| /* |
| * Copyright (C) 2025 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| // #define LOG_NDEBUG 0 |
| #define LOG_TAG "VirtualCameraImageTransformingHandler" |
| |
| #include "VirtualCameraImageTransformingHandler.h" |
| |
| #include <chrono> |
| #include <cstddef> |
| #include <cstdint> |
| #include <memory> |
| #include <vector> |
| |
| #include "Exif.h" |
| #include "GLES/gl.h" |
| #include "VirtualCameraCaptureRequest.h" |
| #include "VirtualCameraSessionContext.h" |
| #include "aidl/android/hardware/camera/device/CameraBlob.h" |
| #include "aidl/android/hardware/camera/device/CameraBlobId.h" |
| #include "aidl/android/hardware/camera/device/CameraMetadata.h" |
| #include "android/binder_auto_utils.h" |
| #include "ui/Rect.h" |
| #include "util/EglDisplayContext.h" |
| #include "util/EglFramebuffer.h" |
| #include "util/EglProgram.h" |
| #include "util/EglSurfaceTexture.h" |
| #include "util/JpegUtil.h" |
| #include "util/Util.h" |
| #include "utils/Errors.h" |
| |
| namespace android { |
| namespace companion { |
| namespace virtualcamera { |
| |
| using ::aidl::android::hardware::camera::common::Status; |
| using ::aidl::android::hardware::camera::device::CameraBlob; |
| using ::aidl::android::hardware::camera::device::CameraBlobId; |
| using ::aidl::android::hardware::camera::device::CameraMetadata; |
| using ::aidl::android::hardware::camera::device::CaptureResult; |
| using ::aidl::android::hardware::camera::device::ErrorCode; |
| using ::aidl::android::hardware::camera::device::ErrorMsg; |
| using ::aidl::android::hardware::camera::device::Stream; |
| using ::aidl::android::hardware::camera::device::StreamBuffer; |
| using ::aidl::android::hardware::graphics::common::PixelFormat; |
| using ::android::hardware::camera::common::helper::ExifUtils; |
| |
| namespace { |
| |
| using namespace std::chrono_literals; |
| |
| static constexpr std::chrono::milliseconds kAcquireFenceTimeout = 500ms; |
| static constexpr size_t kJpegThumbnailBufferSize = 32 * 1024; // 32 KiB |
| |
| bool isYuvFormat(const PixelFormat pixelFormat) { |
| switch (static_cast<android_pixel_format_t>(pixelFormat)) { |
| case HAL_PIXEL_FORMAT_YCBCR_422_I: |
| case HAL_PIXEL_FORMAT_YCBCR_422_SP: |
| case HAL_PIXEL_FORMAT_Y16: |
| case HAL_PIXEL_FORMAT_YV12: |
| case HAL_PIXEL_FORMAT_YCBCR_420_888: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| std::shared_ptr<EglFrameBuffer> allocateTemporaryFramebuffer( |
| EGLDisplay eglDisplay, const uint width, const int height) { |
| const AHardwareBuffer_Desc desc{.width = static_cast<uint32_t>(width), |
| .height = static_cast<uint32_t>(height), |
| .layers = 1, |
| .format = kHardwareBufferFormat, |
| .usage = kHardwareBufferUsage, |
| .rfu0 = 0, |
| .rfu1 = 0}; |
| |
| AHardwareBuffer* hwBufferPtr; |
| int status = AHardwareBuffer_allocate(&desc, &hwBufferPtr); |
| if (status != NO_ERROR) { |
| ALOGE( |
| "%s: Failed to allocate hardware buffer for temporary framebuffer: %d", |
| __func__, status); |
| return nullptr; |
| } |
| |
| return std::make_shared<EglFrameBuffer>( |
| eglDisplay, |
| std::shared_ptr<AHardwareBuffer>(hwBufferPtr, AHardwareBuffer_release)); |
| } |
| |
| std::vector<uint8_t> createExif( |
| Resolution imageSize, const CameraMetadata resultMetadata, |
| const std::vector<uint8_t>& compressedThumbnail = {}) { |
| std::unique_ptr<ExifUtils> exifUtils(ExifUtils::create()); |
| exifUtils->initialize(); |
| |
| // Make a copy of the metadata in order to convert it the HAL metadata |
| // format (as opposed to the AIDL class) and use the setFromMetadata method |
| // from ExifUtil |
| camera_metadata_t* rawSettings = |
| clone_camera_metadata((camera_metadata_t*)resultMetadata.metadata.data()); |
| if (rawSettings != nullptr) { |
| android::hardware::camera::common::helper::CameraMetadata halMetadata( |
| rawSettings); |
| exifUtils->setFromMetadata(halMetadata, imageSize.width, imageSize.height); |
| } |
| exifUtils->setMake(VirtualCameraDevice::kDefaultMakeAndModel); |
| exifUtils->setModel(VirtualCameraDevice::kDefaultMakeAndModel); |
| exifUtils->setFlash(0); |
| |
| std::vector<uint8_t> app1Data; |
| |
| size_t thumbnailDataSize = compressedThumbnail.size(); |
| const void* thumbnailData = |
| thumbnailDataSize > 0 |
| ? reinterpret_cast<const void*>(compressedThumbnail.data()) |
| : nullptr; |
| |
| if (!exifUtils->generateApp1(thumbnailData, thumbnailDataSize)) { |
| ALOGE("%s: Failed to generate APP1 segment for EXIF metadata", __func__); |
| return app1Data; |
| } |
| |
| const uint8_t* data = exifUtils->getApp1Buffer(); |
| const size_t size = exifUtils->getApp1Length(); |
| |
| app1Data.insert(app1Data.end(), data, data + size); |
| return app1Data; |
| } |
| |
| } // namespace |
| |
| VirtualCameraImageTransformingHandler::VirtualCameraImageTransformingHandler( |
| VirtualCameraSessionContext& sessionContext, Resolution inputSurfaceSize, |
| std::function<void(void)> frameReadyCallback) |
| : mSessionContext{sessionContext} { |
| mEglDisplayContext = std::make_unique<EglDisplayContext>(); |
| mEglTextureYuvProgram = |
| std::make_unique<EglTextureProgram>(EglTextureProgram::TextureFormat::YUV); |
| mEglTextureRgbProgram = std::make_unique<EglTextureProgram>( |
| EglTextureProgram::TextureFormat::RGBA); |
| mEglSurfaceTexture = std::make_unique<EglSurfaceTexture>( |
| inputSurfaceSize.width, inputSurfaceSize.height); |
| mEglSurfaceTexture->setFrameAvailableListener( |
| [frameReadyCallback]() { frameReadyCallback(); }); |
| } |
| |
| VirtualCameraImageTransformingHandler::~VirtualCameraImageTransformingHandler() { |
| } |
| |
| bool VirtualCameraImageTransformingHandler::waitForInputFrame( |
| const std::chrono::nanoseconds timeout) { |
| return mEglSurfaceTexture->waitForNextFrame(timeout); |
| } |
| |
| void VirtualCameraImageTransformingHandler::interruptWait() { |
| mEglSurfaceTexture->interruptWait(); |
| } |
| |
| void VirtualCameraImageTransformingHandler::updateTexture() { |
| mEglSurfaceTexture->updateTexture(); |
| } |
| |
| std::chrono::nanoseconds VirtualCameraImageTransformingHandler::getTimestamp() { |
| return mEglSurfaceTexture->getTimestamp(); |
| } |
| |
| bool VirtualCameraImageTransformingHandler::isFirstFrameDrawn() { |
| return mEglSurfaceTexture->isFirstFrameDrawn(); |
| } |
| |
| sp<Surface> VirtualCameraImageTransformingHandler::getInputSurface() { |
| return mEglSurfaceTexture->getSurface(); |
| } |
| |
| ndk::ScopedAStatus VirtualCameraImageTransformingHandler::fillOutputBuffer( |
| const RequestSettings& requestSettings, |
| const CaptureRequestBuffer& requestBuffer, const Stream& halStreamConfig, |
| ::aidl::android::hardware::camera::device::CaptureResult& captureResult) { |
| return (halStreamConfig.format == PixelFormat::BLOB) |
| ? renderIntoBlobStreamBuffer(requestSettings, requestBuffer, |
| captureResult) |
| : renderIntoImageStreamBuffer(requestBuffer); |
| } |
| |
| std::vector<uint8_t> VirtualCameraImageTransformingHandler::createThumbnail( |
| Resolution resolution, int quality) { |
| if (resolution.width == 0 || resolution.height == 0) { |
| ALOGV("%s: Skipping thumbnail creation, zero size requested", __func__); |
| return {}; |
| } |
| |
| ALOGV("%s: Creating thumbnail with size %d x %d, quality %d", __func__, |
| resolution.width, resolution.height, quality); |
| Resolution bufferSize = roundTo2DctSize(resolution); |
| std::shared_ptr<EglFrameBuffer> framebuffer = allocateTemporaryFramebuffer( |
| mEglDisplayContext->getEglDisplay(), bufferSize.width, bufferSize.height); |
| if (framebuffer == nullptr) { |
| ALOGE( |
| "Failed to allocate temporary framebuffer for JPEG thumbnail " |
| "compression"); |
| return {}; |
| } |
| |
| // TODO(b/324383963) Add support for letterboxing if the thumbnail sizes |
| // doesn't correspond to input texture aspect ratio. |
| if (!renderIntoEglFramebuffer(*framebuffer, /*fence=*/nullptr, |
| Rect(resolution.width, resolution.height)) |
| .isOk()) { |
| ALOGE( |
| "Failed to render input texture into temporary framebuffer for JPEG " |
| "thumbnail"); |
| return {}; |
| } |
| |
| std::vector<uint8_t> compressedThumbnail; |
| compressedThumbnail.resize(kJpegThumbnailBufferSize); |
| ALOGE("%s: Compressing thumbnail %d x %d", __func__, resolution.width, |
| resolution.height); |
| std::optional<size_t> compressedSize = |
| compressJpeg(resolution.width, resolution.height, quality, |
| framebuffer->getHardwareBuffer(), {}, |
| compressedThumbnail.size(), compressedThumbnail.data()); |
| if (!compressedSize.has_value()) { |
| ALOGE("%s: Failed to compress jpeg thumbnail", __func__); |
| return {}; |
| } |
| compressedThumbnail.resize(compressedSize.value()); |
| return compressedThumbnail; |
| } |
| |
| ndk::ScopedAStatus |
| VirtualCameraImageTransformingHandler::renderIntoBlobStreamBuffer( |
| const RequestSettings& requestSettings, |
| const CaptureRequestBuffer& requestBuffer, |
| ::aidl::android::hardware::camera::device::CaptureResult& captureResult) { |
| const int streamId = requestBuffer.getStreamId(); |
| const int bufferId = requestBuffer.getBufferId(); |
| |
| std::shared_ptr<AHardwareBuffer> hwBuffer = |
| mSessionContext.fetchHardwareBuffer(streamId, bufferId); |
| if (hwBuffer == nullptr) { |
| ALOGE("%s: Failed to fetch hardware buffer %d for streamId %d", __func__, |
| bufferId, streamId); |
| return cameraStatus(Status::INTERNAL_ERROR); |
| } |
| |
| std::optional<Stream> stream = mSessionContext.getStreamConfig(streamId); |
| if (!stream.has_value()) { |
| ALOGE("%s, failed to fetch information about stream %d", __func__, streamId); |
| return cameraStatus(Status::INTERNAL_ERROR); |
| } |
| |
| ALOGV("%s: Rendering JPEG with size %d x %d, quality %d", __func__, |
| stream->width, stream->height, requestSettings.jpegQuality); |
| |
| // Let's create YUV framebuffer and render the surface into this. |
| // This will take care about rescaling as well as potential format conversion. |
| // The buffer dimensions need to be rounded to nearest multiple of JPEG DCT |
| // size, however we pass the viewport corresponding to size of the stream so |
| // the image will be only rendered to the area corresponding to the stream |
| // size. |
| Resolution bufferSize = |
| roundTo2DctSize(Resolution(stream->width, stream->height)); |
| std::shared_ptr<EglFrameBuffer> framebuffer = allocateTemporaryFramebuffer( |
| mEglDisplayContext->getEglDisplay(), bufferSize.width, bufferSize.height); |
| if (framebuffer == nullptr) { |
| ALOGE("Failed to allocate temporary framebuffer for JPEG compression"); |
| return cameraStatus(Status::INTERNAL_ERROR); |
| } |
| |
| // Render into temporary framebuffer. |
| ndk::ScopedAStatus status = renderIntoEglFramebuffer( |
| *framebuffer, /*fence=*/nullptr, Rect(stream->width, stream->height)); |
| if (!status.isOk()) { |
| ALOGE("Failed to render input texture into temporary framebuffer"); |
| return status; |
| } |
| |
| PlanesLockGuard planesLock(hwBuffer, AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN, |
| requestBuffer.getFence()); |
| if (planesLock.getStatus() != OK) { |
| ALOGE("Failed to lock hwBuffer planes"); |
| return cameraStatus(Status::INTERNAL_ERROR); |
| } |
| |
| std::vector<uint8_t> app1ExifData = createExif( |
| Resolution(stream->width, stream->height), captureResult.result, |
| createThumbnail(requestSettings.thumbnailResolution, |
| requestSettings.thumbnailJpegQuality)); |
| |
| unsigned long outBufferSize = stream->bufferSize - sizeof(CameraBlob); |
| void* outBuffer = (*planesLock).planes[0].data; |
| std::optional<size_t> compressedSize = compressJpeg( |
| stream->width, stream->height, requestSettings.jpegQuality, |
| framebuffer->getHardwareBuffer(), app1ExifData, outBufferSize, outBuffer); |
| |
| if (!compressedSize.has_value()) { |
| ALOGE("%s: Failed to compress JPEG image", __func__); |
| return cameraStatus(Status::INTERNAL_ERROR); |
| } |
| |
| // Add the transport header at the end of the JPEG output buffer. |
| // |
| // jpegBlobId must start at byte[buffer_size - sizeof(CameraBlob)], |
| // where the buffer_size is the size of gralloc buffer. |
| // |
| // See |
| // hardware/interfaces/camera/device/aidl/android/hardware/camera/device/CameraBlobId.aidl |
| // for the full explanation of the following code. |
| CameraBlob cameraBlob{ |
| .blobId = CameraBlobId::JPEG, |
| .blobSizeBytes = static_cast<int32_t>(compressedSize.value())}; |
| |
| // Copy the cameraBlob to the end of the JPEG buffer. |
| uint8_t* jpegStreamEndAddress = |
| reinterpret_cast<uint8_t*>((*planesLock).planes[0].data) + |
| (stream->bufferSize - sizeof(cameraBlob)); |
| memcpy(jpegStreamEndAddress, &cameraBlob, sizeof(cameraBlob)); |
| |
| ALOGV("%s: Successfully compressed JPEG image, resulting size %zu B", |
| __func__, compressedSize.value()); |
| |
| return ndk::ScopedAStatus::ok(); |
| } |
| |
| // Render current image to the YCbCr buffer. |
| // If fence is specified, this function will block until the fence is cleared |
| // before writing to the buffer. |
| // Always called on render thread. |
| ndk::ScopedAStatus |
| VirtualCameraImageTransformingHandler::renderIntoImageStreamBuffer( |
| const CaptureRequestBuffer& requestBuffer) { |
| const int streamId = requestBuffer.getStreamId(); |
| const int bufferId = requestBuffer.getBufferId(); |
| |
| ALOGV("%s", __func__); |
| |
| const std::chrono::nanoseconds before = |
| std::chrono::duration_cast<std::chrono::nanoseconds>( |
| std::chrono::steady_clock::now().time_since_epoch()); |
| |
| // Render test pattern using EGL. |
| std::shared_ptr<EglFrameBuffer> framebuffer = |
| mSessionContext.fetchOrCreateEglFramebuffer( |
| mEglDisplayContext->getEglDisplay(), streamId, bufferId); |
| if (framebuffer == nullptr) { |
| ALOGE( |
| "%s: Failed to get EGL framebuffer corresponding to buffer id " |
| "%d for streamId %d", |
| __func__, bufferId, streamId); |
| return cameraStatus(Status::ILLEGAL_ARGUMENT); |
| } |
| |
| ndk::ScopedAStatus status = |
| renderIntoEglFramebuffer(*framebuffer, requestBuffer.getFence()); |
| |
| const std::chrono::nanoseconds after = |
| std::chrono::duration_cast<std::chrono::nanoseconds>( |
| std::chrono::steady_clock::now().time_since_epoch()); |
| |
| ALOGV("Rendering to buffer %d, stream %d took %lld ns", bufferId, streamId, |
| after.count() - before.count()); |
| |
| return ndk::ScopedAStatus::ok(); |
| } |
| |
| ndk::ScopedAStatus VirtualCameraImageTransformingHandler::renderIntoEglFramebuffer( |
| EglFrameBuffer& framebuffer, sp<Fence> fence, std::optional<Rect> viewport) { |
| ALOGV("%s", __func__); |
| // Wait for fence to clear. |
| if (fence != nullptr && fence->isValid()) { |
| status_t ret = fence->wait(kAcquireFenceTimeout.count()); |
| if (ret != 0) { |
| ALOGE("Timeout while waiting for the acquire fence for buffer"); |
| return cameraStatus(Status::INTERNAL_ERROR); |
| } |
| } |
| |
| mEglDisplayContext->makeCurrent(); |
| framebuffer.beforeDraw(); |
| |
| Rect viewportRect = |
| viewport.value_or(Rect(framebuffer.getWidth(), framebuffer.getHeight())); |
| glViewport(viewportRect.left, viewportRect.top, viewportRect.getWidth(), |
| viewportRect.getHeight()); |
| |
| sp<GraphicBuffer> textureBuffer = mEglSurfaceTexture->getCurrentBuffer(); |
| if (textureBuffer == nullptr) { |
| // If there's no current buffer, nothing was written to the surface and |
| // texture is not initialized yet. Let's render the framebuffer black |
| // instead of rendering the texture. |
| glClearColor(0.0f, 0.5f, 0.5f, 0.0f); |
| glClear(GL_COLOR_BUFFER_BIT); |
| } else { |
| const bool renderSuccess = |
| isYuvFormat(static_cast<PixelFormat>(textureBuffer->getPixelFormat())) |
| ? mEglTextureYuvProgram->draw( |
| mEglSurfaceTexture->getTextureId(), |
| mEglSurfaceTexture->getTransformMatrix()) |
| : mEglTextureRgbProgram->draw( |
| mEglSurfaceTexture->getTextureId(), |
| mEglSurfaceTexture->getTransformMatrix()); |
| if (!renderSuccess) { |
| ALOGE("%s: Failed to render texture", __func__); |
| return cameraStatus(Status::INTERNAL_ERROR); |
| } |
| } |
| framebuffer.afterDraw(); |
| |
| return ndk::ScopedAStatus::ok(); |
| } |
| |
| } // namespace virtualcamera |
| } // namespace companion |
| } // namespace android |