallback(AudioTrack::EVENT_MARKER, mData, &markerPosition); | |
| } | |
| void onNewPos(uint32_t newPos) override { | |
| mCallback(AudioTrack::EVENT_NEW_POS, mData, &newPos); | |
| } | |
| void onBufferEnd() override { | |
| mCallback(AudioTrack::EVENT_BUFFER_END, mData, nullptr); | |
| } | |
| void onNewIAudioTrack() override { | |
| mCallback(AudioTrack::EVENT_NEW_IAUDIOTRACK, mData, nullptr); | |
| } | |
| void onStreamEnd() override { | |
| mCallback(AudioTrack::EVENT_STREAM_END, mData, nullptr); | |
| } | |
| size_t onCanWriteMoreData(const AudioTrack::Buffer & buffer) override { | |
| AudioTrack::Buffer copy = buffer; | |
| mCallback(AudioTrack::EVENT_CAN_WRITE_MORE_DATA, mData, static_cast<void*>(©)); | |
| return copy.size(); | |
| } | |
| }; | |
| } | |
| AudioTrack::AudioTrack( | |
| audio_stream_type_t streamType, | |
| uint32_t sampleRate, | |
| audio_format_t format, | |
| audio_channel_mask_t channelMask, | |
| const sp<IMemory>& sharedBuffer, | |
| audio_output_flags_t flags, | |
| const wp<IAudioTrackCallback>& callback, | |
| int32_t notificationFrames, | |
| audio_session_t sessionId, | |
| transfer_type transferType, | |
| const audio_offload_info_t *offloadInfo, | |
| const AttributionSourceState& attributionSource, | |
| const audio_attributes_t* pAttributes, | |
| bool doNotReconnect, | |
| float maxRequiredSpeed) | |
| { | |
| mAttributes = AUDIO_ATTRIBUTES_INITIALIZER; | |
| mSetParams = std::unique_ptr<SetParams>{ | |
| new SetParams{streamType, sampleRate, format, channelMask, 0 /*frameCount*/, flags, | |
| callback, notificationFrames, sharedBuffer, false /*threadCanCallJava*/, | |
| sessionId, transferType, offloadInfo, attributionSource, pAttributes, | |
| doNotReconnect, maxRequiredSpeed, AUDIO_PORT_HANDLE_NONE}}; | |
| } | |
| void AudioTrack::onFirstRef() { | |
| if (mSetParams) { | |
| set(*mSetParams); | |
| mSetParams.reset(); | |
| } | |
| } | |
| AudioTrack::~AudioTrack() | |
| { | |
| // pull together the numbers, before we clean up our structures | |
| mMediaMetrics.gather(this); | |
| mediametrics::LogItem(mMetricsId) | |
| .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_DTOR) | |
| .set(AMEDIAMETRICS_PROP_CALLERNAME, | |
| mCallerName.empty() | |
| ? AMEDIAMETRICS_PROP_CALLERNAME_VALUE_UNKNOWN | |
| : mCallerName.c_str()) | |
| .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState)) | |
| .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)mStatus) | |
| .record(); | |
| stopAndJoinCallbacks(); // checks mStatus | |
| if (mStatus == NO_ERROR) { | |
| IInterface::asBinder(mAudioTrack)->unlinkToDeath(mDeathNotifier, this); | |
| mAudioTrack.clear(); | |
| mCblkMemory.clear(); | |
| mSharedBuffer.clear(); | |
| IPCThreadState::self()->flushCommands(); | |
| pid_t clientPid = VALUE_OR_FATAL(aidl2legacy_int32_t_pid_t(mClientAttributionSource.pid)); | |
| ALOGV("%s(%d), releasing session id %d from %d on behalf of %d", | |
| __func__, mPortId, | |
| mSessionId, IPCThreadState::self()->getCallingPid(), clientPid); | |
| AudioSystem::releaseAudioSessionId(mSessionId, clientPid); | |
| } | |
| } | |
| void AudioTrack::stopAndJoinCallbacks() { | |
| // Make sure that callback function exits in the case where | |
| // it is looping on buffer full condition in obtainBuffer(). | |
| // Otherwise the callback thread will never exit. | |
| stop(); | |
| if (mAudioTrackThread != 0) { // not thread safe | |
| mAudioTrackThread->requestExit(); // see comment in AudioTrack.h | |
| mProxy->interrupt(); | |
| mAudioTrackThread->requestExitAndWait(); | |
| mAudioTrackThread.clear(); | |
| } | |
| AutoMutex lock(mLock); | |
| if (mDeviceCallback != 0 && mOutput != AUDIO_IO_HANDLE_NONE) { | |
| // This may not stop all of these device callbacks! | |
| // TODO: Add some sort of protection. | |
| AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId); | |
| mDeviceCallback.clear(); | |
| } | |
| } | |
| status_t AudioTrack::set( | |
| audio_stream_type_t streamType, | |
| uint32_t sampleRate, | |
| audio_format_t format, | |
| audio_channel_mask_t channelMask, | |
| size_t frameCount, | |
| audio_output_flags_t flags, | |
| const wp<IAudioTrackCallback>& callback, | |
| int32_t notificationFrames, | |
| const sp<IMemory>& sharedBuffer, | |
| bool threadCanCallJava, | |
| audio_session_t sessionId, | |
| transfer_type transferType, | |
| const audio_offload_info_t *offloadInfo, | |
| const AttributionSourceState& attributionSource, | |
| const audio_attributes_t* pAttributes, | |
| bool doNotReconnect, | |
| float maxRequiredSpeed, | |
| audio_port_handle_t selectedDeviceId) | |
| { | |
| LOG_ALWAYS_FATAL_IF(mInitialized, "%s: should not be called twice", __func__); | |
| mInitialized = true; | |
| status_t status; | |
| uint32_t channelCount; | |
| pid_t callingPid; | |
| pid_t myPid; | |
| uid_t uid = VALUE_OR_FATAL(aidl2legacy_int32_t_uid_t(attributionSource.uid)); | |
| pid_t pid = VALUE_OR_FATAL(aidl2legacy_int32_t_pid_t(attributionSource.pid)); | |
| std::string errorMessage; | |
| // Note mPortId is not valid until the track is created, so omit mPortId in ALOG for set. | |
| ALOGV("%s(): streamType %d, sampleRate %u, format %#x, channelMask %#x, frameCount %zu, " | |
| "flags %#x, notificationFrames %d, sessionId %d, transferType %d, uid %d, pid %d", | |
| __func__, | |
| streamType, sampleRate, format, channelMask, frameCount, flags, notificationFrames, | |
| sessionId, transferType, attributionSource.uid, attributionSource.pid); | |
| mThreadCanCallJava = threadCanCallJava; | |
| // These variables are pulled in an error report, so we initialize them early. | |
| mSelectedDeviceId = selectedDeviceId; | |
| mSessionId = sessionId; | |
| mChannelMask = channelMask; | |
| mReqFrameCount = mFrameCount = frameCount; | |
| mSampleRate = sampleRate; | |
| mOriginalSampleRate = sampleRate; | |
| mAttributes = pAttributes != nullptr ? *pAttributes : AUDIO_ATTRIBUTES_INITIALIZER; | |
| mPlaybackRate = AUDIO_PLAYBACK_RATE_DEFAULT; | |
| // update format and flags before storing them in mFormat, mOrigFlags and mFlags | |
| if (pAttributes != NULL) { | |
| // stream type shouldn't be looked at, this track has audio attributes | |
| ALOGV("%s(): Building AudioTrack with attributes:" | |
| " usage=%d content=%d flags=0x%x tags=[%s]", | |
| __func__, | |
| mAttributes.usage, mAttributes.content_type, mAttributes.flags, mAttributes.tags); | |
| audio_flags_to_audio_output_flags(mAttributes.flags, &flags); | |
| } | |
| // these below should probably come from the audioFlinger too... | |
| if (format == AUDIO_FORMAT_DEFAULT) { | |
| format = AUDIO_FORMAT_PCM_16_BIT; | |
| } else if (format == AUDIO_FORMAT_IEC61937) { // HDMI pass-through? | |
| flags = static_cast<audio_output_flags_t>(flags | AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO); | |
| } | |
| // force direct flag if format is not linear PCM | |
| // or offload was requested | |
| if ((flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) | |
| || !audio_is_linear_pcm(format)) { | |
| ALOGV( (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) | |
| ? "%s(): Offload request, forcing to Direct Output" | |
| : "%s(): Not linear PCM, forcing to Direct Output", | |
| __func__); | |
| flags = (audio_output_flags_t) | |
| // FIXME why can't we allow direct AND fast? | |
| ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST); | |
| } | |
| // force direct flag if HW A/V sync requested | |
| if ((flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) != 0) { | |
| flags = (audio_output_flags_t)(flags | AUDIO_OUTPUT_FLAG_DIRECT); | |
| } | |
| mFormat = format; | |
| mOrigFlags = mFlags = flags; | |
| switch (transferType) { | |
| case TRANSFER_DEFAULT: | |
| if (sharedBuffer != 0) { | |
| transferType = TRANSFER_SHARED; | |
| } else if (callback == nullptr|| threadCanCallJava) { | |
| transferType = TRANSFER_SYNC; | |
| } else { | |
| transferType = TRANSFER_CALLBACK; | |
| } | |
| break; | |
| case TRANSFER_CALLBACK: | |
| case TRANSFER_SYNC_NOTIF_CALLBACK: | |
| if (callback == nullptr || sharedBuffer != 0) { | |
| errorMessage = StringPrintf( | |
| "%s: Transfer type %s but callback == nullptr || sharedBuffer != 0", | |
| convertTransferToText(transferType), __func__); | |
| status = BAD_VALUE; | |
| goto error; | |
| } | |
| break; | |
| case TRANSFER_OBTAIN: | |
| case TRANSFER_SYNC: | |
| if (sharedBuffer != 0) { | |
| errorMessage = StringPrintf( | |
| "%s: Transfer type TRANSFER_OBTAIN but sharedBuffer != 0", __func__); | |
| status = BAD_VALUE; | |
| goto error; | |
| } | |
| break; | |
| case TRANSFER_SHARED: | |
| if (sharedBuffer == 0) { | |
| errorMessage = StringPrintf( | |
| "%s: Transfer type TRANSFER_SHARED but sharedBuffer == 0", __func__); | |
| status = BAD_VALUE; | |
| goto error; | |
| } | |
| break; | |
| default: | |
| errorMessage = StringPrintf("%s: Invalid transfer type %d", __func__, transferType); | |
| status = BAD_VALUE; | |
| goto error; | |
| } | |
| mSharedBuffer = sharedBuffer; | |
| mTransfer = transferType; | |
| mDoNotReconnect = doNotReconnect; | |
| ALOGV_IF(sharedBuffer != 0, "%s(): sharedBuffer: %p, size: %zu", | |
| __func__, sharedBuffer->unsecurePointer(), sharedBuffer->size()); | |
| // invariant that mAudioTrack != 0 is true only after set() returns successfully | |
| if (mAudioTrack != 0) { | |
| errorMessage = StringPrintf("%s: Track already in use", __func__); | |
| status = INVALID_OPERATION; | |
| goto error; | |
| } | |
| // handle default values first. | |
| if (streamType == AUDIO_STREAM_DEFAULT) { | |
| streamType = AUDIO_STREAM_MUSIC; | |
| } | |
| if (pAttributes == NULL) { | |
| if (uint32_t(streamType) >= AUDIO_STREAM_PUBLIC_CNT) { | |
| errorMessage = StringPrintf("%s: Invalid stream type %d", __func__, streamType); | |
| status = BAD_VALUE; | |
| goto error; | |
| } | |
| mOriginalStreamType = streamType; | |
| } else { | |
| mOriginalStreamType = AUDIO_STREAM_DEFAULT; | |
| } | |
| // validate parameters | |
| if (!audio_is_valid_format(format)) { | |
| errorMessage = StringPrintf("%s: Invalid format %#x", __func__, format); | |
| status = BAD_VALUE; | |
| goto error; | |
| } | |
| if (!audio_is_output_channel(channelMask)) { | |
| errorMessage = StringPrintf("%s: Invalid channel mask %#x", __func__, channelMask); | |
| status = BAD_VALUE; | |
| goto error; | |
| } | |
| channelCount = audio_channel_count_from_out_mask(channelMask); | |
| mChannelCount = channelCount; | |
| if (!(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { | |
| // createTrack will return an error if PCM format is not supported by server, | |
| // so no need to check for specific PCM formats here | |
| ALOGW_IF(!audio_has_proportional_frames(format), "%s(): no direct flag for format 0x%x", | |
| __func__, format); | |
| } | |
| mFrameSize = audio_bytes_per_frame(channelCount, format); | |
| // sampling rate must be specified for direct outputs | |
| if (sampleRate == 0 && (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0) { | |
| errorMessage = StringPrintf( | |
| "%s: sample rate must be specified for direct outputs", __func__); | |
| status = BAD_VALUE; | |
| goto error; | |
| } | |
| // 1.0 <= mMaxRequiredSpeed <= AUDIO_TIMESTRETCH_SPEED_MAX | |
| mMaxRequiredSpeed = min(max(maxRequiredSpeed, 1.0f), AUDIO_TIMESTRETCH_SPEED_MAX); | |
| // Make copy of input parameter offloadInfo so that in the future: | |
| // (a) createTrack_l doesn't need it as an input parameter | |
| // (b) we can support re-creation of offloaded tracks | |
| if (offloadInfo != NULL) { | |
| mOffloadInfoCopy = *offloadInfo; | |
| } else { | |
| memset(&mOffloadInfoCopy, 0, sizeof(audio_offload_info_t)); | |
| mOffloadInfoCopy = AUDIO_INFO_INITIALIZER; | |
| mOffloadInfoCopy.format = format; | |
| mOffloadInfoCopy.sample_rate = sampleRate; | |
| mOffloadInfoCopy.channel_mask = channelMask; | |
| mOffloadInfoCopy.stream_type = streamType; | |
| } | |
| mVolume[AUDIO_INTERLEAVE_LEFT] = 1.0f; | |
| mVolume[AUDIO_INTERLEAVE_RIGHT] = 1.0f; | |
| mSendLevel = 0.0f; | |
| // mFrameCount is initialized in createTrack_l | |
| if (notificationFrames >= 0) { | |
| mNotificationFramesReq = notificationFrames; | |
| mNotificationsPerBufferReq = 0; | |
| } else { | |
| if (!(mFlags & AUDIO_OUTPUT_FLAG_FAST)) { | |
| errorMessage = StringPrintf( | |
| "%s: notificationFrames=%d not permitted for non-fast track", | |
| __func__, notificationFrames); | |
| status = BAD_VALUE; | |
| goto error; | |
| } | |
| if (frameCount > 0) { | |
| ALOGE("%s(): notificationFrames=%d not permitted with non-zero frameCount=%zu", | |
| __func__, notificationFrames, frameCount); | |
| status = BAD_VALUE; | |
| goto error; | |
| } | |
| mNotificationFramesReq = 0; | |
| const uint32_t minNotificationsPerBuffer = 1; | |
| const uint32_t maxNotificationsPerBuffer = 8; | |
| mNotificationsPerBufferReq = min(maxNotificationsPerBuffer, | |
| max((uint32_t) -notificationFrames, minNotificationsPerBuffer)); | |
| ALOGW_IF(mNotificationsPerBufferReq != (uint32_t) -notificationFrames, | |
| "%s(): notificationFrames=%d clamped to the range -%u to -%u", | |
| __func__, | |
| notificationFrames, minNotificationsPerBuffer, maxNotificationsPerBuffer); | |
| } | |
| mNotificationFramesAct = 0; | |
| // TODO b/182392553: refactor or remove | |
| mClientAttributionSource = AttributionSourceState(attributionSource); | |
| callingPid = IPCThreadState::self()->getCallingPid(); | |
| myPid = getpid(); | |
| if (uid == -1 || (callingPid != myPid)) { | |
| mClientAttributionSource.uid = VALUE_OR_FATAL(legacy2aidl_uid_t_int32_t( | |
| IPCThreadState::self()->getCallingUid())); | |
| } | |
| if (pid == (pid_t)-1 || (callingPid != myPid)) { | |
| mClientAttributionSource.pid = VALUE_OR_FATAL(legacy2aidl_uid_t_int32_t(callingPid)); | |
| } | |
| mAuxEffectId = 0; | |
| mCallback = callback; | |
| if (callback != nullptr) { | |
| mAudioTrackThread = sp<AudioTrackThread>::make(*this); | |
| mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/); | |
| // thread begins in paused state, and will not reference us until start() | |
| } | |
| // create the IAudioTrack | |
| { | |
| AutoMutex lock(mLock); | |
| status = createTrack_l(); | |
| } | |
| if (status != NO_ERROR) { | |
| if (mAudioTrackThread != 0) { | |
| mAudioTrackThread->requestExit(); // see comment in AudioTrack.h | |
| mAudioTrackThread->requestExitAndWait(); | |
| mAudioTrackThread.clear(); | |
| } | |
| // We do not goto error to prevent double-logging errors. | |
| goto exit; | |
| } | |
| mLoopCount = 0; | |
| mLoopStart = 0; | |
| mLoopEnd = 0; | |
| mLoopCountNotified = 0; | |
| mMarkerPosition = 0; | |
| mMarkerReached = false; | |
| mNewPosition = 0; | |
| mUpdatePeriod = 0; | |
| mPosition = 0; | |
| mReleased = 0; | |
| mStartNs = 0; | |
| mStartFromZeroUs = 0; | |
| AudioSystem::acquireAudioSessionId(mSessionId, pid, uid); | |
| mSequence = 1; | |
| mObservedSequence = mSequence; | |
| mInUnderrun = false; | |
| mPreviousTimestampValid = false; | |
| mTimestampStartupGlitchReported = false; | |
| mTimestampRetrogradePositionReported = false; | |
| mTimestampRetrogradeTimeReported = false; | |
| mTimestampStallReported = false; | |
| mTimestampStaleTimeReported = false; | |
| mPreviousLocation = ExtendedTimestamp::LOCATION_INVALID; | |
| mStartTs.mPosition = 0; | |
| mUnderrunCountOffset = 0; | |
| mFramesWritten = 0; | |
| mFramesWrittenServerOffset = 0; | |
| mFramesWrittenAtRestore = -1; // -1 is a unique initializer. | |
| mVolumeHandler = new media::VolumeHandler(); | |
| error: | |
| if (status != NO_ERROR) { | |
| ALOGE_IF(!errorMessage.empty(), "%s", errorMessage.c_str()); | |
| reportError(status, AMEDIAMETRICS_PROP_EVENT_VALUE_CREATE, errorMessage.c_str()); | |
| } | |
| // fall through | |
| exit: | |
| mStatus = status; | |
| return status; | |
| } | |
| status_t AudioTrack::set( | |
| audio_stream_type_t streamType, | |
| uint32_t sampleRate, | |
| audio_format_t format, | |
| uint32_t channelMask, | |
| size_t frameCount, | |
| audio_output_flags_t flags, | |
| legacy_callback_t callback, | |
| void* user, | |
| int32_t notificationFrames, | |
| const sp<IMemory>& sharedBuffer, | |
| bool threadCanCallJava, | |
| audio_session_t sessionId, | |
| transfer_type transferType, | |
| const audio_offload_info_t *offloadInfo, | |
| uid_t uid, | |
| pid_t pid, | |
| const audio_attributes_t* pAttributes, | |
| bool doNotReconnect, | |
| float maxRequiredSpeed, | |
| audio_port_handle_t selectedDeviceId) | |
| { | |
| AttributionSourceState attributionSource; | |
| attributionSource.uid = VALUE_OR_FATAL(legacy2aidl_uid_t_int32_t(uid)); | |
| attributionSource.pid = VALUE_OR_FATAL(legacy2aidl_pid_t_int32_t(pid)); | |
| attributionSource.token = sp<BBinder>::make(); | |
| if (callback) { | |
| mLegacyCallbackWrapper = sp<LegacyCallbackWrapper>::make(callback, user); | |
| } else if (user) { | |
| LOG_ALWAYS_FATAL("Callback data provided without callback pointer!"); | |
| } | |
| return set(streamType, sampleRate, format, static_cast<audio_channel_mask_t>(channelMask), | |
| frameCount, flags, mLegacyCallbackWrapper, notificationFrames, sharedBuffer, | |
| threadCanCallJava, sessionId, transferType, offloadInfo, attributionSource, | |
| pAttributes, doNotReconnect, maxRequiredSpeed, selectedDeviceId); | |
| } | |
| // ------------------------------------------------------------------------- | |
| status_t AudioTrack::start() | |
| { | |
| AutoMutex lock(mLock); | |
| if (mState == STATE_ACTIVE) { | |
| return INVALID_OPERATION; | |
| } | |
| ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState)); | |
| // Defer logging here due to OpenSL ES repeated start calls. | |
| // TODO(b/154868033) after fix, restore this logging back to the beginning of start(). | |
| const int64_t beginNs = systemTime(); | |
| status_t status = NO_ERROR; // logged: make sure to set this before returning. | |
| mediametrics::Defer defer([&] { | |
| mediametrics::LogItem(mMetricsId) | |
| .set(AMEDIAMETRICS_PROP_CALLERNAME, | |
| mCallerName.empty() | |
| ? AMEDIAMETRICS_PROP_CALLERNAME_VALUE_UNKNOWN | |
| : mCallerName.c_str()) | |
| .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_START) | |
| .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs)) | |
| .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState)) | |
| .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)status) | |
| .record(); }); | |
| mInUnderrun = true; | |
| State previousState = mState; | |
| if (previousState == STATE_PAUSED_STOPPING) { | |
| mState = STATE_STOPPING; | |
| } else { | |
| mState = STATE_ACTIVE; | |
| } | |
| (void) updateAndGetPosition_l(); | |
| // save start timestamp | |
| if (isAfTrackOffloadedOrDirect_l()) { | |
| if (getTimestamp_l(mStartTs) != OK) { | |
| mStartTs.mPosition = 0; | |
| } | |
| } else { | |
| if (getTimestamp_l(&mStartEts) != OK) { | |
| mStartEts.clear(); | |
| } | |
| } | |
| mStartNs = systemTime(); // save this for timestamp adjustment after starting. | |
| if (previousState == STATE_STOPPED || previousState == STATE_FLUSHED) { | |
| // reset current position as seen by client to 0 | |
| mPosition = 0; | |
| mPreviousTimestampValid = false; | |
| mTimestampStartupGlitchReported = false; | |
| mTimestampRetrogradePositionReported = false; | |
| mTimestampRetrogradeTimeReported = false; | |
| mTimestampStallReported = false; | |
| mTimestampStaleTimeReported = false; | |
| mPreviousLocation = ExtendedTimestamp::LOCATION_INVALID; | |
| if (!isAfTrackOffloadedOrDirect_l() | |
| && mStartEts.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] > 0) { | |
| // Server side has consumed something, but is it finished consuming? | |
| // It is possible since flush and stop are asynchronous that the server | |
| // is still active at this point. | |
| ALOGV("%s(%d): server read:%lld cumulative flushed:%lld client written:%lld", | |
| __func__, mPortId, | |
| (long long)(mFramesWrittenServerOffset | |
| + mStartEts.mPosition[ExtendedTimestamp::LOCATION_SERVER]), | |
| (long long)mStartEts.mFlushed, | |
| (long long)mFramesWritten); | |
| // mStartEts is already adjusted by mFramesWrittenServerOffset, so we delta adjust. | |
| mFramesWrittenServerOffset -= mStartEts.mPosition[ExtendedTimestamp::LOCATION_SERVER]; | |
| } | |
| mFramesWritten = 0; | |
| mProxy->clearTimestamp(); // need new server push for valid timestamp | |
| mMarkerReached = false; | |
| // For offloaded tracks, we don't know if the hardware counters are really zero here, | |
| // since the flush is asynchronous and stop may not fully drain. | |
| // We save the time when the track is started to later verify whether | |
| // the counters are realistic (i.e. start from zero after this time). | |
| mStartFromZeroUs = mStartNs / 1000; | |
| // force refresh of remaining frames by processAudioBuffer() as last | |
| // write before stop could be partial. | |
| mRefreshRemaining = true; | |
| // for static track, clear the old flags when starting from stopped state | |
| if (mSharedBuffer != 0) { | |
| android_atomic_and( | |
| ~(CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END), | |
| &mCblk->mFlags); | |
| } | |
| } | |
| mNewPosition = mPosition + mUpdatePeriod; | |
| int32_t flags = android_atomic_and(~(CBLK_STREAM_END_DONE | CBLK_DISABLED), &mCblk->mFlags); | |
| if (!(flags & CBLK_INVALID)) { | |
| mAudioTrack->start(&status); | |
| if (status == DEAD_OBJECT) { | |
| flags |= CBLK_INVALID; | |
| } | |
| } | |
| if (flags & CBLK_INVALID) { | |
| status = restoreTrack_l("start"); | |
| } | |
| // resume or pause the callback thread as needed. | |
| sp<AudioTrackThread> t = mAudioTrackThread; | |
| if (status == NO_ERROR) { | |
| if (t != 0) { | |
| if (previousState == STATE_STOPPING) { | |
| mProxy->interrupt(); | |
| } else { | |
| t->resume(); | |
| } | |
| } else { | |
| mPreviousPriority = getpriority(PRIO_PROCESS, 0); | |
| get_sched_policy(0, &mPreviousSchedulingGroup); | |
| androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO); | |
| } | |
| // Start our local VolumeHandler for restoration purposes. | |
| mVolumeHandler->setStarted(); | |
| } else { | |
| ALOGE("%s(%d): status %d", __func__, mPortId, status); | |
| mState = previousState; | |
| if (t != 0) { | |
| if (previousState != STATE_STOPPING) { | |
| t->pause(); | |
| } | |
| } else { | |
| setpriority(PRIO_PROCESS, 0, mPreviousPriority); | |
| set_sched_policy(0, mPreviousSchedulingGroup); | |
| } | |
| } | |
| return status; | |
| } | |
| void AudioTrack::stop() | |
| { | |
| const int64_t beginNs = systemTime(); | |
| AutoMutex lock(mLock); | |
| if (mProxy == nullptr) return; // not successfully initialized. | |
| mediametrics::Defer defer([&]() { | |
| mediametrics::LogItem(mMetricsId) | |
| .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_STOP) | |
| .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs)) | |
| .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState)) | |
| .set(AMEDIAMETRICS_PROP_BUFFERSIZEFRAMES, (int32_t)mProxy->getBufferSizeInFrames()) | |
| .set(AMEDIAMETRICS_PROP_UNDERRUN, (int32_t) getUnderrunCount_l()) | |
| .record(); | |
| }); | |
| ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState)); | |
| if (mState != STATE_ACTIVE && mState != STATE_PAUSED) { | |
| return; | |
| } | |
| if (isOffloaded_l()) { | |
| mState = STATE_STOPPING; | |
| } else { | |
| mState = STATE_STOPPED; | |
| ALOGD_IF(mSharedBuffer == nullptr, | |
| "%s(%d): called with %u frames delivered", __func__, mPortId, mReleased.value()); | |
| mReleased = 0; | |
| } | |
| mProxy->stop(); // notify server not to read beyond current client position until start(). | |
| mProxy->interrupt(); | |
| mAudioTrack->stop(); | |
| // Note: legacy handling - stop does not clear playback marker | |
| // and periodic update counter, but flush does for streaming tracks. | |
| if (mSharedBuffer != 0) { | |
| // clear buffer position and loop count. | |
| mStaticProxy->setBufferPositionAndLoop(0 /* position */, | |
| 0 /* loopStart */, 0 /* loopEnd */, 0 /* loopCount */); | |
| } | |
| sp<AudioTrackThread> t = mAudioTrackThread; | |
| if (t != 0) { | |
| if (!isOffloaded_l()) { | |
| t->pause(); | |
| } else if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) { | |
| // causes wake up of the playback thread, that will callback the client for | |
| // EVENT_STREAM_END in processAudioBuffer() | |
| t->wake(); | |
| } | |
| } else { | |
| setpriority(PRIO_PROCESS, 0, mPreviousPriority); | |
| set_sched_policy(0, mPreviousSchedulingGroup); | |
| } | |
| } | |
| bool AudioTrack::stopped() const | |
| { | |
| AutoMutex lock(mLock); | |
| return mState != STATE_ACTIVE; | |
| } | |
| void AudioTrack::flush() | |
| { | |
| const int64_t beginNs = systemTime(); | |
| AutoMutex lock(mLock); | |
| mediametrics::Defer defer([&]() { | |
| mediametrics::LogItem(mMetricsId) | |
| .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_FLUSH) | |
| .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs)) | |
| .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState)) | |
| .record(); }); | |
| ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState)); | |
| if (mSharedBuffer != 0) { | |
| return; | |
| } | |
| if (mState == STATE_ACTIVE) { | |
| return; | |
| } | |
| flush_l(); | |
| } | |
| void AudioTrack::flush_l() | |
| { | |
| ALOG_ASSERT(mState != STATE_ACTIVE); | |
| // clear playback marker and periodic update counter | |
| mMarkerPosition = 0; | |
| mMarkerReached = false; | |
| mUpdatePeriod = 0; | |
| mRefreshRemaining = true; | |
| mState = STATE_FLUSHED; | |
| mReleased = 0; | |
| if (isOffloaded_l()) { | |
| mProxy->interrupt(); | |
| } | |
| mProxy->flush(); | |
| mAudioTrack->flush(); | |
| } | |
| bool AudioTrack::pauseAndWait(const std::chrono::milliseconds& timeout) | |
| { | |
| using namespace std::chrono_literals; | |
| // We use atomic access here for state variables - these are used as hints | |
| // to ensure we have ramped down audio. | |
| const int priorState = mProxy->getState(); | |
| const uint32_t priorPosition = mProxy->getPosition().unsignedValue(); | |
| pause(); | |
| // Only if we were previously active, do we wait to ramp down the audio. | |
| if (priorState != CBLK_STATE_ACTIVE) return true; | |
| AutoMutex lock(mLock); | |
| // offload and direct tracks do not wait because pause volume ramp is handled by hardware. | |
| if (isOffloadedOrDirect_l()) return true; | |
| // Wait for the track state to be anything besides pausing. | |
| // This ensures that the volume has ramped down. | |
| constexpr auto SLEEP_INTERVAL_MS = 10ms; | |
| constexpr auto POSITION_TIMEOUT_MS = 40ms; // don't wait longer than this for position change. | |
| auto begin = std::chrono::steady_clock::now(); | |
| while (true) { | |
| // Wait for state and position to change. | |
| // After pause() the server state should be PAUSING, but that may immediately | |
| // convert to PAUSED by prepareTracks before data is read into the mixer. | |
| // Hence we check that the state is not PAUSING and that the server position | |
| // has advanced to be a more reliable estimate that the volume ramp has completed. | |
| const int state = mProxy->getState(); | |
| const uint32_t position = mProxy->getPosition().unsignedValue(); | |
| mLock.unlock(); // only local variables accessed until lock. | |
| auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>( | |
| std::chrono::steady_clock::now() - begin); | |
| if (state != CBLK_STATE_PAUSING && | |
| (elapsed >= POSITION_TIMEOUT_MS || position != priorPosition)) { | |
| ALOGV("%s: success state:%d, position:%u after %lld ms" | |
| " (prior state:%d prior position:%u)", | |
| __func__, state, position, elapsed.count(), priorState, priorPosition); | |
| return true; | |
| } | |
| std::chrono::milliseconds remaining = timeout - elapsed; | |
| if (remaining.count() <= 0) { | |
| ALOGW("%s: timeout expired state:%d still pausing:%d after %lld ms", | |
| __func__, state, CBLK_STATE_PAUSING, elapsed.count()); | |
| return false; | |
| } | |
| // It is conceivable that the track is restored while sleeping; | |
| // as this logic is advisory, we allow that. | |
| std::this_thread::sleep_for(std::min(remaining, SLEEP_INTERVAL_MS)); | |
| mLock.lock(); | |
| } | |
| } | |
| void AudioTrack::pause() | |
| { | |
| const int64_t beginNs = systemTime(); | |
| AutoMutex lock(mLock); | |
| mediametrics::Defer defer([&]() { | |
| mediametrics::LogItem(mMetricsId) | |
| .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_PAUSE) | |
| .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs)) | |
| .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState)) | |
| .record(); }); | |
| ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState)); | |
| if (mState == STATE_ACTIVE) { | |
| mState = STATE_PAUSED; | |
| } else if (mState == STATE_STOPPING) { | |
| mState = STATE_PAUSED_STOPPING; | |
| } else { | |
| return; | |
| } | |
| mProxy->interrupt(); | |
| mAudioTrack->pause(); | |
| if (isOffloaded_l()) { | |
| if (mOutput != AUDIO_IO_HANDLE_NONE) { | |
| // An offload output can be re-used between two audio tracks having | |
| // the same configuration. A timestamp query for a paused track | |
| // while the other is running would return an incorrect time. | |
| // To fix this, cache the playback position on a pause() and return | |
| // this time when requested until the track is resumed. | |
| // OffloadThread sends HAL pause in its threadLoop. Time saved | |
| // here can be slightly off. | |
| // TODO: check return code for getRenderPosition. | |
| uint32_t halFrames; | |
| AudioSystem::getRenderPosition(mOutput, &halFrames, &mPausedPosition); | |
| ALOGV("%s(%d): for offload, cache current position %u", | |
| __func__, mPortId, mPausedPosition); | |
| } | |
| } | |
| } | |
| status_t AudioTrack::setVolume(float left, float right) | |
| { | |
| // This duplicates a test by AudioTrack JNI, but that is not the only caller | |
| if (isnanf(left) || left < GAIN_FLOAT_ZERO || left > GAIN_FLOAT_UNITY || | |
| isnanf(right) || right < GAIN_FLOAT_ZERO || right > GAIN_FLOAT_UNITY) { | |
| return BAD_VALUE; | |
| } | |
| mediametrics::LogItem(mMetricsId) | |
| .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETVOLUME) | |
| .set(AMEDIAMETRICS_PROP_VOLUME_LEFT, (double)left) | |
| .set(AMEDIAMETRICS_PROP_VOLUME_RIGHT, (double)right) | |
| .record(); | |
| AutoMutex lock(mLock); | |
| mVolume[AUDIO_INTERLEAVE_LEFT] = left; | |
| mVolume[AUDIO_INTERLEAVE_RIGHT] = right; | |
| mProxy->setVolumeLR(gain_minifloat_pack(gain_from_float(left), gain_from_float(right))); | |
| if (isOffloaded_l()) { | |
| mAudioTrack->signal(); | |
| } | |
| return NO_ERROR; | |
| } | |
| status_t AudioTrack::setVolume(float volume) | |
| { | |
| return setVolume(volume, volume); | |
| } | |
| status_t AudioTrack::setAuxEffectSendLevel(float level) | |
| { | |
| // This duplicates a test by AudioTrack JNI, but that is not the only caller | |
| if (isnanf(level) || level < GAIN_FLOAT_ZERO || level > GAIN_FLOAT_UNITY) { | |
| return BAD_VALUE; | |
| } | |
| AutoMutex lock(mLock); | |
| mSendLevel = level; | |
| mProxy->setSendLevel(level); | |
| return NO_ERROR; | |
| } | |
| void AudioTrack::getAuxEffectSendLevel(float* level) const | |
| { | |
| if (level != NULL) { | |
| *level = mSendLevel; | |
| } | |
| } | |
| status_t AudioTrack::setSampleRate(uint32_t rate) | |
| { | |
| AutoMutex lock(mLock); | |
| ALOGV("%s(%d): prior state:%s rate:%u", __func__, mPortId, stateToString(mState), rate); | |
| if (rate == mSampleRate) { | |
| return NO_ERROR; | |
| } | |
| if (isOffloadedOrDirect_l() || (mFlags & AUDIO_OUTPUT_FLAG_FAST) | |
| || (mChannelMask & AUDIO_CHANNEL_HAPTIC_ALL)) { | |
| return INVALID_OPERATION; | |
| } | |
| if (mOutput == AUDIO_IO_HANDLE_NONE) { | |
| return NO_INIT; | |
| } | |
| // NOTE: it is theoretically possible, but highly unlikely, that a device change | |
| // could mean a previously allowed sampling rate is no longer allowed. | |
| uint32_t afSamplingRate; | |
| if (AudioSystem::getSamplingRate(mOutput, &afSamplingRate) != NO_ERROR) { | |
| return NO_INIT; | |
| } | |
| // pitch is emulated by adjusting speed and sampleRate | |
| const uint32_t effectiveSampleRate = adjustSampleRate(rate, mPlaybackRate.mPitch); | |
| if (rate == 0 || effectiveSampleRate > afSamplingRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) { | |
| return BAD_VALUE; | |
| } | |
| // TODO: Should we also check if the buffer size is compatible? | |
| mSampleRate = rate; | |
| mProxy->setSampleRate(effectiveSampleRate); | |
| return NO_ERROR; | |
| } | |
| uint32_t AudioTrack::getSampleRate() const | |
| { | |
| AutoMutex lock(mLock); | |
| // sample rate can be updated during playback by the offloaded decoder so we need to | |
| // query the HAL and update if needed. | |
| // FIXME use Proxy return channel to update the rate from server and avoid polling here | |
| if (isOffloadedOrDirect_l()) { | |
| if (mOutput != AUDIO_IO_HANDLE_NONE) { | |
| uint32_t sampleRate = 0; | |
| status_t status = AudioSystem::getSamplingRate(mOutput, &sampleRate); | |
| if (status == NO_ERROR) { | |
| mSampleRate = sampleRate; | |
| } | |
| } | |
| } | |
| return mSampleRate; | |
| } | |
| uint32_t AudioTrack::getOriginalSampleRate() const | |
| { | |
| return mOriginalSampleRate; | |
| } | |
| uint32_t AudioTrack::getHalSampleRate() const | |
| { | |
| return mAfSampleRate; | |
| } | |
| uint32_t AudioTrack::getHalChannelCount() const | |
| { | |
| return mAfChannelCount; | |
| } | |
| audio_format_t AudioTrack::getHalFormat() const | |
| { | |
| return mAfFormat; | |
| } | |
| status_t AudioTrack::setDualMonoMode(audio_dual_mono_mode_t mode) | |
| { | |
| AutoMutex lock(mLock); | |
| return setDualMonoMode_l(mode); | |
| } | |
| status_t AudioTrack::setDualMonoMode_l(audio_dual_mono_mode_t mode) | |
| { | |
| const status_t status = statusTFromBinderStatus( | |
| mAudioTrack->setDualMonoMode(VALUE_OR_RETURN_STATUS( | |
| legacy2aidl_audio_dual_mono_mode_t_AudioDualMonoMode(mode)))); | |
| if (status == NO_ERROR) mDualMonoMode = mode; | |
| return status; | |
| } | |
| status_t AudioTrack::getDualMonoMode(audio_dual_mono_mode_t* mode) const | |
| { | |
| AutoMutex lock(mLock); | |
| media::audio::common::AudioDualMonoMode mediaMode; | |
| const status_t status = statusTFromBinderStatus(mAudioTrack->getDualMonoMode(&mediaMode)); | |
| if (status == NO_ERROR) { | |
| *mode = VALUE_OR_RETURN_STATUS( | |
| aidl2legacy_AudioDualMonoMode_audio_dual_mono_mode_t(mediaMode)); | |
| } | |
| return status; | |
| } | |
| status_t AudioTrack::setAudioDescriptionMixLevel(float leveldB) | |
| { | |
| AutoMutex lock(mLock); | |
| return setAudioDescriptionMixLevel_l(leveldB); | |
| } | |
| status_t AudioTrack::setAudioDescriptionMixLevel_l(float leveldB) | |
| { | |
| const status_t status = statusTFromBinderStatus( | |
| mAudioTrack->setAudioDescriptionMixLevel(leveldB)); | |
| if (status == NO_ERROR) mAudioDescriptionMixLeveldB = leveldB; | |
| return status; | |
| } | |
| status_t AudioTrack::getAudioDescriptionMixLevel(float* leveldB) const | |
| { | |
| AutoMutex lock(mLock); | |
| return statusTFromBinderStatus(mAudioTrack->getAudioDescriptionMixLevel(leveldB)); | |
| } | |
| status_t AudioTrack::setPlaybackRate(const AudioPlaybackRate &playbackRate) | |
| { | |
| AutoMutex lock(mLock); | |
| if (isAudioPlaybackRateEqual(playbackRate, mPlaybackRate)) { | |
| return NO_ERROR; | |
| } | |
| if (isOffloadedOrDirect_l()) { | |
| const status_t status = statusTFromBinderStatus(mAudioTrack->setPlaybackRateParameters( | |
| VALUE_OR_RETURN_STATUS( | |
| legacy2aidl_audio_playback_rate_t_AudioPlaybackRate(playbackRate)))); | |
| if (status == NO_ERROR) { | |
| mPlaybackRate = playbackRate; | |
| } else if (status == INVALID_OPERATION | |
| && playbackRate.mSpeed == 1.0f && mPlaybackRate.mPitch == 1.0f) { | |
| mPlaybackRate = playbackRate; | |
| return NO_ERROR; | |
| } | |
| return status; | |
| } | |
| if (mFlags & AUDIO_OUTPUT_FLAG_FAST) { | |
| return INVALID_OPERATION; | |
| } | |
| ALOGV("%s(%d): mSampleRate:%u mSpeed:%f mPitch:%f", | |
| __func__, mPortId, mSampleRate, playbackRate.mSpeed, playbackRate.mPitch); | |
| // pitch is emulated by adjusting speed and sampleRate | |
| const uint32_t effectiveRate = adjustSampleRate(mSampleRate, playbackRate.mPitch); | |
| const float effectiveSpeed = adjustSpeed(playbackRate.mSpeed, playbackRate.mPitch); | |
| const float effectivePitch = adjustPitch(playbackRate.mPitch); | |
| AudioPlaybackRate playbackRateTemp = playbackRate; | |
| playbackRateTemp.mSpeed = effectiveSpeed; | |
| playbackRateTemp.mPitch = effectivePitch; | |
| ALOGV("%s(%d) (effective) mSampleRate:%u mSpeed:%f mPitch:%f", | |
| __func__, mPortId, effectiveRate, effectiveSpeed, effectivePitch); | |
| if (!isAudioPlaybackRateValid(playbackRateTemp)) { | |
| ALOGW("%s(%d) (%f, %f) failed (effective rate out of bounds)", | |
| __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch); | |
| return BAD_VALUE; | |
| } | |
| // Check if the buffer size is compatible. | |
| if (!isSampleRateSpeedAllowed_l(effectiveRate, effectiveSpeed)) { | |
| ALOGW("%s(%d) (%f, %f) failed (buffer size)", | |
| __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch); | |
| return BAD_VALUE; | |
| } | |
| // Check resampler ratios are within bounds | |
| if ((uint64_t)effectiveRate > (uint64_t)mSampleRate * | |
| (uint64_t)AUDIO_RESAMPLER_DOWN_RATIO_MAX) { | |
| ALOGW("%s(%d) (%f, %f) failed. Resample rate exceeds max accepted value", | |
| __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch); | |
| return BAD_VALUE; | |
| } | |
| if ((uint64_t)effectiveRate * (uint64_t)AUDIO_RESAMPLER_UP_RATIO_MAX < (uint64_t)mSampleRate) { | |
| ALOGW("%s(%d) (%f, %f) failed. Resample rate below min accepted value", | |
| __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch); | |
| return BAD_VALUE; | |
| } | |
| mPlaybackRate = playbackRate; | |
| //set effective rates | |
| mProxy->setPlaybackRate(playbackRateTemp); | |
| mProxy->setSampleRate(effectiveRate); // FIXME: not quite "atomic" with setPlaybackRate | |
| mediametrics::LogItem(mMetricsId) | |
| .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETPLAYBACKPARAM) | |
| .set(AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)mSampleRate) | |
| .set(AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)mPlaybackRate.mSpeed) | |
| .set(AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)mPlaybackRate.mPitch) | |
| .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE | |
| AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)effectiveRate) | |
| .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE | |
| AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)playbackRateTemp.mSpeed) | |
| .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE | |
| AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)playbackRateTemp.mPitch) | |
| .record(); | |
| return NO_ERROR; | |
| } | |
| const AudioPlaybackRate& AudioTrack::getPlaybackRate() | |
| { | |
| AutoMutex lock(mLock); | |
| if (isOffloadedOrDirect_l()) { | |
| media::audio::common::AudioPlaybackRate playbackRateTemp; | |
| const status_t status = statusTFromBinderStatus( | |
| mAudioTrack->getPlaybackRateParameters(&playbackRateTemp)); | |
| if (status == NO_ERROR) { // update local version if changed. | |
| mPlaybackRate = | |
| aidl2legacy_AudioPlaybackRate_audio_playback_rate_t(playbackRateTemp).value(); | |
| } | |
| } | |
| return mPlaybackRate; | |
| } | |
| ssize_t AudioTrack::getBufferSizeInFrames() | |
| { | |
| AutoMutex lock(mLock); | |
| if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) { | |
| return NO_INIT; | |
| } | |
| return (ssize_t) mProxy->getBufferSizeInFrames(); | |
| } | |
| status_t AudioTrack::getBufferDurationInUs(int64_t *duration) | |
| { | |
| if (duration == nullptr) { | |
| return BAD_VALUE; | |
| } | |
| AutoMutex lock(mLock); | |
| if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) { | |
| return NO_INIT; | |
| } | |
| ssize_t bufferSizeInFrames = (ssize_t) mProxy->getBufferSizeInFrames(); | |
| if (bufferSizeInFrames < 0) { | |
| return (status_t)bufferSizeInFrames; | |
| } | |
| *duration = (int64_t)((double)bufferSizeInFrames * 1000000 | |
| / ((double)mSampleRate * mPlaybackRate.mSpeed)); | |
| return NO_ERROR; | |
| } | |
| ssize_t AudioTrack::setBufferSizeInFrames(size_t bufferSizeInFrames) | |
| { | |
| AutoMutex lock(mLock); | |
| if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) { | |
| return NO_INIT; | |
| } | |
| ssize_t originalBufferSize = mProxy->getBufferSizeInFrames(); | |
| ssize_t finalBufferSize = mProxy->setBufferSizeInFrames((uint32_t) bufferSizeInFrames); | |
| if (originalBufferSize != finalBufferSize) { | |
| android::mediametrics::LogItem(mMetricsId) | |
| .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETBUFFERSIZE) | |
| .set(AMEDIAMETRICS_PROP_BUFFERSIZEFRAMES, (int32_t)mProxy->getBufferSizeInFrames()) | |
| .set(AMEDIAMETRICS_PROP_UNDERRUN, (int32_t)getUnderrunCount_l()) | |
| .record(); | |
| } | |
| return finalBufferSize; | |
| } | |
| ssize_t AudioTrack::getStartThresholdInFrames() const | |
| { | |
| AutoMutex lock(mLock); | |
| if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) { | |
| return NO_INIT; | |
| } | |
| return (ssize_t) mProxy->getStartThresholdInFrames(); | |
| } | |
| ssize_t AudioTrack::setStartThresholdInFrames(size_t startThresholdInFrames) | |
| { | |
| if (startThresholdInFrames > INT32_MAX || startThresholdInFrames == 0) { | |
| // contractually we could simply return the current threshold in frames | |
| // to indicate the request was ignored, but we return an error here. | |
| return BAD_VALUE; | |
| } | |
| AutoMutex lock(mLock); | |
| // We do not permit calling setStartThresholdInFrames() between the AudioTrack | |
| // default ctor AudioTrack() and set(...) but rather fail such an attempt. | |
| // (To do so would require a cached mOrigStartThresholdInFrames and we may | |
| // not have proper validation for the actual set value). | |
| if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) { | |
| return NO_INIT; | |
| } | |
| const uint32_t original = mProxy->getStartThresholdInFrames(); | |
| const uint32_t final = mProxy->setStartThresholdInFrames(startThresholdInFrames); | |
| if (original != final) { | |
| android::mediametrics::LogItem(mMetricsId) | |
| .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETSTARTTHRESHOLD) | |
| .set(AMEDIAMETRICS_PROP_STARTTHRESHOLDFRAMES, (int32_t)final) | |
| .record(); | |
| if (original > final) { | |
| // restart track if it was disabled by audioflinger due to previous underrun | |
| // and we reduced the number of frames for the threshold. | |
| restartIfDisabled(); | |
| } | |
| } | |
| return final; | |
| } | |
| status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount) | |
| { | |
| if (mSharedBuffer == 0 || isOffloadedOrDirect()) { | |
| return INVALID_OPERATION; | |
| } | |
| if (loopCount == 0) { | |
| ; | |
| } else if (loopCount >= -1 && loopStart < loopEnd && loopEnd <= mFrameCount && | |
| loopEnd - loopStart >= MIN_LOOP) { | |
| ; | |
| } else { | |
| return BAD_VALUE; | |
| } | |
| AutoMutex lock(mLock); | |
| // See setPosition() regarding setting parameters such as loop points or position while active | |
| if (mState == STATE_ACTIVE) { | |
| return INVALID_OPERATION; | |
| } | |
| setLoop_l(loopStart, loopEnd, loopCount); | |
| return NO_ERROR; | |
| } | |
| void AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount) | |
| { | |
| // We do not update the periodic notification point. | |
| // mNewPosition = updateAndGetPosition_l() + mUpdatePeriod; | |
| mLoopCount = loopCount; | |
| mLoopEnd = loopEnd; | |
| mLoopStart = loopStart; | |
| mLoopCountNotified = loopCount; | |
| mStaticProxy->setLoop(loopStart, loopEnd, loopCount); | |
| // Waking the AudioTrackThread is not needed as this cannot be called when active. | |
| } | |
| status_t AudioTrack::setMarkerPosition(uint32_t marker) | |
| { | |
| AutoMutex lock(mLock); | |
| // The only purpose of setting marker position is to get a callback | |
| if (!mCallback.promote() || isOffloadedOrDirect_l()) { | |
| return INVALID_OPERATION; | |
| } | |
| mMarkerPosition = marker; | |
| mMarkerReached = false; | |
| sp<AudioTrackThread> t = mAudioTrackThread; | |
| if (t != 0) { | |
| t->wake(); | |
| } | |
| return NO_ERROR; | |
| } | |
| status_t AudioTrack::getMarkerPosition(uint32_t *marker) const | |
| { | |
| if (isOffloadedOrDirect()) { | |
| return INVALID_OPERATION; | |
| } | |
| if (marker == NULL) { | |
| return BAD_VALUE; | |
| } | |
| AutoMutex lock(mLock); | |
| mMarkerPosition.getValue(marker); | |
| return NO_ERROR; | |
| } | |
| status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod) | |
| { | |
| AutoMutex lock(mLock); | |
| // The only purpose of setting position update period is to get a callback | |
| if (!mCallback.promote() || isOffloadedOrDirect_l()) { | |
| return INVALID_OPERATION; | |
| } | |
| mNewPosition = updateAndGetPosition_l() + updatePeriod; | |
| mUpdatePeriod = updatePeriod; | |
| sp<AudioTrackThread> t = mAudioTrackThread; | |
| if (t != 0) { | |
| t->wake(); | |
| } | |
| return NO_ERROR; | |
| } | |
| status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const | |
| { | |
| if (isOffloadedOrDirect()) { | |
| return INVALID_OPERATION; | |
| } | |
| if (updatePeriod == NULL) { | |
| return BAD_VALUE; | |
| } | |
| AutoMutex lock(mLock); | |
| *updatePeriod = mUpdatePeriod; | |
| return NO_ERROR; | |
| } | |
| status_t AudioTrack::setPosition(uint32_t position) | |
| { | |
| if (mSharedBuffer == 0 || isOffloadedOrDirect()) { | |
| return INVALID_OPERATION; | |
| } | |
| if (position > mFrameCount) { | |
| return BAD_VALUE; | |
| } | |
| AutoMutex lock(mLock); | |
| // Currently we require that the player is inactive before setting parameters such as position | |
| // or loop points. Otherwise, there could be a race condition: the application could read the | |
| // current position, compute a new position or loop parameters, and then set that position or | |
| // loop parameters but it would do the "wrong" thing since the position has continued to advance | |
| // in the mean time. If we ever provide a sequencer in server, we could allow a way for the app | |
| // to specify how it wants to handle such scenarios. | |
| if (mState == STATE_ACTIVE) { | |
| return INVALID_OPERATION; | |
| } | |
| // After setting the position, use full update period before notification. | |
| mNewPosition = updateAndGetPosition_l() + mUpdatePeriod; | |
| mStaticProxy->setBufferPosition(position); | |
| // Waking the AudioTrackThread is not needed as this cannot be called when active. | |
| return NO_ERROR; | |
| } | |
| status_t AudioTrack::getPosition(uint32_t *position) | |
| { | |
| if (position == NULL) { | |
| return BAD_VALUE; | |
| } | |
| AutoMutex lock(mLock); | |
| // IAudioTrack::stop() isn't synchronous; we don't know when presentation completes | |
| if (mState == STATE_STOPPED || mState == STATE_FLUSHED) { | |
| *position = 0; | |
| return NO_ERROR; | |
| } | |
| // FIXME: offloaded and direct tracks call into the HAL for render positions | |
| // for compressed/synced data; however, we use proxy position for pure linear pcm data | |
| // as we do not know the capability of the HAL for pcm position support and standby. | |
| // There may be some latency differences between the HAL position and the proxy position. | |
| if (isOffloadedOrDirect_l() && !isPurePcmData_l()) { | |
| if (isOffloaded_l() && ((mState == STATE_PAUSED) || (mState == STATE_PAUSED_STOPPING))) { | |
| ALOGV("%s(%d): called in paused state, return cached position %u", | |
| __func__, mPortId, mPausedPosition); | |
| *position = mPausedPosition; | |
| return NO_ERROR; | |
| } | |
| uint32_t dspFrames = 0; | |
| if (mOutput != AUDIO_IO_HANDLE_NONE) { | |
| uint32_t halFrames; // actually unused | |
| // FIXME: on getRenderPosition() error, we return OK with frame position 0. | |
| if (AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames) != NO_ERROR) { | |
| *position = 0; | |
| return NO_ERROR; | |
| } | |
| } | |
| *position = dspFrames; | |
| } else { | |
| if (mCblk->mFlags & CBLK_INVALID) { | |
| (void) restoreTrack_l("getPosition"); | |
| // FIXME: for compatibility with the Java API we ignore the restoreTrack_l() | |
| // error here (e.g. DEAD_OBJECT) and return OK with the last recorded server position. | |
| } | |
| *position = updateAndGetPosition_l().value(); | |
| } | |
| return NO_ERROR; | |
| } | |
| status_t AudioTrack::getBufferPosition(uint32_t *position) | |
| { | |
| if (mSharedBuffer == 0) { | |
| return INVALID_OPERATION; | |
| } | |
| if (position == NULL) { | |
| return BAD_VALUE; | |
| } | |
| AutoMutex lock(mLock); | |
| *position = mStaticProxy->getBufferPosition(); | |
| return NO_ERROR; | |
| } | |
| status_t AudioTrack::reload() | |
| { | |
| if (mSharedBuffer == 0 || isOffloadedOrDirect()) { | |
| return INVALID_OPERATION; | |
| } | |
| AutoMutex lock(mLock); | |
| // See setPosition() regarding setting parameters such as loop points or position while active | |
| if (mState == STATE_ACTIVE) { | |
| return INVALID_OPERATION; | |
| } | |
| mNewPosition = mUpdatePeriod; | |
| (void) updateAndGetPosition_l(); | |
| mPosition = 0; | |
| mPreviousTimestampValid = false; | |
| #if 0 | |
| // The documentation is not clear on the behavior of reload() and the restoration | |
| // of loop count. Historically we have not restored loop count, start, end, | |
| // but it makes sense if one desires to repeat playing a particular sound. | |
| if (mLoopCount != 0) { | |
| mLoopCountNotified = mLoopCount; | |
| mStaticProxy->setLoop(mLoopStart, mLoopEnd, mLoopCount); | |
| } | |
| #endif | |
| mStaticProxy->setBufferPosition(0); | |
| return NO_ERROR; | |
| } | |
| audio_io_handle_t AudioTrack::getOutput() const | |
| { | |
| AutoMutex lock(mLock); | |
| return mOutput; | |
| } | |
| status_t AudioTrack::setOutputDevice(audio_port_handle_t deviceId) { | |
| status_t result = NO_ERROR; | |
| AutoMutex lock(mLock); | |
| ALOGV("%s(%d): deviceId=%d mSelectedDeviceId=%d", | |
| __func__, mPortId, deviceId, mSelectedDeviceId); | |
| if (mSelectedDeviceId != deviceId) { | |
| mSelectedDeviceId = deviceId; | |
| if (mStatus == NO_ERROR) { | |
| if (isOffloadedOrDirect_l()) { | |
| if (isPlaying_l()) { | |
| ALOGW("%s(%d). Offloaded or Direct track is not STOPPED or FLUSHED. " | |
| "State: %s.", | |
| __func__, mPortId, stateToString(mState)); | |
| result = INVALID_OPERATION; | |
| } else { | |
| ALOGD("%s(%d): creating a new AudioTrack", __func__, mPortId); | |
| result = restoreTrack_l("setOutputDevice", true /* forceRestore */); | |
| } | |
| } else { | |
| // allow track invalidation when track is not playing to propagate | |
| // the updated mSelectedDeviceId | |
| if (isPlaying_l()) { | |
| if (mSelectedDeviceId != mRoutedDeviceId) { | |
| android_atomic_or(CBLK_INVALID, &mCblk->mFlags); | |
| mProxy->interrupt(); | |
| } | |
| } else { | |
| // if the track is idle, try to restore now and | |
| // defer to next start if not possible | |
| if (restoreTrack_l("setOutputDevice") != OK) { | |
| android_atomic_or(CBLK_INVALID, &mCblk->mFlags); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| return result; | |
| } | |
| audio_port_handle_t AudioTrack::getOutputDevice() { | |
| AutoMutex lock(mLock); | |
| return mSelectedDeviceId; | |
| } | |
| // must be called with mLock held | |
| void AudioTrack::updateRoutedDeviceId_l() | |
| { | |
| // if the track is inactive, do not update actual device as the output stream maybe routed | |
| // to a device not relevant to this client because of other active use cases. | |
| if (mState != STATE_ACTIVE) { | |
| return; | |
| } | |
| if (mOutput != AUDIO_IO_HANDLE_NONE) { | |
| audio_port_handle_t deviceId = AudioSystem::getDeviceIdForIo(mOutput); | |
| if (deviceId != AUDIO_PORT_HANDLE_NONE) { | |
| mRoutedDeviceId = deviceId; | |
| } | |
| } | |
| } | |
| audio_port_handle_t AudioTrack::getRoutedDeviceId() { | |
| AutoMutex lock(mLock); | |
| updateRoutedDeviceId_l(); | |
| return mRoutedDeviceId; | |
| } | |
| status_t AudioTrack::attachAuxEffect(int effectId) | |
| { | |
| AutoMutex lock(mLock); | |
| status_t status; | |
| mAudioTrack->attachAuxEffect(effectId, &status); | |
| if (status == NO_ERROR) { | |
| mAuxEffectId = effectId; | |
| } | |
| return status; | |
| } | |
| audio_stream_type_t AudioTrack::streamType() const | |
| { | |
| return mStreamType; | |
| } | |
| uint32_t AudioTrack::latency() | |
| { | |
| AutoMutex lock(mLock); | |
| updateLatency_l(); | |
| return mLatency; | |
| } | |
| // ------------------------------------------------------------------------- | |
| // must be called with mLock held | |
| void AudioTrack::updateLatency_l() | |
| { | |
| status_t status = AudioSystem::getLatency(mOutput, &mAfLatency); | |
| if (status != NO_ERROR) { | |
| ALOGW("%s(%d): getLatency(%d) failed status %d", __func__, mPortId, mOutput, status); | |
| } else { | |
| // FIXME don't believe this lie | |
| mLatency = mAfLatency + (1000LL * mFrameCount) / mSampleRate; | |
| } | |
| } | |
| // TODO Move this macro to a common header file for enum to string conversion in audio framework. | |
| #define MEDIA_CASE_ENUM(name) case name: return #name | |
| const char * AudioTrack::convertTransferToText(transfer_type transferType) { | |
| switch (transferType) { | |
| MEDIA_CASE_ENUM(TRANSFER_DEFAULT); | |
| MEDIA_CASE_ENUM(TRANSFER_CALLBACK); | |
| MEDIA_CASE_ENUM(TRANSFER_OBTAIN); | |
| MEDIA_CASE_ENUM(TRANSFER_SYNC); | |
| MEDIA_CASE_ENUM(TRANSFER_SHARED); | |
| MEDIA_CASE_ENUM(TRANSFER_SYNC_NOTIF_CALLBACK); | |
| default: | |
| return "UNRECOGNIZED"; | |
| } | |
| } | |
| status_t AudioTrack::createTrack_l() | |
| { | |
| status_t status; | |
| bool callbackAdded = false; | |
| std::string errorMessage; | |
| const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); | |
| if (audioFlinger == 0) { | |
| errorMessage = StringPrintf("%s(%d): Could not get audioflinger", | |
| __func__, mPortId); | |
| status = DEAD_OBJECT; | |
| goto exit; | |
| } | |
| { | |
| // mFlags (not mOrigFlags) is modified depending on whether fast request is accepted. | |
| // After fast request is denied, we will request again if IAudioTrack is re-created. | |
| // Client can only express a preference for FAST. Server will perform additional tests. | |
| if (mFlags & AUDIO_OUTPUT_FLAG_FAST) { | |
| // either of these use cases: | |
| // use case 1: shared buffer | |
| bool sharedBuffer = mSharedBuffer != 0; | |
| bool transferAllowed = | |
| // use case 2: callback transfer mode | |
| (mTransfer == TRANSFER_CALLBACK) || | |
| // use case 3: obtain/release mode | |
| (mTransfer == TRANSFER_OBTAIN) || | |
| // use case 4: synchronous write | |
| ((mTransfer == TRANSFER_SYNC || mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) | |
| && mThreadCanCallJava); | |
| bool fastAllowed = sharedBuffer || transferAllowed; | |
| if (!fastAllowed) { | |
| ALOGW("%s(%d): AUDIO_OUTPUT_FLAG_FAST denied by client," | |
| " not shared buffer and transfer = %s", | |
| __func__, mPortId, | |
| convertTransferToText(mTransfer)); | |
| mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST); | |
| } | |
| } | |
| IAudioFlinger::CreateTrackInput input; | |
| if (mOriginalStreamType != AUDIO_STREAM_DEFAULT) { | |
| // Legacy: This is based on original parameters even if the track is recreated. | |
| input.attr = AudioSystem::streamTypeToAttributes(mOriginalStreamType); | |
| } else { | |
| input.attr = mAttributes; | |
| } | |
| input.config = AUDIO_CONFIG_INITIALIZER; | |
| input.config.sample_rate = mSampleRate; | |
| input.config.channel_mask = mChannelMask; | |
| input.config.format = mFormat; | |
| input.config.offload_info = mOffloadInfoCopy; | |
| input.clientInfo.attributionSource = mClientAttributionSource; | |
| input.clientInfo.clientTid = -1; | |
| if (mFlags & AUDIO_OUTPUT_FLAG_FAST) { | |
| // It is currently meaningless to request SCHED_FIFO for a Java thread. Even if the | |
| // application-level code follows all non-blocking design rules, the language runtime | |
| // doesn't also follow those rules, so the thread will not benefit overall. | |
| if (mAudioTrackThread != 0 && !mThreadCanCallJava) { | |
| input.clientInfo.clientTid = mAudioTrackThread->getTid(); | |
| } | |
| } | |
| input.sharedBuffer = mSharedBuffer; | |
| input.notificationsPerBuffer = mNotificationsPerBufferReq; | |
| input.speed = 1.0; | |
| if (audio_has_proportional_frames(mFormat) && mSharedBuffer == 0 && | |
| (mFlags & AUDIO_OUTPUT_FLAG_FAST) == 0) { | |
| input.speed = !isPurePcmData_l() || isOffloadedOrDirect_l() ? 1.0f : | |
| max(mMaxRequiredSpeed, mPlaybackRate.mSpeed); | |
| } | |
| input.flags = mFlags; | |
| input.frameCount = mReqFrameCount; | |
| input.notificationFrameCount = mNotificationFramesReq; | |
| input.selectedDeviceId = mSelectedDeviceId; | |
| input.sessionId = mSessionId; | |
| input.audioTrackCallback = mAudioTrackCallback; | |
| media::CreateTrackResponse response; | |
| status = audioFlinger->createTrack(VALUE_OR_FATAL(input.toAidl()), response); | |
| IAudioFlinger::CreateTrackOutput output{}; | |
| if (status == NO_ERROR) { | |
| output = VALUE_OR_FATAL(IAudioFlinger::CreateTrackOutput::fromAidl(response)); | |
| } | |
| if (status != NO_ERROR || output.outputId == AUDIO_IO_HANDLE_NONE) { | |
| errorMessage = StringPrintf( | |
| "%s(%d): AudioFlinger could not create track, status: %d output %d", | |
| __func__, mPortId, status, output.outputId); | |
| if (status == NO_ERROR) { | |
| status = INVALID_OPERATION; // device not ready | |
| } | |
| goto exit; | |
| } | |
| ALOG_ASSERT(output.audioTrack != 0); | |
| mFrameCount = output.frameCount; | |
| mNotificationFramesAct = (uint32_t)output.notificationFrameCount; | |
| mRoutedDeviceId = output.selectedDeviceId; | |
| mSessionId = output.sessionId; | |
| mStreamType = output.streamType; | |
| mSampleRate = output.sampleRate; | |
| if (mOriginalSampleRate == 0) { | |
| mOriginalSampleRate = mSampleRate; | |
| } | |
| mAfFrameCount = output.afFrameCount; | |
| mAfSampleRate = output.afSampleRate; | |
| mAfChannelCount = audio_channel_count_from_out_mask(output.afChannelMask); | |
| mAfFormat = output.afFormat; | |
| mAfLatency = output.afLatencyMs; | |
| mAfTrackFlags = output.afTrackFlags; | |
| mLatency = mAfLatency + (1000LL * mFrameCount) / mSampleRate; | |
| // AudioFlinger now owns the reference to the I/O handle, | |
| // so we are no longer responsible for releasing it. | |
| // FIXME compare to AudioRecord | |
| std::optional<media::SharedFileRegion> sfr; | |
| output.audioTrack->getCblk(&sfr); | |
| sp<IMemory> iMem = VALUE_OR_FATAL(aidl2legacy_NullableSharedFileRegion_IMemory(sfr)); | |
| if (iMem == 0) { | |
| errorMessage = StringPrintf("%s(%d): Could not get control block", __func__, mPortId); | |
| status = FAILED_TRANSACTION; | |
| goto exit; | |
| } | |
| // TODO: Using unsecurePointer() has some associated security pitfalls | |
| // (see declaration for details). | |
| // Either document why it is safe in this case or address the | |
| // issue (e.g. by copying). | |
| void *iMemPointer = iMem->unsecurePointer(); | |
| if (iMemPointer == NULL) { | |
| errorMessage = StringPrintf( | |
| "%s(%d): Could not get control block pointer", __func__, mPortId); | |
| status = FAILED_TRANSACTION; | |
| goto exit; | |
| } | |
| // invariant that mAudioTrack != 0 is true only after set() returns successfully | |
| if (mAudioTrack != 0) { | |
| IInterface::asBinder(mAudioTrack)->unlinkToDeath(mDeathNotifier, this); | |
| mDeathNotifier.clear(); | |
| } | |
| mAudioTrack = output.audioTrack; | |
| mCblkMemory = iMem; | |
| IPCThreadState::self()->flushCommands(); | |
| audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMemPointer); | |
| mCblk = cblk; | |
| mAwaitBoost = false; | |
| if (mFlags & AUDIO_OUTPUT_FLAG_FAST) { | |
| if (output.flags & AUDIO_OUTPUT_FLAG_FAST) { | |
| ALOGI("%s(%d): AUDIO_OUTPUT_FLAG_FAST successful; frameCount %zu -> %zu", | |
| __func__, mPortId, mReqFrameCount, mFrameCount); | |
| if (!mThreadCanCallJava) { | |
| mAwaitBoost = true; | |
| } | |
| } else { | |
| ALOGV("%s(%d): AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %zu -> %zu", | |
| __func__, mPortId, mReqFrameCount, mFrameCount); | |
| } | |
| } | |
| mFlags = output.flags; | |
| //mOutput != output includes the case where mOutput == AUDIO_IO_HANDLE_NONE for first creation | |
| if (mDeviceCallback != 0) { | |
| if (mOutput != AUDIO_IO_HANDLE_NONE) { | |
| AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId); | |
| } | |
| AudioSystem::addAudioDeviceCallback(this, output.outputId, output.portId); | |
| callbackAdded = true; | |
| } | |
| mPortId = output.portId; | |
| // notify the upper layers about the new portId | |
| triggerPortIdUpdate_l(); | |
| // We retain a copy of the I/O handle, but don't own the reference | |
| mOutput = output.outputId; | |
| mRefreshRemaining = true; | |
| // Starting address of buffers in shared memory. If there is a shared buffer, buffers | |
| // is the value of pointer() for the shared buffer, otherwise buffers points | |
| // immediately after the control block. This address is for the mapping within client | |
| // address space. AudioFlinger::TrackBase::mBuffer is for the server address space. | |
| void* buffers; | |
| if (mSharedBuffer == 0) { | |
| buffers = cblk + 1; | |
| } else { | |
| // TODO: Using unsecurePointer() has some associated security pitfalls | |
| // (see declaration for details). | |
| // Either document why it is safe in this case or address the | |
| // issue (e.g. by copying). | |
| buffers = mSharedBuffer->unsecurePointer(); | |
| if (buffers == NULL) { | |
| errorMessage = StringPrintf( | |
| "%s(%d): Could not get buffer pointer", __func__, mPortId); | |
| ALOGE("%s", errorMessage.c_str()); | |
| status = FAILED_TRANSACTION; | |
| goto exit; | |
| } | |
| } | |
| mAudioTrack->attachAuxEffect(mAuxEffectId, &status); | |
| // If IAudioTrack is re-created, don't let the requested frameCount | |
| // decrease. This can confuse clients that cache frameCount(). | |
| if (mFrameCount > mReqFrameCount) { | |
| mReqFrameCount = mFrameCount; | |
| } | |
| // reset server position to 0 as we have new cblk. | |
| mServer = 0; | |
| // update proxy | |
| if (mSharedBuffer == 0) { | |
| mStaticProxy.clear(); | |
| mProxy = new AudioTrackClientProxy(cblk, buffers, mFrameCount, mFrameSize); | |
| } else { | |
| mStaticProxy = new StaticAudioTrackClientProxy(cblk, buffers, mFrameCount, mFrameSize); | |
| mProxy = mStaticProxy; | |
| } | |
| mProxy->setVolumeLR(gain_minifloat_pack( | |
| gain_from_float(mVolume[AUDIO_INTERLEAVE_LEFT]), | |
| gain_from_float(mVolume[AUDIO_INTERLEAVE_RIGHT]))); | |
| mProxy->setSendLevel(mSendLevel); | |
| const uint32_t effectiveSampleRate = adjustSampleRate(mSampleRate, mPlaybackRate.mPitch); | |
| const float effectiveSpeed = adjustSpeed(mPlaybackRate.mSpeed, mPlaybackRate.mPitch); | |
| const float effectivePitch = adjustPitch(mPlaybackRate.mPitch); | |
| mProxy->setSampleRate(effectiveSampleRate); | |
| AudioPlaybackRate playbackRateTemp = mPlaybackRate; | |
| playbackRateTemp.mSpeed = effectiveSpeed; | |
| playbackRateTemp.mPitch = effectivePitch; | |
| mProxy->setPlaybackRate(playbackRateTemp); | |
| mProxy->setMinimum(mNotificationFramesAct); | |
| if (mDualMonoMode != AUDIO_DUAL_MONO_MODE_OFF) { | |
| setDualMonoMode_l(mDualMonoMode); | |
| } | |
| if (mAudioDescriptionMixLeveldB != -std::numeric_limits<float>::infinity()) { | |
| setAudioDescriptionMixLevel_l(mAudioDescriptionMixLeveldB); | |
| } | |
| mDeathNotifier = new DeathNotifier(this); | |
| IInterface::asBinder(mAudioTrack)->linkToDeath(mDeathNotifier, this); | |
| // This is the first log sent from the AudioTrack client. | |
| // The creation of the audio track by AudioFlinger (in the code above) | |
| // is the first log of the AudioTrack and must be present before | |
| // any AudioTrack client logs will be accepted. | |
| mMetricsId = std::string(AMEDIAMETRICS_KEY_PREFIX_AUDIO_TRACK) + std::to_string(mPortId); | |
| mediametrics::LogItem(mMetricsId) | |
| .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_CREATE) | |
| // the following are immutable | |
| .set(AMEDIAMETRICS_PROP_FLAGS, toString(mFlags).c_str()) | |
| .set(AMEDIAMETRICS_PROP_ORIGINALFLAGS, toString(mOrigFlags).c_str()) | |
| .set(AMEDIAMETRICS_PROP_SESSIONID, (int32_t)mSessionId) | |
| .set(AMEDIAMETRICS_PROP_LOGSESSIONID, mLogSessionId) | |
| .set(AMEDIAMETRICS_PROP_PLAYERIID, mPlayerIId) | |
| .set(AMEDIAMETRICS_PROP_TRACKID, mPortId) // dup from key | |
| .set(AMEDIAMETRICS_PROP_CONTENTTYPE, toString(mAttributes.content_type).c_str()) | |
| .set(AMEDIAMETRICS_PROP_USAGE, toString(mAttributes.usage).c_str()) | |
| .set(AMEDIAMETRICS_PROP_THREADID, (int32_t)output.outputId) | |
| .set(AMEDIAMETRICS_PROP_SELECTEDDEVICEID, (int32_t)mSelectedDeviceId) | |
| .set(AMEDIAMETRICS_PROP_ROUTEDDEVICEID, (int32_t)mRoutedDeviceId) | |
| .set(AMEDIAMETRICS_PROP_ENCODING, toString(mFormat).c_str()) | |
| .set(AMEDIAMETRICS_PROP_CHANNELMASK, (int32_t)mChannelMask) | |
| .set(AMEDIAMETRICS_PROP_FRAMECOUNT, (int32_t)mFrameCount) | |
| // the following are NOT immutable | |
| .set(AMEDIAMETRICS_PROP_VOLUME_LEFT, (double)mVolume[AUDIO_INTERLEAVE_LEFT]) | |
| .set(AMEDIAMETRICS_PROP_VOLUME_RIGHT, (double)mVolume[AUDIO_INTERLEAVE_RIGHT]) | |
| .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState)) | |
| .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)NO_ERROR) | |
| .set(AMEDIAMETRICS_PROP_AUXEFFECTID, (int32_t)mAuxEffectId) | |
| .set(AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)mSampleRate) | |
| .set(AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)mPlaybackRate.mSpeed) | |
| .set(AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)mPlaybackRate.mPitch) | |
| .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE | |
| AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)effectiveSampleRate) | |
| .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE | |
| AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)effectiveSpeed) | |
| .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE | |
| AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)effectivePitch) | |
| .record(); | |
| // mSendLevel | |
| // mReqFrameCount? | |
| // mNotificationFramesAct, mNotificationFramesReq, mNotificationsPerBufferReq | |
| // mLatency, mAfLatency, mAfFrameCount, mAfSampleRate | |
| } | |
| exit: | |
| if (status != NO_ERROR) { | |
| if (callbackAdded) { | |
| // note: mOutput is always valid is callbackAdded is true | |
| AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId); | |
| } | |
| ALOGE_IF(!errorMessage.empty(), "%s", errorMessage.c_str()); | |
| reportError(status, AMEDIAMETRICS_PROP_EVENT_VALUE_CREATE, errorMessage.c_str()); | |
| } | |
| mStatus = status; | |
| // sp<IAudioTrack> track destructor will cause releaseOutput() to be called by AudioFlinger | |
| return status; | |
| } | |
| void AudioTrack::reportError(status_t status, const char *event, const char *message) const | |
| { | |
| if (status == NO_ERROR) return; | |
| // We report error on the native side because some callers do not come | |
| // from Java. | |
| // Ensure these variables are initialized in set(). | |
| mediametrics::LogItem(AMEDIAMETRICS_KEY_AUDIO_TRACK_ERROR) | |
| .set(AMEDIAMETRICS_PROP_EVENT, event) | |
| .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)status) | |
| .set(AMEDIAMETRICS_PROP_STATUSMESSAGE, message) | |
| .set(AMEDIAMETRICS_PROP_ORIGINALFLAGS, toString(mOrigFlags).c_str()) | |
| .set(AMEDIAMETRICS_PROP_SESSIONID, (int32_t)mSessionId) | |
| .set(AMEDIAMETRICS_PROP_CONTENTTYPE, toString(mAttributes.content_type).c_str()) | |
| .set(AMEDIAMETRICS_PROP_USAGE, toString(mAttributes.usage).c_str()) | |
| .set(AMEDIAMETRICS_PROP_SELECTEDDEVICEID, (int32_t)mSelectedDeviceId) | |
| .set(AMEDIAMETRICS_PROP_ENCODING, toString(mFormat).c_str()) | |
| .set(AMEDIAMETRICS_PROP_CHANNELMASK, (int32_t)mChannelMask) | |
| // the following are NOT immutable | |
| // frame count is initially the requested frame count, but may be adjusted | |
| // by AudioFlinger after creation. | |
| .set(AMEDIAMETRICS_PROP_FRAMECOUNT, (int32_t)mFrameCount) | |
| .set(AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)mSampleRate) | |
| .set(AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)mPlaybackRate.mSpeed) | |
| .set(AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)mPlaybackRate.mPitch) | |
| .record(); | |
| } | |
| status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount, size_t *nonContig) | |
| { | |
| if (audioBuffer == NULL) { | |
| if (nonContig != NULL) { | |
| *nonContig = 0; | |
| } | |
| return BAD_VALUE; | |
| } | |
| if (mTransfer != TRANSFER_OBTAIN) { | |
| audioBuffer->frameCount = 0; | |
| audioBuffer->mSize = 0; | |
| audioBuffer->raw = NULL; | |
| if (nonContig != NULL) { | |
| *nonContig = 0; | |
| } | |
| return INVALID_OPERATION; | |
| } | |
| const struct timespec *requested; | |
| struct timespec timeout; | |
| if (waitCount == -1) { | |
| requested = &ClientProxy::kForever; | |
| } else if (waitCount == 0) { | |
| requested = &ClientProxy::kNonBlocking; | |
| } else if (waitCount > 0) { | |
| time_t ms = WAIT_PERIOD_MS * (time_t) waitCount; | |
| timeout.tv_sec = ms / 1000; | |
| timeout.tv_nsec = (ms % 1000) * 1000000; | |
| requested = &timeout; | |
| } else { | |
| ALOGE("%s(%d): invalid waitCount %d", __func__, mPortId, waitCount); | |
| requested = NULL; | |
| } | |
| return obtainBuffer(audioBuffer, requested, NULL /*elapsed*/, nonContig); | |
| } | |
| status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, const struct timespec *requested, | |
| struct timespec *elapsed, size_t *nonContig) | |
| { | |
| // previous and new IAudioTrack sequence numbers are used to detect track re-creation | |
| uint32_t oldSequence = 0; | |
| Proxy::Buffer buffer; | |
| status_t status = NO_ERROR; | |
| static const int32_t kMaxTries = 5; | |
| int32_t tryCounter = kMaxTries; | |
| do { | |
| // obtainBuffer() is called with mutex unlocked, so keep extra references to these fields to | |
| // keep them from going away if another thread re-creates the track during obtainBuffer() | |
| sp<AudioTrackClientProxy> proxy; | |
| { // start of lock scope | |
| AutoMutex lock(mLock); | |
| uint32_t newSequence = mSequence; | |
| // did previous obtainBuffer() fail due to media server death or voluntary invalidation? | |
| if (status == DEAD_OBJECT) { | |
| // re-create track, unless someone else has already done so | |
| if (newSequence == oldSequence) { | |
| status = restoreTrack_l("obtainBuffer"); | |
| if (status != NO_ERROR) { | |
| buffer.mFrameCount = 0; | |
| buffer.mRaw = NULL; | |
| buffer.mNonContig = 0; | |
| break; | |
| } | |
| } | |
| } | |
| oldSequence = newSequence; | |
| if (status == NOT_ENOUGH_DATA) { | |
| restartIfDisabled(); | |
| } | |
| // Keep the extra references | |
| mProxyObtainBufferRef = mProxy; | |
| proxy = mProxy; | |
| mCblkMemoryObtainBufferRef = mCblkMemory; | |
| if (mState == STATE_STOPPING) { | |
| status = -EINTR; | |
| buffer.mFrameCount = 0; | |
| buffer.mRaw = NULL; | |
| buffer.mNonContig = 0; | |
| break; | |
| } | |
| // Non-blocking if track is stopped or paused | |
| if (mState != STATE_ACTIVE) { | |
| requested = &ClientProxy::kNonBlocking; | |
| } | |
| } // end of lock scope | |
| buffer.mFrameCount = audioBuffer->frameCount; | |
| // FIXME starts the requested timeout and elapsed over from scratch | |
| status = proxy->obtainBuffer(&buffer, requested, elapsed); | |
| } while (((status == DEAD_OBJECT) || (status == NOT_ENOUGH_DATA)) && (tryCounter-- > 0)); | |
| audioBuffer->frameCount = buffer.mFrameCount; | |
| audioBuffer->mSize = buffer.mFrameCount * mFrameSize; | |
| audioBuffer->raw = buffer.mRaw; | |
| audioBuffer->sequence = oldSequence; | |
| if (nonContig != NULL) { | |
| *nonContig = buffer.mNonContig; | |
| } | |
| return status; | |
| } | |
| void AudioTrack::releaseBuffer(const Buffer* audioBuffer) | |
| { | |
| // FIXME add error checking on mode, by adding an internal version | |
| if (mTransfer == TRANSFER_SHARED) { | |
| return; | |
| } | |
| size_t stepCount = audioBuffer->mSize / mFrameSize; | |
| if (stepCount == 0) { | |
| return; | |
| } | |
| Proxy::Buffer buffer; | |
| buffer.mFrameCount = stepCount; | |
| buffer.mRaw = audioBuffer->raw; | |
| sp<IMemory> tempMemory; | |
| sp<AudioTrackClientProxy> tempProxy; | |
| AutoMutex lock(mLock); | |
| if (audioBuffer->sequence != mSequence) { | |
| // This Buffer came from a different IAudioTrack instance, so ignore the releaseBuffer | |
| ALOGD("%s is no-op due to IAudioTrack sequence mismatch %u != %u", | |
| __func__, audioBuffer->sequence, mSequence); | |
| return; | |
| } | |
| mReleased += stepCount; | |
| mInUnderrun = false; | |
| mProxyObtainBufferRef->releaseBuffer(&buffer); | |
| // The extra reference of shared memory and proxy from `obtainBuffer` is not used after | |
| // calling `releaseBuffer`. Move the extra reference to a temp strong pointer so that it | |
| // will be cleared outside `releaseBuffer`. | |
| tempMemory = std::move(mCblkMemoryObtainBufferRef); | |
| tempProxy = std::move(mProxyObtainBufferRef); | |
| // restart track if it was disabled by audioflinger due to previous underrun | |
| restartIfDisabled(); | |
| } | |
| void AudioTrack::restartIfDisabled() | |
| { | |
| int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags); | |
| if ((mState == STATE_ACTIVE) && (flags & CBLK_DISABLED)) { | |
| ALOGW("%s(%d): releaseBuffer() track %p disabled due to previous underrun, restarting", | |
| __func__, mPortId, this); | |
| // FIXME ignoring status | |
| status_t status; | |
| mAudioTrack->start(&status); | |
| } | |
| } | |
| // ------------------------------------------------------------------------- | |
| ssize_t AudioTrack::write(const void* buffer, size_t userSize, bool blocking) | |
| { | |
| if (mTransfer != TRANSFER_SYNC && mTransfer != TRANSFER_SYNC_NOTIF_CALLBACK) { | |
| return INVALID_OPERATION; | |
| } | |
| if (isDirect()) { | |
| AutoMutex lock(mLock); | |
| int32_t flags = android_atomic_and( | |
| ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END), | |
| &mCblk->mFlags); | |
| if (flags & CBLK_INVALID) { | |
| return DEAD_OBJECT; | |
| } | |
| } | |
| if (ssize_t(userSize) < 0 || (buffer == NULL && userSize != 0)) { | |
| // Validation: user is most-likely passing an error code, and it would | |
| // make the return value ambiguous (actualSize vs error). | |
| ALOGE("%s(%d): AudioTrack::write(buffer=%p, size=%zu (%zd)", | |
| __func__, mPortId, buffer, userSize, userSize); | |
| return BAD_VALUE; | |
| } | |
| size_t written = 0; | |
| Buffer audioBuffer; | |
| while (userSize >= mFrameSize) { | |
| audioBuffer.frameCount = userSize / mFrameSize; | |
| status_t err = obtainBuffer(&audioBuffer, | |
| blocking ? &ClientProxy::kForever : &ClientProxy::kNonBlocking); | |
| if (err < 0) { | |
| if (written > 0) { | |
| break; | |
| } | |
| if (err == TIMED_OUT || err == -EINTR) { | |
| err = WOULD_BLOCK; | |
| } | |
| return ssize_t(err); | |
| } | |
| size_t toWrite = audioBuffer.size(); | |
| memcpy(audioBuffer.raw, buffer, toWrite); | |
| buffer = ((const char *) buffer) + toWrite; | |
| userSize -= toWrite; | |
| written += toWrite; | |
| releaseBuffer(&audioBuffer); | |
| } | |
| if (written > 0) { | |
| mFramesWritten += written / mFrameSize; | |
| if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) { | |
| const sp<AudioTrackThread> t = mAudioTrackThread; | |
| if (t != 0) { | |
| // causes wake up of the playback thread, that will callback the client for | |
| // more data (with EVENT_CAN_WRITE_MORE_DATA) in processAudioBuffer() | |
| t->wake(); | |
| } | |
| } | |
| } | |
| return written; | |
| } | |
| // ------------------------------------------------------------------------- | |
| nsecs_t AudioTrack::processAudioBuffer() | |
| { | |
| // Currently the AudioTrack thread is not created if there are no callbacks. | |
| // Would it ever make sense to run the thread, even without callbacks? | |
| // If so, then replace this by checks at each use for mCallback != NULL. | |
| LOG_ALWAYS_FATAL_IF(mCblk == NULL); | |
| mLock.lock(); | |
| sp<IAudioTrackCallback> callback = mCallback.promote(); | |
| if (!callback) { | |
| mCallback = nullptr; | |
| mLock.unlock(); | |
| return NS_NEVER; | |
| } | |
| if (mAwaitBoost) { | |
| mAwaitBoost = false; | |
| mLock.unlock(); | |
| static const int32_t kMaxTries = 5; | |
| int32_t tryCounter = kMaxTries; | |
| uint32_t pollUs = 10000; | |
| do { | |
| int policy = sched_getscheduler(0) & ~SCHED_RESET_ON_FORK; | |
| if (policy == SCHED_FIFO || policy == SCHED_RR) { | |
| break; | |
| } | |
| usleep(pollUs); | |
| pollUs <<= 1; | |
| } while (tryCounter-- > 0); | |
| if (tryCounter < 0) { | |
| ALOGE("%s(%d): did not receive expected priority boost on time", | |
| __func__, mPortId); | |
| } | |
| // Run again immediately | |
| return 0; | |
| } | |
| // Can only reference mCblk while locked | |
| int32_t flags = android_atomic_and( | |
| ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END), &mCblk->mFlags); | |
| // Check for track invalidation | |
| if (flags & CBLK_INVALID) { | |
| // for offloaded tracks restoreTrack_l() will just update the sequence and clear | |
| // AudioSystem cache. We should not exit here but after calling the callback so | |
| // that the upper layers can recreate the track | |
| if (!isOffloadedOrDirect_l() || (mSequence == mObservedSequence)) { | |
| status_t status __unused = restoreTrack_l("processAudioBuffer"); | |
| // FIXME unused status | |
| // after restoration, continue below to make sure that the loop and buffer events | |
| // are notified because they have been cleared from mCblk->mFlags above. | |
| } | |
| } | |
| bool waitStreamEnd = mState == STATE_STOPPING; | |
| bool active = mState == STATE_ACTIVE; | |
| // Manage underrun callback, must be done under lock to avoid race with releaseBuffer() | |
| bool newUnderrun = false; | |
| if (flags & CBLK_UNDERRUN) { | |
| #if 0 | |
| // Currently in shared buffer mode, when the server reaches the end of buffer, | |
| // the track stays active in continuous underrun state. It's up to the application | |
| // to pause or stop the track, or set the position to a new offset within buffer. | |
| // This was some experimental code to auto-pause on underrun. Keeping it here | |
| // in "if 0" so we can re-visit this if we add a real sequencer for shared memory content. | |
| if (mTransfer == TRANSFER_SHARED) { | |
| mState = STATE_PAUSED; | |
| active = false; | |
| } | |
| #endif | |
| if (!mInUnderrun) { | |
| mInUnderrun = true; | |
| newUnderrun = true; | |
| } | |
| } | |
| // Get current position of server | |
| Modulo<uint32_t> position(updateAndGetPosition_l()); | |
| // Manage marker callback | |
| bool markerReached = false; | |
| Modulo<uint32_t> markerPosition(mMarkerPosition); | |
| // uses 32 bit wraparound for comparison with position. | |
| if (!mMarkerReached && markerPosition.value() > 0 && position >= markerPosition) { | |
| mMarkerReached = markerReached = true; | |
| } | |
| // Determine number of new position callback(s) that will be needed, while locked | |
| size_t newPosCount = 0; | |
| Modulo<uint32_t> newPosition(mNewPosition); | |
| uint32_t updatePeriod = mUpdatePeriod; | |
| // FIXME fails for wraparound, need 64 bits | |
| if (updatePeriod > 0 && position >= newPosition) { | |
| newPosCount = ((position - newPosition).value() / updatePeriod) + 1; | |
| mNewPosition += updatePeriod * newPosCount; | |
| } | |
| // Cache other fields that will be needed soon | |
| uint32_t sampleRate = mSampleRate; | |
| float speed = mPlaybackRate.mSpeed; | |
| const uint32_t notificationFrames = mNotificationFramesAct; | |
| if (mRefreshRemaining) { | |
| mRefreshRemaining = false; | |
| mRemainingFrames = notificationFrames; | |
| mRetryOnPartialBuffer = false; | |
| } | |
| size_t misalignment = mProxy->getMisalignment(); | |
| uint32_t sequence = mSequence; | |
| sp<AudioTrackClientProxy> proxy = mProxy; | |
| // Determine the number of new loop callback(s) that will be needed, while locked. | |
| uint32_t loopCountNotifications = 0; | |
| uint32_t loopPeriod = 0; // time in frames for next EVENT_LOOP_END or EVENT_BUFFER_END | |
| if (mLoopCount > 0) { | |
| int loopCount; | |
| size_t bufferPosition; | |
| mStaticProxy->getBufferPositionAndLoopCount(&bufferPosition, &loopCount); | |
| loopPeriod = ((loopCount > 0) ? mLoopEnd : mFrameCount) - bufferPosition; | |
| loopCountNotifications = min(mLoopCountNotified - loopCount, kMaxLoopCountNotifications); | |
| mLoopCountNotified = loopCount; // discard any excess notifications | |
| } else if (mLoopCount < 0) { | |
| // FIXME: We're not accurate with notification count and position with infinite looping | |
| // since loopCount from server side will always return -1 (we could decrement it). | |
| size_t bufferPosition = mStaticProxy->getBufferPosition(); | |
| loopCountNotifications = int((flags & (CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL)) != 0); | |
| loopPeriod = mLoopEnd - bufferPosition; | |
| } else if (/* mLoopCount == 0 && */ mSharedBuffer != 0) { | |
| size_t bufferPosition = mStaticProxy->getBufferPosition(); | |
| loopPeriod = mFrameCount - bufferPosition; | |
| } | |
| // These fields don't need to be cached, because they are assigned only by set(): | |
| // mTransfer, mCallback, mUserData, mFormat, mFrameSize, mFlags | |
| // mFlags is also assigned by createTrack_l(), but not the bit we care about. | |
| mLock.unlock(); | |
| // get anchor time to account for callbacks. | |
| const nsecs_t timeBeforeCallbacks = systemTime(); | |
| if (waitStreamEnd) { | |
| // FIXME: Instead of blocking in proxy->waitStreamEndDone(), Callback thread | |
| // should wait on proxy futex and handle CBLK_STREAM_END_DONE within this function | |
| // (and make sure we don't callback for more data while we're stopping). | |
| // This helps with position, marker notifications, and track invalidation. | |
| struct timespec timeout; | |
| timeout.tv_sec = WAIT_STREAM_END_TIMEOUT_SEC; | |
| timeout.tv_nsec = 0; | |
| // Use timestamp progress to safeguard we don't falsely time out. | |
| AudioTimestamp timestamp{}; | |
| const bool isTimestampValid = getTimestamp(timestamp) == OK; | |
| const auto frameCount = isTimestampValid ? timestamp.mPosition : 0; | |
| status_t status = proxy->waitStreamEndDone(&timeout); | |
| switch (status) { | |
| case TIMED_OUT: | |
| if (isTimestampValid | |
| && getTimestamp(timestamp) == OK && frameCount != timestamp.mPosition) { | |
| ALOGD("%s: waitStreamEndDone retrying", __func__); | |
| break; // we retry again (and recheck possible state change). | |
| } | |
| [[fallthrough]]; | |
| case NO_ERROR: | |
| case DEAD_OBJECT: | |
| if (status != DEAD_OBJECT) { | |
| // for DEAD_OBJECT, we do not send a EVENT_STREAM_END after stop(); | |
| // instead, the application should handle the EVENT_NEW_IAUDIOTRACK. | |
| callback->onStreamEnd(); | |
| } | |
| { | |
| AutoMutex lock(mLock); | |
| // The previously assigned value of waitStreamEnd is no longer valid, | |
| // since the mutex has been unlocked and either the callback handler | |
| // or another thread could have re-started the AudioTrack during that time. | |
| waitStreamEnd = mState == STATE_STOPPING; | |
| if (waitStreamEnd) { | |
| mState = STATE_STOPPED; | |
| mReleased = 0; | |
| } | |
| } | |
| if (waitStreamEnd && status != DEAD_OBJECT) { | |
| ALOGV("%s: waitStreamEndDone complete", __func__); | |
| return NS_INACTIVE; | |
| } | |
| break; | |
| } | |
| return 0; | |
| } | |
| // perform callbacks while unlocked | |
| if (newUnderrun) { | |
| callback->onUnderrun(); | |
| } | |
| while (loopCountNotifications > 0) { | |
| --loopCountNotifications; | |
| callback->onLoopEnd(mLoopCount > 0 ? loopCountNotifications + mLoopCountNotified : -1); | |
| } | |
| if (flags & CBLK_BUFFER_END) { | |
| callback->onBufferEnd(); | |
| } | |
| if (markerReached) { | |
| callback->onMarker(markerPosition.value()); | |
| } | |
| while (newPosCount > 0) { | |
| callback->onNewPos(newPosition.value()); | |
| newPosition += updatePeriod; | |
| newPosCount--; | |
| } | |
| if (mObservedSequence != sequence) { | |
| mObservedSequence = sequence; | |
| callback->onNewIAudioTrack(); | |
| // for offloaded tracks, just wait for the upper layers to recreate the track | |
| if (isOffloadedOrDirect()) { | |
| return NS_INACTIVE; | |
| } | |
| } | |
| // if inactive, then don't run me again until re-started | |
| if (!active) { | |
| return NS_INACTIVE; | |
| } | |
| // Compute the estimated time until the next timed event (position, markers, loops) | |
| // FIXME only for non-compressed audio | |
| uint32_t minFrames = ~0; | |
| if (!markerReached && position < markerPosition) { | |
| minFrames = (markerPosition - position).value(); | |
| } | |
| if (loopPeriod > 0 && loopPeriod < minFrames) { | |
| // loopPeriod is already adjusted for actual position. | |
| minFrames = loopPeriod; | |
| } | |
| if (updatePeriod > 0) { | |
| minFrames = min(minFrames, (newPosition - position).value()); | |
| } | |
| // If > 0, poll periodically to recover from a stuck server. A good value is 2. | |
| static const uint32_t kPoll = 0; | |
| if (kPoll > 0 && mTransfer == TRANSFER_CALLBACK && kPoll * notificationFrames < minFrames) { | |
| minFrames = kPoll * notificationFrames; | |
| } | |
| // This "fudge factor" avoids soaking CPU, and compensates for late progress by server | |
| static const nsecs_t kWaitPeriodNs = WAIT_PERIOD_MS * 1000000LL; | |
| const nsecs_t timeAfterCallbacks = systemTime(); | |
| // Convert frame units to time units | |
| nsecs_t ns = NS_WHENEVER; | |
| if (minFrames != (uint32_t) ~0) { | |
| // AudioFlinger consumption of client data may be irregular when coming out of device | |
| // standby since the kernel buffers require filling. This is throttled to no more than 2x | |
| // the expected rate in the MixerThread. Hence, we reduce the estimated time to wait by one | |
| // half (but no more than half a second) to improve callback accuracy during these temporary | |
| // data surges. | |
| const nsecs_t estimatedNs = framesToNanoseconds(minFrames, sampleRate, speed); | |
| constexpr nsecs_t maxThrottleCompensationNs = 500000000LL; | |
| ns = estimatedNs - min(estimatedNs / 2, maxThrottleCompensationNs) + kWaitPeriodNs; | |
| ns -= (timeAfterCallbacks - timeBeforeCallbacks); // account for callback time | |
| // TODO: Should we warn if the callback time is too long? | |
| if (ns < 0) ns = 0; | |
| } | |
| // If not supplying data by EVENT_MORE_DATA or EVENT_CAN_WRITE_MORE_DATA, then we're done | |
| if (mTransfer != TRANSFER_CALLBACK && mTransfer != TRANSFER_SYNC_NOTIF_CALLBACK) { | |
| return ns; | |
| } | |
| // EVENT_MORE_DATA callback handling. | |
| // Timing for linear pcm audio data formats can be derived directly from the | |
| // buffer fill level. | |
| // Timing for compressed data is not directly available from the buffer fill level, | |
| // rather indirectly from waiting for blocking mode callbacks or waiting for obtain() | |
| // to return a certain fill level. | |
| struct timespec timeout; | |
| const struct timespec *requested = &ClientProxy::kForever; | |
| if (ns != NS_WHENEVER) { | |
| timeout.tv_sec = ns / 1000000000LL; | |
| timeout.tv_nsec = ns % 1000000000LL; | |
| ALOGV("%s(%d): timeout %ld.%03d", | |
| __func__, mPortId, timeout.tv_sec, (int) timeout.tv_nsec / 1000000); | |
| requested = &timeout; | |
| } | |
| size_t writtenFrames = 0; | |
| while (mRemainingFrames > 0) { | |
| Buffer audioBuffer; | |
| audioBuffer.frameCount = mRemainingFrames; | |
| size_t nonContig; | |
| status_t err = obtainBuffer(&audioBuffer, requested, NULL, &nonContig); | |
| LOG_ALWAYS_FATAL_IF((err != NO_ERROR) != (audioBuffer.frameCount == 0), | |
| "%s(%d): obtainBuffer() err=%d frameCount=%zu", | |
| __func__, mPortId, err, audioBuffer.frameCount); | |
| requested = &ClientProxy::kNonBlocking; | |
| size_t avail = audioBuffer.frameCount + nonContig; | |
| ALOGV("%s(%d): obtainBuffer(%u) returned %zu = %zu + %zu err %d", | |
| __func__, mPortId, mRemainingFrames, avail, audioBuffer.frameCount, nonContig, err); | |
| if (err != NO_ERROR) { | |
| if (err == TIMED_OUT || err == WOULD_BLOCK || err == -EINTR || | |
| (isOffloaded() && (err == DEAD_OBJECT))) { | |
| // FIXME bug 25195759 | |
| return 1000000; | |
| } | |
| ALOGE("%s(%d): Error %d obtaining an audio buffer, giving up.", | |
| __func__, mPortId, err); | |
| return NS_NEVER; | |
| } | |
| if (mRetryOnPartialBuffer && audio_has_proportional_frames(mFormat)) { | |
| mRetryOnPartialBuffer = false; | |
| if (avail < mRemainingFrames) { | |
| if (ns > 0) { // account for obtain time | |
| const nsecs_t timeNow = systemTime(); | |
| ns = max((nsecs_t)0, ns - (timeNow - timeAfterCallbacks)); | |
| } | |
| // delayNs is first computed by the additional frames required in the buffer. | |
| nsecs_t delayNs = framesToNanoseconds( | |
| mRemainingFrames - avail, sampleRate, speed); | |
| // afNs is the AudioFlinger mixer period in ns. | |
| const nsecs_t afNs = framesToNanoseconds(mAfFrameCount, mAfSampleRate, speed); | |
| // If the AudioTrack is double buffered based on the AudioFlinger mixer period, | |
| // we may have a race if we wait based on the number of frames desired. | |
| // This is a possible issue with resampling and AAudio. | |
| // | |
| // The granularity of audioflinger processing is one mixer period; if | |
| // our wait time is less than one mixer period, wait at most half the period. | |
| if (delayNs < afNs) { | |
| delayNs = std::min(delayNs, afNs / 2); | |
| } | |
| // adjust our ns wait by delayNs. | |
| if (ns < 0 /* NS_WHENEVER */ || delayNs < ns) { | |
| ns = delayNs; | |
| } | |
| return ns; | |
| } | |
| } | |
| size_t reqSize = audioBuffer.size(); | |
| if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) { | |
| // when notifying client it can write more data, pass the total size that can be | |
| // written in the next write() call, since it's not passed through the callback | |
| audioBuffer.mSize += nonContig; | |
| } | |
| const size_t writtenSize = (mTransfer == TRANSFER_CALLBACK) | |
| ? callback->onMoreData(audioBuffer) | |
| : callback->onCanWriteMoreData(audioBuffer); | |
| // Validate on returned size | |
| if (ssize_t(writtenSize) < 0 || writtenSize > reqSize) { | |
| ALOGE("%s(%d): EVENT_MORE_DATA requested %zu bytes but callback returned %zd bytes", | |
| __func__, mPortId, reqSize, ssize_t(writtenSize)); | |
| return NS_NEVER; | |
| } | |
| if (writtenSize == 0) { | |
| if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) { | |
| // The callback EVENT_CAN_WRITE_MORE_DATA was processed in the JNI of | |
| // android.media.AudioTrack. The JNI is not using the callback to provide data, | |
| // it only signals to the Java client that it can provide more data, which | |
| // this track is read to accept now. | |
| // The playback thread will be awaken at the next ::write() | |
| return NS_WHENEVER; | |
| } | |
| // The callback is done filling buffers | |
| // Keep this thread going to handle timed events and | |
| // still try to get more data in intervals of WAIT_PERIOD_MS | |
| // but don't just loop and block the CPU, so wait | |
| // mCbf(EVENT_MORE_DATA, ...) might either | |
| // (1) Block until it can fill the buffer, returning 0 size on EOS. | |
| // (2) Block until it can fill the buffer, returning 0 data (silence) on EOS. | |
| // (3) Return 0 size when no data is available, does not wait for more data. | |
| // | |
| // (1) and (2) occurs with AudioPlayer/AwesomePlayer; (3) occurs with NuPlayer. | |
| // We try to compute the wait time to avoid a tight sleep-wait cycle, | |
| // especially for case (3). | |
| // | |
| // The decision to support (1) and (2) affect the sizing of mRemainingFrames | |
| // and this loop; whereas for case (3) we could simply check once with the full | |
| // buffer size and skip the loop entirely. | |
| nsecs_t myns; | |
| if (audio_has_proportional_frames(mFormat)) { | |
| // time to wait based on buffer occupancy | |
| const nsecs_t datans = mRemainingFrames <= avail ? 0 : | |
| framesToNanoseconds(mRemainingFrames - avail, sampleRate, speed); | |
| // audio flinger thread buffer size (TODO: adjust for fast tracks) | |
| // FIXME: use mAfFrameCountHAL instead of mAfFrameCount below for fast tracks. | |
| const nsecs_t afns = framesToNanoseconds(mAfFrameCount, mAfSampleRate, speed); | |
| // add a half the AudioFlinger buffer time to avoid soaking CPU if datans is 0. | |
| myns = datans + (afns / 2); | |
| } else { | |
| // FIXME: This could ping quite a bit if the buffer isn't full. | |
| // Note that when mState is stopping we waitStreamEnd, so it never gets here. | |
| myns = kWaitPeriodNs; | |
| } | |
| if (ns > 0) { // account for obtain and callback time | |
| const nsecs_t timeNow = systemTime(); | |
| ns = max((nsecs_t)0, ns - (timeNow - timeAfterCallbacks)); | |
| } | |
| if (ns < 0 /* NS_WHENEVER */ || myns < ns) { | |
| ns = myns; | |
| } | |
| return ns; | |
| } | |
| // releaseBuffer reads from audioBuffer.size | |
| audioBuffer.mSize = writtenSize; | |
| size_t releasedFrames = writtenSize / mFrameSize; | |
| audioBuffer.frameCount = releasedFrames; | |
| mRemainingFrames -= releasedFrames; | |
| if (misalignment >= releasedFrames) { | |
| misalignment -= releasedFrames; | |
| } else { | |
| misalignment = 0; | |
| } | |
| releaseBuffer(&audioBuffer); | |
| writtenFrames += releasedFrames; | |
| // FIXME here is where we would repeat EVENT_MORE_DATA again on same advanced buffer | |
| // if callback doesn't like to accept the full chunk | |
| if (writtenSize < reqSize) { | |
| continue; | |
| } | |
| // There could be enough non-contiguous frames available to satisfy the remaining request | |
| if (mRemainingFrames <= nonContig) { | |
| continue; | |
| } | |
| #if 0 | |
| // This heuristic tries to collapse a series of EVENT_MORE_DATA that would total to a | |
| // sum <= notificationFrames. It replaces that series by at most two EVENT_MORE_DATA | |
| // that total to a sum == notificationFrames. | |
| if (0 < misalignment && misalignment <= mRemainingFrames) { | |
| mRemainingFrames = misalignment; | |
| return ((double)mRemainingFrames * 1100000000) / ((double)sampleRate * speed); | |
| } | |
| #endif | |
| } | |
| if (writtenFrames > 0) { | |
| AutoMutex lock(mLock); | |
| mFramesWritten += writtenFrames; | |
| } | |
| mRemainingFrames = notificationFrames; | |
| mRetryOnPartialBuffer = true; | |
| // A lot has transpired since ns was calculated, so run again immediately and re-calculate | |
| return 0; | |
| } | |
| status_t AudioTrack::restoreTrack_l(const char *from, bool forceRestore) | |
| { | |
| status_t result = NO_ERROR; // logged: make sure to set this before returning. | |
| const int64_t beginNs = systemTime(); | |
| mediametrics::Defer defer([&] { | |
| mediametrics::LogItem(mMetricsId) | |
| .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_RESTORE) | |
| .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs)) | |
| .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState)) | |
| .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)result) | |
| .set(AMEDIAMETRICS_PROP_WHERE, from) | |
| .record(); }); | |
| ALOGW("%s(%d): dead IAudioTrack, %s, creating a new one from %s()", | |
| __func__, mPortId, isOffloadedOrDirect_l() ? "Offloaded or Direct" : "PCM", from); | |
| ++mSequence; | |
| // refresh the audio configuration cache in this process to make sure we get new | |
| // output parameters and new IAudioFlinger in createTrack_l() | |
| AudioSystem::clearAudioConfigCache(); | |
| if (!forceRestore && | |
| (isOffloadedOrDirect_l() || mDoNotReconnect)) { | |
| // FIXME re-creation of offloaded and direct tracks is not yet implemented; | |
| // Disabled since (1) timestamp correction is not implemented for non-PCM and | |
| // (2) We pre-empt existing direct tracks on resource constraint, so these tracks | |
| // shouldn't reconnect. | |
| result = DEAD_OBJECT; | |
| return result; | |
| } | |
| // Save so we can return count since creation. | |
| mUnderrunCountOffset = getUnderrunCount_l(); | |
| // save the old static buffer position | |
| uint32_t staticPosition = 0; | |
| size_t bufferPosition = 0; | |
| int loopCount = 0; | |
| if (mStaticProxy != 0) { | |
| mStaticProxy->getBufferPositionAndLoopCount(&bufferPosition, &loopCount); | |
| staticPosition = mStaticProxy->getPosition().unsignedValue(); | |
| } | |
| // save the old startThreshold and framecount | |
| const uint32_t originalStartThresholdInFrames = mProxy->getStartThresholdInFrames(); | |
| const uint32_t originalFrameCount = mProxy->frameCount(); | |
| // See b/74409267. Connecting to a BT A2DP device supporting multiple codecs | |
| // causes a lot of churn on the service side, and it can reject starting | |
| // playback of a previously created track. May also apply to other cases. | |
| const int INITIAL_RETRIES = 3; | |
| int retries = INITIAL_RETRIES; | |
| retry: | |
| if (retries < INITIAL_RETRIES) { | |
| // See the comment for clearAudioConfigCache at the start of the function. | |
| AudioSystem::clearAudioConfigCache(); | |
| } | |
| mFlags = mOrigFlags; | |
| // If a new IAudioTrack is successfully created, createTrack_l() will modify the | |
| // following member variables: mAudioTrack, mCblkMemory and mCblk. | |
| // It will also delete the strong references on previous IAudioTrack and IMemory. | |
| // If a new IAudioTrack cannot be created, the previous (dead) instance will be left intact. | |
| result = createTrack_l(); | |
| if (result == NO_ERROR) { | |
| // take the frames that will be lost by track recreation into account in saved position | |
| // For streaming tracks, this is the amount we obtained from the user/client | |
| // (not the number actually consumed at the server - those are already lost). | |
| if (mStaticProxy == 0) { | |
| mPosition = mReleased; | |
| } | |
| // Continue playback from last known position and restore loop. | |
| if (mStaticProxy != 0) { | |
| if (loopCount != 0) { | |
| mStaticProxy->setBufferPositionAndLoop(bufferPosition, | |
| mLoopStart, mLoopEnd, loopCount); | |
| } else { | |
| mStaticProxy->setBufferPosition(bufferPosition); | |
| if (bufferPosition == mFrameCount) { | |
| ALOGD("%s(%d): restoring track at end of static buffer", __func__, mPortId); | |
| } | |
| } | |
| } | |
| // restore volume handler | |
| mVolumeHandler->forall([this](const VolumeShaper &shaper) -> VolumeShaper::Status { | |
| sp<VolumeShaper::Operation> operationToEnd = | |
| new VolumeShaper::Operation(shaper.mOperation); | |
| // TODO: Ideally we would restore to the exact xOffset position | |
| // as returned by getVolumeShaperState(), but we don't have that | |
| // information when restoring at the client unless we periodically poll | |
| // the server or create shared memory state. | |
| // | |
| // For now, we simply advance to the end of the VolumeShaper effect | |
| // if it has been started. | |
| if (shaper.isStarted()) { | |
| operationToEnd->setNormalizedTime(1.f); | |
| } | |
| media::VolumeShaperConfiguration config; | |
| shaper.mConfiguration->writeToParcelable(&config); | |
| media::VolumeShaperOperation operation; | |
| operationToEnd->writeToParcelable(&operation); | |
| status_t status; | |
| mAudioTrack->applyVolumeShaper(config, operation, &status); | |
| return status; | |
| }); | |
| // restore the original start threshold if different than frameCount. | |
| if (originalStartThresholdInFrames != originalFrameCount) { | |
| // Note: mProxy->setStartThresholdInFrames() call is in the Proxy | |
| // and does not trigger a restart. | |
| // (Also CBLK_DISABLED is not set, buffers are empty after track recreation). | |
| // Any start would be triggered on the mState == ACTIVE check below. | |
| const uint32_t currentThreshold = | |
| mProxy->setStartThresholdInFrames(originalStartThresholdInFrames); | |
| ALOGD_IF(originalStartThresholdInFrames != currentThreshold, | |
| "%s(%d) startThresholdInFrames changing from %u to %u", | |
| __func__, mPortId, originalStartThresholdInFrames, currentThreshold); | |
| } | |
| if (mState == STATE_ACTIVE) { | |
| mAudioTrack->start(&result); | |
| } | |
| // server resets to zero so we offset | |
| mFramesWrittenServerOffset = | |
| mStaticProxy.get() != nullptr ? staticPosition : mFramesWritten; | |
| mFramesWrittenAtRestore = mFramesWrittenServerOffset; | |
| } | |
| if (result != NO_ERROR) { | |
| ALOGW("%s(%d): failed status %d, retries %d", __func__, mPortId, result, retries); | |
| if (--retries > 0) { | |
| // leave time for an eventual race condition to clear before retrying | |
| usleep(500000); | |
| goto retry; | |
| } | |
| // if no retries left, set invalid bit to force restoring at next occasion | |
| // and avoid inconsistent active state on client and server sides | |
| if (mCblk != nullptr) { | |
| android_atomic_or(CBLK_INVALID, &mCblk->mFlags); | |
| } | |
| } | |
| return result; | |
| } | |
| Modulo<uint32_t> AudioTrack::updateAndGetPosition_l() | |
| { | |
| // This is the sole place to read server consumed frames | |
| Modulo<uint32_t> newServer(mProxy->getPosition()); | |
| const int32_t delta = (newServer - mServer).signedValue(); | |
| // TODO There is controversy about whether there can be "negative jitter" in server position. | |
| // This should be investigated further, and if possible, it should be addressed. | |
| // A more definite failure mode is infrequent polling by client. | |
| // One could call (void)getPosition_l() in releaseBuffer(), | |
| // so mReleased and mPosition are always lock-step as best possible. | |
| // That should ensure delta never goes negative for infrequent polling | |
| // unless the server has more than 2^31 frames in its buffer, | |
| // in which case the use of uint32_t for these counters has bigger issues. | |
| ALOGE_IF(delta < 0, | |
| "%s(%d): detected illegal retrograde motion by the server: mServer advanced by %d", | |
| __func__, mPortId, delta); | |
| mServer = newServer; | |
| if (delta > 0) { // avoid retrograde | |
| mPosition += delta; | |
| } | |
| return mPosition; | |
| } | |
| bool AudioTrack::isSampleRateSpeedAllowed_l(uint32_t sampleRate, float speed) | |
| { | |
| updateLatency_l(); | |
| // applicable for mixing tracks only (not offloaded or direct) | |
| if (mStaticProxy != 0) { | |
| return true; // static tracks do not have issues with buffer sizing. | |
| } | |
| const size_t minFrameCount = | |
| AudioSystem::calculateMinFrameCount(mAfLatency, mAfFrameCount, mAfSampleRate, | |
| sampleRate, speed /*, 0 mNotificationsPerBufferReq*/); | |
| const bool allowed = mFrameCount >= minFrameCount; | |
| ALOGD_IF(!allowed, | |
| "%s(%d): denied " | |
| "mAfLatency:%u mAfFrameCount:%zu mAfSampleRate:%u sampleRate:%u speed:%f " | |
| "mFrameCount:%zu < minFrameCount:%zu", | |
| __func__, mPortId, | |
| mAfLatency, mAfFrameCount, mAfSampleRate, sampleRate, speed, | |
| mFrameCount, minFrameCount); | |
| return allowed; | |
| } | |
| status_t AudioTrack::setParameters(const String8& keyValuePairs) | |
| { | |
| AutoMutex lock(mLock); | |
| status_t status; | |
| mAudioTrack->setParameters(keyValuePairs.c_str(), &status); | |
| return status; | |
| } | |
| status_t AudioTrack::selectPresentation(int presentationId, int programId) | |
| { | |
| AutoMutex lock(mLock); | |
| AudioParameter param = AudioParameter(); | |
| param.addInt(String8(AudioParameter::keyPresentationId), presentationId); | |
| param.addInt(String8(AudioParameter::keyProgramId), programId); | |
| ALOGV("%s(%d): PresentationId/ProgramId[%s]", | |
| __func__, mPortId, param.toString().c_str()); | |
| status_t status; | |
| mAudioTrack->setParameters(param.toString().c_str(), &status); | |
| return status; | |
| } | |
| VolumeShaper::Status AudioTrack::applyVolumeShaper( | |
| const sp<VolumeShaper::Configuration>& configuration, | |
| const sp<VolumeShaper::Operation>& operation) | |
| { | |
| AutoMutex lock(mLock); | |
| mVolumeHandler->setIdIfNecessary(configuration); | |
| media::VolumeShaperConfiguration config; | |
| configuration->writeToParcelable(&config); | |
| media::VolumeShaperOperation op; | |
| operation->writeToParcelable(&op); | |
| VolumeShaper::Status status; | |
| mAudioTrack->applyVolumeShaper(config, op, &status); | |
| if (status == DEAD_OBJECT) { | |
| if (restoreTrack_l("applyVolumeShaper") == OK) { | |
| mAudioTrack->applyVolumeShaper(config, op, &status); | |
| } | |
| } | |
| if (status >= 0) { | |
| // save VolumeShaper for restore | |
| mVolumeHandler->applyVolumeShaper(configuration, operation); | |
| if (mState == STATE_ACTIVE || mState == STATE_STOPPING) { | |
| mVolumeHandler->setStarted(); | |
| } | |
| } else { | |
| // warn only if not an expected restore failure. | |
| ALOGW_IF(!((isOffloadedOrDirect_l() || mDoNotReconnect) && status == DEAD_OBJECT), | |
| "%s(%d): applyVolumeShaper failed: %d", __func__, mPortId, status); | |
| } | |
| return status; | |
| } | |
| sp<VolumeShaper::State> AudioTrack::getVolumeShaperState(int id) | |
| { | |
| AutoMutex lock(mLock); | |
| std::optional<media::VolumeShaperState> vss; | |
| mAudioTrack->getVolumeShaperState(id, &vss); | |
| sp<VolumeShaper::State> state; | |
| if (vss.has_value()) { | |
| state = new VolumeShaper::State(); | |
| state->readFromParcelable(vss.value()); | |
| } | |
| if (state.get() == nullptr && (mCblk->mFlags & CBLK_INVALID) != 0) { | |
| if (restoreTrack_l("getVolumeShaperState") == OK) { | |
| mAudioTrack->getVolumeShaperState(id, &vss); | |
| if (vss.has_value()) { | |
| state = new VolumeShaper::State(); | |
| state->readFromParcelable(vss.value()); | |
| } | |
| } | |
| } | |
| return state; | |
| } | |
| status_t AudioTrack::getTimestamp(ExtendedTimestamp *timestamp) | |
| { | |
| if (timestamp == nullptr) { | |
| return BAD_VALUE; | |
| } | |
| AutoMutex lock(mLock); | |
| return getTimestamp_l(timestamp); | |
| } | |
| status_t AudioTrack::getTimestamp_l(ExtendedTimestamp *timestamp) | |
| { | |
| if (mCblk->mFlags & CBLK_INVALID) { | |
| const status_t status = restoreTrack_l("getTimestampExtended"); | |
| if (status != OK) { | |
| // per getTimestamp() API doc in header, we return DEAD_OBJECT here, | |
| // recommending that the track be recreated. | |
| return DEAD_OBJECT; | |
| } | |
| } | |
| // check for offloaded/direct here in case restoring somehow changed those flags. | |
| if (isOffloadedOrDirect_l()) { | |
| return INVALID_OPERATION; // not supported | |
| } | |
| status_t status = mProxy->getTimestamp(timestamp); | |
| LOG_ALWAYS_FATAL_IF(status != OK, "%s(%d): status %d not allowed from proxy getTimestamp", | |
| __func__, mPortId, status); | |
| bool found = false; | |
| timestamp->mPosition[ExtendedTimestamp::LOCATION_CLIENT] = mFramesWritten; | |
| timestamp->mTimeNs[ExtendedTimestamp::LOCATION_CLIENT] = 0; | |
| // server side frame offset in case AudioTrack has been restored. | |
| for (int i = ExtendedTimestamp::LOCATION_SERVER; | |
| i < ExtendedTimestamp::LOCATION_MAX; ++i) { | |
| if (timestamp->mTimeNs[i] >= 0) { | |
| // apply server offset (frames flushed is ignored | |
| // so we don't report the jump when the flush occurs). | |
| timestamp->mPosition[i] += mFramesWrittenServerOffset; | |
| found = true; | |
| } | |
| } | |
| return found ? OK : WOULD_BLOCK; | |
| } | |
| status_t AudioTrack::getTimestamp(AudioTimestamp& timestamp) | |
| { | |
| AutoMutex lock(mLock); | |
| return getTimestamp_l(timestamp); | |
| } | |
| status_t AudioTrack::getTimestamp_l(AudioTimestamp& timestamp) | |
| { | |
| bool previousTimestampValid = mPreviousTimestampValid; | |
| // Set false here to cover all the error return cases. | |
| mPreviousTimestampValid = false; | |
| switch (mState) { | |
| case STATE_ACTIVE: | |
| case STATE_PAUSED: | |
| break; // handle below | |
| case STATE_FLUSHED: | |
| case STATE_STOPPED: | |
| return WOULD_BLOCK; | |
| case STATE_STOPPING: | |
| case STATE_PAUSED_STOPPING: | |
| if (!isOffloaded_l()) { | |
| return INVALID_OPERATION; | |
| } | |
| break; // offloaded tracks handled below | |
| default: | |
| LOG_ALWAYS_FATAL("%s(%d): Invalid mState in getTimestamp(): %d", | |
| __func__, mPortId, mState); | |
| break; | |
| } | |
| if (mCblk->mFlags & CBLK_INVALID) { | |
| const status_t status = restoreTrack_l("getTimestamp"); | |
| if (status != OK) { | |
| // per getTimestamp() API doc in header, we return DEAD_OBJECT here, | |
| // recommending that the track be recreated. | |
| return DEAD_OBJECT; | |
| } | |
| } | |
| // The presented frame count must always lag behind the consumed frame count. | |
| // To avoid a race, read the presented frames first. This ensures that presented <= consumed. | |
| status_t status; | |
| if (isAfTrackOffloadedOrDirect_l()) { | |
| // use Binder to get timestamp | |
| media::AudioTimestampInternal ts; | |
| mAudioTrack->getTimestamp(&ts, &status); | |
| if (status == OK) { | |
| timestamp = VALUE_OR_FATAL(aidl2legacy_AudioTimestampInternal_AudioTimestamp(ts)); | |
| } | |
| } else { | |
| // read timestamp from shared memory | |
| ExtendedTimestamp ets; | |
| status = mProxy->getTimestamp(&ets); | |
| if (status == OK) { | |
| ExtendedTimestamp::Location location; | |
| status = ets.getBestTimestamp(×tamp, &location); | |
| if (status == OK) { | |
| updateLatency_l(); | |
| // It is possible that the best location has moved from the kernel to the server. | |
| // In this case we adjust the position from the previous computed latency. | |
| if (location == ExtendedTimestamp::LOCATION_SERVER) { | |
| ALOGW_IF(mPreviousLocation == ExtendedTimestamp::LOCATION_KERNEL, | |
| "%s(%d): location moved from kernel to server", | |
| __func__, mPortId); | |
| // check that the last kernel OK time info exists and the positions | |
| // are valid (if they predate the current track, the positions may | |
| // be zero or negative). | |
| const int64_t frames = | |
| (ets.mTimeNs[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] < 0 || | |
| ets.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] < 0 || | |
| ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] <= 0 || | |
| ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] <= 0) | |
| ? | |
| int64_t((double)mAfLatency * mSampleRate * mPlaybackRate.mSpeed | |
| / 1000) | |
| : | |
| (ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] | |
| - ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK]); | |
| ALOGV("%s(%d): frame adjustment:%lld timestamp:%s", | |
| __func__, mPortId, (long long)frames, ets.toString().c_str()); | |
| if (frames >= ets.mPosition[location]) { | |
| timestamp.mPosition = 0; | |
| } else { | |
| timestamp.mPosition = (uint32_t)(ets.mPosition[location] - frames); | |
| } | |
| } else if (location == ExtendedTimestamp::LOCATION_KERNEL) { | |
| ALOGV_IF(mPreviousLocation == ExtendedTimestamp::LOCATION_SERVER, | |
| "%s(%d): location moved from server to kernel", | |
| __func__, mPortId); | |
| if (ets.mPosition[ExtendedTimestamp::LOCATION_SERVER] == | |
| ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL]) { | |
| // In Q, we don't return errors as an invalid time | |
| // but instead we leave the last kernel good timestamp alone. | |
| // | |
| // If server is identical to kernel, the device data pipeline is idle. | |
| // A better start time is now. The retrograde check ensures | |
| // timestamp monotonicity. | |
| const int64_t nowNs = systemTime(); | |
| if (!mTimestampStallReported) { | |
| ALOGD("%s(%d): device stall time corrected using current time %lld", | |
| __func__, mPortId, (long long)nowNs); | |
| mTimestampStallReported = true; | |
| } | |
| timestamp.mTime = convertNsToTimespec(nowNs); | |
| } else { | |
| mTimestampStallReported = false; | |
| } | |
| } | |
| // We update the timestamp time even when paused. | |
| if (mState == STATE_PAUSED /* not needed: STATE_PAUSED_STOPPING */) { | |
| const int64_t now = systemTime(); | |
| const int64_t at = audio_utils_ns_from_timespec(×tamp.mTime); | |
| const int64_t lag = | |
| (ets.mTimeNs[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] < 0 || | |
| ets.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] < 0) | |
| ? int64_t(mAfLatency * 1000000LL) | |
| : (ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] | |
| - ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK]) | |
| * NANOS_PER_SECOND / mSampleRate; | |
| const int64_t limit = now - lag; // no earlier than this limit | |
| if (at < limit) { | |
| ALOGV("timestamp pause lag:%lld adjusting from %lld to %lld", | |
| (long long)lag, (long long)at, (long long)limit); | |
| timestamp.mTime = convertNsToTimespec(limit); | |
| } | |
| } | |
| mPreviousLocation = location; | |
| } else { | |
| // right after AudioTrack is started, one may not find a timestamp | |
| ALOGV("%s(%d): getBestTimestamp did not find timestamp", __func__, mPortId); | |
| } | |
| } | |
| if (status == INVALID_OPERATION) { | |
| // INVALID_OPERATION occurs when no timestamp has been issued by the server; | |
| // other failures are signaled by a negative time. | |
| // If we come out of FLUSHED or STOPPED where the position is known | |
| // to be zero we convert this to WOULD_BLOCK (with the implicit meaning of | |
| // "zero" for NuPlayer). We don't convert for track restoration as position | |
| // does not reset. | |
| ALOGV("%s(%d): timestamp server offset:%lld restore frames:%lld", | |
| __func__, mPortId, | |
| (long long)mFramesWrittenServerOffset, (long long)mFramesWrittenAtRestore); | |
| if (mFramesWrittenServerOffset != mFramesWrittenAtRestore) { | |
| status = WOULD_BLOCK; | |
| } | |
| } | |
| } | |
| if (status != NO_ERROR) { | |
| ALOGV_IF(status != WOULD_BLOCK, "%s(%d): getTimestamp error:%#x", __func__, mPortId, status); | |
| return status; | |
| } | |
| if (isAfTrackOffloadedOrDirect_l()) { | |
| if (isOffloaded_l() && (mState == STATE_PAUSED || mState == STATE_PAUSED_STOPPING)) { | |
| // use cached paused position in case another offloaded track is running. | |
| timestamp.mPosition = mPausedPosition; | |
| clock_gettime(CLOCK_MONOTONIC, ×tamp.mTime); | |
| // TODO: adjust for delay | |
| return NO_ERROR; | |
| } | |
| // Check whether a pending flush or stop has completed, as those commands may | |
| // be asynchronous or return near finish or exhibit glitchy behavior. | |
| // | |
| // Originally this showed up as the first timestamp being a continuation of | |
| // the previous song under gapless playback. | |
| // However, we sometimes see zero timestamps, then a glitch of | |
| // the previous song's position, and then correct timestamps afterwards. | |
| if (mStartFromZeroUs != 0 && mSampleRate != 0) { | |
| static const int kTimeJitterUs = 100000; // 100 ms | |
| static const int k1SecUs = 1000000; | |
| const int64_t timeNow = getNowUs(); | |
| if (timeNow < mStartFromZeroUs + k1SecUs) { // within first second of starting | |
| const int64_t timestampTimeUs = convertTimespecToUs(timestamp.mTime); | |
| if (timestampTimeUs < mStartFromZeroUs) { | |
| return WOULD_BLOCK; // stale timestamp time, occurs before start. | |
| } | |
| const int64_t deltaTimeUs = timestampTimeUs - mStartFromZeroUs; | |
| const int64_t deltaPositionByUs = (double)timestamp.mPosition * 1000000 | |
| / ((double)mSampleRate * mPlaybackRate.mSpeed); | |
| if (deltaPositionByUs > deltaTimeUs + kTimeJitterUs) { | |
| // Verify that the counter can't count faster than the sample rate | |
| // since the start time. If greater, then that means we may have failed | |
| // to completely flush or stop the previous playing track. | |
| ALOGW_IF(!mTimestampStartupGlitchReported, | |
| "%s(%d): startup glitch detected" | |
| " deltaTimeUs(%lld) deltaPositionUs(%lld) tsmPosition(%u)", | |
| __func__, mPortId, | |
| (long long)deltaTimeUs, (long long)deltaPositionByUs, | |
| timestamp.mPosition); | |
| mTimestampStartupGlitchReported = true; | |
| if (previousTimestampValid | |
| && mPreviousTimestamp.mPosition == 0 /* should be true if valid */) { | |
| timestamp = mPreviousTimestamp; | |
| mPreviousTimestampValid = true; | |
| return NO_ERROR; | |
| } | |
| return WOULD_BLOCK; | |
| } | |
| if (deltaPositionByUs != 0) { | |
| mStartFromZeroUs = 0; // don't check again, we got valid nonzero position. | |
| } | |
| } else { | |
| mStartFromZeroUs = 0; // don't check again, start time expired. | |
| } | |
| mTimestampStartupGlitchReported = false; | |
| } | |
| } else { | |
| // Update the mapping between local consumed (mPosition) and server consumed (mServer) | |
| (void) updateAndGetPosition_l(); | |
| // Server consumed (mServer) and presented both use the same server time base, | |
| // and server consumed is always >= presented. | |
| // The delta between these represents the number of frames in the buffer pipeline. | |
| // If this delta between these is greater than the client position, it means that | |
| // actually presented is still stuck at the starting line (figuratively speaking), | |
| // waiting for the first frame to go by. So we can't report a valid timestamp yet. | |
| // Note: We explicitly use non-Modulo comparison here - potential wrap issue when | |
| // mPosition exceeds 32 bits. | |
| // TODO Remove when timestamp is updated to contain pipeline status info. | |
| const int32_t pipelineDepthInFrames = (mServer - timestamp.mPosition).signedValue(); | |
| if (pipelineDepthInFrames > 0 /* should be true, but we check anyways */ | |
| && (uint32_t)pipelineDepthInFrames > mPosition.value()) { | |
| return INVALID_OPERATION; | |
| } | |
| // Convert timestamp position from server time base to client time base. | |
| // TODO The following code should work OK now because timestamp.mPosition is 32-bit. | |
| // But if we change it to 64-bit then this could fail. | |
| // Use Modulo computation here. | |
| timestamp.mPosition = (mPosition - mServer + timestamp.mPosition).value(); | |
| // Immediately after a call to getPosition_l(), mPosition and | |
| // mServer both represent the same frame position. mPosition is | |
| // in client's point of view, and mServer is in server's point of | |
| // view. So the difference between them is the "fudge factor" | |
| // between client and server views due to stop() and/or new | |
| // IAudioTrack. And timestamp.mPosition is initially in server's | |
| // point of view, so we need to apply the same fudge factor to it. | |
| } | |
| // Prevent retrograde motion in timestamp. | |
| // This is sometimes caused by erratic reports of the available space in the ALSA drivers. | |
| if (status == NO_ERROR) { | |
| // Fix stale time when checking timestamp right after start(). | |
| // The position is at the last reported location but the time can be stale | |
| // due to pause or standby or cold start latency. | |
| // | |
| // We keep advancing the time (but not the position) to ensure that the | |
| // stale value does not confuse the application. | |
| // | |
| // For offload compatibility, use a default lag value here. | |
| // Any time discrepancy between this update and the pause timestamp is handled | |
| // by the retrograde check afterwards. | |
| int64_t currentTimeNanos = audio_utils_ns_from_timespec(×tamp.mTime); | |
| const int64_t lagNs = int64_t(mAfLatency * 1000000LL); | |
| const int64_t limitNs = mStartNs - lagNs; | |
| if (currentTimeNanos < limitNs) { | |
| if (!mTimestampStaleTimeReported) { | |
| ALOGD("%s(%d): stale timestamp time corrected, " | |
| "currentTimeNanos: %lld < limitNs: %lld < mStartNs: %lld", | |
| __func__, mPortId, | |
| (long long)currentTimeNanos, (long long)limitNs, (long long)mStartNs); | |
| mTimestampStaleTimeReported = true; | |
| } | |
| timestamp.mTime = convertNsToTimespec(limitNs); | |
| currentTimeNanos = limitNs; | |
| } else { | |
| mTimestampStaleTimeReported = false; | |
| } | |
| // previousTimestampValid is set to false when starting after a stop or flush. | |
| if (previousTimestampValid) { | |
| const int64_t previousTimeNanos = | |
| audio_utils_ns_from_timespec(&mPreviousTimestamp.mTime); | |
| // retrograde check | |
| if (currentTimeNanos < previousTimeNanos) { | |
| if (!mTimestampRetrogradeTimeReported) { | |
| ALOGW("%s(%d): retrograde timestamp time corrected, %lld < %lld", | |
| __func__, mPortId, | |
| (long long)currentTimeNanos, (long long)previousTimeNanos); | |
| mTimestampRetrogradeTimeReported = true; | |
| } | |
| timestamp.mTime = mPreviousTimestamp.mTime; | |
| } else { | |
| mTimestampRetrogradeTimeReported = false; | |
| } | |
| // Looking at signed delta will work even when the timestamps | |
| // are wrapping around. | |
| int32_t deltaPosition = (Modulo<uint32_t>(timestamp.mPosition) | |
| - mPreviousTimestamp.mPosition).signedValue(); | |
| if (deltaPosition < 0) { | |
| // Only report once per position instead of spamming the log. | |
| if (!mTimestampRetrogradePositionReported) { | |
| ALOGW("%s(%d): retrograde timestamp position corrected, %d = %u - %u", | |
| __func__, mPortId, | |
| deltaPosition, | |
| timestamp.mPosition, | |
| mPreviousTimestamp.mPosition); | |
| mTimestampRetrogradePositionReported = true; | |
| } | |
| } else { | |
| mTimestampRetrogradePositionReported = false; | |
| } | |
| if (deltaPosition < 0) { | |
| timestamp.mPosition = mPreviousTimestamp.mPosition; | |
| deltaPosition = 0; | |
| } | |
| #if 0 | |
| // Uncomment this to verify audio timestamp rate. | |
| const int64_t deltaTime = | |
| audio_utils_ns_from_timespec(×tamp.mTime) - previousTimeNanos; | |
| if (deltaTime != 0) { | |
| const int64_t computedSampleRate = | |
| deltaPosition * (long long)NANOS_PER_SECOND / deltaTime; | |
| ALOGD("%s(%d): computedSampleRate:%u sampleRate:%u", | |
| __func__, mPortId, | |
| (unsigned)computedSampleRate, mSampleRate); | |
| } | |
| #endif | |
| } | |
| mPreviousTimestamp = timestamp; | |
| mPreviousTimestampValid = true; | |
| } | |
| return status; | |
| } | |
| String8 AudioTrack::getParameters(const String8& keys) | |
| { | |
| audio_io_handle_t output = getOutput(); | |
| if (output != AUDIO_IO_HANDLE_NONE) { | |
| return AudioSystem::getParameters(output, keys); | |
| } else { | |
| return String8(); | |
| } | |
| } | |
| bool AudioTrack::isOffloaded() const | |
| { | |
| AutoMutex lock(mLock); | |
| return isOffloaded_l(); | |
| } | |
| bool AudioTrack::isDirect() const | |
| { | |
| AutoMutex lock(mLock); | |
| return isDirect_l(); | |
| } | |
| bool AudioTrack::isOffloadedOrDirect() const | |
| { | |
| AutoMutex lock(mLock); | |
| return isOffloadedOrDirect_l(); | |
| } | |
| status_t AudioTrack::dump(int fd, const Vector<String16>& args __unused) const | |
| { | |
| String8 result; | |
| result.append(" AudioTrack::dump\n"); | |
| result.appendFormat(" id(%d) status(%d), state(%d), session Id(%d), flags(%#x)\n", | |
| mPortId, mStatus, mState, mSessionId, mFlags); | |
| result.appendFormat(" stream type(%d), left - right volume(%f, %f)\n", | |
| mStreamType, | |
| mVolume[AUDIO_INTERLEAVE_LEFT], mVolume[AUDIO_INTERLEAVE_RIGHT]); | |
| result.appendFormat(" format(%#x), channel mask(%#x), channel count(%u)\n", | |
| mFormat, mChannelMask, mChannelCount); | |
| result.appendFormat(" sample rate(%u), original sample rate(%u), speed(%f)\n", | |
| mSampleRate, mOriginalSampleRate, mPlaybackRate.mSpeed); | |
| result.appendFormat(" frame count(%zu), req. frame count(%zu)\n", | |
| mFrameCount, mReqFrameCount); | |
| result.appendFormat(" notif. frame count(%u), req. notif. frame count(%u)," | |
| " req. notif. per buff(%u)\n", | |
| mNotificationFramesAct, mNotificationFramesReq, mNotificationsPerBufferReq); | |
| result.appendFormat(" latency (%d), selected device Id(%d), routed device Id(%d)\n", | |
| mLatency, mSelectedDeviceId, mRoutedDeviceId); | |
| result.appendFormat(" output(%d) AF latency (%u) AF frame count(%zu) AF SampleRate(%u)\n", | |
| mOutput, mAfLatency, mAfFrameCount, mAfSampleRate); | |
| ::write(fd, result.c_str(), result.size()); | |
| return NO_ERROR; | |
| } | |
| uint32_t AudioTrack::getUnderrunCount() const | |
| { | |
| AutoMutex lock(mLock); | |
| return getUnderrunCount_l(); | |
| } | |
| uint32_t AudioTrack::getUnderrunCount_l() const | |
| { | |
| return mProxy->getUnderrunCount() + mUnderrunCountOffset; | |
| } | |
| uint32_t AudioTrack::getUnderrunFrames() const | |
| { | |
| AutoMutex lock(mLock); | |
| return mProxy->getUnderrunFrames(); | |
| } | |
| void AudioTrack::setLogSessionId(const char *logSessionId) | |
| { | |
| AutoMutex lock(mLock); | |
| if (logSessionId == nullptr) logSessionId = ""; // an empty string is an unset session id. | |
| if (mLogSessionId == logSessionId) return; | |
| mLogSessionId = logSessionId; | |
| mediametrics::LogItem(mMetricsId) | |
| .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETLOGSESSIONID) | |
| .set(AMEDIAMETRICS_PROP_LOGSESSIONID, logSessionId) | |
| .record(); | |
| } | |
| void AudioTrack::setPlayerIId(int playerIId) | |
| { | |
| AutoMutex lock(mLock); | |
| if (mPlayerIId == playerIId) return; | |
| mPlayerIId = playerIId; | |
| triggerPortIdUpdate_l(); | |
| mediametrics::LogItem(mMetricsId) | |
| .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETPLAYERIID) | |
| .set(AMEDIAMETRICS_PROP_PLAYERIID, playerIId) | |
| .record(); | |
| } | |
| void AudioTrack::triggerPortIdUpdate_l() { | |
| if (mAudioManager == nullptr) { | |
| // use checkService() to avoid blocking if audio service is not up yet | |
| sp<IBinder> binder = | |
| defaultServiceManager()->checkService(String16(kAudioServiceName)); | |
| if (binder == nullptr) { | |
| ALOGE("%s(%d): binding to audio service failed.", | |
| __func__, | |
| mPlayerIId); | |
| return; | |
| } | |
| mAudioManager = interface_cast<IAudioManager>(binder); | |
| } | |
| // first time when the track is created we do not have a valid piid | |
| if (mPlayerIId != PLAYER_PIID_INVALID) { | |
| mAudioManager->playerEvent(mPlayerIId, PLAYER_UPDATE_PORT_ID, mPortId); | |
| } | |
| } | |
| status_t AudioTrack::addAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback>& callback) | |
| { | |
| if (callback == 0) { | |
| ALOGW("%s(%d): adding NULL callback!", __func__, mPortId); | |
| return BAD_VALUE; | |
| } | |
| AutoMutex lock(mLock); | |
| if (mDeviceCallback.unsafe_get() == callback.get()) { | |
| ALOGW("%s(%d): adding same callback!", __func__, mPortId); | |
| return INVALID_OPERATION; | |
| } | |
| status_t status = NO_ERROR; | |
| if (mOutput != AUDIO_IO_HANDLE_NONE) { | |
| if (mDeviceCallback != 0) { | |
| ALOGW("%s(%d): callback already present!", __func__, mPortId); | |
| AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId); | |
| } | |
| status = AudioSystem::addAudioDeviceCallback(this, mOutput, mPortId); | |
| } | |
| mDeviceCallback = callback; | |
| return status; | |
| } | |
| status_t AudioTrack::removeAudioDeviceCallback( | |
| const sp<AudioSystem::AudioDeviceCallback>& callback) | |
| { | |
| if (callback == 0) { | |
| ALOGW("%s(%d): removing NULL callback!", __func__, mPortId); | |
| return BAD_VALUE; | |
| } | |
| AutoMutex lock(mLock); | |
| if (mDeviceCallback.unsafe_get() != callback.get()) { | |
| ALOGW("%s removing different callback!", __FUNCTION__); | |
| return INVALID_OPERATION; | |
| } | |
| mDeviceCallback.clear(); | |
| if (mOutput != AUDIO_IO_HANDLE_NONE) { | |
| AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId); | |
| } | |
| return NO_ERROR; | |
| } | |
| void AudioTrack::onAudioDeviceUpdate(audio_io_handle_t audioIo, | |
| audio_port_handle_t deviceId) | |
| { | |
| sp<AudioSystem::AudioDeviceCallback> callback; | |
| { | |
| AutoMutex lock(mLock); | |
| if (audioIo != mOutput) { | |
| return; | |
| } | |
| callback = mDeviceCallback.promote(); | |
| // only update device if the track is active as route changes due to other use cases are | |
| // irrelevant for this client | |
| if (mState == STATE_ACTIVE) { | |
| mRoutedDeviceId = deviceId; | |
| } | |
| } | |
| if (callback.get() != nullptr) { | |
| callback->onAudioDeviceUpdate(mOutput, mRoutedDeviceId); | |
| } | |
| } | |
| status_t AudioTrack::pendingDuration(int32_t *msec, ExtendedTimestamp::Location location) | |
| { | |
| if (msec == nullptr || | |
| (location != ExtendedTimestamp::LOCATION_SERVER | |
| && location != ExtendedTimestamp::LOCATION_KERNEL)) { | |
| return BAD_VALUE; | |
| } | |
| AutoMutex lock(mLock); | |
| // inclusive of offloaded and direct tracks. | |
| // | |
| // It is possible, but not enabled, to allow duration computation for non-pcm | |
| // audio_has_proportional_frames() formats because currently they have | |
| // the drain rate equivalent to the pcm sample rate * framesize. | |
| if (!isPurePcmData_l()) { | |
| return INVALID_OPERATION; | |
| } | |
| ExtendedTimestamp ets; | |
| if (getTimestamp_l(&ets) == OK | |
| && ets.mTimeNs[location] > 0) { | |
| int64_t diff = ets.mPosition[ExtendedTimestamp::LOCATION_CLIENT] | |
| - ets.mPosition[location]; | |
| if (diff < 0) { | |
| *msec = 0; | |
| } else { | |
| // ms is the playback time by frames | |
| int64_t ms = (int64_t)((double)diff * 1000 / | |
| ((double)mSampleRate * mPlaybackRate.mSpeed)); | |
| // clockdiff is the timestamp age (negative) | |
| int64_t clockdiff = (mState != STATE_ACTIVE) ? 0 : | |
| ets.mTimeNs[location] | |
| + ets.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_MONOTONIC] | |
| - systemTime(SYSTEM_TIME_MONOTONIC); | |
| //ALOGV("ms: %lld clockdiff: %lld", (long long)ms, (long long)clockdiff); | |
| static const int NANOS_PER_MILLIS = 1000000; | |
| *msec = (int32_t)(ms + clockdiff / NANOS_PER_MILLIS); | |
| } | |
| return NO_ERROR; | |
| } | |
| if (location != ExtendedTimestamp::LOCATION_SERVER) { | |
| return INVALID_OPERATION; // LOCATION_KERNEL is not available | |
| } | |
| // use server position directly (offloaded and direct arrive here) | |
| updateAndGetPosition_l(); | |
| int32_t diff = (Modulo<uint32_t>(mFramesWritten) - mPosition).signedValue(); | |
| *msec = (diff <= 0) ? 0 | |
| : (int32_t)((double)diff * 1000 / ((double)mSampleRate * mPlaybackRate.mSpeed)); | |
| return NO_ERROR; | |
| } | |
| bool AudioTrack::hasStarted() | |
| { | |
| AutoMutex lock(mLock); | |
| switch (mState) { | |
| case STATE_STOPPED: | |
| if (isOffloadedOrDirect_l()) { | |
| // check if we have started in the past to return true. | |
| return mStartFromZeroUs > 0; | |
| } | |
| // A normal audio track may still be draining, so | |
| // check if stream has ended. This covers fasttrack position | |
| // instability and start/stop without any data written. | |
| if (mProxy->getStreamEndDone()) { | |
| return true; | |
| } | |
| FALLTHROUGH_INTENDED; | |
| case STATE_ACTIVE: | |
| case STATE_STOPPING: | |
| break; | |
| case STATE_PAUSED: | |
| case STATE_PAUSED_STOPPING: | |
| case STATE_FLUSHED: | |
| return false; // we're not active | |
| default: | |
| LOG_ALWAYS_FATAL("%s(%d): Invalid mState in hasStarted(): %d", __func__, mPortId, mState); | |
| break; | |
| } | |
| // wait indicates whether we need to wait for a timestamp. | |
| // This is conservatively figured - if we encounter an unexpected error | |
| // then we will not wait. | |
| bool wait = false; | |
| if (isAfTrackOffloadedOrDirect_l()) { | |
| AudioTimestamp ts; | |
| status_t status = getTimestamp_l(ts); | |
| if (status == WOULD_BLOCK) { | |
| wait = true; | |
| } else if (status == OK) { | |
| wait = (ts.mPosition == 0 || ts.mPosition == mStartTs.mPosition); | |
| } | |
| ALOGV("%s(%d): hasStarted wait:%d ts:%u start position:%lld", | |
| __func__, mPortId, | |
| (int)wait, | |
| ts.mPosition, | |
| (long long)mStartTs.mPosition); | |
| } else { | |
| int location = ExtendedTimestamp::LOCATION_SERVER; // for ALOG | |
| ExtendedTimestamp ets; | |
| status_t status = getTimestamp_l(&ets); | |
| if (status == WOULD_BLOCK) { // no SERVER or KERNEL frame info in ets | |
| wait = true; | |
| } else if (status == OK) { | |
| for (location = ExtendedTimestamp::LOCATION_KERNEL; | |
| location >= ExtendedTimestamp::LOCATION_SERVER; --location) { | |
| if (ets.mTimeNs[location] < 0 || mStartEts.mTimeNs[location] < 0) { | |
| continue; | |
| } | |
| wait = ets.mPosition[location] == 0 | |
| || ets.mPosition[location] == mStartEts.mPosition[location]; | |
| break; | |
| } | |
| } | |
| ALOGV("%s(%d): hasStarted wait:%d ets:%lld start position:%lld", | |
| __func__, mPortId, | |
| (int)wait, | |
| (long long)ets.mPosition[location], | |
| (long long)mStartEts.mPosition[location]); | |
| } | |
| return !wait; | |
| } | |
| // ========================================================================= | |
| void AudioTrack::DeathNotifier::binderDied(const wp<IBinder>& who __unused) | |
| { | |
| sp<AudioTrack> audioTrack = mAudioTrack.promote(); | |
| if (audioTrack != 0) { | |
| AutoMutex lock(audioTrack->mLock); | |
| audioTrack->mProxy->binderDied(); | |
| } | |
| } | |
| // ========================================================================= | |
| AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver) | |
| : Thread(true /* bCanCallJava */) // binder recursion on restoreTrack_l() may call Java. | |
| , mReceiver(receiver), mPaused(true), mPausedInt(false), mPausedNs(0LL), | |
| mIgnoreNextPausedInt(false) | |
| { | |
| } | |
| AudioTrack::AudioTrackThread::~AudioTrackThread() | |
| { | |
| } | |
| bool AudioTrack::AudioTrackThread::threadLoop() | |
| { | |
| { | |
| AutoMutex _l(mMyLock); | |
| if (mPaused) { | |
| // TODO check return value and handle or log | |
| mMyCond.wait(mMyLock); | |
| // caller will check for exitPending() | |
| return true; | |
| } | |
| if (mIgnoreNextPausedInt) { | |
| mIgnoreNextPausedInt = false; | |
| mPausedInt = false; | |
| } | |
| if (mPausedInt) { | |
| // TODO use futex instead of condition, for event flag "or" | |
| if (mPausedNs > 0) { | |
| // TODO check return value and handle or log | |
| (void) mMyCond.waitRelative(mMyLock, mPausedNs); | |
| } else { | |
| // TODO check return value and handle or log | |
| mMyCond.wait(mMyLock); | |
| } | |
| mPausedInt = false; | |
| return true; | |
| } | |
| } | |
| if (exitPending()) { | |
| return false; | |
| } | |
| nsecs_t ns = mReceiver.processAudioBuffer(); | |
| switch (ns) { | |
| case 0: | |
| return true; | |
| case NS_INACTIVE: | |
| pauseInternal(); | |
| return true; | |
| case NS_NEVER: | |
| return false; | |
| case NS_WHENEVER: | |
| // Event driven: call wake() when callback notifications conditions change. | |
| ns = INT64_MAX; | |
| FALLTHROUGH_INTENDED; | |
| default: | |
| LOG_ALWAYS_FATAL_IF(ns < 0, "%s(%d): processAudioBuffer() returned %lld", | |
| __func__, mReceiver.mPortId, (long long)ns); | |
| pauseInternal(ns); | |
| return true; | |
| } | |
| } | |
| void AudioTrack::AudioTrackThread::requestExit() | |
| { | |
| // must be in this order to avoid a race condition | |
| Thread::requestExit(); | |
| resume(); | |
| } | |
| void AudioTrack::AudioTrackThread::pause() | |
| { | |
| AutoMutex _l(mMyLock); | |
| mPaused = true; | |
| } | |
| void AudioTrack::AudioTrackThread::resume() | |
| { | |
| AutoMutex _l(mMyLock); | |
| mIgnoreNextPausedInt = true; | |
| if (mPaused || mPausedInt) { | |
| mPaused = false; | |
| mPausedInt = false; | |
| mMyCond.signal(); | |
| } | |
| } | |
| void AudioTrack::AudioTrackThread::wake() | |
| { | |
| AutoMutex _l(mMyLock); | |
| if (!mPaused) { | |
| // wake() might be called while servicing a callback - ignore the next | |
| // pause time and call processAudioBuffer. | |
| mIgnoreNextPausedInt = true; | |
| if (mPausedInt && mPausedNs > 0) { | |
| // audio track is active and internally paused with timeout. | |
| mPausedInt = false; | |
| mMyCond.signal(); | |
| } | |
| } | |
| } | |
| void AudioTrack::AudioTrackThread::pauseInternal(nsecs_t ns) | |
| { | |
| AutoMutex _l(mMyLock); | |
| mPausedInt = true; | |
| mPausedNs = ns; | |
| } | |
| binder::Status AudioTrack::AudioTrackCallback::onCodecFormatChanged( | |
| const std::vector<uint8_t>& audioMetadata) | |
| { | |
| AutoMutex _l(mAudioTrackCbLock); | |
| sp<media::IAudioTrackCallback> callback = mCallback.promote(); | |
| if (callback.get() != nullptr) { | |
| callback->onCodecFormatChanged(audioMetadata); | |
| } else { | |
| mCallback.clear(); | |
| } | |
| return binder::Status::ok(); | |
| } | |
| void AudioTrack::AudioTrackCallback::setAudioTrackCallback( | |
| const sp<media::IAudioTrackCallback> &callback) { | |
| AutoMutex lock(mAudioTrackCbLock); | |
| mCallback = callback; | |
| } | |
| } // namespace android |