blob: a74b73b50696261b0a7999905ba2f709a565c84f [file]
/*
* Copyright (C) 2025 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_COMPANION_VIRTUALCAMERA_VIRTUALCAMERAIMAGEPASSTHROUGHHANDLER_H
#define ANDROID_COMPANION_VIRTUALCAMERA_VIRTUALCAMERAIMAGEPASSTHROUGHHANDLER_H
#include <android/hardware_buffer.h>
#include <gui/Surface.h>
#include <media/NdkImage.h>
#include <media/NdkImageReader.h>
#include <media/NdkMediaError.h>
#include <chrono>
#include <cstddef>
#include <functional>
#include <future>
#include <memory>
#include <mutex>
#include "VirtualCameraCaptureRequest.h"
#include "VirtualCameraImageHandler.h"
#include "VirtualCameraSessionContext.h"
#include "aidl/android/companion/virtualcamera/Format.h"
#include "aidl/android/hardware/camera/device/CaptureResult.h"
#include "aidl/android/hardware/camera/device/Stream.h"
#include "android/binder_auto_utils.h"
#include "util/Util.h"
namespace android {
namespace companion {
namespace virtualcamera {
class VirtualCameraRenderThreadTest;
/**
* VirtualCameraImagePassthroughHandler
*
* Represents a frame consumer that does not modify the contents of the image frames
* it receives before transferring to the Camera2 client. It simply propagates
* the buffers unmodified from the Virtual Camera Owner to the calling client.
*/
class VirtualCameraImagePassthroughHandler : public VirtualCameraImageHandler {
public:
static std::unique_ptr<VirtualCameraImagePassthroughHandler> create(
VirtualCameraSessionContext& sessionContext,
::aidl::android::companion::virtualcamera::Format imageFormat,
std::function<void(void)> frameReadyCallback);
VirtualCameraImagePassthroughHandler(
VirtualCameraSessionContext& sessionContext,
::aidl::android::companion::virtualcamera::Format imageFormat,
std::function<void(void)> frameReadyCallback, sp<Surface> inputSurface,
std::unique_ptr<AImageReader,
CustomDeleter<AImageReader, AImageReader_delete>>
imageReader);
virtual ~VirtualCameraImagePassthroughHandler();
virtual bool waitForInputFrame(const std::chrono::nanoseconds timeout) override;
virtual void interruptWait() override;
virtual void updateTexture() override;
virtual std::chrono::nanoseconds getTimestamp() override;
virtual bool isFirstFrameDrawn() override;
virtual sp<Surface> getInputSurface() override;
virtual ndk::ScopedAStatus fillOutputBuffer(
const RequestSettings& requestSettings,
const CaptureRequestBuffer& requestBuffer,
const ::aidl::android::hardware::camera::device::Stream& halStreamConfig,
::aidl::android::hardware::camera::device::CaptureResult& captureResult)
override;
// Trigger registered "on frame available" callback
void onFrameAvailable();
private:
friend class VirtualCameraRenderThreadTest;
void resetFrameAvailableSignalingMechanism();
/**
* Scans the buffer to determine the actual payload size by searching for the
* transition point where zero-padding begins.
*
* @param buffer The input buffer to scan.
* @param size The total size of the input buffer.
* @param format The image format (JPEG or HEIC).
* @return The detected payload size, or the original size if detection fails.
*/
int32_t findActualPayloadSize(
const uint8_t* buffer, int32_t size,
::aidl::android::companion::virtualcamera::Format format) const;
VirtualCameraSessionContext& mSessionContext;
::aidl::android::companion::virtualcamera::Format mImageFormat;
std::function<void(void)> mOnFrameAvailable;
std::mutex mFrameAvailableCallbackMutex;
bool mFrameAvailablePromiseSignalled;
std::unique_ptr<std::promise<bool>> mFrameAvailablePromise;
std::unique_ptr<std::future<bool>> mFrameAvailableFuture;
bool mIsFirstFrameDrawn;
sp<Surface> mInputSurface;
std::unique_ptr<AImageReader, CustomDeleter<AImageReader, AImageReader_delete>>
mImageReader;
std::unique_ptr<AImage, CustomDeleter<AImage, AImage_delete>> mCurrentImage;
};
} // namespace virtualcamera
} // namespace companion
} // namespace android
#endif // ANDROID_COMPANION_VIRTUALCAMERA_VIRTUALCAMERAIMAGEPASSTHROUGHHANDLER_H