Check memory allocation in ISoundTriggerHwService
Add memory allocation check in ISoundTriggerHwService::listModules().
Bug: 19385640.
Change-Id: Iaf74b6f154c3437e1bfc9da78b773d64b16a7604
diff --git a/soundtrigger/ISoundTriggerHwService.cpp b/soundtrigger/ISoundTriggerHwService.cpp
index 75f68b8..e14a771 100644
--- a/soundtrigger/ISoundTriggerHwService.cpp
+++ b/soundtrigger/ISoundTriggerHwService.cpp
@@ -40,6 +40,8 @@
SET_CAPTURE_STATE,
};
+#define MAX_ITEMS_PER_LIST 1024
+
class BpSoundTriggerHwService: public BpInterface<ISoundTriggerHwService>
{
public:
@@ -116,10 +118,18 @@
case LIST_MODULES: {
CHECK_INTERFACE(ISoundTriggerHwService, data, reply);
unsigned int numModulesReq = data.readInt32();
+ if (numModulesReq > MAX_ITEMS_PER_LIST) {
+ numModulesReq = MAX_ITEMS_PER_LIST;
+ }
unsigned int numModules = numModulesReq;
struct sound_trigger_module_descriptor *modules =
(struct sound_trigger_module_descriptor *)calloc(numModulesReq,
sizeof(struct sound_trigger_module_descriptor));
+ if (modules == NULL) {
+ reply->writeInt32(NO_MEMORY);
+ reply->writeInt32(0);
+ return NO_ERROR;
+ }
status_t status = listModules(modules, &numModules);
reply->writeInt32(status);
reply->writeInt32(numModules);