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/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef STAGEFRIGHT_CODEC2_SURFACE_SYNC_OBJ_H_
#define STAGEFRIGHT_CODEC2_SURFACE_SYNC_OBJ_H_
#include <cutils/native_handle.h>
#include <memory>
#include <atomic>
#include <C2Buffer.h>
/**
* Futex based lock / wait implementation for sharing output buffer allocation
* information between Framework and HAL.
*/
struct C2SyncVariables {
enum SyncStatus : uint32_t {
STATUS_INIT = 0, // When surface configuration starts.
STATUS_ACTIVE = 1, // When surface configuration finishs.
// STATUS_INIT -> STATUS_ACTIVE
STATUS_SWITCHING = 2, // When the surface is replaced by a new surface
// during surface configuration.
// STATUS_ACTIVE -> STATUS_SWITCHING
};
/**
* Lock the memory region
*/
int lock();
/**
* Unlock the memory region
*/
int unlock();
/**
* Set initial dequeued buffer count.
*
* \param maxDequeueCount Initial value of # of max dequeued buffer count
* \param curDequeueCount Initial value of # of current dequeued buffer count
*/
void setInitialDequeueCountLocked(int32_t maxDequeueCount, int32_t curDequeueCount);
/**
* Get a waitId which will be used to implement fence.
*/
uint32_t getWaitIdLocked();
/**
* Return whether the upcoming dequeue operation is not blocked.
* if it's blocked and waitId is non-null, waitId is returned to be used for waiting.
*
* \retval false dequeue operation is blocked now.
* \retval true dequeue operation is possible.
*/
bool isDequeueableLocked(uint32_t *waitId = nullptr);
/**
* Notify a buffer is queued. Return whether the upcoming dequeue operation
* is not blocked. if it's blocked and waitId is non-null, waitId is returned
* to be used for waiting.
*
* \retval false dequeue operation is blocked now.
* \retval true dequeue operation is possible.
*/
bool notifyQueuedLocked(uint32_t *waitId = nullptr);
/**
* Notify a buffer is dequeued.
*/
void notifyDequeuedLocked();
/**
* Set sync status.
*/
void setSyncStatusLocked(SyncStatus status);
/**
* Get sync status.
*/
C2SyncVariables::SyncStatus getSyncStatusLocked();
/**
* Update current max dequeue count.
*/
void updateMaxDequeueCountLocked(int32_t maxDequeueCount);
/**
* Wait until status is no longer equal to waitId, or until timeout.
*
* \param waitId internal status for waiting until it is changed.
* \param timeousNs nano seconds to timeout.
*
* \retval C2_TIMEDOUT change does not happen during waiting.
* \retval C2_BAD_VALUE invalid event waiting.
* \retval C2_OK change was signalled.
*/
c2_status_t waitForChange(uint32_t waitId, c2_nsecs_t timeoutNs);
C2SyncVariables() {}
private:
/**
* signal one waiter to wake up.
*/
int signal();
/**
* signal all waiter to wake up.
*/
int broadcast();
/**
* wait for signal or broadcast.
*/
int wait();
std::atomic<uint32_t> mLock;
std::atomic<uint32_t> mCond;
int32_t mMaxDequeueCount;
int32_t mCurDequeueCount;
SyncStatus mStatus;
};
/**
* Shared memory in order to synchronize information for Surface(IGBP)
* based output buffer allocation.
*/
class C2SurfaceSyncMemory {
public:
/**
* Shared memory handle in order to synchronize information for
* Surface based output buffer allocation.
*/
struct HandleSyncMem : public native_handle_t {
HandleSyncMem(int fd, size_t size) :
native_handle_t(cHeader),
mFds{fd},
mInts{int(size & 0xFFFFFFFF),
int((uint64_t(size) >> 32) & 0xFFFFFFFF), kMagic} {}
/** Returns a file descriptor of the shared memory
* \return a file descriptor representing the shared memory
*/
int memFd() const {return mFds.mMem;}
/** Returns the size of the shared memory */
size_t size() const {
return size_t(unsigned(mInts.mSizeLo))
| size_t(uint64_t(unsigned(mInts.mSizeHi)) << 32);
}
/** Check whether the native handle is in the form of HandleSyncMem
*
* \return whether the native handle is compatible
*/
static bool isValid(const native_handle_t * const o);
protected:
struct {
int mMem;
} mFds;
struct {
int mSizeLo;
int mSizeHi;
int mMagic;
} mInts;
private:
enum {
kMagic = 'ssm\x00',
numFds = sizeof(mFds) / sizeof(int),
numInts = sizeof(mInts) / sizeof(int),
version = sizeof(native_handle_t)
};
const static native_handle_t cHeader;
};
/**
* Imports a shared memory object from a native handle(The shared memory is already existing).
* This is usually used after native_handle_t is passed via RPC.
*
* \param handle handle representing shared memory for output buffer allocation.
*/
static std::shared_ptr<C2SurfaceSyncMemory> Import(native_handle_t *handle);
/**
* Creats a shared memory object for synchronization of output buffer allocation.
* Shared memory creation should be done explicitly.
*
* \param fd file descriptor to shared memory
* \param size size of the shared memory
*/
static std::shared_ptr<C2SurfaceSyncMemory> Create(int fd, size_t size);
/**
* Returns a handle representing the shread memory for synchronization of
* output buffer allocation.
*/
native_handle_t *handle();
/**
* Returns synchronization object which will provide synchronization primitives.
*
* \return a ptr to synchronization primitive class
*/
C2SyncVariables *mem();
~C2SurfaceSyncMemory();
private:
bool mInit;
HandleSyncMem *mHandle;
C2SyncVariables *mMem;
C2SurfaceSyncMemory();
};
#endif // STAGEFRIGHT_CODEC2_SURFACE_SYNC_OBJ_H_